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Charlie Sheens House51450 Posts
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Map Pool Semi FinalsResultsCSS: FO-nTTaX Awesomeness: Panda Banner: GSL | ||
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Pandemona
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Charlie Sheens House51450 Posts
Poll: Dark vs PartinG Dark Wins (22) PartinG Wins (14) 36 total votes Your vote: Dark vs PartinG | ||
Chemist391
United States364 Posts
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AzAlexZ
Australia3303 Posts
Hope it's competitive and not as much of a one-sided series as the first semi-finals. anything but that | ||
[PkF] Wire
France24192 Posts
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dysenterymd
1172 Posts
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Pandain
United States12985 Posts
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Waxangel
United States33122 Posts
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TheLordofAwesome
Korea (South)2616 Posts
Also Dark vs Rogue was one of the best ZvZs I have ever seen. | ||
Garbo1
49 Posts
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tigera6
3205 Posts
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QOGQOG
819 Posts
On July 22 2021 13:12 Garbo1 wrote: I hope Trap loses tonight It's going to require some hard work on his part. | ||
sneakyfox
8216 Posts
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deacon.frost
Czech Republic12128 Posts
On July 22 2021 14:26 QOGQOG wrote: It's going to require some hard work on his part. He's probably practicing, so he will lose some games. | ||
M2
Bulgaria4098 Posts
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Oukka
Finland1683 Posts
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Durnuu
13319 Posts
On July 22 2021 18:12 M2 wrote: What are the rules if something happens now to Trap and he cant play at the final? Injury, illness, whatever. Does he get an auto loss or the match is postponed? Geez, what are you planning on doing? ![]() | ||
umelbumel
2026 Posts
On July 22 2021 18:12 M2 wrote: What are the rules if something happens now to Trap and he cant play at the final? Injury, illness, whatever. Does he get an auto loss or the match is postponed? I watched so many GSL matches and if I remember correctly this never happened. What's up with Koreans and the GSL!? They never get sick! | ||
deacon.frost
Czech Republic12128 Posts
On July 22 2021 18:33 umelbumel wrote: Show nested quote + On July 22 2021 18:12 M2 wrote: What are the rules if something happens now to Trap and he cant play at the final? Injury, illness, whatever. Does he get an auto loss or the match is postponed? I watched so many GSL matches and if I remember correctly this never happened. What's up with Koreans and the GSL!? They never get sick! Not sure about finals, but at one point Inno got horribly stomped at some of the play off matches. And the result was that he had a low fever and was sick. There's your answer. I may be wrong remembering this shit, but I would bet it was GSL and Inno ![]() Also Maru and his shoulder, Byun and his wrist. C'mon! Also there was this one time when blizzard stopped a team coming to the proleague, how was that solved? | ||
Durnuu
13319 Posts
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Die4Ever
United States17595 Posts
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Durnuu
13319 Posts
On July 22 2021 18:35 deacon.frost wrote: Show nested quote + On July 22 2021 18:33 umelbumel wrote: On July 22 2021 18:12 M2 wrote: What are the rules if something happens now to Trap and he cant play at the final? Injury, illness, whatever. Does he get an auto loss or the match is postponed? I watched so many GSL matches and if I remember correctly this never happened. What's up with Koreans and the GSL!? They never get sick! Not sure about finals, but at one point Inno got horribly stomped at some of the play off matches. And the result was that he had a low fever and was sick. There's your answer. I may be wrong remembering this shit, but I would bet it was GSL and Inno ![]() Also Maru and his shoulder, Byun and his wrist. C'mon! Also there was this one time when blizzard stopped a team coming to the proleague, how was that solved? It was Jin Air vs Startale (startale being stuck), and Jin Air received an automatic 4-0 win after 30 minutes of waiting. | ||
deacon.frost
Czech Republic12128 Posts
On July 22 2021 18:45 Durnuu wrote: Show nested quote + On July 22 2021 18:35 deacon.frost wrote: On July 22 2021 18:33 umelbumel wrote: On July 22 2021 18:12 M2 wrote: What are the rules if something happens now to Trap and he cant play at the final? Injury, illness, whatever. Does he get an auto loss or the match is postponed? I watched so many GSL matches and if I remember correctly this never happened. What's up with Koreans and the GSL!? They never get sick! Not sure about finals, but at one point Inno got horribly stomped at some of the play off matches. And the result was that he had a low fever and was sick. There's your answer. I may be wrong remembering this shit, but I would bet it was GSL and Inno ![]() Also Maru and his shoulder, Byun and his wrist. C'mon! Also there was this one time when blizzard stopped a team coming to the proleague, how was that solved? It was Jin Air vs Startale (startale being stuck), and Jin Air received an automatic 4-0 win after 30 minutes of waiting. So there's the answer to the question of what would happened. I bet Afreeca would follow the same path. | ||
[PkF] Wire
France24192 Posts
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swarminfestor
Malaysia2427 Posts
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deacon.frost
Czech Republic12128 Posts
On July 22 2021 18:54 swarminfestor wrote: Why did Parting not making Nexus on the other side of mineral bases? I think putting Nexus just closer to Zerg bases/creeps was not the right idea. Autopilot? Wasn't expecting this early queen walk? Doesn't give a fuck? All three imo | ||
Durnuu
13319 Posts
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Die4Ever
United States17595 Posts
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Durnuu
13319 Posts
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[PkF] Wire
France24192 Posts
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nojok
France15845 Posts
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NoS-Craig
Australia3090 Posts
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Zambrah
United States7161 Posts
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tigera6
3205 Posts
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SmoKim
Denmark10301 Posts
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Die4Ever
United States17595 Posts
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Nakajin
Canada8988 Posts
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Morbidius
Brazil3449 Posts
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SmoKim
Denmark10301 Posts
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Durnuu
13319 Posts
Doubt it'll have much impact other than a scout but I still hope it does | ||
Die4Ever
United States17595 Posts
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Die4Ever
United States17595 Posts
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Durnuu
13319 Posts
On July 22 2021 19:47 Die4Ever wrote: did Dark just abduct his own lurker? My headcanon is that he wanted to abduct the lurker that got killed by the cannons to save it The reality is probably that he wanted to blinding cloud the cannons and fucked up | ||
Andi_Goldberger
Germany1608 Posts
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swarminfestor
Malaysia2427 Posts
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Nakajin
Canada8988 Posts
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Swisslink
2949 Posts
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NoS-Craig
Australia3090 Posts
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IndyO
390 Posts
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blooblooblahblah
Australia4163 Posts
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Die4Ever
United States17595 Posts
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DBooN
Germany2727 Posts
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deacon.frost
Czech Republic12128 Posts
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Durnuu
13319 Posts
On July 22 2021 20:05 deacon.frost wrote: Tastosis in a nutshell - Parting's composition is better and he's ahead, yeah, he is. Parting's attack gets destroyed ![]() Well, it objectively is. He's just not taking good fights ![]() Zest crushed Dark's queen/shroud comp several times, but Parting just can't it seems | ||
NExt
Australia1651 Posts
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IcemanAsi
Israel681 Posts
![]() *as in spell caster | ||
SenorChang
Australia4729 Posts
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swarminfestor
Malaysia2427 Posts
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SenorChang
Australia4729 Posts
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AzAlexZ
Australia3303 Posts
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SenorChang
Australia4729 Posts
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Andi_Goldberger
Germany1608 Posts
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NExt
Australia1651 Posts
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Anc13nt
1557 Posts
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DBooN
Germany2727 Posts
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shadymmj
1906 Posts
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Durnuu
13319 Posts
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Poopi
France12760 Posts
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DBooN
Germany2727 Posts
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SenorChang
Australia4729 Posts
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Die4Ever
United States17595 Posts
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tigera6
3205 Posts
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Harris1st
Germany6761 Posts
On July 22 2021 20:22 shadymmj wrote: why doesnt he ever make some HTs to go with his skytoss? Was asking myself this in every game. Dark's army consist of 70% spellcaster. Why not feedback the shit out of it and then morph Archons? | ||
Morbidius
Brazil3449 Posts
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swarminfestor
Malaysia2427 Posts
On July 22 2021 20:29 Harris1st wrote: Show nested quote + On July 22 2021 20:22 shadymmj wrote: why doesnt he ever make some HTs to go with his skytoss? Was asking myself this in every game. Dark's army consist of 70% spellcaster. Why not feedback the shit out of it and then morph Archons? Parting is not Trap or Zest who can make HT useful, and he is also not like Zoun who can utilize Disruptors correctly. I think he is a kind of player who just comfortable with Blink-Stalker micro with mixed compositions which ended up hitting him back. | ||
SmoKim
Denmark10301 Posts
To bad for Parting and Bunny. | ||
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Nakajin
Canada8988 Posts
On July 22 2021 20:29 Harris1st wrote: Show nested quote + On July 22 2021 20:22 shadymmj wrote: why doesnt he ever make some HTs to go with his skytoss? Was asking myself this in every game. Dark's army consist of 70% spellcaster. Why not feedback the shit out of it and then morph Archons? I don't get it either, just blanket storming those infestor-corruptor seems very good. Peraps he's not confident enough in his control to add another unit to micro. | ||
RKC
2847 Posts
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tigera6
3205 Posts
On July 22 2021 20:34 swarminfestor wrote: Show nested quote + On July 22 2021 20:29 Harris1st wrote: On July 22 2021 20:22 shadymmj wrote: why doesnt he ever make some HTs to go with his skytoss? Was asking myself this in every game. Dark's army consist of 70% spellcaster. Why not feedback the shit out of it and then morph Archons? Parting is not Trap or Zest who can make HT useful, and he is also not like Zoun who can utilize Disruptors correctly. I think he is a kind of player who just comfortable with Blink-Stalker micro with mixed compositions which ended up hitting him back. Zest is the guy for Skytoss army, hes done it alot in practice and official tournament games. Parting and Trap are more of Ground Protoss army push with robo units. Maybe its never felt natural to them to control a full Skytoss army. And HT can be countered with Ultra just bulldozed into the Toss ground army, with Microbial Shroud even. | ||
Anc13nt
1557 Posts
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Die4Ever
United States17595 Posts
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Terra1
Philippines312 Posts
I'm now leaning on Dark to win over Trap. | ||
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TheOneAboveU
Germany3367 Posts
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SharkStarcraft
Austria2177 Posts
The queen is a digusting unit and always has been T1 unit that costs 0 larva handling T3 upgraded Carriers and everything else on the ground anyway with their healings... That's just not right mang | ||
fLyiNgDroNe
Belgium3995 Posts
On July 22 2021 21:33 SharkStarcraft wrote: Man i just gotta say The queen is a digusting unit and always has been T1 unit that costs 0 larva handling T3 upgraded Carriers and everything else on the ground anyway with their healings... That's just not right mang As a zerg player I fully agree. This is simply bad design thank you very much. | ||
deacon.frost
Czech Republic12128 Posts
On July 22 2021 22:26 fLyiNgDroNe wrote: Show nested quote + On July 22 2021 21:33 SharkStarcraft wrote: Man i just gotta say The queen is a digusting unit and always has been T1 unit that costs 0 larva handling T3 upgraded Carriers and everything else on the ground anyway with their healings... That's just not right mang As a zerg player I fully agree. This is simply bad design thank you very much. Was mentioned during WoL, was mentioned during HotS, was mentioned during LotV beta. Is mentioned now. Won't be changed ![]() | ||
RKC
2847 Posts
Also, I wonder if Dark even preps much with other players. I don't recall him thanking people in post-match interviews as much as other players. He's like a lone wolf. | ||
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TheOneAboveU
Germany3367 Posts
On July 22 2021 22:46 RKC wrote: Korean pros have a habit of helping each other prep for big GSL games. Trap should be able to draw power from his old JinAir team house mates for practice, especially Rogue. Problem is, Dark is too unpredictable and big brain to prep against. Also, I wonder if Dark even preps much with other players. I don't recall him thanking people in post-match interviews as much as other players. He's like a lone wolf. Rogue is on Dark's team now, though. He'll not betray his new brother. | ||
tigera6
3205 Posts
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Poopi
France12760 Posts
Doesn’t seem to yield good results to practice with EU zergs when you can’t do it with Rogue | ||
Die4Ever
United States17595 Posts
On July 22 2021 22:26 fLyiNgDroNe wrote: Show nested quote + On July 22 2021 21:33 SharkStarcraft wrote: Man i just gotta say The queen is a digusting unit and always has been T1 unit that costs 0 larva handling T3 upgraded Carriers and everything else on the ground anyway with their healings... That's just not right mang As a zerg player I fully agree. This is simply bad design thank you very much. I wish we could try nerfing both transfuse and shield batteries, but now it'll never happen | ||
Die4Ever
United States17595 Posts
On July 22 2021 23:00 Poopi wrote: Didn’t Maru practice with EU zergs before his Rogue match too? Doesn’t seem to yield good results to practice with EU zergs when you can’t do it with Rogue Yeah not a great track record lol, hopefully Trap can find some zergs to practice with, like Solar | ||
Obamarauder
697 Posts
On July 22 2021 21:33 SharkStarcraft wrote: Man i just gotta say The queen is a digusting unit and always has been T1 unit that costs 0 larva handling T3 upgraded Carriers and everything else on the ground anyway with their healings... That's just not right mang never understood why it had 1 armor as a support unit. like it never dies lmao | ||
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BisuDagger
Bisutopia19175 Posts
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dysenterymd
1172 Posts
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swarminfestor
Malaysia2427 Posts
On July 22 2021 22:56 tigera6 wrote: Parting did say in the interview that he got practice partner with EU Zerg, so I guess Rogue is out of the question. However, I dont see any EU Zerg playing ZvP the same say as Dark, especially against Skytoss. I heard Lambo was practicing laddering with a specific toss player two or three days ago. It seemed like Lambo was the EU Zerg whom Parting practicing with. | ||
Terra1
Philippines312 Posts
On July 22 2021 23:26 BisuDagger wrote: Parting did not execute any trick builds in this series. I'm really surprised he didn't plan better for his early game in the match-up. I don't know if this has any contribution to what happened a while ago but hours before GSL I saw him streaming his ladder game. Idk if that can have an effect vs Dark or Dark was just good using the units he had as well as his mechanics. | ||
swarminfestor
Malaysia2427 Posts
On July 22 2021 23:18 Die4Ever wrote: Show nested quote + On July 22 2021 23:00 Poopi wrote: Didn’t Maru practice with EU zergs before his Rogue match too? Doesn’t seem to yield good results to practice with EU zergs when you can’t do it with Rogue Yeah not a great track record lol, hopefully Trap can find some zergs to practice with, like Solar DRG, Solar, Ragnarok, Armani and Leenock are some of decent Korean Zerg players left behind while Dark has a lot he may choose to practice with like Zoun, Zest, herO, sOs, | ||
angry_maia
301 Posts
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JustPassingBy
10776 Posts
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dysenterymd
1172 Posts
On July 22 2021 23:59 angry_maia wrote: was it just inferior army control that led to Parting losing the last game? The disruptor archon carrier void felt like it should be able to do well against Dark's compositions, but I feel like almost no novas ever landed. Probably, I think also that in games 2 and 4 Parting wasn't decisive enough after winning engagements (when he did win engagements.) Game 2 I don't think it was the composition so much as poor defense against counter attacks that doomed Parting. | ||
NotSoHappy
445 Posts
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RKC
2847 Posts
Maybe the better strat is to mix in blink DT and do a Hail Mary mothership teleport Ziesta style? | ||
DarkPlasmaBall
United States43942 Posts
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Obamarauder
697 Posts
Edit: Last time dark vs parting, dark won 3-2, 2 games won by parting are cannon rush and shield battery cheeses. Parting simply isnt strong in normal games | ||
QOGQOG
819 Posts
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WombaT
Northern Ireland24133 Posts
On July 23 2021 02:31 Obamarauder wrote: Lets face it, majority of partings wins come from cheeses or fancy micro that allows him accumulate small advantages over time. If the early game is even I rarely see parting take down any top players in a macro game Edit: Last time dark vs parting, dark won 3-2, 2 games won by parting are cannon rush and shield battery cheeses. Parting simply isnt strong in normal games In PvZ yeah, been the case forever since his Soul Train days. PvT not so much, he’s always been pretty damn good in macro games, initially when he burst through he got the props for it but lately it seems people are sleeping on him there. Might be a tempo thing, he seems to be capable of the multitasking when he’s controlling the map and being the aggressor, as in PvT. Against them pesky Zergs it’s you more on the back seat and defending, more reactive than proactive and he perhaps struggles there. Interesting series, Dark is strong of course but I think Trap is cleaner in the matchup than Parting, much may depend on who gets to prep and practice with whom! Quite a nice final narrative wise, Trap gets the shot at finally getting the gold and a rematch against Dark in a less hopeless meta, and Dark gets a shot at further cementing his legacy as one of the greats. | ||
Argonauta
Spain4902 Posts
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[Phantom]
Mexico2170 Posts
Little do they know PvZ is even worse. Poor Parting. | ||
Shathe
Hungary422 Posts
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WombaT
Northern Ireland24133 Posts
On July 23 2021 05:03 Shathe wrote: No surprise here Dark is a macro powerhouse who can play with any composition and is very unpredictable. I dont care about Lambo's theoretical build optimalizations, i wanna see a messy zerg who thinks on the fly. Parting has crazy moves but he lacks some skills that should be basic at the very top. Assuming there isn’t some properly abusable aspect of the meta, in which case hello Rogue, there’s not a scarier Zerg to face than Dark given his range and exceptional mechanical execution. Doesn’t always pay off and a Serral playing reactive and standard is as tough an opponent one can wish for, but Dark’s sheer unpredictability is a huge asset to him. | ||
AzAlexZ
Australia3303 Posts
On July 23 2021 01:06 NotSoHappy wrote: I don't think that Trap will have an answer for all of this in the finals. I'm more worried for Dark, I don't think Trap loses to him | ||
fLyiNgDroNe
Belgium3995 Posts
On July 22 2021 23:16 Die4Ever wrote: Show nested quote + On July 22 2021 22:26 fLyiNgDroNe wrote: On July 22 2021 21:33 SharkStarcraft wrote: Man i just gotta say The queen is a digusting unit and always has been T1 unit that costs 0 larva handling T3 upgraded Carriers and everything else on the ground anyway with their healings... That's just not right mang As a zerg player I fully agree. This is simply bad design thank you very much. I wish we could try nerfing both transfuse and shield batteries, but now it'll never happen I wouldn't put shield battery in the same category though, i would however remind you we had shooting f*ing nexuses at some point and that is also, horrible game design. I'm not talking about balance here at all mind you. Queens as the only early game anti-air defence was the single most hated game design feature for me since day1 of playing SC2. Little did I know it would turn out to be an all-game anti-air and anti-land defense unit for a decade+. Bleh. | ||
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[Phantom]
Mexico2170 Posts
I still think zerg is disgusting in PvZ, that being said I do think Trap will put up a better fight against Dark. It's surprising Parting went macro all the games. Maybe he thought Dark would prepare for that and not so much for macro games, but it ended up not working. To the people saying he should have had HT, they would have been useless. See how fast disruptors died? HT have less health and move even slower. Ultras, Lings, banes and later on even Brood lords can get on top of them and kill them super easy. When you're going air your ground army is very limited so it's hard to protect them. Even if you get some feedbacks or storm then what? Vipers insta recover their energy, there are 30 queens and 10 infestors. If you feedback a couple of each that's not much of a difference, and I doubt you would be able to pull it off with all the Ultra, Brood lings etc. That being said there are two big flaws about what Dark was doing: 1.- super defensive. Dark was able to not die with Ultra/queen, but not push. He was only able to push after getting Corruptors. Protoss players should try to stop the Zerg from expanding, like Parting was trying to do in the last game. Unfortunately Parting was not as effective as he could have. Partings bottom right was denied for a while too. The way Dark won was by killing half the army of parting, then insta remaxing with 25 Corruptors+Queens+ultras then repeat multiple. If you can't expand you cannot get enough resources. Also drops. 2.- the other big part of it is that you are relying on queens and infestors, and while queens have great sustain, with burst damage you can kill them. He tried to do it with disruptors, there's another way: DT. Make 10 dts flank the army and jump on top of the infestors with blink. Maybe the queens too. If you attack at the same time with your main army the Zerg won't be able to keep the infestors/queen alive while keeping the viper/ultras/BL alive. He will have to choice, and DTs do so much burst damage that you might get quite a bit of infectors and queens. Basically, do what Dark did to counter the HT/Disruptors by killing them instantly, just worse since DTs cost much more and are more fragile. But it should be able to be done. Also drops, again. I want to ask a question to other Zerg players. Is the viper abduct really needed? When it was released in HoTS I remember getting excited about it, but now it just seems overkill. Do you guys think if you removed abduct and the insta energy recovery, and just kept blinding cloud and the Air AoE ability, would it be much different? I don't think Zerg would really struggle without those and it would make late game pvz much less bs. Also fungal shouldn't work on interceptor again like it used to. | ||
WombaT
Northern Ireland24133 Posts
On July 23 2021 06:00 [Phantom] wrote: I've had time to think a little and read the comments. I still think zerg is disgusting in PvZ, that being said I do think Trap will put up a better fight against Dark. It's surprising Parting went macro all the games. Maybe he thought Dark would prepare for that and not so much for macro games, but it ended up not working. To the people saying he should have had HT, they would have been useless. See how fast disruptors died? HT have less health and move even slower. Ultras, Lings, banes and later on even Brood lords can get on top of them and kill them super easy. When you're going air your ground army is very limited so it's hard to protect them. Even if you get some feedbacks or storm then what? Vipers insta recover their energy, there are 30 queens and 10 infestors. If you feedback a couple of each that's not much of a difference, and I doubt you would be able to pull it off with all the Ultra, Brood lings etc. That being said there are two big flaws about what Dark was doing: 1.- super defensive. Dark was able to not die with Ultra/queen, but not push. He was only able to push after getting Corruptors. Protoss players should try to stop the Zerg from expanding, like Parting was trying to do in the last game. Unfortunately Parting was not as effective as he could have. Partings bottom right was denied for a while too. The way Dark won was by killing half the army of parting, then insta remaxing with 25 Corruptors+Queens+ultras then repeat multiple. If you can't expand you cannot get enough resources. Also drops. 2.- the other big part of it is that you are relying on queens and infestors, and while queens have great sustain, with burst damage you can kill them. He tried to do it with disruptors, there's another way: DT. Make 10 dts flank the army and jump on top of the infestors with blink. Maybe the queens too. If you attack at the same time with your main army the Zerg won't be able to keep the infestors/queen alive while keeping the viper/ultras/BL alive. He will have to choice, and DTs do so much burst damage that you might get quite a bit of infectors and queens. Basically, do what Dark did to counter the HT/Disruptors by killing them instantly, just worse since DTs cost much more and are more fragile. But it should be able to be done. Also drops, again. I want to ask a question to other Zerg players. Is the viper abduct really needed? When it was released in HoTS I remember getting excited about it, but now it just seems overkill. Do you guys think if you removed abduct and the insta energy recovery, and just kept blinding cloud and the Air AoE ability, would it be much different? I don't think Zerg would really struggle without those and it would make late game pvz much less bs. Also fungal shouldn't work on interceptor again like it used to. In the scenarios we saw HT would have been useful. When Dark committed to engagements yes they would have been wiped but there was a lot of holding off and dancing around where some feedback snipes would have been pretty impactful | ||
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Poopi
France12760 Posts
On July 23 2021 04:49 [Phantom] wrote: Terrans rightfully complain about TvP. Little do they know PvZ is even worse. Poor Parting. Idk, PartinG lasted more time in game 4 than Bunny in 4 games :o | ||
CicadaSC
United States1361 Posts
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WombaT
Northern Ireland24133 Posts
On July 23 2021 06:24 CicadaSC wrote: playing against these top zergs like dark rogue serral reynor feels almost impossible as P Trap’s done it, pretty consistently. Just don’t think Parting had what it took today | ||
Purressure
106 Posts
Calling him out on that is a bit stupid, as he's definitely showcased some awesome macro games before. Could he improve on that? Definitely, but saying he's bad at it.. makes me chuckle. Hope Dark wins against Trap, but man, can't say I'm completely convinced he will. | ||
Beelzebub1
1004 Posts
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Starecat
934 Posts
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Morbidius
Brazil3449 Posts
If it wasn't for WonWonWon and then shooting nexus and blink in 14/15 i doubt this guy would see a single gold medal. He is good at exploiting things that let his good micro shine, but is lackluster everywhere else. | ||
RKC
2847 Posts
On July 23 2021 06:00 [Phantom] wrote: I've had time to think a little and read the comments. I still think zerg is disgusting in PvZ, that being said I do think Trap will put up a better fight against Dark. It's surprising Parting went macro all the games. Maybe he thought Dark would prepare for that and not so much for macro games, but it ended up not working. To the people saying he should have had HT, they would have been useless. See how fast disruptors died? HT have less health and move even slower. Ultras, Lings, banes and later on even Brood lords can get on top of them and kill them super easy. When you're going air your ground army is very limited so it's hard to protect them. Even if you get some feedbacks or storm then what? Vipers insta recover their energy, there are 30 queens and 10 infestors. If you feedback a couple of each that's not much of a difference, and I doubt you would be able to pull it off with all the Ultra, Brood lings etc. That being said there are two big flaws about what Dark was doing: 1.- super defensive. Dark was able to not die with Ultra/queen, but not push. He was only able to push after getting Corruptors. Protoss players should try to stop the Zerg from expanding, like Parting was trying to do in the last game. Unfortunately Parting was not as effective as he could have. Partings bottom right was denied for a while too. The way Dark won was by killing half the army of parting, then insta remaxing with 25 Corruptors+Queens+ultras then repeat multiple. If you can't expand you cannot get enough resources. Also drops. 2.- the other big part of it is that you are relying on queens and infestors, and while queens have great sustain, with burst damage you can kill them. He tried to do it with disruptors, there's another way: DT. Make 10 dts flank the army and jump on top of the infestors with blink. Maybe the queens too. If you attack at the same time with your main army the Zerg won't be able to keep the infestors/queen alive while keeping the viper/ultras/BL alive. He will have to choice, and DTs do so much burst damage that you might get quite a bit of infectors and queens. Basically, do what Dark did to counter the HT/Disruptors by killing them instantly, just worse since DTs cost much more and are more fragile. But it should be able to be done. Also drops, again. I want to ask a question to other Zerg players. Is the viper abduct really needed? When it was released in HoTS I remember getting excited about it, but now it just seems overkill. Do you guys think if you removed abduct and the insta energy recovery, and just kept blinding cloud and the Air AoE ability, would it be much different? I don't think Zerg would really struggle without those and it would make late game pvz much less bs. Also fungal shouldn't work on interceptor again like it used to. Agreed. Basically Zerg is turtling, and aiming to backstab to hurt Toss economy. To counter, Toss needs to either completely decimate the Zerg army head-on or launch ninja attacks to backstab Zerg. Stalemate means Zerg is winning. In a way, Dark played like EU Zerg (just with funky composition). Also, I'm not sure how HT will help either. The reason why Dark went spellcaster or ground heavy was a reaction to Parting's composition. I'm sure Dark will adjust if Parting played differently. That Parting's play is somewhat predictable and rigid, especially in the end game, definitely made Dark's job easier. An equally chaotic and big brain Toss like Zest would've have been more uncomfortable and risky to take the game to late game. In short, Dark was well on top of Parting once the game dragged on. | ||
Garbo1
49 Posts
As Tastosis said, Trap might go for a more ground based army to combat this Queen heavy style that Dark is playing, Dark should definitely prep to counter Disruptor play for the finals. I was hoping Dark would win but in a closer series, just feel awful for Parting. He got so tilted after game 3. It's interesting to see Dark's new style, borrowing from the Maru handbook of kill as much and as quickly as possible while losing as few units as possible, even if you only increment out the damage. I mean, if Terrans can have medivacs and protoss can abuse shield batteries, why can't Zerg just have mass queen infusion, right? It's an excellent strategy. I want to believe Dark will wipe the floor with Trap after seeing that, but Trap is a different beast compared to Parting. After tonight's match up, you can see that Parting's macro efficiency is really not quite there. The fact that he allowed Dark to recover and get ahead supply wise after failing a 12 pool is pretty unforgivable, I doubt Trap would have let that happen. But still, I really don't want to see Trap win. It's funny, I was thinking back to the last time a protoss won a GSL and then realised how grossly the same players have dominated the GSL in recent years, I never realised. Since season 1 2017 after Stats' win, we've had Gumiho, Innovation, then Maru's 4 peat, then Dark. And since then it's been Rogue, TY, Rogue, TY, Rogue. Someone needs to nerf Rogue. Having said that, I still love Dark. Man is so handsome. Edit: also, overcharge is wayyy too handy. I mean I get that Dark abused the Queen infuse pretty well, but there was a ton of micro and he still lost units, plus he had to micro all his other spellcasters too. But when Dark moved in on one base with virtually his entire army, he couldn't kill a single unit while overcharge was active and ended up losing half his army if I Recall correctly. | ||
dysenterymd
1172 Posts
Will be interesting to see how Dark does against Trap, I think Trap is just strictly better than Parting at all parts of PvZ other than executing cannon rushes. | ||
neutralrobot
Australia1025 Posts
I'm actually pretty happy with this finals, at least on paper. I'm good with any outcome except for an outcome where one of them gets trashed and looks helpless. Gonna ask the fates for a nail-biting finals this time... | ||
machinus
United States288 Posts
Queens are broken, but Dark obviously has superior strategy in ZvP and deserved to win. | ||
tigera6
3205 Posts
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Garbo1
49 Posts
On July 23 2021 13:57 machinus wrote: Parting went fast Carriers, and Dark beat him with Ultralisks, Zerglings, Roaches, and Queens. No Hydras at all, and very late Corruptors. Queens are broken, but Dark obviously has superior strategy in ZvP and deserved to win. How are queens any more broken than shield batteries that don't even need any micro? | ||
MarianoSC2
Slovakia1855 Posts
On July 23 2021 06:24 CicadaSC wrote: playing against these top zergs like dark rogue serral reynor feels almost impossible as P Exactly! And that is why Rogue is absolutely hopeless in ZvP matchup for the last couple of months and especially Zoun consistently dumpsters him. Serral also loses to top KR protoss players. This all sounds just like butthurt Parting fanboys. The matchup has its issues, but its definitely not balance. Some players adjusted better to the meta (Trap, Reynor, Dark, Zoun, maybe Zest) and some players seem lost in it (Rogue, Parting, Serral for his standards). + Parting is just not that good, he is a GSL RO16 player and only reaches RO8 when he is on top form he does not have the quality to win GSL, not even close, he always was kind off a one trick pony | ||
MarianoSC2
Slovakia1855 Posts
On July 23 2021 13:57 machinus wrote: Parting went fast Carriers, and Dark beat him with Ultralisks, Zerglings, Roaches, and Queens. No Hydras at all, and very late Corruptors. Queens are broken, but Dark obviously has superior strategy in ZvP and deserved to win. Queens are broken in ZvP and Void rays and batteries are broken in all matchups... | ||
MarianoSC2
Slovakia1855 Posts
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RKC
2847 Posts
On July 23 2021 14:16 tigera6 wrote: Dark is simply too good to just die to any mid-game Protoss army push. You cant beat him the same way you beat Reynor or Serral, who usually want to go for 90-100 drones in 8 minutes. Dark grow his econ slowly, but he always have an army to defend and survive that stage of the game. Then lategame rolls over and Dark become a god with his army composition and control. That's what makes Dark's low-econ style so fascinating to watch. He doesn't just pump drones every game and rely on Queens for defence (the typical playstyle of EU Zerg which Queen-haters should revile even more). Dark plays around with different unit compositions without a big bank with ultimate efficiency. Big brains, big balls. | ||
Argonauta
Spain4902 Posts
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stilt
France2737 Posts
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Drfilip
Sweden590 Posts
The way Dark plays makes him more defensive in the early stages, unless he does one of his early attacks, and a bit behind economically compared to other zergs. PartinG, on the other hand, thrive with early aggression. This clashes with Dark's style. I think it was good by PartinG to not try early aggression. He even used the fact that Dark was behind to set up his own tech and economy. I expected Dark to win in the late game, the mid game and the early game. PartinG showed a small lack of multi unit micro with his observers being stationary or lagging behind while also missing disruptor shots and losing disruptors. The carriers and voids were microed well. When PartinG adapted to Dark's queen+shroud style, Dark counter adapted. It seemed as if PartinG was almost there, but Dark was 1 step ahead in composition. Good games, PartinG. You are getting better! | ||
egrimm
Poland1199 Posts
I kind of expected Bunny vs Trap to be rather one sided but not to such extreme. In 2nd match I am mostly surprised that PartinG did not go for any early shenanigans. Dark is and always was clearly superior PvZ player and in my book the only chance for PartinG to get a win is to go for some unorthodox, exploitive play. Better player won in the end, let's hope for better finals. Also while not broken/unbalanced I do no like the overreliance on queens by zergs. It slows the game to a crawl and leads to boring, stalemate gameplay and seeing the 4th game is just the pinnacle of it. ~20 queens whole game long without any of them dying, just transfuse 24/7 like there is no tomorrow. | ||
fLyiNgDroNe
Belgium3995 Posts
On July 23 2021 17:56 Argonauta wrote: It is going to be so fun when Trap dumpsters Dark in the finals and all the balance whine will turn into the opposite direction. yeah I expect that much. Trap is in amazing form and his PvZ playstyle can be super uncomfortable for anyone. I hope for a close series though (actually i hope for a 3-0 into reverse sweep for Trap lol). | ||
Harris1st
Germany6761 Posts
Very hyped! | ||
plainsane
Germany98 Posts
On July 23 2021 00:38 JustPassingBy wrote: The best part of today was hearing Tastosis in the background complementing the play, while all pros in the foreground were collectively groaning how bad the move was. What pros were you listening to and where did you get that stream? | ||
plainsane
Germany98 Posts
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WombaT
Northern Ireland24133 Posts
On July 23 2021 12:46 neutralrobot wrote: I can't really comment one way or another on the state of balance, except to say that to me it just looked like Dark was absolutely the better player on the day. I think that Dark vs. Trap should be a much more interesting and even matchup, skill-wise. Much as I love Parting, in this series he was simply outclassed. That said, I think he's capable of more. I'm actually pretty happy with this finals, at least on paper. I'm good with any outcome except for an outcome where one of them gets trashed and looks helpless. Gonna ask the fates for a nail-biting finals this time... He’s definitely capable of more, didn’t quite show it and he was visibly frustrated at times too. It doesn’t always work but one thing you do notice of Trap’s PvZ, or even Zoun’s is that when they push, they push fucking hard and decisively, and when it’s skytoss time (Zest too here), it’s skytoss time. Felt to me in that series Parting was wavering a bit, he had the kind of comps you’d associate with a heavy midgame push, but he kind of sharked around for a bit and slowly transitioned to Skytoss, and arguably not in the optimal way. I don’t think anyone can play a passive/reactive macro game every set against a player of Dark’s calibre in this particular matchup, it just suits the race better if you have the strategic and mechanical chops of a Dark/Rogue/Serral etc. Hard to really point out any notable Parting blunders gameplay wise though, bar a few times he missed Lurker kills from losing track of observers, just his whole approach felt a bit off for who he was playing. I’m still unsure why he didn’t just go for a killing push vs a failed 12 pool, Parting is exceptional at relatively low supply kill timings and a big window opened up. Still, excited for the finals and hopefully Trap can get his revenge! Dark was showing some interesting things this series and in general PvZ feels way less hopeless than when Trap last made the finals those two times. | ||
Scarlett`
China2374 Posts
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