SIGN UP IN CYBERGAMER THREAD!
http://au.cybergamer.com/forums/thread/515482/Saturday-Show-Down-Series-Week-4-Sign-Up-Thread!-(2ND-NOVEMBER!)/
Schedule:
+ Show Spoiler [Every second Saturday - Click for dates] +
Saturday September 14th 7pm AEST
Saturday September 28th 7pm AEST
Saturday October 12th 7pm AEST
Saturday November 2nd 7pm AEST
Saturday November 9th 7pm AEST
Saturday November 23rd 7pm AEST
Saturday December 7th 7pm AEST
Saturday December 21st 7pm AEST
Saturday January 4th 7pm AEST
Saturday January 18th 7pm AEST
Saturday February 1st 7pm AEST
Saturday February 15th 7pm AEST
Saturday September 28th 7pm AEST
Saturday October 12th 7pm AEST
Saturday November 2nd 7pm AEST
Saturday November 9th 7pm AEST
Saturday November 23rd 7pm AEST
Saturday December 7th 7pm AEST
Saturday December 21st 7pm AEST
Saturday January 4th 7pm AEST
Saturday January 18th 7pm AEST
Saturday February 1st 7pm AEST
Saturday February 15th 7pm AEST
Channel: CyberGamer
Server: North America
Broadcast Team
Prizes per Round:
1st: $100
2nd: $50
3rd: $25
Points and Seeding:
1st: 10 points
2nd: 8 points
3rd: 6 points
4th: 4 points
5th-8th: 2 points
*Saturday September 14th 6pm AEST will be random seeding with all tournaments there after seeded based on points accrued throughout the tournament season.
*NOTE: Points will be used as seeding for ALL CyberGamer, CGP and CGPL Tournaments for StarCraft II
Map Pool:
Akilon Wastes
Bel'Shir Vestige LE
Derelict Watcher TE
Frost LE
Polar Night LE
Whirlwind LE
Yeonsu LE
Map Edition - WCS Map Edition will be used whenever available, with GSL version to be used in case of no WCS map. If neither tournament map is available a Tournament Admin will designate a map version to be played tournament wide.
Veto System - Rounds 128 and 64 will be Bo1 with designated maps which will be specified on the brackets. From round of 32 until finals Bo3 series will see each player veto two maps each. First to veto with be the highest seeded player and the players will in turn veto four maps total before playing the remaining three maps out in the order of which they appear in the map pool.
Replays:
Players must upload their replays to drop.sc after their matches. All replays from all matches are to be saved and correctly labelled as PLAYER1 vs PLAYER2 - MAP and can be requested by the Replay Administrator at any time.
Ruleset:
+ Show Spoiler [Saturday Showdown Series Rules and Reg…] +
+ Show Spoiler [Saturday Showdown Series Rules and Reg…] +
All results must be PMed to an admin in-game.
Player Nationality & Cheating
Admins have the right to deduct Points or remove Teams from the Championship if they cheat.
This includes smurfing, breaking game rules, or poor behaviour.
Event is open to all regions
Latest official Patch must be used throughout the Event.
Map Pool and Veto System
Map Edition - WCS Map Edition will be used whenever available, with GSL version to be used in case of no WCS map. If neither tournament map is available a Tournament Admin will designate a map version to be played tournament wide.
Veto System - Rounds 128 and 64 will be Bo1 with designated maps which will be specified on the brackets. From round of 32 until finals Bo3 series will see each player veto two maps each. First to veto with be the highest seeded player and the players will in turn veto four maps total before playing the remaining three maps out in the order of which they appear in the map pool.
All games must be played on NA server.
Teams may choose any Race (incl Random) but must use it for the entire tournament.
Tardiness Rules
If a game is started without approval, an Admin may restart game if they see fit.
If a Team fails to report fifteen minutes before their match they will forfeit their match. If both players forfeit their match, the higher seeded player will win the match.
In order to dispute game results, players must notify their Admin that they would like to protest the game before the next game starts.
Pausing / Malfunctions / Software & Hardware
Pausing will be allowed but only for malfunctions of software or hardware.
If any player disconnects occur the match is to be resumed via replay. If a player drops twice on the same game, (G1,G2,etc), it is their opponents right to take the map win, If both players don't agree to resume the map again.
Fair Play Rules
Any sign of cheating may result in a forfeit of the game and disqualification from the event including all events held under the Saturday Showdown Series name thereafter.
If any of the rules are broken an Admin has the right to forfeit that players game.
Players may not be present on any stream for the event during the event.
Players may not chat in-game unless they are engaging in pre-game sportsmanship or surrendering the game.
Teams must set their status to Busy.
Only admin staff members may connect to the game as an spectator or observer.
Players
Players must sign up to CyberGamer to be eligible to compete in the tournament.
Players must register in the weekly thread on CyberGamer to enter the tournament.
Any player banned from CyberGamer or who is caught cheating or removed from tournament play due to rule breaking will be ineligible to play in any CyberGamer StarCraft II League until the ban is lifted or the head admin has cleared them for play.
Commentators/stream production:
Commentators and/or Stream Producers must uphold the highest of standards while representing
CyberGamer and MSi during the tournament.
Only those who have been given direct permission from the StarCraft II Head Admin may stream or
commentate during the tournament.
During the tournament the Commentators/Stream Producers agree to play appropriate music and during
downtime air videos from CyberGamer and MSi.
Stream overlays and logos will be provided by the StarCraft II Head Admin and designed by Michael
Debevec for CyberGamer and MSi.
The tournament will be streamed each fortnight online via Twitch.tv. Dedicated casters will be given the
opportunity to boost their profile while representing CyberGamer and MSi during the event.
Player Nationality & Cheating
Admins have the right to deduct Points or remove Teams from the Championship if they cheat.
This includes smurfing, breaking game rules, or poor behaviour.
Event is open to all regions
Latest official Patch must be used throughout the Event.
Map Pool and Veto System
Map Edition - WCS Map Edition will be used whenever available, with GSL version to be used in case of no WCS map. If neither tournament map is available a Tournament Admin will designate a map version to be played tournament wide.
Veto System - Rounds 128 and 64 will be Bo1 with designated maps which will be specified on the brackets. From round of 32 until finals Bo3 series will see each player veto two maps each. First to veto with be the highest seeded player and the players will in turn veto four maps total before playing the remaining three maps out in the order of which they appear in the map pool.
All games must be played on NA server.
Teams may choose any Race (incl Random) but must use it for the entire tournament.
Tardiness Rules
If a game is started without approval, an Admin may restart game if they see fit.
If a Team fails to report fifteen minutes before their match they will forfeit their match. If both players forfeit their match, the higher seeded player will win the match.
In order to dispute game results, players must notify their Admin that they would like to protest the game before the next game starts.
Pausing / Malfunctions / Software & Hardware
Pausing will be allowed but only for malfunctions of software or hardware.
If any player disconnects occur the match is to be resumed via replay. If a player drops twice on the same game, (G1,G2,etc), it is their opponents right to take the map win, If both players don't agree to resume the map again.
Fair Play Rules
Any sign of cheating may result in a forfeit of the game and disqualification from the event including all events held under the Saturday Showdown Series name thereafter.
If any of the rules are broken an Admin has the right to forfeit that players game.
Players may not be present on any stream for the event during the event.
Players may not chat in-game unless they are engaging in pre-game sportsmanship or surrendering the game.
Teams must set their status to Busy.
Only admin staff members may connect to the game as an spectator or observer.
Players
Players must sign up to CyberGamer to be eligible to compete in the tournament.
Players must register in the weekly thread on CyberGamer to enter the tournament.
Any player banned from CyberGamer or who is caught cheating or removed from tournament play due to rule breaking will be ineligible to play in any CyberGamer StarCraft II League until the ban is lifted or the head admin has cleared them for play.
Commentators/stream production:
Commentators and/or Stream Producers must uphold the highest of standards while representing
CyberGamer and MSi during the tournament.
Only those who have been given direct permission from the StarCraft II Head Admin may stream or
commentate during the tournament.
During the tournament the Commentators/Stream Producers agree to play appropriate music and during
downtime air videos from CyberGamer and MSi.
Stream overlays and logos will be provided by the StarCraft II Head Admin and designed by Michael
Debevec for CyberGamer and MSi.
The tournament will be streamed each fortnight online via Twitch.tv. Dedicated casters will be given the
opportunity to boost their profile while representing CyberGamer and MSi during the event.