[SPL] STX SouL vs. EG-Liquid R3 - Page 16
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ThePowerHour
United States834 Posts
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Shellshock
United States97274 Posts
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mierin
United States4942 Posts
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BigFan
TLADT24920 Posts
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yawnoC
United States3704 Posts
Going to bed TT | ||
Stuv
Netherlands942 Posts
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Enchanted
United States1609 Posts
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aksfjh
United States4853 Posts
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forsooth
United States3648 Posts
On January 28 2013 18:22 DarkLordOlli wrote: What if he just made mutas That's what I thought he was going to do when he made the spire... | ||
c0sm0naut
United States1229 Posts
On January 28 2013 18:21 Alpina wrote: What a ridiculous game. Revival crushes immortal sentry all-in, then 60+ supply advantage, 4 base vs 2 base and revival is powerless vs those forcefields. if thats how you see this game i feel bad for you | ||
opterown
Australia54747 Posts
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Olli
Austria24416 Posts
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Addict
Belgium164 Posts
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slyderturtle
United States267 Posts
well. that was awkward. | ||
umelbumel
2026 Posts
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eGoRama
Bulgaria1542 Posts
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Daswollvieh
5553 Posts
On January 28 2013 18:22 yoshi245 wrote: Revival should have researched overlord speed and drop, not like he didn't have the money for it. I honestly want to see more zergs use this to counter immortal sentry all in type builds against toss players who are strong with their FF's. Drop units, it's better than being cordoned off with forcefields, least gives a zerg a fighting chance if they're only sticking to roach ling and not going for another tech like muta or infestor. This. The moment he saw the wall-in with three cannons he should´ve got that asap. | ||
tomatriedes
New Zealand5356 Posts
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Pandemona
Charlie Sheens House51432 Posts
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Aetherial
Australia917 Posts
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