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SHIFT + Fkeys - Page 2

Forum Index > SC2 General
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Qikz
Profile Blog Joined November 2009
United Kingdom12071 Posts
February 26 2010 14:27 GMT
#21
I would love to see them in Starcraft 2. But could they please add F1 to it? It's so much easier to tap than F4 is. >_>
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
caution.slip
Profile Blog Joined June 2007
United States775 Posts
February 26 2010 15:31 GMT
#22
There are hero units in the single player right? They might be saving f2-4 for hero selection in single player/ums like in WC3

i really enjoyed the f keys though, great for changing waypoints or moving workers
Live, laugh, love
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
February 26 2010 15:36 GMT
#23
I just learned how to use these in the last month or so and would very much like them in the new game
@RealHeyoka | ESL / DreamHack StarCraft Lead
CROrens
Profile Joined May 2007
Croatia1005 Posts
February 26 2010 16:04 GMT
#24
Dont get me wrong im all up for the F keys - i mean, why not... but whats all the fuss about? you gota have some buildings hotkeyed so you press 1-1 or whatever and your screen pops in your base

i guess they are not implementing Fs for some reason
There is no problem that cannot be solved by the use of high explosives. - Anonymous ......||......Hyuk fan! \o/
asdfTT123
Profile Blog Joined June 2009
United States989 Posts
February 26 2010 16:09 GMT
#25
Yes, this was a HUGE mistake by Blizzard of not implementing the F2-F4 keys. As far as I know they're not used for anything else, so why not just incorporate them as hotkeys?

I can't tell you hot frustrating it is to go from one base to another without these hotkeys. Worker transfers take much longer and you're basically doomed to lose another 1-3 workers if you can't xfer using the location hotkeys.

Stupid stupid mistake by Blizzard but hopefully they will implement it soon. Why would they not? It would not harm/complicate the enjoyment of the casual audience at all (they wouldn't even know if its existence or just choose to not use it), but the progamer community would rage.
n.Die_Jaedong <3
asdfTT123
Profile Blog Joined June 2009
United States989 Posts
February 26 2010 16:12 GMT
#26
On February 27 2010 01:04 CROrens wrote:
Dont get me wrong im all up for the F keys - i mean, why not... but whats all the fuss about? you gota have some buildings hotkeyed so you press 1-1 or whatever and your screen pops in your base

i guess they are not implementing Fs for some reason


You can't transfer workers that way. In SC1, the best way to do it was to hit one of the F keys to go to the base being attacked, select your workers, hit the F key corresponding to the base you want to transfer to and right click the mineral patches.

By using the standard hotkeys you will deselect your workers in the process. An alternative is to select your workers and then click the base on the minimap to transfer. Doing this will inevitably take longer and you'll lose another 1-3 workers.

Also by not having them, it makes the game much clunkier. Pressing 1-1 takes a lot longer than pressing F2-F4...longer than you may think.
n.Die_Jaedong <3
ColorsOfRainbow
Profile Joined February 2010
Germany354 Posts
February 26 2010 16:15 GMT
#27
whats about this idea

they forgot it
haley
Profile Joined February 2009
64 Posts
February 26 2010 16:16 GMT
#28
They're supposed to be used to select heroes in the single player (like Warcraft 3). But I don't see why they can't be implemented in non-UMS multiplayer.
Hammy
Profile Joined January 2009
France828 Posts
February 26 2010 16:32 GMT
#29
On February 27 2010 01:09 asdfTT123 wrote:
Yes, this was a HUGE mistake by Blizzard of not implementing the F2-F4 keys. As far as I know they're not used for anything else, so why not just incorporate them as hotkeys?

I can't tell you hot frustrating it is to go from one base to another without these hotkeys. Worker transfers take much longer and you're basically doomed to lose another 1-3 workers if you can't xfer using the location hotkeys.

Stupid stupid mistake by Blizzard but hopefully they will implement it soon. Why would they not? It would not harm/complicate the enjoyment of the casual audience at all (they wouldn't even know if its existence or just choose to not use it), but the progamer community would rage.


You realize the reason you had to go through that is that you had to target a mineral patch for the workers to stack right? And that now you could just click the minimap.

Obviously I want the F keys, since they're so helpful, but not really to save workers...
asdfTT123
Profile Blog Joined June 2009
United States989 Posts
February 26 2010 18:26 GMT
#30
On February 27 2010 01:32 Hammy wrote:
Show nested quote +
On February 27 2010 01:09 asdfTT123 wrote:
Yes, this was a HUGE mistake by Blizzard of not implementing the F2-F4 keys. As far as I know they're not used for anything else, so why not just incorporate them as hotkeys?

I can't tell you hot frustrating it is to go from one base to another without these hotkeys. Worker transfers take much longer and you're basically doomed to lose another 1-3 workers if you can't xfer using the location hotkeys.

Stupid stupid mistake by Blizzard but hopefully they will implement it soon. Why would they not? It would not harm/complicate the enjoyment of the casual audience at all (they wouldn't even know if its existence or just choose to not use it), but the progamer community would rage.


You realize the reason you had to go through that is that you had to target a mineral patch for the workers to stack right? And that now you could just click the minimap.

Obviously I want the F keys, since they're so helpful, but not really to save workers...


Yes I realize that but seeing how I've become so mechanical in the way I do it in SC1, I'd like the same option to exercise the same hotkey usage in SC2.
n.Die_Jaedong <3
omninmo
Profile Blog Joined April 2008
2349 Posts
Last Edited: 2010-02-26 18:34:02
February 26 2010 18:29 GMT
#31
On February 27 2010 00:31 caution.slip wrote:
There are hero units in the single player right? They might be saving f2-4 for hero selection in single player/ums like in WC3

i really enjoyed the f keys though, great for changing waypoints or moving workers


if this is the explanation... then, thanks for the game but i fart in blizzard's general direction
-Frog-
Profile Joined February 2009
United States514 Posts
February 26 2010 18:55 GMT
#32
You realize the reason you had to go through that is that you had to target a mineral patch for the workers to stack right? And that now you could just click the minimap.

Obviously I want the F keys, since they're so helpful, but not really to save workers...



Why wouldn't you want to save your workers by transferring them to another mineral patch? If you can't clear out the attack then at least your workers are still mining at the spot where they have been transferred.

And on top of that the F keys are useful in transferring workers even when you aren't being attacked, sending workers from your main to your natural just as it completes is far easier with the F keys.
powered by coffee, driven by hate.
CowGoMoo
Profile Joined December 2006
United States428 Posts
February 26 2010 19:26 GMT
#33
On February 27 2010 00:31 caution.slip wrote:
There are hero units in the single player right? They might be saving f2-4 for hero selection in single player/ums like in WC3

i really enjoyed the f keys though, great for changing waypoints or moving workers

I am guessing the F keys are reserved for single player heroes.

Kinda annoying =(
Teejing
Profile Joined January 2009
Germany1360 Posts
February 26 2010 19:28 GMT
#34
Haha i just recently learned to get used to them in sc bw and now they are not in sc2 haha
asdfTT123
Profile Blog Joined June 2009
United States989 Posts
February 26 2010 19:32 GMT
#35
On February 27 2010 04:26 CowGoMoo wrote:
Show nested quote +
On February 27 2010 00:31 caution.slip wrote:
There are hero units in the single player right? They might be saving f2-4 for hero selection in single player/ums like in WC3

i really enjoyed the f keys though, great for changing waypoints or moving workers

I am guessing the F keys are reserved for single player heroes.

Kinda annoying =(


Well, obviously there are no heros in SC2 mutiplayer...don't know why they can't have it both ways.
n.Die_Jaedong <3
Arco
Profile Joined September 2009
United States2090 Posts
February 26 2010 19:47 GMT
#36
This is highly annoying to me too, especially after blue acknowledged it so long ago. Wake up Blizzard! Cater to esports before your silly custom maps!
Jugan
Profile Blog Joined July 2009
United States1566 Posts
February 26 2010 19:55 GMT
#37
On February 26 2010 23:27 CharlieMurphy wrote:
iirc the f keys were supposed to be used for something else. that's why the arent here right now.


What could be more important than using them for the same function as they were used for in SC1??? :O
Even a Savior couldn't fix all problems. www.twitch.tv/xJugan
Gedrah
Profile Joined February 2010
465 Posts
February 26 2010 20:49 GMT
#38
The only one used right now is Ctrl-F1 and Shift-F1 for Idle workers. The rest of those could be nav hotkeys, just like they are in Dwarf Fortress and any other respectable top down game.

Right now my APM is pretty low as I struggle to keep track of unit production, my scouts, my army, and macro economy, so I don't mind double tapping. Also my fingers hate reaching for the F-keys even though I have decent-sized hands. Even hitting F1 is a pain sometimes. I find that I do Ctrl-F1 with index finger on F1 and pinky on Ctrl, rather than using my middle finger.

1 = Army, 2 = Scout, Casters, 3 = Nexus, OC, Queens, 4 = Barracks, Hatchery, Gateway, 5 = Robo, Factory, Nydus Network, 6 = Starport, Stargate, Infestors.

I can't realistically reach past 6 during a game.
What is a dickfour?
TheYango
Profile Joined September 2008
United States47024 Posts
February 26 2010 20:57 GMT
#39
On February 27 2010 01:15 ColorsOfRainbow wrote:
whats about this idea

they forgot it

Except they've acknowledged that they read TL, and people bitched about it pretty thoroughly when the feature wasn't in the last Blizzcon build, IIRC.
Moderator
Kyuukyuu
Profile Blog Joined January 2009
Canada6263 Posts
February 26 2010 20:59 GMT
#40
I can't imagine playing Starcraft without the F# keys.
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