Off-Topic General Discussion - Page 2917
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Requizen
United States33802 Posts
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Gahlo
United States35174 Posts
On September 09 2014 04:47 TheYango wrote: Well, Egoraptor's idea of conveyance is also that the game should be presented in a way that the gameplay still presents you with all the necessary elements even if you spam A/X and ignore the game because that's what 99% of players actually do rather than reading manuals/tutorials. Again, this sounds retarded to someone who actually plays a lot of these games and puts a legitimate effort into learning how to play the games they play, but purely from a game design standpoint where you're trying to market exactly to those people who A/X through shit and skip tutorials, it's sort of valid. Which just boils down to "I don't want to listen to the story in this story based game." to me. At which point, just pop in the Call of Honor: Modern Battlefield and shoot things. | ||
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TheYango
United States47024 Posts
On September 09 2014 04:55 Gahlo wrote: Which just boils down to "I don't want to listen to the story in this story based game." to me. At which point, just pop in the Call of Honor: Modern Battlefield and shoot things. I mean, there are definitely games that can tell a story through gameplay and not through cutscenes and huge swaths of text. It's just that the number of games that have done so successfully in the history of gaming can probably be counted on one hand. On September 09 2014 04:54 Requizen wrote: That feels like one of those "lowest common denominator" type things. Just because someone else is lazy and impatient doesn't mean I want games dumbed down to their level. That's modern game design for you. | ||
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WaveofShadow
Canada31495 Posts
Argh | ||
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GhandiEAGLE
United States20754 Posts
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Gahlo
United States35174 Posts
On September 09 2014 05:36 GhandiEAGLE wrote: Wave pls you and everyone else here talks WAY more when theyre at work than otherwise. Don't talk like you know me. | ||
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Zess
Adun Toridas!9144 Posts
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kainzero
United States5211 Posts
On September 09 2014 04:21 Requizen wrote: But the implication was that railroading was fine as long as there was no story and you had to figure it out yourself, which is bad. Explorative railroading is still railroading. While LTTP was more open as to where you could go and what you could do in what order, there were still (if I recall correctly, it's been a while since I played it) certain things you had to do in a certain order because you needed specific items to do them. This is still railroading, but it doesn't feel like it because instead of having a text that says "You can't go into this dungeon until you have X item", you just can't get there until you have X item. And funnily enough, he praises A Link Between Worlds, when it was pretty heavy on which dungeons you could and couldn't get to via items. Did we play the same Link Between Worlds? Wasn't the second half of the game in the Dark World entirely open? (Which is funny because that's actually one of the things I didn't like about the game.) On September 09 2014 04:54 Requizen wrote: Eh... I don't agree with that. That feels like one of those "lowest common denominator" type things. Just because someone else is lazy and impatient doesn't mean I want games dumbed down to their level. If a game can be designed to do it fluently, sure, great, 100 points, but I don't feel the need for a game to bend over backwards for someone who can't be bothered to sit and read or hell, watch a cutscene. Isn't what's going on now the opposite of what you stated? There is so much visual clutter, cutscenes, tutorials, it really bothers me. | ||
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Gahlo
United States35174 Posts
On September 09 2014 05:59 kainzero wrote: Did we play the same Link Between Worlds? Wasn't the second half of the game in the Dark World entirely open? No, + Show Spoiler + there was 1 or 2 dungeons that you needed to lift massive boulders for, which required the glove(?) from another DW dungeon and the game never told you. | ||
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Requizen
United States33802 Posts
On September 09 2014 05:59 kainzero wrote: Did we play the same Link Between Worlds? Wasn't the second half of the game in the Dark World entirely open? (Which is funny because that's actually one of the things I didn't like about the game.) The last half of the game is pretty open (assuming you just buy/rent all the right items) but the first half is fairly well railroaded imo. Not so much as other games, but enough to invoke irony in his complaints about it. Isn't what's going on now the opposite of what you stated? There is so much visual clutter, cutscenes, tutorials, it really bothers me. What do you mean? I like when cutscenes and conversations explain what you're trying to do, or when tutorials are fluid in the game. I don't like when the game has to have a big pointing arrow to tell you what to do because you didn't read the quest text/listen to what a character was saying. I don't like where many games are today. There are plenty of games that don't do these things, but there are lots of "mainstream" games that treat their audiences as dumb as possible. On September 09 2014 06:03 Gahlo wrote: No, + Show Spoiler + there was 1 or 2 dungeons that you needed to lift massive boulders for, which required the glove(?) from another DW dungeon and the game never told you. Oh yeah, also that. I had forgotten about how obvious + Show Spoiler + it was that the glove was needed in some areas and how much became available after you got it. | ||
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Parnage
United States7414 Posts
More positive note, https://www.humblebundle.com/store has Warlock: Master of the Arcane free right now so go pick it up. | ||
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Gahlo
United States35174 Posts
On September 09 2014 06:08 Requizen wrote: What do you mean? I like when cutscenes and conversations explain what you're trying to do, or when tutorials are fluid in the game. I don't like when the game has to have a big pointing arrow to tell you what to do because you didn't read the quest text/listen to what a character was saying. I don't like where many games are today. There are plenty of games that don't do these things, but there are lots of "mainstream" games that treat their audiences as dumb as possible. Nothing makes me more embarrassed for gaming hand holding than the Fable golden trail. | ||
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Alaric
France45622 Posts
Also the solution is obviously to go back to games without any information inside whatsoever and massive paper instruction booklets, along with physical releases-only, so as to fight against piracy. Download the game! You won't know how to play it anyway. | ||
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Requizen
United States33802 Posts
On September 09 2014 06:20 Gahlo wrote: Nothing makes me more embarrassed for gaming hand holding than the Fable golden trail. Ugh, for a game that was mostly pathways with very little actual exploration, it sure made it obvious which was the right one to walk down. | ||
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Requizen
United States33802 Posts
On September 09 2014 06:24 Alaric wrote: Don't forget about all the QTE. The future of interaction! You'll so immersed. Also the solution is obviously to go back to games without any information inside whatsoever and massive paper instruction booklets, along with physical releases-only, so as to fight against piracy. Download the game! You won't know how to play it anyway. Seems to have worked with Dark Souls (except without the paper instruction). I don't mind QTEs in moderation. Having a zombie jump on your face and then spamming X as hard and fast as you can makes an appropriately tense frantic moment. | ||
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Parnage
United States7414 Posts
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Requizen
United States33802 Posts
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Parnage
United States7414 Posts
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Scip
Czech Republic11293 Posts
On September 09 2014 06:20 Parnage wrote: Whelp, I just rage quit a Shogun 2 campaign. I kinda wanna punch a orphan wearing an Oda shirt. Also, never really got Zelda games. Think they are overhyped and loved. Maybe it's because I deal with a zelda fanboy and on occasion have to mention the cdi games just so he doesn't force me to hurt him physically. More positive note, https://www.humblebundle.com/store has Warlock: Master of the Arcane free right now so go pick it up. samurai are overrated and katanas are shitty swords | ||
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Requizen
United States33802 Posts
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