• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:57
CEST 18:57
KST 01:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64PIG STY FESTIVAL 8.0! (13 - 23 August)14Neeb returns to progaming; rejoins ONSYDE18
StarCraft 2
General
StarCraft 2 at SC4ALL II Invite #4/8 - Percival Protoss AoE skill expression 5.0.16 patch for SC2 goes live (8 worker start) StarCraft 2 at SC4ALL II Invite #3/8 - Clem Balance hotfix patch 5.0.16b (July 16)
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) Tasteless Time Warp: SC Evo Showmatch (May 25) SC4ALL II announced - $10,000 prize pool, Dec 5-6 RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch Mutation # 535 Assembly of Vengeance
Brood War
General
ASL 22 Proposed Map Pool Recent recommended BW games Making an Online Broodwar Manager Game ASL22 General Discussion [Personal Project Share] Terran Defense v0.60
Tourneys
[Megathread] Daily Proleagues Escore Tournament - Season 3 KCM Race Survival 2026 Season 3 SC4ALL II: Brood War - $2500 - Dec 5-6
Strategy
Odyssey Mineral Stack Saturation Any training maps people recommend? Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread ZeroSpace Early Access is Now Live! Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
The Clem Fan Club INnoVation Fan Club The Scarlett Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
NBA General Discussion Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Please support my new stand…
Peanutsc
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5213 users

Stationary Mutalisk stacking

Forum Index > SC2 General
Post a Reply
Normal
Error Ash
Profile Joined July 2008
Germany177 Posts
Last Edited: 2010-10-19 20:30:21
March 05 2010 17:44 GMT
#1
Hi,

i don't know if this has been mentioned before, but i found a way to stack Mutalisks and keep them stacked stationary. You just have to select all Mutas and spam right click right below them until they are all stacked together. Then you use the patrol button and left click on the same spot you right clicked all the time and the Mutas will keep stacked. They will also attack anything that comes close, but i couldn't figure out a way to keep them perfectly stacked while moving

I included a video, they look like some kind of flower when you stack 100 of them =)


Stationary Mutalisk stacking

Greetz
Error Ash


Edit:
Wow, finally SlayerSBoxeR himself found a way to put this to use:

GomTV GSL2 - SlayerSBoxeR vs Happiness - Game 1

Really cool, never thought of that. Do you guys think this is a viable technique in TvT Viking fights (or maybe even in other MUs)?
N3rV[Green]
Profile Blog Joined August 2009
United States1935 Posts
March 05 2010 17:50 GMT
#2
That look so pretty! If only we could find a use for something like that now xD
Never fear the darkness, Bran. The strongest trees are rooted in the dark places of the earth. Darkness will be your cloak, your shield, your mother's milk. Darkness will make you strong.
Marradron
Profile Blog Joined January 2009
Netherlands1586 Posts
March 05 2010 17:52 GMT
#3
hmmm what happens if you quickly after stacking rightclick somewhere then really fast patrol at that possition ?
zOula...
Profile Blog Joined January 2008
United States898 Posts
March 05 2010 17:54 GMT
#4
I believe you can group them with an overlord, as in sc1, and they will stack while moving around. I didnt know about the stacking while stationary tho. cool!
MorroW
Profile Joined August 2008
Sweden3522 Posts
Last Edited: 2010-03-05 18:09:26
March 05 2010 17:54 GMT
#5
im gonna try out some if its possible to stack up, attack, stack fly back while stacking and keep doing

damn muta micro might work but its gonna take so damn much more apm if this method works lol

edit: ok i tested, doesnt work, as soon as they start attack or move they just spread out rly quickly, like when u stack 20 drones on a mineral and they all spread in like 0.5 sec
Progamerpls no copy pasterino
On_Slaught
Profile Joined August 2008
United States12190 Posts
March 05 2010 18:00 GMT
#6
On March 06 2010 02:54 MorroW wrote:
im gonna try out some if its possible to stack up, attack, stack fly back while stacking and keep doing

damn muta micro might work but its gonna take so damn much more apm if this method works lol


A lot of people are complaining that this game is too automated and requires low apm. If muta micro is possible but more difficult that would be awesome because it would be a real showing of elite play whereas bw muta play has become something most everyone who puts in a few hours of effort can do.
NeoLearner
Profile Blog Joined January 2010
Belgium1847 Posts
March 05 2010 18:28 GMT
#7
What happens when you do this on top of an opponents base and press hold pos? Looks nice though
Bankai - Correlation does not imply causation
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
March 05 2010 18:33 GMT
#8
You embed by just posting the link Edited it for you.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Antimage
Profile Blog Joined March 2010
Canada1293 Posts
March 05 2010 18:44 GMT
#9
Plz dont tell the world, zerg needs a nerf not an improvement -.-
Error Ash
Profile Joined July 2008
Germany177 Posts
Last Edited: 2010-03-05 19:00:46
March 05 2010 18:53 GMT
#10
Thanks FA

Well i don't think this can be used as an advantage, by stacking them this way you can only get 1 shot off before they start unstacking, so you can only shoot stacked while standing still (or moving only very slowly) :/
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
March 05 2010 18:56 GMT
#11
Its just patrolling, you can do that with everything. Even barracks can patrol ! Banshees vikings, every unit!
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Dav_
Profile Joined June 2009
Hungary236 Posts
Last Edited: 2010-03-05 19:24:30
March 05 2010 19:18 GMT
#12
you can stack them you just need to click under your mutas like crazy:D

still processing so quality is low


i'm just attacking my own building so i can't just Amove. it's better vs real target
Aerox
Profile Blog Joined September 2004
Malaysia1213 Posts
March 05 2010 19:30 GMT
#13
On March 06 2010 04:18 Dav_ wrote:
you can stack them you just need to click under your mutas like crazy:D

still processing so quality is low
http://www.youtube.com/watch?v=wkk9OlNZCMs

i'm just attacking my own building so i can't just Amove. it's better vs real target

Mobility is horribly reduced.
"Eyes in the sky."
LCC
Profile Joined January 2009
Canada348 Posts
March 05 2010 19:30 GMT
#14
Yeah I did this behind an opponent's main mineral line with banshees in such a way that there was only one small space where ground units could defend from, from which they die instantly to the stack. I've been trying to find other uses for it in the past couple of days but haven't come up with much.
gaizka
Profile Blog Joined August 2008
United States991 Posts
March 05 2010 19:37 GMT
#15
The flower looks very nice.
waxypants
Profile Blog Joined September 2009
United States479 Posts
March 05 2010 19:50 GMT
#16
mmmmm storm
Kinky
Profile Blog Joined September 2008
United States4126 Posts
March 05 2010 21:09 GMT
#17
Interesting find with the patrol command :O
Asta
Profile Joined October 2002
Germany3491 Posts
March 05 2010 21:23 GMT
#18
On March 06 2010 04:18 Dav_ wrote:
you can stack them you just need to click under your mutas like crazy:D

still processing so quality is low


i'm just attacking my own building so i can't just Amove. it's better vs real target


The problem is that if you move them back and forth, they do this turn animation which makes them fly separate routes. Also they slow down to shoot, which especially sucks while following stuff.
Error Ash
Profile Joined July 2008
Germany177 Posts
Last Edited: 2010-10-19 20:30:09
October 19 2010 20:27 GMT
#19
Wow, finally SlayerSBoxeR himself found a way to put this to use:

GomTV GSL2 - SlayerSBoxeR vs Happiness - Game 1

Really cool, never thought of that. Do you guys think this is a viable technique in TvT Viking fights (or maybe even in other MUs)?
SolHeiM
Profile Blog Joined April 2010
Sweden1264 Posts
October 19 2010 20:29 GMT
#20
Well yeah, obviously. It hides how many vikings you actually have.
gillon
Profile Blog Joined April 2010
Sweden1578 Posts
October 19 2010 20:31 GMT
#21
This is pretty common, especially in viking wars where you can assure that as soon as the opponent engages you, every single one of your vikings is in range DIRECTLY because of the stacking. Often causes them to lose the first viking and results in a slight edge.
www.teamproperty.net | "You should hate losing, but you should never fear defeat." - 이윤열
TzTz
Profile Blog Joined April 2010
Germany511 Posts
October 19 2010 20:31 GMT
#22
How is that new, people did that since beta... If you could actually move with it it would be useful against marines and so on. However with thor's splash stacking gets countered pretty badly.
Reason.SC2
Profile Joined April 2010
Canada1047 Posts
October 19 2010 20:31 GMT
#23
If you ever do this and a thor or two get as hot off... goodnight
ALPINA
Profile Joined May 2010
3791 Posts
October 19 2010 20:32 GMT
#24
I have seen BratOK using this long ago with vikings actually.

For mutas I don't see any use of patrol stacking in real game. You can't move and you are very vulnerable to thors, fungal, storm etc..
You should never underestimate the predictability of stupidity
Error Ash
Profile Joined July 2008
Germany177 Posts
October 19 2010 20:34 GMT
#25
On October 20 2010 05:29 SolHeiM wrote:
Well yeah, obviously. It hides how many vikings you actually have.


Not only that, they will also shoot at the same time, one shotting anything that comes too close.
Error Ash
Profile Joined July 2008
Germany177 Posts
October 19 2010 20:35 GMT
#26
Ahh ok didn't know it has been used before. Never saw it and also Tasteless and Artosis seemed kinda surprised by that.
MoreFaSho
Profile Blog Joined May 2010
United States1427 Posts
October 19 2010 20:36 GMT
#27
Phoenix stacking to take on mutas could be pretty sweet especially since you never even need to hit attack, you can just spam move commands near them.
I always try to shield slam face, just to make sure it doesnt work
GagnarTheUnruly
Profile Joined July 2010
United States655 Posts
October 19 2010 20:39 GMT
#28
On October 20 2010 05:31 TzTz wrote:
How is that new, people did that since beta... If you could actually move with it it would be useful against marines and so on. However with thor's splash stacking gets countered pretty badly.


It was new in March when the OP posted this (during the beta). The thread was resurrected because Boxer did the stacking trick with VIkings in the GSL.
Cheeselicker
Profile Joined September 2010
United Kingdom78 Posts
October 19 2010 21:13 GMT
#29
You can do this with any flying unit, even flying terran buildings, carriers etc.

You could do it with motherships if you could build more than one.
Normal
Please log in or register to reply.
Live Events Refresh
Big Brain Bouts
16:00
#125
DnS vs Rex
Reynor vs Cure
RotterdaM631
IndyStarCraft 140
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 631
IndyStarCraft 140
ProTech71
EmSc Tv 12
MindelVK 2
StarCraft: Brood War
firebathero 637
Horang2 624
BeSt 321
Dewaltoss 106
Sharp 74
Sea.KH 65
Hyun 59
BRAT_OK 58
scan(afreeca) 25
Rock 15
[ Show more ]
IntoTheRainbow 12
Sexy 11
Dota 2
Gorgc3591
qojqva1477
420jenkins191
Fuzer 163
XcaliburYe115
Counter-Strike
fl0m6157
kRYSTAL_42
Other Games
singsing1680
FrodaN1050
Grubby974
B2W.Neo607
byalli273
Hui .168
ArmadaUGS135
Mew2King82
XaKoH 68
QueenE62
JuggernautJason31
C9.Mang026
Beastyqt24
Organizations
StarCraft 2
EmSc Tv 12
EmSc2Tv 12
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 37
• mYiSmile123
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Michael_bg 12
• Azhi_Dahaki5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV521
League of Legends
• Jankos1294
• Nemesis1151
• Shiphtur338
Upcoming Events
Replay Cast
7h 3m
RSL Revival
16h 3m
herO vs SHIN
Clem vs Solar
Serral vs Rogue
Ladder Legends
1d 1h
Ladder Legends
1d 3h
RSL Revival
1d 16h
OSC
1d 20h
OSC
2 days
WardiTV Weekly
2 days
The Patches Monday
2 days
Sparkling Tuna Cup
3 days
[ Show More ]
PiG Sty Festival
3 days
PiGosaur Cup
4 days
Replay Cast
4 days
Kung Fu Cup
4 days
Replay Cast
5 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-08-05
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
Escore Tournament S3: W6
RSL Revival: Season 6
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.