[Code S] RO32 Group C 2012 GSL Season 5 - Page 45
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Fusilero
United Kingdom50293 Posts
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Pandain
United States12989 Posts
what are the requirements for it | ||
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Hibzy
United Kingdom445 Posts
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andaylin
United States10830 Posts
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Serelitz
Netherlands2895 Posts
On October 31 2012 22:09 bgx wrote: Floating buildings are bullshit and that was established long time ago. Deal with it eh... This is different though. Floating buildings force a draw at best, spines under an unkillable army means you simply can't lose at a certain point. All soulkey did was turtle until that point. | ||
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Tsubbi
Germany7996 Posts
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LeLfe
France3160 Posts
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opterown
Australia54784 Posts
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Kasaraki
Denmark7115 Posts
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moochu
Australia374 Posts
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liberate71
Australia10252 Posts
On October 31 2012 22:11 Serelitz wrote: This is different though. Floating buildings force a draw at best, spines under an unkillable army means you simply can't lose at a certain point. All soulkey did was turtle until that point. Float buildings with an army of battlecruisers? | ||
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AgentChaos
United Kingdom4569 Posts
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WhX
Germany778 Posts
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McBengt
Sweden1684 Posts
CHILL. GET OUT. | ||
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Necro)Phagist(
Canada6660 Posts
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Dodgin
Canada39254 Posts
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raser
Norway301 Posts
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ZerglingTwins
United States850 Posts
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Ahelvin
France1866 Posts
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opterown
Australia54784 Posts
On October 31 2012 22:11 liberate71 wrote: Float buildings with an army of battlecruisers? don't worry, fungals will beat that ![]() | ||
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![[image loading]](http://oi52.tinypic.com/33xx7o7.jpg)
