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[Day 3] ASUS ROG Summer 2012 - Page 109

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 107 108 109 110 111 140 Next
Die4Ever
Profile Joined August 2010
United States17750 Posts
August 04 2012 16:27 GMT
#2161
On August 05 2012 01:26 Snijjer wrote:
Show nested quote +
On August 05 2012 01:24 Rockafella wrote:
Can't believe how well he clicked T twice, kidding of/c clutch play!


He only actually had to click it once.

yea but he had to hold shift, probably using his PINKY FINGER!! AND he had to click his mouse 4 times! lol, jk, I'm an MC fan
"Expert" mods4ever.com
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
August 04 2012 16:27 GMT
#2162
On August 05 2012 01:25 Fig wrote:
Show nested quote +
On August 05 2012 01:23 Type|NarutO wrote:
On August 05 2012 01:22 Fig wrote:
On August 05 2012 01:20 Type|NarutO wrote:
I really don't understand Korean Protoss. Colossi force vikings, reduce medivac count and don't allow for as fast upgrades. The style MC playes is very easy to beat compared to a colossus style. You can just have mass medivacs, super fast upgrades and a bit later add on ghosts... every engagement you can win due to control while against Colossi, its a ton harder.

why does it slow down upgrades?
Vikings cost less gas than medivacs


Don't need as much medivacs as you need vikings. You need a second starport and viking upgrades against Colossi as well. In total it should be a lot more gas.

well true if you get another starport it will be more gas. But then it won't slow down medivac production. And plus, terrans constantly have 1-2k gas once late game hits. Seems like that just lets terrans use that gas more easily.


Once you scout colossi, you need to get 2 port vikings non-stop until you hit critical mass of vikings, can't mix in quiet the medivac count you would need. Also Terran having massive amounts of overgas isn't true in every case either. Really depends on how the game looks.
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
JayJay_90
Profile Joined October 2010
Germany1632 Posts
August 04 2012 16:27 GMT
#2163
On August 05 2012 01:25 Kotschmonaut wrote:
TLO aint that good of a commentator, sorry braaaahs

yeah he's pretty annoying unfortunately. the casters are the only thing that isn't super great this tournament. TLO and Khaldor are hard to put up with.
Durp
Profile Blog Joined September 2010
Canada3117 Posts
August 04 2012 16:28 GMT
#2164
On August 05 2012 01:25 Fig wrote:
Show nested quote +
On August 05 2012 01:23 Type|NarutO wrote:
On August 05 2012 01:22 Fig wrote:
On August 05 2012 01:20 Type|NarutO wrote:
I really don't understand Korean Protoss. Colossi force vikings, reduce medivac count and don't allow for as fast upgrades. The style MC playes is very easy to beat compared to a colossus style. You can just have mass medivacs, super fast upgrades and a bit later add on ghosts... every engagement you can win due to control while against Colossi, its a ton harder.

why does it slow down upgrades?
Vikings cost less gas than medivacs


Don't need as much medivacs as you need vikings. You need a second starport and viking upgrades against Colossi as well. In total it should be a lot more gas.

well true if you get another starport it will be more gas. But then it won't slow down medivac production. And plus, terrans constantly have 1-2k gas once late game hits. Seems like that just lets terrans use that gas more easily.

You also need to be making way more marauders when you're facing colossus tech than templar tech. Though it's just 25 gas a marauder, that actually adds up fairly quickly, as opposed to a much heavier marine centric army vs chargelot/templar
SOOOOOooooOOOOooooOOOOoo Many BANELINGS!!
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2012-08-04 16:28:49
August 04 2012 16:28 GMT
#2165
Hmm that makes a whole lot of sense!


Taeja going with the funkiest quick CC I've seen in a while, MC going with a normal 1gate build. No idea how Taeja is planning to defend against this.

Oh that's how, I thought he'd lose more -,-
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Mtuhk
Profile Joined March 2012
Finland129 Posts
August 04 2012 16:28 GMT
#2166
On August 05 2012 01:25 Shikyo wrote:
Wow that was reminiscent of Idra (Even though it was pretty justified but even so)

Pretty lucky of MC to have a HT atop his main ramp with energy for 2 storms, what was he doing there anyway? Or maybe he planned that in which case it obviously wasn't luck.


Probably parked near his main base mineral line to storm/feedback incoming drops, as soon as Taeja stimmed and ran into MC's natural he moved those extra high templar and warped in a few zealots into his natural and some to his ramp to slow down the bio ball.
Aerisky
Profile Blog Joined May 2012
United States12129 Posts
August 04 2012 16:28 GMT
#2167
Alright I have to admit it; MC's headset is pretty awesome. If it turns out to be commercially available, I really want to get them

Wow early zealot pressure and Taeja making some mistakes :o
Jim while Johnny had had had had had had had; had had had had the better effect on the teacher.
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
August 04 2012 16:28 GMT
#2168
On August 05 2012 01:25 Shikyo wrote:
Wow that was reminiscent of Idra (Even though it was pretty justified but even so)

Pretty lucky of MC to have a HT atop his main ramp with energy for 2 storms, what was he doing there anyway? Or maybe he planned that in which case it obviously wasn't luck.

Ironically that's exactly how Taeja lost game 5 between the two of them in GSL, so maybe he foresaw it coming ^^
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
August 04 2012 16:28 GMT
#2169
On August 05 2012 01:27 Type|NarutO wrote:
Show nested quote +
On August 05 2012 01:25 Fig wrote:
On August 05 2012 01:23 Type|NarutO wrote:
On August 05 2012 01:22 Fig wrote:
On August 05 2012 01:20 Type|NarutO wrote:
I really don't understand Korean Protoss. Colossi force vikings, reduce medivac count and don't allow for as fast upgrades. The style MC playes is very easy to beat compared to a colossus style. You can just have mass medivacs, super fast upgrades and a bit later add on ghosts... every engagement you can win due to control while against Colossi, its a ton harder.

why does it slow down upgrades?
Vikings cost less gas than medivacs


Don't need as much medivacs as you need vikings. You need a second starport and viking upgrades against Colossi as well. In total it should be a lot more gas.

well true if you get another starport it will be more gas. But then it won't slow down medivac production. And plus, terrans constantly have 1-2k gas once late game hits. Seems like that just lets terrans use that gas more easily.


Once you scout colossi, you need to get 2 port vikings non-stop until you hit critical mass of vikings, can't mix in quiet the medivac count you would need. Also Terran having massive amounts of overgas isn't true in every case either. Really depends on how the game looks.

There has to be some reason why MC is doing it, do you have any idea what it is?
VERY FRAGILE, LIKE A BABY PANDA EGG
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
August 04 2012 16:28 GMT
#2170
WARRIOR PROBES SHALL SLAY THE TERRAN SCUM.
Glorious SEA doto
templar rage
Profile Joined September 2010
United States2509 Posts
August 04 2012 16:28 GMT
#2171
Taeja playing Starcraft Master challenge right there.
Killmouse
Profile Joined August 2010
Austria5700 Posts
August 04 2012 16:29 GMT
#2172
taeja is ahead!
yo
revel8
Profile Joined January 2012
United Kingdom3022 Posts
August 04 2012 16:29 GMT
#2173
I missed the beginning of this Daybreak game. What did I miss? Did Taeja try a hidden base or fast third? Why was his CC flying north towards his natural?
imMUTAble787
Profile Joined November 2011
United States680 Posts
August 04 2012 16:29 GMT
#2174
double forge so strong T_T

go taejaaaaa
*eternalenvy fanboy*
ibo422
Profile Joined April 2012
Belgium2844 Posts
August 04 2012 16:29 GMT
#2175
triple nexus mc, u r behind!
DertoQq
Profile Joined October 2010
France906 Posts
August 04 2012 16:29 GMT
#2176
On August 05 2012 01:27 JayJay_90 wrote:
Show nested quote +
On August 05 2012 01:25 Kotschmonaut wrote:
TLO aint that good of a commentator, sorry braaaahs

yeah he's pretty annoying unfortunately. the casters are the only thing that isn't super great this tournament. TLO and Khaldor are hard to put up with.


that's your opinion.
"i've made some empty promises in my life, but hands down that was the most generous" - Michael Scott
imre
Profile Blog Joined November 2011
France9263 Posts
August 04 2012 16:29 GMT
#2177
On August 05 2012 01:28 MCDayC wrote:
Show nested quote +
On August 05 2012 01:27 Type|NarutO wrote:
On August 05 2012 01:25 Fig wrote:
On August 05 2012 01:23 Type|NarutO wrote:
On August 05 2012 01:22 Fig wrote:
On August 05 2012 01:20 Type|NarutO wrote:
I really don't understand Korean Protoss. Colossi force vikings, reduce medivac count and don't allow for as fast upgrades. The style MC playes is very easy to beat compared to a colossus style. You can just have mass medivacs, super fast upgrades and a bit later add on ghosts... every engagement you can win due to control while against Colossi, its a ton harder.

why does it slow down upgrades?
Vikings cost less gas than medivacs


Don't need as much medivacs as you need vikings. You need a second starport and viking upgrades against Colossi as well. In total it should be a lot more gas.

well true if you get another starport it will be more gas. But then it won't slow down medivac production. And plus, terrans constantly have 1-2k gas once late game hits. Seems like that just lets terrans use that gas more easily.


Once you scout colossi, you need to get 2 port vikings non-stop until you hit critical mass of vikings, can't mix in quiet the medivac count you would need. Also Terran having massive amounts of overgas isn't true in every case either. Really depends on how the game looks.

There has to be some reason why MC is doing it, do you have any idea what it is?


forces you to play passive and turtle might be a reason
Zest fanboy.
Zambrah
Profile Blog Joined June 2011
United States7393 Posts
August 04 2012 16:29 GMT
#2178
FOR THOSE ASKING ABOUT MC'S HEADSET:

http://steelseries.com/products/audio/steelseries-siberia-v2-frost-blue

'kay thats there now.
Incremental change is the Democrat version of Trickle Down economics.
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
August 04 2012 16:29 GMT
#2179
On August 05 2012 01:28 MCDayC wrote:
Show nested quote +
On August 05 2012 01:27 Type|NarutO wrote:
On August 05 2012 01:25 Fig wrote:
On August 05 2012 01:23 Type|NarutO wrote:
On August 05 2012 01:22 Fig wrote:
On August 05 2012 01:20 Type|NarutO wrote:
I really don't understand Korean Protoss. Colossi force vikings, reduce medivac count and don't allow for as fast upgrades. The style MC playes is very easy to beat compared to a colossus style. You can just have mass medivacs, super fast upgrades and a bit later add on ghosts... every engagement you can win due to control while against Colossi, its a ton harder.

why does it slow down upgrades?
Vikings cost less gas than medivacs


Don't need as much medivacs as you need vikings. You need a second starport and viking upgrades against Colossi as well. In total it should be a lot more gas.

well true if you get another starport it will be more gas. But then it won't slow down medivac production. And plus, terrans constantly have 1-2k gas once late game hits. Seems like that just lets terrans use that gas more easily.


Once you scout colossi, you need to get 2 port vikings non-stop until you hit critical mass of vikings, can't mix in quiet the medivac count you would need. Also Terran having massive amounts of overgas isn't true in every case either. Really depends on how the game looks.

There has to be some reason why MC is doing it, do you have any idea what it is?


Colossi openings are weaker to drop harass and a little less mobile. Also you can't be as aggressive early on if you wish to do so ... that would be my only hint of him playing like that.
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
TheDwf
Profile Joined November 2011
France19747 Posts
August 04 2012 16:29 GMT
#2180
This kind of harassment does not make much sense on Daybreak, too much distance.
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