[OSL] RO16 Day 1 - Page 161
Forum Index > StarCraft 2 Tournaments |
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[F_]aths
Germany3947 Posts
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WArped
United Kingdom4845 Posts
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Waxangel
United States33077 Posts
On August 28 2012 21:31 The KY wrote: You don't want too many marines vs toss. Protoss splash damage too gosu. dunno some of the best TvP players have shown the way to go is make many marines, then just micro like a fucking boss | ||
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BLinD-RawR
ALLEYCAT BLUES49496 Posts
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L3g3nd_
New Zealand10461 Posts
On August 28 2012 21:31 L3g3nd_ wrote: 13:00 vikings now just started, flash could be in some trouble if san hits a good timing. charge about 15% done, 2-2 started for both 15:00 flash being aggressive on the map now, map control seems back and forth, neither player wanting to engage. HT are out, no sign of ghosts yet | ||
FataLe
New Zealand4481 Posts
Bio-Mech. Get's worse as the game goes on longer. | ||
Twinkle Toes
United States3605 Posts
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Acritter
Syria7637 Posts
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Asha
United Kingdom38149 Posts
On August 28 2012 21:30 Holgerius wrote: So many tech labs. Is that really smart? You can always make marines out of them, and it allows big rounds of ghost production later on. I think it's fine as long as he doesn't just make only maraduers xD | ||
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Waxangel
United States33077 Posts
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The KY
United Kingdom6252 Posts
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WArped
United Kingdom4845 Posts
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Waxangel
United States33077 Posts
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Darneck
Sweden1394 Posts
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YyapSsap
New Zealand1511 Posts
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MotherOfRunes
Germany2861 Posts
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The KY
United Kingdom6252 Posts
On August 28 2012 21:32 Waxangel wrote: dunno some of the best TvP players have shown the way to go is make many marines, then just micro like a fucking boss Against colossus AND templar? Imo there's only so much micro you can do against that. | ||
Le French
France782 Posts
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L3g3nd_
New Zealand10461 Posts
On August 28 2012 21:32 L3g3nd_ wrote: 15:00 flash being aggressive on the map now, map control seems back and forth, neither player wanting to engage. HT are out, no sign of ghosts yet 17:00 no storm started, only using them for archon, now ghosts starting, 2-2 done for both and ghost almost out, flash engages, takes out all but 2 collosus and is left with a lot of marauders, but 3 immortals ensure san will live on | ||
Boundz(DarKo)
5311 Posts
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