On March 11 2015 23:44 Numy wrote: They treat their customers like children and lie to our faces. Found this this morning :http://www.reddit.com/r/Games/comments/2yi4yx/blizzards_stance_on_fov_in_their_upcoming_fps/
Then you have all the deckslot things in HS. I don't get it, why do big companies start becoming like this.
I mean its what everyone who is making a lot of money is doing publicly. Riot, Blizzard, Ubisoft, EA ect. its Easier to market products that people can pick up and play without thought than spending millions adding extra features to help 2-10% of the games playerbase,
its a consequence of the drastic increase in production costs of games compared to a decade ago.
On March 12 2015 00:02 jcarlsoniv wrote: I would not put Blizz/Riot in nearly the same camp as Ubisoft/EA
They are the same. It's just people living in the past glory when they were small and liked. Now they all do the same greedy crap. I don't think it has anything to do with the production changing so much as them caring less and less about the people buying the game and more about what their bottom line is.
It's what happens in every sphere of business it seems. Very few really big companies actually care about what they do. I blame the stock market.
On March 12 2015 00:02 jcarlsoniv wrote: I would not put Blizz/Riot in nearly the same camp as Ubisoft/EA
They are the same. It's just people living in the past glory when they were small and liked. Now they all do the same greedy crap. I don't think it has anything to do with the production changing so much as them caring less and less about the people buying the game and more about what their bottom line is.
It's what happens in every sphere of business it seems. Very few really big companies actually care about what they do. I blame the stock market.
I'm not saying that Blizzard is like, the bastion of a quality company right now - they're obviously not. But putting them on the same shittiness tier as EA is laughable. Sure, Heroes payment model is fairly atrocious, but EA has run so many games and companies into the ground, and I have not bought an EA product since Spore because of their absolutely terrible practices. At least Heroes has the guise of f2p; EA just loves recreating the same games and reproducing DLCs.
It's part of the reason I'm cautiously optimistic about Overwatch - the game looks amazing and I'm hyped for it, but Blizzard hasn't decided on a payment model yet, which is worrying. At least Gigantic is already decided to be f2p.
teut long; didn't read - Blizzard still has more integrity than a lot of the other big devs
On March 12 2015 00:02 jcarlsoniv wrote: I would not put Blizz/Riot in nearly the same camp as Ubisoft/EA
They are the same. It's just people living in the past glory when they were small and liked. Now they all do the same greedy crap. I don't think it has anything to do with the production changing so much as them caring less and less about the people buying the game and more about what their bottom line is.
It's what happens in every sphere of business it seems. Very few really big companies actually care about what they do. I blame the stock market.
I'm not saying that Blizzard is like, the bastion of a quality company right now - they're obviously not. But putting them on the same shittiness tier as EA is laughable. Sure, Heroes payment model is fairly atrocious, but EA has run so many games and companies into the ground, and I have not bought an EA product since Spore because of their absolutely terrible practices. At least Heroes has the guise of f2p; EA just loves recreating the same games and reproducing DLCs.
It's part of the reason I'm cautiously optimistic about Overwatch - the game looks amazing and I'm hyped for it, but Blizzard hasn't decided on a payment model yet, which is worrying. At least Gigantic is already decided to be f2p.
I'd honestly rather just pay up front and avoid another F2P game.
On March 12 2015 00:02 jcarlsoniv wrote: I would not put Blizz/Riot in nearly the same camp as Ubisoft/EA
They are the same. It's just people living in the past glory when they were small and liked. Now they all do the same greedy crap. I don't think it has anything to do with the production changing so much as them caring less and less about the people buying the game and more about what their bottom line is.
It's what happens in every sphere of business it seems. Very few really big companies actually care about what they do. I blame the stock market.
I'm not saying that Blizzard is like, the bastion of a quality company right now - they're obviously not. But putting them on the same shittiness tier as EA is laughable. Sure, Heroes payment model is fairly atrocious, but EA has run so many games and companies into the ground, and I have not bought an EA product since Spore because of their absolutely terrible practices. At least Heroes has the guise of f2p; EA just loves recreating the same games and reproducing DLCs.
It's part of the reason I'm cautiously optimistic about Overwatch - the game looks amazing and I'm hyped for it, but Blizzard hasn't decided on a payment model yet, which is worrying. At least Gigantic is already decided to be f2p.
I'd honestly rather just pay up front and avoid another F2P game.
I agree. That's where Hi-Rez nailed it. One time purchase, get everything forever. That's what I want.
On March 11 2015 23:03 Numy wrote: Oh nevermind HotS is region locked. Lol when will companies stop doing that retarded crap.
It's Blizzard, what did you expect?
I was going to add that in but I never know where Blizzard fanboys are hiding so I just left it. Why is it that any company that becomes huge become absolute filth?
I play HS every day and D3 is legit one of my favorite games these days.
Not all the best decisions? Sure. ABSOLUTE FILTH? C'monnnnnn.
You've been playing D3 again? Why was I not informed?
New season, new HC characters.
That being said, I usually play on my own because I literally don't pay attention to the game while I play.
Edit: Which, by the way, is why I love it. Click on things, stuff dies, numbers get bigger, I listen to podcasts or watch RollPlay.
Also Numy you're probably reading too much into the FOV thing. If anything, it's indicative of how Blizzard having no experience designing an FPS is going to burn them maknig Overwatch, because they're going to screw up all the little shit that companies like Valve and iD figured out over several iterations making their games.
That's what makes me most apprehensive about Overwatch. I'm sure they'll get all the superficial game design aspects right, but at a core level, I simply can't expect Blizzard to get everything right the first time through when they've never made a competitive FPS before.
On March 12 2015 00:02 jcarlsoniv wrote: I would not put Blizz/Riot in nearly the same camp as Ubisoft/EA
They are the same. It's just people living in the past glory when they were small and liked. Now they all do the same greedy crap. I don't think it has anything to do with the production changing so much as them caring less and less about the people buying the game and more about what their bottom line is.
It's what happens in every sphere of business it seems. Very few really big companies actually care about what they do. I blame the stock market.
I'm not saying that Blizzard is like, the bastion of a quality company right now - they're obviously not. But putting them on the same shittiness tier as EA is laughable. Sure, Heroes payment model is fairly atrocious, but EA has run so many games and companies into the ground, and I have not bought an EA product since Spore because of their absolutely terrible practices. At least Heroes has the guise of f2p; EA just loves recreating the same games and reproducing DLCs.
It's part of the reason I'm cautiously optimistic about Overwatch - the game looks amazing and I'm hyped for it, but Blizzard hasn't decided on a payment model yet, which is worrying. At least Gigantic is already decided to be f2p.
I'd honestly rather just pay up front and avoid another F2P game.
I agree. That's where Hi-Rez nailed it. One time purchase, get everything forever. That's what I want.
Blizzard will never do that. At best you'll just get another Heroes crap, at worst you'll pay for the game then still have a stuff locked behind paywalls inside. F2P games just make way too much money now. You don't even have to finish a game and people will pour the money into it.
@Yango - Blizzard are meant to be the masters of blatantly copying what other people did but just making a more polished version. I highly doubt that FOV thing has anything to do with inexperience in a genre. That's not the company that made WoW/HS. It's more likely them catering to console market while being too lazy to add in stuff for the PC only.
IDK, inexperience in a genre feels like it lead to a lot of the shitty design choices in HS too, because it feels like they had zero understanding of why certain things are the way they are in MtG, lol.
On March 12 2015 00:11 TheYango wrote: Riot's not old enough to be that stupid yet, but they'll get there eventually.
Not in terms of destroying their games, but they've hit that point when speaking to their playerbase.
Yea Riot has always said some dumb stuff but I thought that was more because they hated Dota. Now they say dumb stuff just because they can it seems or they'll talks in such cryptic rubbish that they aren't actually saying anything. It's a bit disrespectful imo. If you going to talk talk, don't act like a politician please.
This is hilarious. HS is designed so poorly lol. Every time they had more cards I feel like they just putting more bandages on the code.
On March 12 2015 00:16 TheYango wrote: IDK, inexperience in a genre feels like it lead to a lot of the shitty design choices in HS too, because it feels like they had zero understanding of why certain things are the way they are in MtG, lol.
That's a bit different though. There's no real huge well done online card game for blizzard to copy(At least done well from my knowledge) at the point HS was made. So mistakes they made from a design pov are different from the mistake they making with the FOV example in Overwatch as there are games they can copy(Hell they copying TF2/Tribes) so it doesn't' make sense for them to have that stance.
What does the video have to do with design it has all to do with code, there's nothing wrong with the design of bouncing blade (unless you watch to complain about RNG in a card game trololo)
Even people who are supposed to be experienced in their genre (see: Riot) are making mind-numbing mistakes and overlooks, so... But yeah, there's that aspect of "lowest common denominator" and not so much "holding people by the hand" as "strapping people and pushing them in the wanted direction" that makes it quick for a bunch of people to feel insulted by the company that's supposed to identify its various consumer niches (they're probably aware, to be fair, they just decide not to care about some of them).
On March 12 2015 00:23 Scip wrote: What does the video have to do with design it has all to do with code, there's nothing wrong with the design of bouncing blade (unless you watch to complain about RNG in a card game trololo)
Didn't you understand the video? I'm talking design as in the code design. Bouncing blade is capped at 80 damage in order to not have infinite loops. That's a pretty cheap fix that doesn't really solve the core issue with the card. The card SHOULD have killed that creature but because of this quick fix it doesn't. A simple solution I think would be to check if there's only 1 vulnerable minion on the board and if that check goes though it means that minion gets destroyed(Ala stampeding kodo). That would fix infinite loops on too high HP a target. There would also have to be a check for invulnerable(Commanding shout) built in.
Another issue with the video is already known where there's no cap on hp/damage before an integer overflow occurs. So the minion actually landed up unable to attack.