massing cannons around chokes was good halfway through, then just massing warpgates and keeping that gold alive until it runs out.
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NrG.NeverExpo
Canada2114 Posts
massing cannons around chokes was good halfway through, then just massing warpgates and keeping that gold alive until it runs out. | ||
DarthLeader
Canada123 Posts
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Imbu
United States903 Posts
After you kill the required amount of zerg units, retreat to the high ground and cannon up (you should have an excess of minerals) and from there you have an army of Collosi, Carriers, a mothership, some phonixes and void rays. You should be able to get the amount of kills from there. | ||
Antisocialmunky
United States5912 Posts
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moopie
12605 Posts
If you drained the gold base in the first half of the level, you will have plenty of resources to resupply your air army for a long while. Build up a bunch of cannons (to deal with small units and help with corruptors), keep your air over them, and just keep the Graviton Beams going. | ||
roninmedia
8 Posts
3/3/3 upgrades asap | ||
KOFgokuon
United States14892 Posts
On August 27 2010 09:26 roninmedia wrote: I walled off the ramps with gateways. Then I built cannons/colossi/immortals until I got access to void rays, at which I got only void rays/immortals/cannons. I ended up with 2800 kills on hard after not building anything once I hit ~2200 kills. 3/3/3 upgrades asap this, except i made more phoenixes to lift hybrids | ||
Gnarwhal
United States33 Posts
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