+ Show Spoiler +
![[image loading]](http://superouman.net/wp-content/uploads/2019/01/Golden-Wall-90.png)
It was more like Secret Spring's middle. i would really like to see how such a middle area would work on a properly made map. Secret Spring would be as atrocious even if the middle was totally open.
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Superouman
France2195 Posts
+ Show Spoiler + ![]() It was more like Secret Spring's middle. i would really like to see how such a middle area would work on a properly made map. Secret Spring would be as atrocious even if the middle was totally open. | ||
ShowTheLights
Korea (South)1669 Posts
On September 02 2020 05:02 Superouman wrote: The first version of Golden Wall had a different symmetry. It originally had one path through the middle to get to the other half. TLMC judges didn't like it and suggested to give it a reflection symmetry. I did it in the next TLMC. That map was a great opportunity to see how mineral wall backdoors and as innaccessible large ground areas worked in real games. + Show Spoiler + ![]() It was more like Secret Spring's middle. i would really like to see how such a middle area would work on a properly made map. Secret Spring would be as atrocious even if the middle was totally open. Oh shit, YOU made Cloud Kingdom? I wouldnt be surprised if that map made top 3 | ||
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Olli
Austria24417 Posts
On September 02 2020 05:02 Superouman wrote: The first version of Golden Wall had a different symmetry. It originally had one path through the middle to get to the other half. TLMC judges didn't like it and suggested to give it a reflection symmetry. I did it in the next TLMC. That map was a great opportunity to see how mineral wall backdoors and as innaccessible large ground areas worked in real games. + Show Spoiler + ![]() It was more like Secret Spring's middle. i would really like to see how such a middle area would work on a properly made map. Secret Spring would be as atrocious even if the middle was totally open. Speaking of which: Vote Secret Spring as worst map please. I'm equally invested in that travesty winning its category as I am in CK. | ||
ZigguratOfUr
Iraq16955 Posts
On September 02 2020 05:44 ShowTheLights wrote: Show nested quote + On September 02 2020 05:02 Superouman wrote: The first version of Golden Wall had a different symmetry. It originally had one path through the middle to get to the other half. TLMC judges didn't like it and suggested to give it a reflection symmetry. I did it in the next TLMC. That map was a great opportunity to see how mineral wall backdoors and as innaccessible large ground areas worked in real games. + Show Spoiler + ![]() It was more like Secret Spring's middle. i would really like to see how such a middle area would work on a properly made map. Secret Spring would be as atrocious even if the middle was totally open. Oh shit, YOU made Cloud Kingdom? I wouldnt be surprised if that map made top 3 ... It's in the finals right now so yeah it would be quite surprising if it didn't make top 3. | ||
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Olli
Austria24417 Posts
On September 02 2020 06:53 ZigguratOfUr wrote: Show nested quote + On September 02 2020 05:44 ShowTheLights wrote: On September 02 2020 05:02 Superouman wrote: The first version of Golden Wall had a different symmetry. It originally had one path through the middle to get to the other half. TLMC judges didn't like it and suggested to give it a reflection symmetry. I did it in the next TLMC. That map was a great opportunity to see how mineral wall backdoors and as innaccessible large ground areas worked in real games. + Show Spoiler + ![]() It was more like Secret Spring's middle. i would really like to see how such a middle area would work on a properly made map. Secret Spring would be as atrocious even if the middle was totally open. Oh shit, YOU made Cloud Kingdom? I wouldnt be surprised if that map made top 3 ... It's in the finals right now so yeah it would be quite surprising if it didn't make top 3. DQ'd because space shark is cheating | ||
Drfilip
Sweden590 Posts
As a lot of you, I am surprised that Golden Wall made it this far and I am surprised that it got beaten by Daybreak but not Whirlwind. Though my favourite map is KSS. That was the map that Salvation (Forte) was a B-teamer playing TvT vs Cure in his first prime. Forte vs Cure used every unit and nearly every upgrade. It was amazing. KSS was also the map where Myungsik got played vs Zerg, his most feared matchup. Because he felt weak vs Zerg, he cheesed. Blink stalker vs roach/hydra/spine/queen. It was later disclosed that Myungsik's best mu was PvZ because of his fear. He prepared rigorously. That map had so many great games, with some lowly good games and the odd blink PvT bad game. | ||
Yoshi Kirishima
United States10316 Posts
On September 02 2020 05:02 Superouman wrote: The first version of Golden Wall had a different symmetry. It originally had one path through the middle to get to the other half. TLMC judges didn't like it and suggested to give it a reflection symmetry. I did it in the next TLMC. That map was a great opportunity to see how mineral wall backdoors and as innaccessible large ground areas worked in real games. + Show Spoiler + ![]() It was more like Secret Spring's middle. i would really like to see how such a middle area would work on a properly made map. Secret Spring would be as atrocious even if the middle was totally open. Oh wow, I wasn't around at the time so I had no idea. The original assymetry looks a lot more interesting, but I suppose the small middle path might have been problematic if I'm following you correctly? | ||
Solar424
United States4001 Posts
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linestein
United States210 Posts
User was warned for this post. | ||
linestein
United States210 Posts
On September 04 2020 19:52 linestein wrote: mod edit:YT links removed User was warned for this post. I have contacted the IC3. Feel free to ban me or delete the link to my map. In the mean time enjoy a nice criminal investigation. User was banned for this post. | ||
FataLe
New Zealand4492 Posts
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Solar424
United States4001 Posts
+ Show Spoiler + ![]() Cloud Kingdom is the Greatest Map of All Time! ![]() Incineration Zone is the Worst Map of All Time! | ||
ZigguratOfUr
Iraq16955 Posts
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WombaT
Northern Ireland24385 Posts
Much love to the map makers too who make this all possible and go under the radar doing their thing! Was interesting hearing some of your insights in this thread | ||
Azzur
Australia6255 Posts
Cloud Kingdom!! Btw, one thing I noticed is that the map discussions were great and it certainly influenced voting. For instance, I didn't jump on the Golden Wall ticket until passionate arguments from it's fans. And it was most certainly interesting that an anti-GW group certain jumped up after GW eliminated some fan favourites. Hopefully, in the future, we will have Greatest Map of All Time II! If it ever occurs, I would propose multiple group stages where top 2-3 advances. This allows great maps to avoid groups of death and gives more ability for debates to influence map progress. Maybe only elimination stages when it hits ro8 or something. | ||
sneakyfox
8216 Posts
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Monochromatic
United States991 Posts
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SidianTheBard
United States2474 Posts
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Elentos
55458 Posts
On September 06 2020 12:22 SidianTheBard wrote: Truthfully I think you need to look at the best games ever. Then that makes the best maps. Oh well. GG. But most of the best games ever were absolute outliers for the maps they happened on. | ||
WombaT
Northern Ireland24385 Posts
On September 07 2020 18:26 Elentos wrote: Show nested quote + On September 06 2020 12:22 SidianTheBard wrote: Truthfully I think you need to look at the best games ever. Then that makes the best maps. Oh well. GG. But most of the best games ever were absolute outliers for the maps they happened on. Or were at times where either via game understanding or balance issues not being as bad, where matchups were in a great, entertaining state. Whirlwind, which was indisputably a great map anyway had a lot of classic TvZ encounters on it especially, but TvZ was in a pretty sweet Goldilocks zone. I wonder how many maps could have potentially been great but had the misfortune to launch into despised metas? | ||
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