Red Bull Battle Grounds: Washington - Page 8
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Noonius
Estonia17413 Posts
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LongShot27
United States2084 Posts
On September 20 2015 02:46 Scrubwave wrote: And being able to put 3 times as many overcharges as in HOTS to defend against drops. I think you have a fundamental misunderstanding of RTS games | ||
showstealer1829
Australia3123 Posts
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necrosexy
451 Posts
On September 20 2015 02:45 LongShot27 wrote: It was 3 base against 2 for almost 5 minutes. It has nothing to do with the that. It has to do with them playing greedy and not getting punished. Had the Terrans just produced units off those 3 barracks and pushed they would have won without losing a unit how do you explain game 2 | ||
FueledUpAndReadyToGo
Netherlands30548 Posts
On September 20 2015 02:45 LongShot27 wrote: It was 3 base against 2 for almost 5 minutes. It has nothing to do with the that. It has to do with them playing greedy and not getting punished. Had the Terrans just produced units off those 3 barracks and pushed they would have won without losing a unit Yeah guess you're right | ||
Wrath
3174 Posts
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Solar424
United States4001 Posts
On September 20 2015 02:48 WrathSCII wrote: Can we fucking see mech already?... Mech isn't, never has, and never will be in the meta in SC2 TvP. | ||
Noonius
Estonia17413 Posts
On September 20 2015 02:47 showstealer1829 wrote: You know say what you like about TB but he knows his limitations and plays to his strengths. He provides the hype and lets ToD provide the expert opinion listening to TB hype I feel like it's 2011 again. All those terran wins ![]() | ||
Noonius
Estonia17413 Posts
On September 20 2015 02:48 WrathSCII wrote: Can we fucking see mech already?... for mech against toss you need BW | ||
LongShot27
United States2084 Posts
Having every unit at the front when they knew warp prisms were a threat. If those adepts hadn't of gotten 23 SCV kills, that game ends. | ||
Ej_
47656 Posts
you need to become 1 with mech you need to become Reality | ||
Prog455
Denmark970 Posts
On September 20 2015 02:42 brickrd wrote: i'm pretty sure you can understand the difference between literally being in the middle of a balance tuning phase of a beta and mech not becoming viable in the middle of an expansion I'm sure one could argue that being 6 months into beta with a mere 2 months away from release date, you could argue that the "middle of a balance tuning phase" has been passed. | ||
Aeromi
France14460 Posts
On September 20 2015 02:49 Solar424 wrote: Mech isn't, never has, and never will be in the meta in SC2 TvP. Sea. <3 | ||
FueledUpAndReadyToGo
Netherlands30548 Posts
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Ej_
47656 Posts
"SC2 sucks, BW forever" - Liquid`Sea before retiring | ||
FueledUpAndReadyToGo
Netherlands30548 Posts
On September 20 2015 02:50 Prog455 wrote: I'm sure one could argue that being 6 months into beta with a mere 2 months away from release date, you could argue that the "middle of a balance tuning phase" has been passed. Nah they were just testing things out earlier, balance part has only just begun | ||
LongShot27
United States2084 Posts
On September 20 2015 02:50 FueledUpAndReadyToGo wrote: So what happened to flying tanks? Did that delay they added nerf it hard enough that it's not worth it? Tanks against Protoss as a no-no is too ingrained into players heads | ||
Noonius
Estonia17413 Posts
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SetGuitarsToKill
Canada28396 Posts
On September 20 2015 02:50 Ej_ wrote: "SC2 sucks, BW <3" - Liquid`Sea before retiring Liquid.Sea was the best Team/Name combo ever. Close 2nd place to "Optimus".Prime | ||
Noonius
Estonia17413 Posts
On September 20 2015 02:50 Ej_ wrote: "SC2 sucks, BW forever" - Liquid`Sea before retiring that's just liquid bias, nothing more | ||
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