On July 25 2013 18:58 Doublemint wrote:
What are you saying, there is a Protoss playing - it must be terrible!
What are you saying, there is a Protoss playing - it must be terrible!
It's not versus a Zerg, so that's actually enjoyable.
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Ragnarork
France9034 Posts
On July 25 2013 18:58 Doublemint wrote: What are you saying, there is a Protoss playing - it must be terrible! It's not versus a Zerg, so that's actually enjoyable. | ||
bo1b
Australia12814 Posts
On July 25 2013 18:56 fishb00n wrote: never realized how good immortals are against bio They're super good vs marauders, and are obviously pretty meh vs marines, and then become rubbish after ghosts hit the playing field. On that note, was it genius who first started bringing a few immortals in his army pvt? | ||
Lazzi
Switzerland1923 Posts
On July 25 2013 18:58 Scribble wrote: A couple of hellbats would have made a world of difference. he wouldn't have blueflame | ||
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Olli
Austria24417 Posts
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Heartland
Sweden24578 Posts
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ramon
Germany4842 Posts
On July 25 2013 18:59 bo1b wrote: Show nested quote + On July 25 2013 18:56 fishb00n wrote: never realized how good immortals are against bio They're super good vs marauders, and are obviously pretty meh vs marines, and then become rubbish after ghosts hit the playing field. On that note, was it genius who first started bringing a few marauders in his army pvt? Yeah Genius was pumping those marauders out of warpgates 24/7 back in the day. | ||
Lazzi
Switzerland1923 Posts
On July 25 2013 19:01 ramon wrote: Show nested quote + On July 25 2013 18:59 bo1b wrote: On July 25 2013 18:56 fishb00n wrote: never realized how good immortals are against bio They're super good vs marauders, and are obviously pretty meh vs marines, and then become rubbish after ghosts hit the playing field. On that note, was it genius who first started bringing a few marauders in his army pvt? Yeah Genius was pumping those marauders out of warpgates 24/7 back in the day. hahahahahaha | ||
Fyzar
Netherlands8010 Posts
On July 25 2013 18:59 bo1b wrote: Show nested quote + On July 25 2013 18:56 fishb00n wrote: never realized how good immortals are against bio They're super good vs marauders, and are obviously pretty meh vs marines, and then become rubbish after ghosts hit the playing field. On that note, was it genius who first started bringing a few marauders in his army pvt? That would be quite something! Marauders in a protoss army ![]() I don't think he was necessarily the first to throw immortals in there though. | ||
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Olli
Austria24417 Posts
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Qwerty85
Croatia5536 Posts
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samurai80
Japan4225 Posts
On July 25 2013 18:58 Emzeeshady wrote: No scv pull? GG The TvP current metagame is to do an SCV pull when the protoss not enough aoe dmg (or better upgrade) into terran win. SCVs are OP ![]() | ||
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Ragnarork
France9034 Posts
On July 25 2013 19:02 DarkLordOlli wrote: Genius was especially known for his proxy stargate marauders Now I understand why DRG was laughing after this finals' games, dressing him with military clothes. | ||
gingerfluffmuff
Austria4570 Posts
On July 25 2013 19:02 DarkLordOlli wrote: Genius was especially known for his proxy stargate marauders Was that before the change of the marauders supply from 1 to 2? | ||
bo1b
Australia12814 Posts
On July 25 2013 19:01 ramon wrote: Show nested quote + On July 25 2013 18:59 bo1b wrote: On July 25 2013 18:56 fishb00n wrote: never realized how good immortals are against bio They're super good vs marauders, and are obviously pretty meh vs marines, and then become rubbish after ghosts hit the playing field. On that note, was it genius who first started bringing a few marauders in his army pvt? Yeah Genius was pumping those marauders out of warpgates 24/7 back in the day. Whoooops :p | ||
painkilla
United States695 Posts
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TheDwf
France19747 Posts
On July 25 2013 19:02 Qwerty85 wrote: That composition is very strong. Sure, marines would help against immortals but would still fail miserably against archons and templars. Archons can also tank so much damage. You really need ghosts to defeat that because they work great against all those protoss units. Nope, no time/resources for Ghosts. What hurted badly SuperNova was that he instantly lost his Starport against the first wave of the push. | ||
Emzeeshady
Canada4203 Posts
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GTPGlitch
5061 Posts
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DidYuhim
Ukraine1905 Posts
You heard it here first, guys. | ||
Qwerty85
Croatia5536 Posts
On July 25 2013 19:04 TheDwf wrote: Show nested quote + On July 25 2013 19:02 Qwerty85 wrote: That composition is very strong. Sure, marines would help against immortals but would still fail miserably against archons and templars. Archons can also tank so much damage. You really need ghosts to defeat that because they work great against all those protoss units. Nope, no time/resources for Ghosts. What hurted badly SuperNova was that he instantly lost his Starport against the first wave of the push. Yes but in such low supply vs. low supply, how will you ever get rid of archons? There is not enough dps to kill them. | ||
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