HTC: Best of 69 Live Report Thread - Page 36
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DarkPlasmaBall
United States43788 Posts
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Shellshock
United States97274 Posts
I think he did both | ||
DarkPlasmaBall
United States43788 Posts
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NasusAndDraven
359 Posts
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The_Templar
your Country52797 Posts
On June 03 2015 02:08 The_Templar wrote: 7:00 ![]() ![]() Cloaked banshee for Bunny. Snute getting a baneling nest. Stim for Bunny. No mech. Third CC is being built in Bunny's main. 8:00 ![]() ![]() Engineering bays are being added. A banshee shows up in the main of Snute, killing five drones despite a spore crawler. It misses the baneling nest. 9:00 ![]() ![]() Lots of banelings being morphed for Snute. Snute goes into the natural and smashes through, but loses all of his banelings in the process. Bunny leaves his main with marines and holds his natural. 10:00 ![]() ![]() Snute does have a third base, but only 27 workers. He's producing more and more zerglings. Bunny is moving out. Two medivacs are almost finished. 12:00 ![]() ![]() Bunny's entire army is surrounded and killed. Zerglings flood into the main, followed by banelings. Bunny target fires the banelings like a god and holds easily. 13:00 ![]() ![]() Armory on the way for Bunny. Snute is morphing in lots of banelings. Snute's just got 31 drones. Bunny drops the third with marines and two banshees, killing lots of zerglings. 14:00 ![]() ![]() Snute goes for another offensive but a mine kills 10 banelings instantly and there are lots of marines. Snute GG's! Bunny brings it back to 14-18! | ||
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The_Templar
your Country52797 Posts
Poll: Recommend Game 32? ★- Do not see this game no matter what (0) ★★- Not recommended unless you have nothing better to do (0) ★★★- Good game (2) ★★★★- Highly recommended game (0) ★★★★★- One of the best games this season (0) 2 total votes Your vote: Recommend Game 32? (Vote): ★- Do not see this game no matter what | ||
intotheheart
Canada33091 Posts
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Noonius
Estonia17413 Posts
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SetGuitarsToKill
Canada28396 Posts
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intotheheart
Canada33091 Posts
On June 03 2015 02:12 SetGuitarsToKill wrote: Kane with the pot joke. I'd smoke weed with Kane But like... who wouldn't? | ||
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The_Templar
your Country52797 Posts
Map: Crossfire ![]() ![]() | ||
NasusAndDraven
359 Posts
On June 03 2015 02:11 IntoTheheart wrote: I wonder if Snute's plan is to play short, intense games now to tire out Bunny. He does have a current match lead, right? Good theory except this is RTS so "short" and "intense" exclude each other out. | ||
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The_Templar
your Country52797 Posts
On June 03 2015 02:11 IntoTheheart wrote: I wonder if Snute's plan is to play short, intense games now to tire out Bunny. He does have a current match lead, right? He does, maybe that's the reasoning behind the last few games. | ||
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The_Templar
your Country52797 Posts
On June 03 2015 02:13 NasusAndDraven wrote: Good theory except this is RTS so "short" and "intense" exclude each other out. Tell LotV that >.> | ||
Noonius
Estonia17413 Posts
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intotheheart
Canada33091 Posts
On June 03 2015 02:13 NasusAndDraven wrote: Good theory except this is RTS so "short" and "intense" exclude each other out. They aren't mutually exclusive in StarCraft II. Bunny had to do a lot of multitasking that entire game. ![]() | ||
SetGuitarsToKill
Canada28396 Posts
The_Templar wouldn't, since he's basically mormon. | ||
Ej_
47656 Posts
On June 03 2015 02:13 NasusAndDraven wrote: Good theory except this is RTS so "short" and "intense" exclude each other out. correct, it's an RTS, not chess. Short and intense very often come together. | ||
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The_Templar
your Country52797 Posts
On June 03 2015 02:13 The_Templar wrote: Map: Crossfire ![]() ![]() 2:00 This is the version with a huge ramp into the main. Hatch/gas/pool for Snute. Reaper opening for Bunny. 3:00 Second reaper for Bunny. Zergling speed for Snute. Snute gets a few zerglings out. 4:00 Factory and a third reaper on the way. Snute's expansion gets no drones, since it's so far from the main. 5:00 Third CC on the way for Bunny. Snute surrounds a reaper but it barely gets away. Bunny has a finished expansion. | ||
ejozl
Denmark3329 Posts
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