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[WCS KR] LR2 D1 - Page 18

Forum Index > StarCraft 2 Tournaments
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Prev 1 16 17 18 19 20 116 Next
silent_owl
Profile Joined March 2011
Philippines3098 Posts
August 16 2012 10:11 GMT
#341
Lowrida. LOL! Man, Effort sits like a boss.
"If you know your enemy and yourself, you need not fear the results of a hundred battles." - Sun Tzu
8mmspikes
Profile Joined January 2012
United States1704 Posts
August 16 2012 10:11 GMT
#342
WTF every game cheese...
Suppy fan | ヽ༼ຈل͜ຈ༽ノ WELL MET ヽ༼ຈل͜ຈ༽ノ | http://www.twitter.com/8mmspikes
X3GoldDot
Profile Joined August 2011
Malaysia3840 Posts
August 16 2012 10:11 GMT
#343
On August 16 2012 19:07 Diizzy wrote:
drg coca symbol code a? no way


drg and symbol is code S, but both are slumping, coca is code B but deserves to be code A
prime/startale/[SexComaZerg, RoyalRoaderZerg, SirLifealot] ingame ID = GoodGame
Shock710
Profile Blog Joined December 2009
Australia6097 Posts
August 16 2012 10:12 GMT
#344
WHY CANT I SEE MACRO VS MACRO...omfg
dAPhREAk gives Shock a * | [23:55] <Shock710> that was out of context -_- [16:26] <@motbob> Good question, Shock!
Elroi
Profile Joined August 2009
Sweden5599 Posts
August 16 2012 10:12 GMT
#345
4 cheeses in a row from the gom players....
"To all eSports fans, I want to be remembered as a progamer who can make something out of nothing, and someone who always does his best. I think that is the right way of living, and I'm always doing my best to follow that." - Jaedong. /watch?v=jfghAzJqAp0
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
August 16 2012 10:12 GMT
#346
On August 16 2012 19:06 HolyArrow wrote:
None of these Kespa wins honestly surprise me much.

Aside from DRG who's been identified as slumping for a while, we've seen players like Horror, Yugioh, Tails, and sC fall, all of whom are Code A or Code B at best. Combine that with the fact that Kespa players are simply have more experience as progamers (i.e booth experience) and how they have the psychological advantage mentioned by Soulkey and Jaedong, and you have a pretty fertile field for Kespa victories.

DRG, Leenock, Coca, Symbol... yeah, the excuse that all GSL players who lost to Kespa players were bad doesn't hold up, does it?
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
August 16 2012 10:12 GMT
#347
GOM loves some of that cheese
http://na.op.gg/summoner/userName=FLABREZU
8mmspikes
Profile Joined January 2012
United States1704 Posts
August 16 2012 10:12 GMT
#348
GOM players seriously don't want to play vs KeSPA players today...sheesh :/
Suppy fan | ヽ༼ຈل͜ຈ༽ノ WELL MET ヽ༼ຈل͜ຈ༽ノ | http://www.twitter.com/8mmspikes
BlindKill
Profile Blog Joined July 2011
Australia1508 Posts
August 16 2012 10:12 GMT
#349
On August 16 2012 19:12 Shock710 wrote:
WHY CANT I SEE MACRO VS MACRO...omfg

macro vs marine is still MvM :>
“Life is a grindstone, and whether it grinds a man down or polishes him up depends on the stuff he's made of.”
regizer239
Profile Joined March 2012
Guam327 Posts
August 16 2012 10:12 GMT
#350
On August 16 2012 19:11 8mmspikes wrote:
WTF every game cheese...


Maybe its GOM players solution to beating Kespa players lol
Porcelina
Profile Blog Joined May 2011
United Kingdom3249 Posts
August 16 2012 10:12 GMT
#351
On August 16 2012 19:11 ceaRshaf wrote:
Kespa needs Jaedong to be a hero and put a lot of effort to win over the GOM players.


I. See. What. You. Did. There.
ceaRshaf
Profile Joined August 2009
Romania4926 Posts
August 16 2012 10:13 GMT
#352
Effort reacted fast on that over.
Mess with the best, die like the rest.
Assirra
Profile Joined August 2010
Belgium4169 Posts
August 16 2012 10:13 GMT
#353
On August 16 2012 19:11 revoN wrote:
How long will it take before some ppl acknowledge that Kespa players actually got some skills?
The argument that the opponent was playing poorly is kinda getting old. If every match ends with the same conclusion for some ppl then maybe those players weren't that good in the first place? Kinda strange that suddenly everyone is playing badly against Kespa players, isn't it?
Also keep in mind that sometimes your play can be only as good as your opponent lets you.

Well Kespa players themselves said the GSL players don't play up their standards (read soulkey interview)
silent_owl
Profile Joined March 2011
Philippines3098 Posts
August 16 2012 10:13 GMT
#354
Man, Gumi?
"If you know your enemy and yourself, you need not fear the results of a hundred battles." - Sun Tzu
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
August 16 2012 10:13 GMT
#355
On August 16 2012 19:09 silent_owl wrote:
Show nested quote +
On August 16 2012 19:06 HolyArrow wrote:
None of these Kespa wins honestly surprise me much.

Aside from DRG who's been identified as slumping for a while, we've seen players like Horror, Yugioh, Tails, and sC fall, all of whom are Code A or Code B at best. Combine that with the fact that Kespa players are simply have more experience as progamers (i.e booth experience) and how they have the psychological advantage mentioned by Soulkey and Jaedong, and you have a pretty fertile field for Kespa victories.


Well, it's Gumi now. Gumiho is a different deal than these Code A and B players.

And, well, I think the same way but it's basically validation that these Kespa players have the potential to be amazing in a quick amount of time.


It's obvious that they're already amazing. I mean, as Creator mentioned in an interview, they've been playing SC2 for longer than people realize, and all of them are Masters/GM on the Korean ladder.
8mmspikes
Profile Joined January 2012
United States1704 Posts
August 16 2012 10:13 GMT
#356
Oh no EffOrt
Suppy fan | ヽ༼ຈل͜ຈ༽ノ WELL MET ヽ༼ຈل͜ຈ༽ノ | http://www.twitter.com/8mmspikes
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
August 16 2012 10:13 GMT
#357
On August 16 2012 19:11 revoN wrote:
How long will it take before some ppl acknowledge that Kespa players actually got some skills?
The argument that the opponent was playing poorly is kinda getting old. If every match ends with the same conclusion for some ppl then maybe those players weren't that good in the first place? Kinda strange that suddenly everyone is playing badly against Kespa players, isn't it?
Also keep in mind that sometimes your play can be only as good as your opponent lets you.


are u crazy?
basically 95% of the ppl say they will be the best sooner or later. and EVERYONE "acknoledges that they got some skills" lol. wtf are u referring to?
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
Squeegy
Profile Joined October 2009
Finland1166 Posts
August 16 2012 10:13 GMT
#358
On August 16 2012 19:12 Holgerius wrote:
Show nested quote +
On August 16 2012 19:06 HolyArrow wrote:
None of these Kespa wins honestly surprise me much.

Aside from DRG who's been identified as slumping for a while, we've seen players like Horror, Yugioh, Tails, and sC fall, all of whom are Code A or Code B at best. Combine that with the fact that Kespa players are simply have more experience as progamers (i.e booth experience) and how they have the psychological advantage mentioned by Soulkey and Jaedong, and you have a pretty fertile field for Kespa victories.

DRG, Leenock, Coca, Symbol... yeah, the excuse that all GSL players who lost to Kespa players were bad doesn't hold up, does it?


Nestea lost also and so did Jjakji. But they're slumping too of course and played bad and didn't care.
Stan: Dude, dolphins are intelligent and friendly. Cartman: Intelligent and friendly on rye bread with some mayonnaise.
X3GoldDot
Profile Joined August 2011
Malaysia3840 Posts
August 16 2012 10:14 GMT
#359
gumi with some decent stutter step micro
prime/startale/[SexComaZerg, RoyalRoaderZerg, SirLifealot] ingame ID = GoodGame
Shock710
Profile Blog Joined December 2009
Australia6097 Posts
August 16 2012 10:14 GMT
#360
overlord lost for not dying early game seems good to effort imo
dAPhREAk gives Shock a * | [23:55] <Shock710> that was out of context -_- [16:26] <@motbob> Good question, Shock!
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