• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:32
CEST 18:32
KST 01:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple2BSL Season 2312Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Balance hotfix patch 5.0.16b (July 16) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (Sep 13-20): herO scores triple The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL Grand Finals ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Bot on ladder Syncronization issues and can't find games an AI researcher's take on the ladder bot NaDa's Body BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Ro8 Day 2 [ASL22] Ro8 Day 1 [Megathread] Daily Proleagues [IPSL] IPSL is Back With Winter 26-27!
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne EVE Corporation Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7878 users

ZOTAC SC2 Season 1 Final 2014 (April 30 - May 2) - Page 2

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 2 3 Next All
TotalBiscuit
Profile Blog Joined March 2010
United Kingdom5437 Posts
Last Edited: 2014-05-01 17:57:18
May 01 2014 17:56 GMT
#21
On May 02 2014 02:45 Yhamm wrote:
While I agree with you, you should probably say that before one of your player lose 2-0 2-0.
I may be wrong but he qualified to this tournament playing in previous Zotac Cup on Europe Server.


I'm too busy to worry about image problems, I'd rather get the real problems solved.

Yeah sure, he did qualify by playing on the EU server, but this is a final for a decent chunk of change, you should probably not stack the deck against one region when you do that, that's just poor tournament planning. Any doubts about Impacts skill were put to rest at Dreamhack, unfortunately matches like these are poor for the players and poor for the audience since they don't get to see a true representation of the skill level of both players.
CommentatorHost of SHOUTcraft Clan Wars- http://www.mlg.tv/shoutcraft
Donathan
Profile Joined November 2010
Germany194 Posts
May 01 2014 18:09 GMT
#22
On May 02 2014 02:40 TotalBiscuit wrote:
Since Zotac EU is now the only tournament that Zotac holds, with NA being shut down, I would strongly suggest to them that it's time to update their rulebook and stop forcing Koreans to play on EU servers with 400+ ping. If you are going to open your tournament to everyone then you should also be equitable when it comes to cross-server matches. NA and KR players should be alternating on a match by match basis, EU and KR players should be playing their match on NA. That is common knowledge by this point. Having to play your matchs at 2am onwards it bad enough for Korean players, maybe they should also not have to suffer ridiculous lag as well. I get it, it's their choice to play, but there aren't many online cups to participate in anymore, so I'd rather the existing ones either properly region-lock or show and even hand with server picking even if they can't do so with schedule.


EU is the default server for the Season Final as all ZOTAC Cups that lead to this final were also played on EU. If both players agree, they can still play on NA or KR. In fact Hurricane vs. Impact was played on the KR server. I am bringing up something that you also should consider: Happy for example never played in the previous monthly finals as the default server was NA back then and it is simply unplayable for him (not ping alone). Now that there is only the EU tournament, would it be fair to him to force him to play on NA while qualifiying via an EU touranment?

Freaks 4U Gaming Tournament Supervisor
Crot4le
Profile Joined June 2013
England2927 Posts
May 01 2014 18:29 GMT
#23
I'm with TB on this one. KR to EU lag is awful and completely undermines the game and result. When one player is playing from the EU and the other is in Korea then the only way to do it that is fair is to play on the NA server.

Not saying this is the sole reason Impact lost today, because Hurricane also beat him with both players on KR, there was sort of a DH hangover (which is understandable, that must have been exhausting to finish in the final of a two-day event on your first foreign tournament) for Impact but I don't think you can say the MarineLorD result was fair. There were numerous examples where Impact miscontrolled his units to the level where it's the fault of lack not mistake.
Massive fan of Axiom eSports | Crotale#992 | Twitter: @Crot4le
Crot4le
Profile Joined June 2013
England2927 Posts
May 01 2014 18:32 GMT
#24
On May 02 2014 03:09 Donathan wrote:
Show nested quote +
On May 02 2014 02:40 TotalBiscuit wrote:
Since Zotac EU is now the only tournament that Zotac holds, with NA being shut down, I would strongly suggest to them that it's time to update their rulebook and stop forcing Koreans to play on EU servers with 400+ ping. If you are going to open your tournament to everyone then you should also be equitable when it comes to cross-server matches. NA and KR players should be alternating on a match by match basis, EU and KR players should be playing their match on NA. That is common knowledge by this point. Having to play your matchs at 2am onwards it bad enough for Korean players, maybe they should also not have to suffer ridiculous lag as well. I get it, it's their choice to play, but there aren't many online cups to participate in anymore, so I'd rather the existing ones either properly region-lock or show and even hand with server picking even if they can't do so with schedule.


I am bringing up something that you also should consider: Happy for example never played in the previous monthly finals as the default server was NA back then and it is simply unplayable for him (not ping alone). Now that there is only the EU tournament, would it be fair to him to force him to play on NA while qualifiying via an EU touranment?



If his opponent is playing from KR then yes it would be totally fair to make Happy play on NA. Because then both players have similar lag levels and it's an even playing field. As a viewer, I want to watch a match that is played out in equal conditions.
Massive fan of Axiom eSports | Crotale#992 | Twitter: @Crot4le
TotalBiscuit
Profile Blog Joined March 2010
United Kingdom5437 Posts
May 01 2014 18:35 GMT
#25
On May 02 2014 03:09 Donathan wrote:
Show nested quote +
On May 02 2014 02:40 TotalBiscuit wrote:
Since Zotac EU is now the only tournament that Zotac holds, with NA being shut down, I would strongly suggest to them that it's time to update their rulebook and stop forcing Koreans to play on EU servers with 400+ ping. If you are going to open your tournament to everyone then you should also be equitable when it comes to cross-server matches. NA and KR players should be alternating on a match by match basis, EU and KR players should be playing their match on NA. That is common knowledge by this point. Having to play your matchs at 2am onwards it bad enough for Korean players, maybe they should also not have to suffer ridiculous lag as well. I get it, it's their choice to play, but there aren't many online cups to participate in anymore, so I'd rather the existing ones either properly region-lock or show and even hand with server picking even if they can't do so with schedule.


EU is the default server for the Season Final as all ZOTAC Cups that lead to this final were also played on EU. If both players agree, they can still play on NA or KR. In fact Hurricane vs. Impact was played on the KR server. I am bringing up something that you also should consider: Happy for example never played in the previous monthly finals as the default server was NA back then and it is simply unplayable for him (not ping alone). Now that there is only the EU tournament, would it be fair to him to force him to play on NA while qualifiying via an EU touranment?



I understand the problem with players like Happy. My point is that since there are no other regional ZOTACs anymore, they should be pushing towards more equitable solutions for server choice. While Happy, a Russian may have issues connecting to NA, I doubt Marinelord who is in France does.
CommentatorHost of SHOUTcraft Clan Wars- http://www.mlg.tv/shoutcraft
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
May 01 2014 19:55 GMT
#26
Go Tefel!
Mark Munoz looks like Gretorp
Yhamm
Profile Blog Joined December 2012
France7248 Posts
May 01 2014 20:03 GMT
#27
not the best way to get votes for Tefel!
LiquipediaWe will have only each other at the last
Khaldor
Profile Joined March 2008
Germany861 Posts
Last Edited: 2014-05-02 05:35:08
May 02 2014 05:34 GMT
#28
If you choose to play in an EU tournament you have to accept that the games will be played on the EU server and that you might have a disadvantage competing in it if you are playing from NA or KR. It's not like they changed their rules in the middle of the event.
Tutorials, Quick Tips and Guides: www.YouTube.com/KhaldorTV
vult
Profile Blog Joined February 2012
United States9400 Posts
May 02 2014 06:05 GMT
#29
GJ Marinelord! Shit, cool to see that guy get something going.

Also gogo Jjakji!
I used to play random, but for you I play very specifically.
ZOTAC Cup
Profile Joined January 2013
Germany35 Posts
Last Edited: 2014-05-02 10:34:27
May 02 2014 10:31 GMT
#30
On May 02 2014 03:35 TotalBiscuit wrote:
I understand the problem with players like Happy. My point is that since there are no other regional ZOTACs anymore, they should be pushing towards more equitable solutions for server choice. While Happy, a Russian may have issues connecting to NA, I doubt Marinelord who is in France does.


Again to make this clear: NA would of course sometimes be the better choice. There is no arguing about that. But then again, the Season Final is a result of the performance of the EU Cups. EU Cup --> EU server. The EU Cup didn't change its name nor did the rules. So that's no reason to enforce NA server for some matches.

The Cup is meant for the EU players. Still everyone is free to join. If Korean players qualify, the fact that this is the result of the EU won't change. Nevertheless we do our best to make it as much enjoyable for every player as possible. As mentioned before, some games weren't played on EU when both players agreed.
zotac-cup.com
Donathan
Profile Joined November 2010
Germany194 Posts
Last Edited: 2014-05-02 13:32:31
May 02 2014 13:31 GMT
#31
Brackets are up on the tournament site and Liquipedia. This gonna be interesting tonight :D
Freaks 4U Gaming Tournament Supervisor
BasetradeTV
Profile Blog Joined October 2012
Canada1307 Posts
May 02 2014 13:39 GMT
#32
Commentator
TotalBiscuit
Profile Blog Joined March 2010
United Kingdom5437 Posts
May 02 2014 13:44 GMT
#33
On May 02 2014 19:31 ZOTAC Cup wrote:
Show nested quote +
On May 02 2014 03:35 TotalBiscuit wrote:
I understand the problem with players like Happy. My point is that since there are no other regional ZOTACs anymore, they should be pushing towards more equitable solutions for server choice. While Happy, a Russian may have issues connecting to NA, I doubt Marinelord who is in France does.


Again to make this clear: NA would of course sometimes be the better choice. There is no arguing about that. But then again, the Season Final is a result of the performance of the EU Cups. EU Cup --> EU server. The EU Cup didn't change its name nor did the rules. So that's no reason to enforce NA server for some matches.

The Cup is meant for the EU players. Still everyone is free to join. If Korean players qualify, the fact that this is the result of the EU won't change. Nevertheless we do our best to make it as much enjoyable for every player as possible. As mentioned before, some games weren't played on EU when both players agreed.


And to reiterate my previous point. "The cup is made for EU players", then region-lock it. This half-way house solution resulting in unequitable games and sub-par experiences for the viewer and players is not ideal. Now that Zotac EU is the only Zotac cup and one of the only regular online events left, I would like to see it either region-lock, eliminating the server problems entirely, or more equitable rules regarding cross-server player implemented. Koreans are hardly spoiled for choice in which tournaments they can play in, since Korea has literally zero online cups of any sort.
CommentatorHost of SHOUTcraft Clan Wars- http://www.mlg.tv/shoutcraft
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
Last Edited: 2014-05-02 14:37:43
May 02 2014 14:05 GMT
#34
--- Nuked ---
Boucot
Profile Blog Joined October 2011
France15997 Posts
May 02 2014 15:14 GMT
#35
Gogo MlorD !
Former SC2 writer for Millenium - twitter.com/Boucot
Yhamm
Profile Blog Joined December 2012
France7248 Posts
May 02 2014 15:39 GMT
#36
great second map by MarineLorD :O
LiquipediaWe will have only each other at the last
radscorpion9
Profile Blog Joined March 2011
Canada2252 Posts
Last Edited: 2014-05-02 17:08:34
May 02 2014 17:06 GMT
#37
On May 02 2014 23:05 SatedSC2 wrote:
I don't see how switching between servers is seen as a fair solution. One player will always have the advantage of potentially playing on their "home" server more times than the other player given that all series are BoX and therefore have an odd number of games. How do you even decide the server you play on first? Flip a coin? It's a silly suggestion that doesn't really achieve the aim of reducing unfairness.

EDIT:

I know that KR/EU being played on NA has always been touted as a fair solution, but does anyone have any evidence for this? I honestly don't know what the lag is like from both those regions when connecting to NA. Korea covers a pretty small area compared to the area that the EU server covers, so you have to consider that not all European countries countries served by the EU server are going to have the same connection to the NA server. I mean, some places in Europe don't even seem to connect to the EU server very well, yet alone any of the others! I guess I just find it hard to believe that EU to NA and KR to NA are directly comparable, mostly because I've never seen any good evidence for it. Because of this, it seems just as fair for a tournament to set a "home" server that is used by default unless two players agree to play somewhere else, especially when that "home" server is the server that people qualified through in the first place. Willing to be proven wrong on this particular count, I literally don't know what the data is for EU to NA and KR to NA


I agree that its not ideal, but I think we could all agree that its fairer than having it be lopsided purely for one player. I can't say much about the NA lag from EU or KR but it seems like all of the organizers agree that this is best so I will assume they have some knowledge about it. I'm interested in that too, though I assume I could find it if I googled it, as I'm sure this is not the first time that question has been asked.

Just as a personal comment, I think I would tend to agree with TotalBiscuit just because although the tournament is meant for European players, its more important to me to have a spirit of fairness and good sportsmanship. Having a tournament biased towards European players in terms of lag is just not the type of thing I want to watch as a viewer, I would much prefer to have as even a match as possible.

I think any type of systematic bias (outside of what can not be controlled) should really be eliminated as much as possible as a general principle of fairness in sport. I do hope Zotac chooses to stay open rather than become a Europe-only tourney though, I feel like Khaldor's casts wouldn't be as interesting or varied as a result, which I am starting to enjoy quite a bit.
PhoenixVoid
Profile Blog Joined December 2011
Canada32755 Posts
May 02 2014 19:58 GMT
#38
10/10 Fungals.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
ZOTAC Cup
Profile Joined January 2013
Germany35 Posts
May 02 2014 20:21 GMT
#39
Thank you everybody for tuning in during the last three days! We will surely think about how we can improve the overall experience for players as well as the viewership for the next one, so feel free to share any feedback or remarks you might have. Also thank your for the server discussion in this thread which we will take into consideration.

Last but not least, we will prepare a replay pack next week which will be available to download, if you missed any of the games or want to take a closer look at them ;-)
zotac-cup.com
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
May 02 2014 20:24 GMT
#40
You can't stop the HyuN Unfortunate about jjakji but shit happens.
Mark Munoz looks like Gretorp
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
11:00
WardiTV 10 Playoffs
ByuN vs ClassicLIVE!
Clem vs RogueLIVE!
SHIN vs TBD
WardiTV1410
IntoTheiNu 811
TaKeTV 444
IndyStarCraft 225
Rex157
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 225
Rex 157
BRAT_OK 42
StarCraft: Brood War
Britney 48545
Shuttle 1235
BeSt 1143
Mini 710
actioN 412
ggaemo 170
Dewaltoss 86
Sea.KH 75
Barracks 47
Hyun 45
[ Show more ]
ToSsGirL 39
sSak 38
910 34
soO 29
zelot 24
Bale 22
Rock 18
Free 17
yabsab 15
Dota 2
Gorgc7256
Dendi762
BananaSlamJamma145
Heroes of the Storm
Khaldor342
Other Games
singsing1543
B2W.Neo861
Beastyqt437
ArmadaUGS139
KnowMe134
Mew2King49
Trikslyr43
Chillindude11
Organizations
Dota 2
PGL Dota 2 - Main Stream17579
StarCraft 2
ComeBackTV 1412
StarCraft: Brood War
Afreeca ASL 301
Other Games
BasetradeTV88
[ Show 18 non-featured ]
StarCraft 2
• Berry_CruncH249
• StrangeGG 29
• Airneanach11
• intothetv
• IndyKCrew
• AfreecaTV YouTube
• Migwel
• Kozan
StarCraft: Brood War
• blackmanpl 28
• Michael_bg 13
• FirePhoenix12
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV370
League of Legends
• Nemesis5286
• Jankos2938
Other Games
• Shiphtur286
Upcoming Events
AI Arena Tournament
28m
BSL: Ladder Tournament
2h 28m
GSL
15h 28m
Yamato Cup
22h 28m
BSL Open Qualifier
1d 2h
BSL Open Qualifier
1d 2h
Replay Cast
1d 7h
Afreeca Starleague
1d 17h
Soma vs Jaedong
WardiTV Weekly
1d 18h
Monday Night Weeklies
1d 23h
[ Show More ]
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
Leta vs Soulkey
PiGosaur Cup
3 days
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
5 days
CranKy Ducklings
6 days
Online Event
6 days
FEL
6 days
Liquipedia Results

Completed

Acropolis #5 - GSA
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.