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Blaze of Glory Achievement - Page 2

Forum Index > StarCraft 2 HotS
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NrG.NeverExpo
Profile Blog Joined December 2008
Canada2114 Posts
August 26 2010 02:41 GMT
#21
Both times on normal i did this i had to kill myself because i just wouldn't die. I don't know how many people do this but if u expand to that gold are it really helps. I just made collo out of 2-3 robos while getting storm and stalkers

massing cannons around chokes was good halfway through, then just massing warpgates and keeping that gold alive until it runs out.
TwitteR: @NeverExpo follow me, i'll follow back :)
DarthLeader
Profile Joined May 2010
Canada123 Posts
August 26 2010 03:04 GMT
#22
My army has a lot of pheonix in it (12+): you need to be able to lift every hybrid !
You will be assimilated. Resistance is futile.
Imbu
Profile Blog Joined May 2009
United States903 Posts
August 26 2010 03:45 GMT
#23
When I got this achievement, I had 4 warpgates and 3 robos. I would get a dark shrine and support bay in order to create an army of Dark Templars and Collosi. Since on normal, they don't have any detection for the longest time, you are able to get away with just some DT's protecting each of the bridges, while I massed Collosi at the artifact.

After you kill the required amount of zerg units, retreat to the high ground and cannon up (you should have an excess of minerals) and from there you have an army of Collosi, Carriers, a mothership, some phonixes and void rays. You should be able to get the amount of kills from there.
@DreamingBird
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
August 26 2010 04:19 GMT
#24
I did mass Carrier. I could have floated to the map edge and lasted indefinitely but all I wanted was the +750.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
moopie
Profile Joined July 2009
12605 Posts
Last Edited: 2010-08-26 08:20:38
August 26 2010 07:56 GMT
#25
My army by the 'end' point is just the Carriers that you get, the mothership, and mass Voidrays + Phoenixes. In the beginning Colossii and DTs/stalkers/zealots can come in handy, but at the end when you are turtling vs lots of 'powerful' waves, Graviton Beam on the hybrids + mass 3/3 air tears through wave after wave.

If you drained the gold base in the first half of the level, you will have plenty of resources to resupply your air army for a long while. Build up a bunch of cannons (to deal with small units and help with corruptors), keep your air over them, and just keep the Graviton Beams going.
I'm going to sleep, let me get some of that carpet.
roninmedia
Profile Joined August 2010
8 Posts
August 27 2010 00:26 GMT
#26
I walled off the ramps with gateways. Then I built cannons/colossi/immortals until I got access to void rays, at which I got only void rays/immortals/cannons. I ended up with 2800 kills on hard after not building anything once I hit ~2200 kills.

3/3/3 upgrades asap
KOFgokuon
Profile Blog Joined August 2004
United States14911 Posts
August 27 2010 03:17 GMT
#27
On August 27 2010 09:26 roninmedia wrote:
I walled off the ramps with gateways. Then I built cannons/colossi/immortals until I got access to void rays, at which I got only void rays/immortals/cannons. I ended up with 2800 kills on hard after not building anything once I hit ~2200 kills.

3/3/3 upgrades asap


this, except i made more phoenixes to lift hybrids
Gnarwhal
Profile Joined May 2010
United States33 Posts
August 27 2010 04:41 GMT
#28
I simply made a fat cannon wall and massed V rays until i could make carriers.
Hail the mighty Thoughthammer!
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