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[WCS AM] RO32 Group G Premier Season 2 2013 - Page 18

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 16 17 18 19 20 33 Next All
DarkPlasmaBall
Profile Blog Joined March 2010
United States45078 Posts
July 16 2013 01:12 GMT
#341
The casters tried way too hard to make the game sound close during the last 20+ minutes >.> Not sure if I'm a fan of not calling a game when it's over. But I guess they have to talk about something.

Also, unit of the game: "The big mothership core" lol
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
July 16 2013 01:13 GMT
#342
On July 16 2013 10:07 Wombat_NI wrote:
I don't see why everyone is focusing solely on the Ultras and the swarm host lost, Vibe's defense against those DTs and Zealots warped into his base was pretty sub-par as well

Yea, like 10+ Spines at the top-right base and none in his main with over 1000 minerals >_>.
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
July 16 2013 01:13 GMT
#343
just make some oracles hero...
The Bomber boy
magnaflow
Profile Joined August 2011
Canada1521 Posts
July 16 2013 01:13 GMT
#344
BBOOOOORRRRRRRRRIIIIINNNNNGGGGGGGGG


c0ldfusion
Profile Joined October 2010
United States8293 Posts
July 16 2013 01:13 GMT
#345
alright, should be over soon, hero is doubling Vibe on supply now
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
July 16 2013 01:13 GMT
#346
On July 16 2013 10:09 Shellshock1122 wrote:
Show nested quote +
On July 16 2013 10:06 Shellshock1122 wrote:
On July 16 2013 10:02 Shellshock1122 wrote:
On July 16 2013 09:59 Shellshock1122 wrote:
On July 16 2013 09:56 Shellshock1122 wrote:
On July 16 2013 09:54 tree.hugger wrote:
It doesn't need to be in a formal style, but I'd love it if someone could LR this.

here's what I have so far
(P)HerO vs (Z)ViBE Recap Game 1
Map: Newkirk Redevelopment Precinct

HerO opens up stargate doing a ton of damage killing at least 13 drones taking a fast 3rd behind it. HerO starts teching up to colossus and ViBE tries a ling hydra counter attack. HerO holds with his gateway army and photon overcharge. ViBE starts going for a swarm host composition behind taking his 4th. HerO builds up a colossus void ray force while he continues to harass with his phoenixes. Hero goes up to 3 stargates to stop triple void production as ViBE techs to hive. HerO moves through the middle of the map before vipers are out forcing the swarm hosts to retreat. Vibe makes a stand at his 3rd and is able to push HerO out and take a 40 supply lead. ViBE continues to siege HerO's 4th with swarmhosts while colossi burn the locusts. both players expand behind the siege stalemate and split the map on 6 bases. HerO begins his warp prism harass but is unable to break through the swarm host line at the front. HerO cleans up the main of ViBE with zealots and DTs and starts making tempests. Vibe turns his siege to the newer expansions of HerO. Warp prism harass continues to kill bases of ViBE. HerO gets a mothership to defend against locusts easier. Stalemate lasts for a while Vibe gets a fungal all over the army of HerO and takes out a majority of the void rays. corruptors give chase and kill the mothership

I'll LR the next game in full. I just needed a break to get a drink

38:00
zealots going around killing some more hatches of ViBE
ViBE attacking with his main army

39:00
HerO trying to hold at his 3rd base
Corruptors are pushed back but another locust wave comes in
HerO takes a 30 supply lead
ViBE transitions into Ultras but HerO is making 6 void rays at at time lol this will be good

40:00
swarm hosts start getting hit by tempests and vibe retreats across the map
DTs killing the base at the top of the map of ViBE
spire rebuilding for ViBE

41:00
Vibe scrambling to rebuild some of his hatcheries as he is down to 1 good mining base
more and more void rays coming out for HerO
Vibe pushing towards the 5th base of herO at the top of the map and begins his swarm host siege
Supplies are equal

42:00
HerO moves along the bottom of the map with his main army cleaning up creep
10 void rays 3 tempests 2 colossi out for herO now
ultras and locusts kill the 5th of HerO but it's mostly mined out
VIBE WALKS ALL OF HIS SWARM HOSTS INTO THE ARMY OF HERO AND LOSES A TON OF THEM

43:00
HerO takes a 20 supply lead
Vibe remakes the supply in infestors
HerO pushing across the map now
ultras attacking HerO's last mining base
HerO kills Vibe's center mining base
ViBe takes a stand at his center right base with a bunch of static defense and infestors

44:00
HerO is 20 supply ahead and goes in for the attack at the base of ViBE
fungal hits the void rays of HerO
ITs are thrown out
HerO has no amost no mining
Void rays getting pulled into spores
Vibe is running out of anti airVibe making some hydras but htey spawn 1 by 1 and get killed by voids
ultras move into the natural of HerO and start killing builds
HerO only distance mining now
HerO moves to the top base of Vibe that has a bunch of spores

46:00 106 vs 80
Vibe rebuilding his pool
HerO loses his natural
tempests chipping away at static D
HerO warps in a bunch of zealots to attack the base
a tempest gets abducted into spores and dies
a 2nd tempest survives

47:00 77 vs 61
ViBE rebuilding his Lair at his top right base
the hydras of ViBE are all taken out
HerO finally sends his army home to finish off the ultras of ViBe that were base trading

48:00 77 vs 52
Void rays are flying around the map killing shit
HerO rebuilding a nexus at the top and at the central base
Hydra den rebuilding for ViBE

49:00 79 vs 31
HerO regroups his army and pushes across the map again to deny any attempts by ViBE to take the central base with minerals
infestation pit for ViBE
HerO has a mining base again
more spores for ViBE at his last base in the top right

50:00 78 vs 31
HerO making another nexus in the bottom right expansion that is normally blocked by rocks which still has minerals
2 tempests 1 colossus 6 voids for HerO
5 swarm hosts for ViBE
Hive for ViBE

51:00 84 vs 37
HerO is mining against from 2 bases
forge for HerO
2 zealots walking around killing creep tumors

52:00 90 vs 37
ViBe moves his static defense forward to try and take the central base on the right side
Vipers started for ViBE

53:00 99 vs 43
Cybernetics core for herO
2 more void rays for herO
oracle for HerO
3rd Viper for Vibe

54:00 108 vs 45
Robo for HerO
mothership core or HerO

55:00 109 vs 53
zealot runby to the top right base of ViBE tries to take out the infestation pit but Vibe saves it
Robo bay for HerO
infestors for ViBE

56:00 112 vs 54
Void rays and tempests move behind the top base of ViBe killing all of his tech structures and his Hive
Hydra swarm host harass at the bottom right base of HerO
HerO abandons his base

57:00 110 vs 55
HerO tries to break the last base of Vibe but is pushed back by the static defense
colossus production for HerO
Lair finishes for Vibe
Nexus for HerO in the top left
another void ray is taken out by vipers and spores

58:00 125 vs 54
hydralisk den

59:00 133 vs 62
Hydras for Vibe

60:00 149 vs 74
Tempests chipping away at static defense
observer abducted into spores
hatch for Vibe in the bottom right tempest abducted into spores and killed
zealots deny the bottom right base
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
July 16 2013 01:13 GMT
#347
On July 16 2013 10:12 chipmonklord17 wrote:
Show nested quote +
On July 16 2013 10:11 YoungTyTy wrote:
On July 16 2013 10:09 chipmonklord17 wrote:
On July 16 2013 10:06 PhoenixVoid wrote:
Shoot, I just missed one of the greatest throws in WCS history.


Wasn't that great of a throw, just your standard set a small portion of your swarm hosts locus rally to a location and not realizing your unburrowed swarmhosts are going to run there as well. Its pretty easy to do as a zerg if you aren't paying good attention


as an aside, how is this map still being used? It tends to be the same exact match every time

random shit in the early game
somewhat exciting mid game
LATE LATE LATE game for an hour regardless of what happened previously


rinse repeat

It's the legacy of Daybreak man. There has to be one.


But daybreak games were pretty dynamic compared to this map. Sure you had your split map hour long games on daybreak but you also had your 10 pools your 2 or 3 base timing attacks. Daybreak was a legitimately good map.


This....

Those work on Newkirk just as well as on Daybreak.
udgnim
Profile Blog Joined April 2009
United States8024 Posts
Last Edited: 2013-07-16 01:13:57
July 16 2013 01:13 GMT
#348
Vibe going full Dimaga?
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
DDie
Profile Joined April 2010
Brazil2369 Posts
Last Edited: 2013-07-16 01:14:17
July 16 2013 01:13 GMT
#349
I kind of stopped following SC2 at the end of WoL because zerg was so damn boring (late game broodlords)


Just tuned in and things haven't changed..
''Television! Teacher, mother, secret lover.''
Bagration
Profile Blog Joined October 2011
United States18282 Posts
July 16 2013 01:13 GMT
#350
Just kill him already
Team Slayers, Axiom-Acer and Vile forever
Helluva259
Profile Joined November 2012
Canada5 Posts
July 16 2013 01:14 GMT
#351
Vibe is like ef korea starcraft, im going to make him kill me
blobrus
Profile Joined August 2011
4297 Posts
July 16 2013 01:14 GMT
#352
Swarmhosts make for such an amazing viewing experience.
c0ldfusion
Profile Joined October 2010
United States8293 Posts
July 16 2013 01:14 GMT
#353
On July 16 2013 10:13 DDie wrote:
I kind of stopped to follow SC2 at the end of WoL because zerg was so damn boring (late game broodlords)


Just tuned in and things haven't changed..


This is.. atypical
WombaT
Profile Blog Joined May 2010
Northern Ireland26094 Posts
July 16 2013 01:14 GMT
#354
On July 16 2013 10:12 DarkPlasmaBall wrote:
The casters tried way too hard to make the game sound close during the last 20+ minutes >.> Not sure if I'm a fan of not calling a game when it's over. But I guess they have to talk about something.

Also, unit of the game: "The big mothership core" lol

It was actually nice to see that floating harbinger of spacetime manipulation, and after WoL I really never saw myself admitting that. I'd long thought in theory the cloak would lessen the slow chipping away of your forces that the locusts do and it does appear to work pretty well in that capacity.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
FreudianTrip
Profile Joined July 2011
Switzerland1983 Posts
July 16 2013 01:14 GMT
#355
On July 16 2013 10:11 Wombat_NI wrote:
Show nested quote +
On July 16 2013 10:09 FreudianTrip wrote:
On July 16 2013 10:07 Wombat_NI wrote:
I don't see why everyone is focusing solely on the Ultras and the swarm host lost, Vibe's defense against those DTs and Zealots warped into his base was pretty sub-par as well

And yet Vibe was still INSANELY ahead in a split map situation (free units > not free units in low eco) and managed to throw it.

This style is so ridiculous in split map situations.

It's close to BL/Infestor levels of obnoxiousness, insanely hard to break but at least it's only an issue on split maps largely


I genuinely think it's more boring because at least I got the satisfaction of marines dying to infestors before :/
MadProbe
Profile Joined February 2012
United States269 Posts
July 16 2013 01:14 GMT
#356
yawn'

Shellshock
Profile Blog Joined March 2011
United States97276 Posts
July 16 2013 01:15 GMT
#357
On July 16 2013 10:13 Shellshock1122 wrote:
Show nested quote +
On July 16 2013 10:09 Shellshock1122 wrote:
On July 16 2013 10:06 Shellshock1122 wrote:
On July 16 2013 10:02 Shellshock1122 wrote:
On July 16 2013 09:59 Shellshock1122 wrote:
On July 16 2013 09:56 Shellshock1122 wrote:
On July 16 2013 09:54 tree.hugger wrote:
It doesn't need to be in a formal style, but I'd love it if someone could LR this.

here's what I have so far
(P)HerO vs (Z)ViBE Recap Game 1
Map: Newkirk Redevelopment Precinct

HerO opens up stargate doing a ton of damage killing at least 13 drones taking a fast 3rd behind it. HerO starts teching up to colossus and ViBE tries a ling hydra counter attack. HerO holds with his gateway army and photon overcharge. ViBE starts going for a swarm host composition behind taking his 4th. HerO builds up a colossus void ray force while he continues to harass with his phoenixes. Hero goes up to 3 stargates to stop triple void production as ViBE techs to hive. HerO moves through the middle of the map before vipers are out forcing the swarm hosts to retreat. Vibe makes a stand at his 3rd and is able to push HerO out and take a 40 supply lead. ViBE continues to siege HerO's 4th with swarmhosts while colossi burn the locusts. both players expand behind the siege stalemate and split the map on 6 bases. HerO begins his warp prism harass but is unable to break through the swarm host line at the front. HerO cleans up the main of ViBE with zealots and DTs and starts making tempests. Vibe turns his siege to the newer expansions of HerO. Warp prism harass continues to kill bases of ViBE. HerO gets a mothership to defend against locusts easier. Stalemate lasts for a while Vibe gets a fungal all over the army of HerO and takes out a majority of the void rays. corruptors give chase and kill the mothership

I'll LR the next game in full. I just needed a break to get a drink

38:00
zealots going around killing some more hatches of ViBE
ViBE attacking with his main army

39:00
HerO trying to hold at his 3rd base
Corruptors are pushed back but another locust wave comes in
HerO takes a 30 supply lead
ViBE transitions into Ultras but HerO is making 6 void rays at at time lol this will be good

40:00
swarm hosts start getting hit by tempests and vibe retreats across the map
DTs killing the base at the top of the map of ViBE
spire rebuilding for ViBE

41:00
Vibe scrambling to rebuild some of his hatcheries as he is down to 1 good mining base
more and more void rays coming out for HerO
Vibe pushing towards the 5th base of herO at the top of the map and begins his swarm host siege
Supplies are equal

42:00
HerO moves along the bottom of the map with his main army cleaning up creep
10 void rays 3 tempests 2 colossi out for herO now
ultras and locusts kill the 5th of HerO but it's mostly mined out
VIBE WALKS ALL OF HIS SWARM HOSTS INTO THE ARMY OF HERO AND LOSES A TON OF THEM

43:00
HerO takes a 20 supply lead
Vibe remakes the supply in infestors
HerO pushing across the map now
ultras attacking HerO's last mining base
HerO kills Vibe's center mining base
ViBe takes a stand at his center right base with a bunch of static defense and infestors

44:00
HerO is 20 supply ahead and goes in for the attack at the base of ViBE
fungal hits the void rays of HerO
ITs are thrown out
HerO has no amost no mining
Void rays getting pulled into spores
Vibe is running out of anti airVibe making some hydras but htey spawn 1 by 1 and get killed by voids
ultras move into the natural of HerO and start killing builds
HerO only distance mining now
HerO moves to the top base of Vibe that has a bunch of spores

46:00 106 vs 80
Vibe rebuilding his pool
HerO loses his natural
tempests chipping away at static D
HerO warps in a bunch of zealots to attack the base
a tempest gets abducted into spores and dies
a 2nd tempest survives

47:00 77 vs 61
ViBE rebuilding his Lair at his top right base
the hydras of ViBE are all taken out
HerO finally sends his army home to finish off the ultras of ViBe that were base trading

48:00 77 vs 52
Void rays are flying around the map killing shit
HerO rebuilding a nexus at the top and at the central base
Hydra den rebuilding for ViBE

49:00 79 vs 31
HerO regroups his army and pushes across the map again to deny any attempts by ViBE to take the central base with minerals
infestation pit for ViBE
HerO has a mining base again
more spores for ViBE at his last base in the top right

50:00 78 vs 31
HerO making another nexus in the bottom right expansion that is normally blocked by rocks which still has minerals
2 tempests 1 colossus 6 voids for HerO
5 swarm hosts for ViBE
Hive for ViBE

51:00 84 vs 37
HerO is mining against from 2 bases
forge for HerO
2 zealots walking around killing creep tumors

52:00 90 vs 37
ViBe moves his static defense forward to try and take the central base on the right side
Vipers started for ViBE

53:00 99 vs 43
Cybernetics core for herO
2 more void rays for herO
oracle for HerO
3rd Viper for Vibe

54:00 108 vs 45
Robo for HerO
mothership core or HerO

55:00 109 vs 53
zealot runby to the top right base of ViBE tries to take out the infestation pit but Vibe saves it
Robo bay for HerO
infestors for ViBE

56:00 112 vs 54
Void rays and tempests move behind the top base of ViBe killing all of his tech structures and his Hive
Hydra swarm host harass at the bottom right base of HerO
HerO abandons his base

57:00 110 vs 55
HerO tries to break the last base of Vibe but is pushed back by the static defense
colossus production for HerO
Lair finishes for Vibe
Nexus for HerO in the top left
another void ray is taken out by vipers and spores

58:00 125 vs 54
hydralisk den

59:00 133 vs 62
Hydras for Vibe

60:00 149 vs 74
Tempests chipping away at static defense
observer abducted into spores
hatch for Vibe in the bottom right tempest abducted into spores and killed
zealots deny the bottom right base

61:00 155 vs 79
feedback hits some infestors
Vibe pushing his static defense a little more out on the map
infestation pit for Vibe

62:00 168 vs 80
oracle for HerO
Vibe kills the center base of HerO
HerO counter attacks the mining base of ViBE
HerO attacks the static defense of ViBE
storm all over the hydras

63:00 125 vs 40
ViBE finally ggs!
HerO wins game 1
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Bagration
Profile Blog Joined October 2011
United States18282 Posts
July 16 2013 01:15 GMT
#358
about fucking time
Team Slayers, Axiom-Acer and Vile forever
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
July 16 2013 01:15 GMT
#359
Poll: Recommend Losers' Match game 1?

No (13)
 
45%

If you have time (9)
 
31%

Yes (7)
 
24%

29 total votes

Your vote: Recommend Losers' Match game 1?

(Vote): Yes
(Vote): No
(Vote): If you have time

Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
kju
Profile Joined September 2010
6143 Posts
July 16 2013 01:15 GMT
#360
finally jeez
Prev 1 16 17 18 19 20 33 Next All
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