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Active: 13523 users

The American ThunderLeague: Episode 1

Forum Index > StarCraft 2 Tournaments
Post a Reply
ThunderJunk
Profile Joined December 2015
United States669 Posts
Last Edited: 2020-02-09 04:00:58
December 17 2019 10:11 GMT
#1
[image loading]

The American ThunderLeague is a unique SC2 tournament (which may hopefully become a series) that sees high-level players compete on ladder maps from all seasons past. It is region-locked to the Americas. Which player will adapt and conquer to become the Supercontinental ThunderLeague Champion?


Date & Time:
Quarterfinals [4 Bo3's]: Monday, January 20th, 7pm PST.
Semifinals and Finals [2 Bo5's, 1 Bo7]: Tuesday, January 21st, 7pm PST.
Supercontinental ThunderLeague Championship Match [1 Bo8]: Wednesday, January 22, 8pm PST.


Players:
+ Show Spoiler +

(T)SpeCial
(P)puCK
(Z)starkiller
(T)Vindicta
(T)JuggernautJason
(T)FuturE
(P)DisK
(P)Astrea


Bracket:
+ Show Spoiler +
Bracket was generated using Python's "shuffle" function. I iterated the shuffle 1 million times, and selected the bracket permutation that was generated most often. The below bracket was generated 49 times. I ran the function one time and one time only on January 10th. Paying respects to the will of the God of RNG. I also streamed the process, but no one tuned in. But I did stream it, and I did not choose this bracket myself.


See (Wiki)American ThunderLeague/1




Prize Pool:
$600
+ Show Spoiler +
Challenger Tournament:
1st: -- Faces the champion
2nd: $100
3rd / 4th: $50
5th/ 6th/ 7th/ 8th: $10

+ Show Spoiler +
Supercontinental ThunderLeague Championship Match:
Bo7: $200 to the winner, $160 to the loser. Winner becomes new champion



Map Pools:
This tournament features a separate map pool for each matchup. Each map pool consists of 16 maps. Each of the maps in the non-mirror map pools boast a 50% (+/- 3.5%) winrate with over 30 games according to Liquipedia. Mirror matchup maps were chosen with greater creative license.

PvP+ Show Spoiler +

(Wiki)Abyssal Caverns
(Wiki)Backwater Gulch
(Wiki)Central Protocol
(Wiki)Cerulean Fall LE
(Wiki)Daedalus Point
(Wiki)Ephemeron LE
(Wiki)Expedition Lost
(Wiki)Incineration Zone
(Wiki)Jungle Basin
(Wiki)Korhal City
(Wiki)Kulas Ravine
(Wiki)Metalopolis
(Wiki)New Repugnancy LE
(Wiki)Newkirk District
(Wiki)Tal Darim Altar
(Wiki)Yeonsu LE


PvT+ Show Spoiler +

(Wiki)Antiga Shipyard
(Wiki)Bridgehead LE
(Wiki)Cloud Kingdom
(Wiki)Dusk Towers
(Wiki)Fracture LE
(Wiki)Habitation Station LE
(Wiki)Heavy Rain LE
(Wiki)King Sejong Station
(Wiki)Lost and Found LE
(Wiki)Newkirk Precinct
(Wiki)Proxima Station
(Wiki)Ruins of Endion
(Wiki)Secret Spring
(Wiki)Star Station TE
(Wiki)Ulrena
(Wiki)Xel Naga Caverns


TvT+ Show Spoiler +

(Wiki)Abiogenesis LE
(Wiki)Arid Plateau
(Wiki)Blood Boil LE
(Wiki)Darkness Sanctuary LE
(Wiki)Dasan Station
(Wiki)Desert Oasis
(Wiki)Howling Peak
(Wiki)Incineration Zone
(Wiki)Klontas Mire
(Wiki)Korhal Carnage Knockout
(Wiki)Lost Temple
(Wiki)Nerazim Crypt
(Wiki)Newkirk Precinct
(Wiki)Odyssey LE
(Wiki)Prion Terraces
(Wiki)Stasis LE


TvZ+ Show Spoiler +

(Wiki)Akilon Wastes
(Wiki)Bridgehead
(Wiki)Catallena
(Wiki)Cerulean Fall
(Wiki)Coda LE
(Wiki)Dasan Station
(Wiki)Dash and Terminal LE
(Wiki)Foxtrot Labs
(Wiki)Fracture LE
(Wiki)Iron Fortress LE
(Wiki)Korhal Sky Island
(Wiki)Mech Depot LE
(Wiki)Merry Go Round
(Wiki)Polar Night LE
(Wiki)Redshift LE
(Wiki)Year Zero


ZvP+ Show Spoiler +

(Wiki)Battle on the Boardwalk
(Wiki)Cactus Valley LE
(Wiki)Dusk Towers
(Wiki)Echo LE
(Wiki)Entombed Valley
(Wiki)Expedition Lost
(Wiki)Foxtrot Labs
(Wiki)Frozen Temple
(Wiki)Interloper LE
(Wiki)Invader LE
(Wiki)King Sejong Station
(Wiki)Moonlight Madness LE
(Wiki)Redshift LE
(Wiki)Shakuras Plateau
(Wiki)Ulrena
(Wiki)Waystation


ZvZ+ Show Spoiler +

(Wiki)Backwater Gulch
(Wiki)Blistering Sands
(Wiki)Blueshift LE
(Wiki)Delta Quadrant
(Wiki)Inferno Pools
(Wiki)Korhal Carnage Knockout
(Wiki)Korhal Floating Island
(Wiki)Kulas Ravine
(Wiki)Metropolis LE
(Wiki)Moonlight Madness
(Wiki)Red City LE
(Wiki)Ruins of Seras
(Wiki)Scrap Station
(Wiki)Slag Pits
(Wiki)Typhon Peaks
(Wiki)Xel Naga Caverns



Map Selection Procedure:
Players each have 3 vetos. A map is selected from the relevant map pool at random by a computer program. One player is given the opportunity to either Veto or Stay. If the player Vetos, a new map is randomly selected from the remaining maps, and the choice of Veto or Stay goes to the other player. Whenever both players Stay, that map is added to the list of maps that can see play in the series. (When a player runs out of Vetos, he automatically Stays on every subsequent turn.) The order of the maps in the mutually selected list is then randomized also.

Host:
(Wiki)Thunderjunk
twitch.tv/thunderjunk77
(Note: I thought ViBE agreed to host but our perceptions weren't aligned. We're cool though. I'll just do it myself this time.)


I am free because I know that I alone am morally responsible for everything I do.
Tastyyyy
Profile Joined July 2018
Portugal95 Posts
December 17 2019 13:50 GMT
#2
Really cool initiative dude.
Response
Profile Blog Joined April 2004
United States1936 Posts
December 17 2019 14:04 GMT
#3
Nice this should be alot of fun to watch :D
the REAL ReSpOnSe
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
December 17 2019 16:10 GMT
#4
Interesting map system. I wouldn't put too much trust in old (particularly pre-LotV) map win rates though. For example in HotS Echo TvZ was close to 50/50 but in LotV it was 60/40 in Terran's favour.
dbRic1203
Profile Joined July 2019
Germany2655 Posts
December 18 2019 17:08 GMT
#5
Looks as crazy as expected, nice
MaxPax
nick00bot
Profile Joined November 2010
326 Posts
December 18 2019 19:43 GMT
#6
Are you going to add funds to the prize pools? Tourney's like these can usually get a couple $100 extra added from that
SoO~Speed~Serral~$o$~Dark~Myungsik~TY~Byun~Classic
Solar424
Profile Blog Joined June 2013
United States4001 Posts
December 18 2019 22:02 GMT
#7
No Steppes of War
ThunderJunk
Profile Joined December 2015
United States669 Posts
Last Edited: 2019-12-20 08:18:00
December 19 2019 22:06 GMT
#8
On December 17 2019 22:50 Tastyyyy wrote:
Really cool initiative dude.


On December 17 2019 06:04 Response wrote:
Nice this should be alot of fun to watch :D


On December 18 2019 09:08 dbRic1203 wrote:
Looks as crazy as expected, nice


On December 19 2019 07:02 Solar424 wrote:
No Steppes of War


I had Steppes of War at around 19th or 20th place for PvP. It's possible that the map could see play in future events.
I am free because I know that I alone am morally responsible for everything I do.
hjpalpha
Profile Joined August 2017
Germany339 Posts
December 27 2019 07:26 GMT
#9
(Wiki)American ThunderLeague/1
LiquipediaSCV ready | SC2-Liquipedia Admin, reviewer and editor | Wax called me a Liquipedia wizard in one of his articles for 2019 WCS Standings
ThunderJunk
Profile Joined December 2015
United States669 Posts
Last Edited: 2020-01-01 01:02:08
January 01 2020 00:53 GMT
#10
Update: Full player list established (all players confirmed).
I am free because I know that I alone am morally responsible for everything I do.
TelecoM
Profile Blog Joined January 2010
United States10666 Posts
January 01 2020 08:48 GMT
#11
Cool, interesting how the maps will be picked, thanks for hosting.
AKA: TelecoM[WHITE] Protoss fighting
ThunderJunk
Profile Joined December 2015
United States669 Posts
January 11 2020 00:51 GMT
#12
Update: Bracket has been generated (at random by a computer program. I did not select the bracket myself.)
I am free because I know that I alone am morally responsible for everything I do.
Drusas_
Profile Joined November 2019
24 Posts
January 11 2020 01:03 GMT
#13
This is an awesome idea lol. Should be fun to watch.
ThunderJunk
Profile Joined December 2015
United States669 Posts
Last Edited: 2020-01-22 06:51:32
January 22 2020 01:43 GMT
#14
Okay, so prize pool will stay the same for challenger tournament. Additional prize added ($200) for additional match: Future vs. Special. To take place tomorrow.
I am free because I know that I alone am morally responsible for everything I do.
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