• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:31
CEST 13:31
KST 20:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
RSL goes to London! 2026 Offline Finals Nov 21-228Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64PIG STY FESTIVAL 8.0! (13 - 23 August)14
StarCraft 2
General
Protoss AoE skill expression Balance hotfix patch 5.0.16b (July 16) Serral wins HomeStory Cup 29 StarCraft 2 at SC4ALL II Invite #4/8 - Percival 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
https://www.facebook.com/Katori.Titanium.Cutting.B RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
How FlaSh Nearly Forfeited MSL Finals being late BGH Auto Balance -> http://bghmmr.eu/ Are you ready for ASL 22? NEW HYPE VIDEO BW General Discussion ASL22 General Discussion
Tourneys
[Megathread] Daily Proleagues 2v2v2v2 Tournament KCM Race Survival 2026 Season 3 Escore Tournament - Season 3
Strategy
Fighting Spirit mining rates Odyssey Mineral Stack Saturation Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Diablo 2 thread ZeroSpace Early Access is Now Live!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Iain M Banks Says He Has Cancer And Months To Live European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
NBA General Discussion Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Are High-Level Gamers more A…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4191 users

Unit Roles

Forum Index > SC2 General
Post a Reply
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
Last Edited: 2010-04-05 19:08:51
April 05 2010 17:29 GMT
#1
I am trying to figure out what are the guys at Blizzard have on their minds about the SC2 units and their respective roles. I came up with this and hope that this guides everyone on what each unit is designed for so that everyone can see which has overlaps and which has shortcomings.

Terran:

Marine - Bio DPS'r
Marauder - anti-melee unit (what's the slow for?)
Ghost - unit sniper and anti-shield
Reaper - harass
Hellion - Mech AoE DPS'r
Siege Tank - longranged Mech AoE nuker
Thor - unit sniper, anti-air
Viking - Anti-air, harass
Banshee - air dps'r, Harass
Medivac - Bio Army Support, Transport
Raven - All-around support unit
Battlecruiser - dps'r and unit sniper

Zerg:

Overlord - supply and transport
Overseer - scout and detection
Queen - macromanagement
Zergling - melee DPS'er
Baneling - AoE nuker
Roach - ranged tank, harass
Hydralisk - ranged DPS'er
Infestor - all-around support unit
Mutalisk - air dps'r, harass
Corruptor - anti-air
Ultralisk - melee tank and aoe dps'r
Brood Lord - long ranged DPS'r

Protoss:

Zealot - melee DPS'er
Stalker - ranged DPS'er
Sentry - support caster
High Templar - offensive caster
Dark Templar - melee nuker, ground harass unit
Archon - AoE nuker and tank
Observer - scout and detection
Warp Prism - transport
Immortal - ranged nuker and tank
Colossus - long ranged AoE Nuker, harass
Phoenix - anti-air, unit sniper
Void Ray - harass, anti-tank
Carrier - air DPS'er
Mothership - all around support unit

Some notes:
- A DPS'er is unit that deals moderately low damage in a fast rate.
- A nuker is a unit that deals severely high damage in a slow rate.
- A unit sniper is a unit designed to take out enemy key units.
- A harass unit is designed to disrupt your enemy's econ/production or even throw him off his game
- AoE = Area of Effect / Splash ; designed for making quick work of massed units

If you have any objections or violent reactions, feel free to bring it up in this thread.
Jimmy Raynor
Profile Blog Joined March 2010
902 Posts
Last Edited: 2010-04-05 17:39:11
April 05 2010 17:38 GMT
#2
Hey man, Raynor here. I don' think them roaches are good for mineral harassin', it be like sending them on a suicide mission, like me and Fenix once went to but we got the skills, alright.
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
April 05 2010 17:40 GMT
#3
On April 06 2010 02:38 Jimmy Raynor wrote:
Hey man, Raynor here. I don' think them roaches are good for mineral harassin', it be like sending them on a suicide mission, like me and Fenix once went to but we got the skills, alright.

I was thinking the logic behind their ability to move while burrowed and I think it makes sense. Similar on how you would send DT's to kill off a few SCV's.
Random()
Profile Blog Joined August 2004
Kyrgyz Republic1462 Posts
April 05 2010 17:41 GMT
#4
On April 06 2010 02:29 lolaloc wrote:
Terran:

Marauder - build these to win straight up
Banshee - build these to win through harassment
Other units - build these to lose

Sorry, couldn't resist.

On a serious note, there are IMO very few units that have a strictly defined role, and each unit is individual enough and its use situational to make such classification useless.
j4vz
Profile Joined March 2010
Canada976 Posts
April 05 2010 17:43 GMT
#5

Marauder - build these to win straight up


terran doesnt have others options to not lose straight up.
someone_elses_lies@live.fr
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
April 05 2010 17:44 GMT
#6
On April 06 2010 02:41 Random() wrote:
Marauder - build these to win straight up

That's a nice one. Anyway, this thread is supposed to decipher each unit's supposed role in the game. The Marauder's slow seems to be put in SC2 to replace the Firebat's capability on keeping Zerglings and Zealots at bay.
iounas
Profile Joined July 2008
409 Posts
April 05 2010 17:48 GMT
#7
On April 06 2010 02:40 lolaloc wrote:
Show nested quote +
On April 06 2010 02:38 Jimmy Raynor wrote:
Hey man, Raynor here. I don' think them roaches are good for mineral harassin', it be like sending them on a suicide mission, like me and Fenix once went to but we got the skills, alright.

I was thinking the logic behind their ability to move while burrowed and I think it makes sense. Similar on how you would send DT's to kill off a few SCV's.

Burrow moving and self healing makes them stealthy and able to run past cannons because they just regen and dont give a fck..
DT is not cool anymore as banshee or roach
IdrA: stalkers actually do negative damage. when you shoot a marine with a stalker it gains health.
TSL-Lore
Profile Joined January 2009
United States412 Posts
April 05 2010 17:51 GMT
#8
On April 06 2010 02:44 lolaloc wrote:
Show nested quote +
On April 06 2010 02:41 Random() wrote:
Marauder - build these to win straight up

That's a nice one. Anyway, this thread is supposed to decipher each unit's supposed role in the game. The Marauder's slow seems to be put in SC2 to replace the Firebat's capability on keeping Zerglings and Zealots at bay.


that's an interesting assessment, as their role also seems to keep everything else on the ground at bay. Also, that their supposed "weakness" is those 2 units you mentioned.


hmm..
I want to become stronger. -Shindou Hikaru
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
Last Edited: 2010-04-05 17:55:19
April 05 2010 17:52 GMT
#9
On April 06 2010 02:48 iounas wrote:
makes them stealthy and able to run past cannons because they just regen and dont give a fck..

Which strengthens their roles as a harassment unit. Supposedly, cannons would not do shit to Roaches even if they have Detection because of ridiculous regeneration.

On April 06 2010 02:51 TSL-Lore wrote:
that's an interesting assessment, as their role also seems to keep everything else on the ground at bay. Also, that their supposed "weakness" is those 2 units you mentioned.


hmm..

Which IMO is wrong. First of all, why would you get a unit that can slow enemy units' movement? Of course it's to prevent the enemy from touching your army.
yomi
Profile Blog Joined June 2004
United States773 Posts
April 05 2010 18:49 GMT
#10
On April 06 2010 02:29 lolaloc wrote:
Marauder - anti-melee unit

lol
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
April 05 2010 18:56 GMT
#11
On April 06 2010 03:49 yomi wrote:
Show nested quote +
On April 06 2010 02:29 lolaloc wrote:
Marauder - anti-melee unit

lol

Please realize that the topic is about the SUPPOSED ROLE for each unit. Seeing that the marauder has a slow, it just makes sense that it is used to keep melee/short-ranged units at bay.

To help yourself, why don't you ask yourself first: What is the slow MAINLY for?
kerpal
Profile Blog Joined June 2009
United Kingdom2695 Posts
April 05 2010 19:03 GMT
#12
i don't think that the game is simple enough to confine each unit to a single 'role'

also, by your definition of DPSer (low damage, high rate) shouldn't DTs and immortals be nukers?
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
April 05 2010 19:11 GMT
#13
On April 06 2010 04:03 kerpal wrote:
i don't think that the game is simple enough to confine each unit to a single 'role'

Unless you study each unit individually and project how each unit performs in a generic game.

On April 06 2010 04:03 kerpal wrote:
also, by your definition of DPSer (low damage, high rate) shouldn't DTs and immortals be nukers?

Thanks for the correction.
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
11:00
WardiTV Mondays #99
IntoTheiNu 494
WardiTV251
Rex100
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko331
Rex 100
SHIN 82
StarCraft: Brood War
Sea 1701
Hyuk 1060
Bisu 968
Jaedong 709
Soma 668
BeSt 429
Soulkey 393
Mini 379
Barracks 251
Light 200
[ Show more ]
Larva 192
Stork 163
Snow 151
EffOrt 149
Pusan 141
Zeus 135
ggaemo 116
ZerO 88
JulyZerg 85
Hyun 67
scan(afreeca) 52
hero 51
Rush 47
Mong 45
JYJ 45
soO 37
PianO 36
Sharp 35
Hm[arnc] 34
Sacsri 31
ToSsGirL 28
sorry 24
yabsab 21
HiyA 15
Noble 13
ajuk12(nOOB) 8
Dota 2
Dendi934
Counter-Strike
olofmeister2303
kRYSTAL_33
Other Games
singsing1968
B2W.Neo414
crisheroes298
Tasteless157
DeMusliM106
Livibee97
Mew2King75
Liquid`LucifroN69
ZerO(Twitch)13
[ Show 11 non-featured ]
StarCraft 2
• StrangeGG 76
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2318
Other Games
• WagamamaTV245
Upcoming Events
The Patches Monday
4h 29m
Sparkling Tuna Cup
22h 29m
PiG Sty Festival
1d
PiGosaur Cup
1d 12h
Replay Cast
1d 21h
Kung Fu Cup
1d 23h
Replay Cast
2 days
The PondCast
2 days
Replay Cast
3 days
CranKy Ducklings
4 days
[ Show More ]
Sparkling Tuna Cup
5 days
Afreeca Starleague
6 days
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
6 days
Liquipedia Results

Completed

Proleague 2026-08-09
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
META DYMY #4
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.