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[Code A] RO48 Challenger WCS Korea Season 1 2013 - Page 48

Forum Index > StarCraft 2 Tournaments
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Prev 1 46 47 48 49 50 75 Next
evergreensc
Profile Joined December 2012
United States268 Posts
May 01 2013 10:43 GMT
#941
Oh man he focused probes with a hellbat in the middle of that attack, so small but so good.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
May 01 2013 10:43 GMT
#942
whew

one more
ModeratorRetired LR Bonjwa
TL+ Member
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 01 2013 10:43 GMT
#943
On May 01 2013 19:39 Shellshock1122 wrote:
Show nested quote +
On May 01 2013 19:36 Shellshock1122 wrote:
On May 01 2013 19:32 Shellshock1122 wrote:
WCS Korea S1 2013 Challenger League Ro48
[image loading] (T)MarineKing vs [image loading] (P)San
Game 2 (0-1)
Map: Bel'Shir Vestige

0:00
MarineKing spawns in the bottom right
San spawns in the top left

1:40
gateway first for San
rax first for MarineKing
gas for Marineking

2:00
gas for San
cybernetics core for San

3:00
zealot for San
reaper after marine for Marineking
stalker for San
CC on the high ground for MarineKing
tech lab for MarineKing

4:00
ebay for MarineKing
stim research started for MarineKing
Nexus for San
reaper scouts the nexus timing
mothership core for San
2nd gas for San
2 more rax for MarineKing

5:00
zealot harassing in the main of Marineking
zealot kills 1 scv efore being chased out
+1 attack started for Marineking
robo for San
2nd gas for Marineking
reaper kills off the zealot
2 more gates for San
2 reactors on Marineking's new 2 rax

6:00
Factory for Marineking
forge for san
observer for San
reaper get sa full scout of San's main
mothership core and stalker kill hte reaper
immortal production started for San

7:00
+1 armor started for San
combat shields started for Marineking
Marauder production started for Marineking
Twilight council for San
Marineking moving out on the map and is spotted by the observer
starport for Marineking
+1 armor for Marineking

8:00
Warp prism for San
Marineking moves towards the natural of San and San photon overcharges
Templar archives for san
Marineking moves into the natural and kills most of the units of San
mothership core is killed

9:00
San is able to forcefield marineking out of his main and the photon overcharge kills most of the bio
templar archives scouted by marineking's 2 marines that make it in the main
6 workers have been killed by marineking
2 more rax for marineking
double medivacs coming out for Marineking
armory and 2nd ebay for Marineking

10:00
+2 armor for San
new mothership core for San
archon for San
immortal for Sna
Marineking pushing into the natural again
San forces Marineking to lift his units
warp prism with 2 zealots heading into Marineking's main
Dark shrine started for San
double drop in San's natural

11:00
Marineking repels the warp prism and zealots
2-2 started for Marineking
charge started for San
San saves the warp prism
double hellbat production started for Marineking

12:00
concussive shells for Marineking
warp prism warping in 2 dts to load up and drop
no turrets for Marineking
2 DT drop in the main of Marinekin

13:00
missile turrets started for Marineking
DTs killing supply depots???
+1 attack started for San
Marineking cleans up the dts
warp prism flying in with another DT

14:00
DT harassing the reactor of Marineking
next DT is cleaned up
Marineking pushing across the map as 2-2 finishes
San has 2 immortals and 2 archons with a gateway army

15:00
timewarps go down on Marineking's army
Marineking 30 supply up
Marineking sees a hallucinated colossus and doesnt even respond and just attacks anyways
San pulls probes
San has 6 immortals out but it doesnt matter
San's army is killed
San ggs!
MarineKing ties it 1-1!
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
May 01 2013 10:43 GMT
#944
oh, maybe I was thinking of Gumiho hmm. MKP! :D
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 01 2013 10:43 GMT
#945
Poll: Recommend MarineKing vs San game 2?

Yes (6)
 
43%

No (5)
 
36%

If you have time (3)
 
21%

14 total votes

Your vote: Recommend MarineKing vs San game 2?

(Vote): Yes
(Vote): No
(Vote): If you have time

Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
WhiteSatin
Profile Joined December 2012
United States308 Posts
May 01 2013 10:43 GMT
#946
i'm gonna die of heart attack watching marineking one of these days....
ACrow
Profile Joined October 2011
Germany6583 Posts
May 01 2013 10:43 GMT
#947
Not enough splash dmg there.
Get off my lawn, young punks
illidanx
Profile Joined November 2011
United States973 Posts
May 01 2013 10:43 GMT
#948
wtf 1 push and die?
Die-hard KeSPA fan
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 01 2013 10:43 GMT
#949
11-11 bitbybit game 3 imo
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
TheDwf
Profile Joined November 2011
France19747 Posts
May 01 2013 10:43 GMT
#950
Didn't get why he didn't search Storm.
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
May 01 2013 10:43 GMT
#951
Pretty bad game from San.
mechengineer123
Profile Joined March 2013
Ukraine711 Posts
May 01 2013 10:44 GMT
#952
On May 01 2013 19:38 TeeTS wrote:
Show nested quote +
On May 01 2013 19:33 Killmouse wrote:
On May 01 2013 19:31 TeeTS wrote:
On May 01 2013 19:29 polpot wrote:
No bunker of course,classic mkp..


unless you have 4-5 of them, bunkers don't cut it at all against that allin!

bunker > no bunker

could have stall it with repair until stim medi and more mines are out


I have faced this build like a houndred times, because it was very popular on the EU server. a single bunker doesn't cut it at all.

4 bunkers often don't even cut it :D
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
May 01 2013 10:44 GMT
#953
Still not the perfect game from MKP!
But i'll take that win, nice hold from the harass, nice macro, good fast upgrades made him able to roll the 'toss.
Why did he have the hellbats in the back of his army on the engagement though jeez >.< there no use at the back
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Charlie.Sheen
Profile Joined March 2013
662 Posts
Last Edited: 2013-05-01 10:45:40
May 01 2013 10:44 GMT
#954
Don't understand the early templar archive but no storm thing. You already got tons of beefy immortals, Archons won't help, storms will do the work.
ShroudeD
Profile Joined August 2012
Greece1333 Posts
May 01 2013 10:44 GMT
#955
I have no idea what san was going for...you simply need to have splash
Mvp,Fantasy 4ever
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
May 01 2013 10:44 GMT
#956
weird not getting storm with all those immortals o_o
@QxGDarkCell ._.
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
May 01 2013 10:44 GMT
#957
I have the feeling MKP is gonna choke so hard hes going mech

Hopefullly not, gogo
Community News
TL+ Member
tribulator
Profile Joined February 2011
774 Posts
May 01 2013 10:44 GMT
#958
Game 3 in the first round of code a? Time for some sort of classic embarrassing nervous San fuck up.
evergreensc
Profile Joined December 2012
United States268 Posts
May 01 2013 10:44 GMT
#959
Now proxy 2rax and prove my prediction 100% correct. Go go go.
FlyingTurtle
Profile Joined February 2012
United States248 Posts
May 01 2013 10:44 GMT
#960
MarineKing smelled greed and said "AW HELL NO, HOLD MY EBAYS."
"This creature is the completion of a cycle. Its role in the cosmic order was preordained when the stars were young. Behold the culmination of your history." -Samir Duran, on the Hybrid
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