On February 17 2017 00:43 iCanada wrote: Perhaps an unpopular opinion; I preferred D2 classic to LOD.
I dunno, uniques being the best felt Gross. Everyone and their mom ran around in Jah-Ith-bers because they flat out were the best and teleport op. Trading in classic more fun. More build diversity too imo.
I agree that infinitely craft able gear is kinda silly but the roll chance is low enough that I don't mind. Costs same exalts to buy gear as to roll it unless you lucky as fuck. And you can even fuck it up worse.
I also think skill gems can screw with things too. Lots of skills end up similar when you have 6 link.
default 5 link setup: skill, more damage, faster damage, more damage, more damage. if you have a sixth link, get even more damage.
On February 17 2017 00:43 iCanada wrote: Perhaps an unpopular opinion; I preferred D2 classic to LOD.
I dunno, uniques being the best felt Gross. Everyone and their mom ran around in Jah-Ith-bers because they flat out were the best and teleport op. Trading in classic more fun. More build diversity too imo.
I agree that infinitely craft able gear is kinda silly but the roll chance is low enough that I don't mind. Costs same exalts to buy gear as to roll it unless you lucky as fuck. And you can even fuck it up worse.
I also think skill gems can screw with things too. Lots of skills end up similar when you have 6 link.
For PvE I very much preferred classic, rares being the strongest items made everything a lot more fun and drops were actually exciting, same reason I actually liked Diablo 3 on release. PvP was better in LOD as there was much less of an advantage in gear since the difference between perfect rolled unique X and a good roll was small as compared to an insane rolled rare vs a not so insane in classic.
Runewords were retarded as the high end runes were so rare they basically all required duped runes. Enigma was the most stupid idea ever. On a sidenote I've never really understood why people are so fond of runewords, it's just a buzzword for craftable uniques.
Personally I think out of the current ARPGs Grim Dawn has the best item system, rares have the potential to be BIS, some uniques/sets can dramatically change builds and the "gems" can offer everything from raw stats to new abilities. Actually I think Grim Dawn does everything best out of the modern ARPGs, skill system is great, devotion system even moreso and the itemization works flawlessly within it's design really dig the dystopian gothic world design too. Grim Dawn having no official servers is a major turnoff tho, but if I'm looking for single play or just to have fun with friends I'll take Grim Dawn over D3 or PoE any day of the week.
or well, I'd take Dank Souls but all my friends are wimps.
edit: I was about to fix the Dark Souls typo, but then I realized.....
I just watched Wyrd Sisters and now I'm thinking I need to start reading Terry Pratchett... the animation was pretty bad but the writing was top notch.
Also, I am seriously considering buying a thrustmaster X HOTAS just for elite dangerous. Anyone else have a HOTAS?
On February 17 2017 13:05 phyvo wrote: I just watched Wyrd Sisters and now I'm thinking I need to start reading Terry Pratchett... the animation was pretty bad but the writing was top notch.
Yessssssssssss
The live action movies are all pretty good but in that cheesy British way. The animated ones are meh in comparison.
I was mainly referring to the 1st world realization that we could just be friends and stop killing each other over and over again. Prior to about 1950 the whole world was in constant turmoil. Not much time to sit down and make ridiculous tutorial videos or massively improve what you had.
As for some of that shit we've forgotten... mostly just aneed underhanded commentary about the sudden rise of populist politics worldwide; Brexit / Trump... There are more examples I'm sure but im not knowledgeable enough to comment wisely.
Not sure with respect to how Europe operated with each other in the grand scheme at the time aside from what the French and English were doing.
My perspective and education is from that of a colony; perhaps there was a spread of ideas but my understanding was most European nations were kind of in friendly competition and didn't really share much. And continued to do so.
Although, like I said I'm horrifically under educated on the subject.
On February 21 2017 06:41 Duvon wrote: Wasn't there a lot of internationalism ideals being spread before WW1?
It's been awhile since my college classes on that period. IIRC it's more that nationalistic ideas were part of the foundation of how WW1 could happen. My classes focused on the Baltic region from the Roman Empire to the rise of nationalism. The Baltics, being a region which numerous conquerors crossed over and over, was religiously diverse for a long time, having eastern orthodox, catholics, and muslims living in the same towns. Not like the US "melting pot" ideal, but the locals at least knew how to live their own lives and not murder their neighbors for being different. A lot of the actual violence was perpetuated by whoever was ruling at the time, who, during periods of war, would establish checkpoints with soldiers and murder people from other religions. But the townspeople generally tried to keep to themselves and identified primarily with the local community formed by their religion and town.
That local tolerance fell apart with the rise of nationalism, which gained legitimacy by tying the birth of the entire country to some historical conqueror or king (even though those people had no concept of a nation). But those conquerors *were* allies of particular religions, and the nation is a larger area than a town, so the descendants of these mostly peaceful communities began killing each other to claim ownership of "their" land and country.
To anyone who's interested in this I highly suggest the book, Bridge Over the Drina, which is a great read.