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[GSL] 2012 Season 2 Code S Ro32 Group C - Page 77

Forum Index > StarCraft 2 Tournaments
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Prev 1 75 76 77 78 79 106 Next
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
March 28 2012 11:51 GMT
#1521
On March 28 2012 20:47 KristofferAG wrote:
Show nested quote +
On March 28 2012 20:44 KristofferAG wrote:
On March 28 2012 20:41 KristofferAG wrote:
(Z)LiquidZenio v (T)FnaticRC_aLive
0-0


Map:
Metropolis

5.00
(Z)Zenio spawning as the red zerg in the right position.
(T)aLive spawning as the blue terran in the left position.

Rax goes down on aLive's ramp at 12.
Zenio drones up to fifteen, going for a Hatchery on 15.

aLive gets a Refinery right after his Barracks.
Zenio goes gas on 17 followed by Pool on 17.

Factory placed down next to the barracks for aLive, second gas taken.
Double queen started before Metabolic Boost for Zenio.

The Factory switches with a Barracks for the Reactor. Tech lab added on to the Barracks, Starport placed down.
Spine Crawler placed down for Zenio. Banshee cloak started for aLive.

10.00
Hellions don't manage to do much damage. Command Center started for aLive.
Zenio taking two more Extractors, placing down an Evolution Chamber.

Another two Barracks down for aLive. Banshee goes into the main of Zenio, taking out a couple of Drones and a single Queen. Viking production started.
Lair started for Zenio, Baneling Nest and another Evolution Chamber on the way.

Expansion for aLive is finished. Siege tech halfway done, a single viking out.
Banshee of aLive almost is down, but gets away.

Viking picks off an Overlord at the btotom of the map. Combat Shields started.
Spire placed down for Zenio as 1/1 starts. macro Hatchery placed down as well.

15.00
aLive is moving out as Siege tech and Combat Shields finish.
Zenio is taking a third.

Engineering Bay placed down for aLive.
aLive sieges up outside of Zenio's natural.
Zenio tries to charge in but is easily cleaned up.

STim and +1 attack started for aLive.

Baneling speed almost done for Zenio, but aLive pulls back before it finishes.
Mutalisk production started, 2/2 on the way and +1 air attack for Zenio.

aLive tries to drop the third of Zenio, but mutas and zerglings pick off everything.

Another Engineering Bay and CC placed down for aLive, Armory and more Barracks started. Concussive Shells on the way.
+1 Armor started as +1 attack finishes.

Mutas try to harass, but are not able to do any damage.
Infestation Pit started for Zenio, +2 flyer attack started.

20.00
Mutalisks fly into the third of aLive, but marines are ready.
+2 attack started for aLive.

Pathogen Glands started for Zenio as he tries to take two more bases.
Turrets going down for aLive.

Zerglings and banelings push into the third of aLive, but little damage is done.

Overlord Speed started as Hive tech starts. aLive drops the fourth of Zenio, not mutas are around to stop it, base goes down.
Burrow and Infestor Production started, Zenio re-takes his fourth.

Thor production has started as +1 mech and +2 infantry attack is started for aLive.
aLive pushing out with a lot of marines, almost gets caught out of position, but manages to pull back.

3/3 started for Zenio.
Another drop from aLive on the fourth of Zenio is thwarted, but aLive moves in with a bunch of Marines.

In the meantime a large chunk of marines in the middle of the map is caught by a huge fungal and a bunch of zerglings and banelings, but they are stopped.
aLive is unable to take out the fourth of Zenio.
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
March 28 2012 11:52 GMT
#1522
Just noticed that every group so far has been won by a Terran
B: SuperNoVa
C: MarineKing
D: Maru

It's up to DRG to break the trend in group A!
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Resolve
Profile Joined August 2010
Singapore679 Posts
Last Edited: 2012-03-28 11:55:05
March 28 2012 11:53 GMT
#1523
On March 28 2012 20:36 Femari wrote:
Show nested quote +
On March 28 2012 20:33 fixed_point wrote:
On March 28 2012 20:31 Femari wrote:
On March 28 2012 20:30 fixed_point wrote:
Yu lyeong...sounds like chinese word for ghost.

Not really. Just sounds like that cause the voice they used is the stereotypical "Learn xxxxx language" voice on like all the audiotapes.

Sorry, I don't follow this line of reasoning.

I take Mandarin, my friend speaks Cantonese. It doesn't sound like either if you're implying that it would sound like a Chinese word for ghost. If you're saying it sounds like the actual word for ghost then okay I don't know either term for ghost but all the learn chinese/japanese/korean audiobooks have a voice very similar to that.

Make sense?

Many korean words originate from mandarin words... ghost is 幽灵 in mandarin and the korean 유령 sounds really close to that... you can google translate the pronounciation but many words in korean sound like some chinese dialect, not just limited to "ghost"...
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
March 28 2012 11:54 GMT
#1524
On March 28 2012 20:51 KristofferAG wrote:
Show nested quote +
On March 28 2012 20:47 KristofferAG wrote:
On March 28 2012 20:44 KristofferAG wrote:
On March 28 2012 20:41 KristofferAG wrote:
(Z)LiquidZenio v (T)FnaticRC_aLive
0-0


Map:
Metropolis

5.00
(Z)Zenio spawning as the red zerg in the right position.
(T)aLive spawning as the blue terran in the left position.

Rax goes down on aLive's ramp at 12.
Zenio drones up to fifteen, going for a Hatchery on 15.

aLive gets a Refinery right after his Barracks.
Zenio goes gas on 17 followed by Pool on 17.

Factory placed down next to the barracks for aLive, second gas taken.
Double queen started before Metabolic Boost for Zenio.

The Factory switches with a Barracks for the Reactor. Tech lab added on to the Barracks, Starport placed down.
Spine Crawler placed down for Zenio. Banshee cloak started for aLive.

10.00
Hellions don't manage to do much damage. Command Center started for aLive.
Zenio taking two more Extractors, placing down an Evolution Chamber.

Another two Barracks down for aLive. Banshee goes into the main of Zenio, taking out a couple of Drones and a single Queen. Viking production started.
Lair started for Zenio, Baneling Nest and another Evolution Chamber on the way.

Expansion for aLive is finished. Siege tech halfway done, a single viking out.
Banshee of aLive almost is down, but gets away.

Viking picks off an Overlord at the btotom of the map. Combat Shields started.
Spire placed down for Zenio as 1/1 starts. macro Hatchery placed down as well.

15.00
aLive is moving out as Siege tech and Combat Shields finish.
Zenio is taking a third.

Engineering Bay placed down for aLive.
aLive sieges up outside of Zenio's natural.
Zenio tries to charge in but is easily cleaned up.

STim and +1 attack started for aLive.

Baneling speed almost done for Zenio, but aLive pulls back before it finishes.
Mutalisk production started, 2/2 on the way and +1 air attack for Zenio.

aLive tries to drop the third of Zenio, but mutas and zerglings pick off everything.

Another Engineering Bay and CC placed down for aLive, Armory and more Barracks started. Concussive Shells on the way.
+1 Armor started as +1 attack finishes.

Mutas try to harass, but are not able to do any damage.
Infestation Pit started for Zenio, +2 flyer attack started.

20.00
Mutalisks fly into the third of aLive, but marines are ready.
+2 attack started for aLive.

Pathogen Glands started for Zenio as he tries to take two more bases.
Turrets going down for aLive.

Zerglings and banelings push into the third of aLive, but little damage is done.

Overlord Speed started as Hive tech starts. aLive drops the fourth of Zenio, not mutas are around to stop it, base goes down.
Burrow and Infestor Production started, Zenio re-takes his fourth.

Thor production has started as +1 mech and +2 infantry attack is started for aLive.
aLive pushing out with a lot of marines, almost gets caught out of position, but manages to pull back.

3/3 started for Zenio.
Another drop from aLive on the fourth of Zenio is thwarted, but aLive moves in with a bunch of Marines.

In the meantime a large chunk of marines in the middle of the map is caught by a huge fungal and a bunch of zerglings and banelings, but they are stopped.
aLive is unable to take out the fourth of Zenio.

25.00
Fifth of Zenio finaly goes down to a small drop. 3/3 started for infantry.
Greater Spire started by Zenio, Corruptor production started.

No Vikings in production for aLive, Marauder production ramping up instead.
Zenio trying to take back his fifth. Drop from aLive going to the main of Zenio.

aLive once again going into the middle of the map to clean up creep.
4 Broodlords are morphing in, drop from aLive is stopped but all units make it out alive.

+2 mech attack started for aLive, another CC has been started.
Viking production finally started for aLive, another drop attempt is stopped by Zenio.

The brood lords from Zenio attack into the siege tanks from aLive in the middle of the maps, all the ground army is going down, but aLive is eventually killed off.
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
March 28 2012 11:55 GMT
#1525
On March 28 2012 20:52 Shellshock1122 wrote:
Just noticed that every group so far has been won by a Terran
B: SuperNoVa
C: MarineKing
D: Maru

It's up to DRG to break the trend in group A!


clearly imba :p
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
March 28 2012 11:55 GMT
#1526
Damnit Zenio
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
Last Edited: 2012-03-28 11:56:00
March 28 2012 11:55 GMT
#1527
On March 28 2012 20:55 Fragile51 wrote:
Show nested quote +
On March 28 2012 20:52 Shellshock1122 wrote:
Just noticed that every group so far has been won by a Terran
B: SuperNoVa
C: MarineKing
D: Maru

It's up to DRG to break the trend in group A!


clearly imba :p

If aLive advances Terran will be 4/4 !! Woohoo!
wait i forgot about gumi nvm
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Tsubbi
Profile Joined September 2010
Germany7996 Posts
March 28 2012 11:55 GMT
#1528
rofl tastosis
Fionn
Profile Blog Joined October 2009
United States23455 Posts
March 28 2012 11:56 GMT
#1529
Alive never expanded behind his aggression.
Writerhttps://twitter.com/FionnOnFire
silverstyle
Profile Joined May 2011
Singapore1108 Posts
March 28 2012 11:56 GMT
#1530
Cracklings are pretty good O.O
Liquid`HerO!!!
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
March 28 2012 11:56 GMT
#1531
wow how incredibly stupid by artosis
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
LikeAG6
Profile Joined March 2012
Australia74 Posts
March 28 2012 11:57 GMT
#1532
This week, my GOM player has been so laggy :/

Constant stuttering, unwatchable
"Only two things are infinite, the universe and human stupidity"
Kiran
Profile Joined April 2011
Germany52 Posts
March 28 2012 11:57 GMT
#1533
I hope hydraspeed at HOTS will make hydras like marines are now... zerg needs good damage dealers that are fast lategame. terran can drop everywhere as soon as those slow broods are out....
Fungal Storm of green glue!
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
March 28 2012 11:57 GMT
#1534
I cant help but think aLive kind of blew this
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37085 Posts
March 28 2012 11:57 GMT
#1535
Poll: Recommend Losers' Match Game 1?

No (6)
 
43%

If you have time (5)
 
36%

Yes (3)
 
21%

14 total votes

Your vote: Recommend Losers' Match Game 1?

(Vote): Yes
(Vote): No
(Vote): If you have time

ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Leetley
Profile Joined October 2010
1796 Posts
March 28 2012 11:57 GMT
#1536
Pretty ugly game ;;
babysimba
Profile Joined November 2010
10466 Posts
March 28 2012 11:57 GMT
#1537
I think this game just shows how good polt macro tvz is.
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
March 28 2012 11:58 GMT
#1538
On March 28 2012 20:57 Kiran wrote:
I hope hydraspeed at HOTS will make hydras like marines are now... zerg needs good damage dealers that are fast lategame. terran can drop everywhere as soon as those slow broods are out....

^^^^
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
March 28 2012 11:58 GMT
#1539
Okay so story of that game: remember to take more than 3 bases before 26 minutes.
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
March 28 2012 11:58 GMT
#1540
On March 28 2012 20:54 KristofferAG wrote:
Show nested quote +
On March 28 2012 20:51 KristofferAG wrote:
On March 28 2012 20:47 KristofferAG wrote:
On March 28 2012 20:44 KristofferAG wrote:
On March 28 2012 20:41 KristofferAG wrote:
(Z)LiquidZenio v (T)FnaticRC_aLive
0-0


Map:
Metropolis

5.00
(Z)Zenio spawning as the red zerg in the right position.
(T)aLive spawning as the blue terran in the left position.

Rax goes down on aLive's ramp at 12.
Zenio drones up to fifteen, going for a Hatchery on 15.

aLive gets a Refinery right after his Barracks.
Zenio goes gas on 17 followed by Pool on 17.

Factory placed down next to the barracks for aLive, second gas taken.
Double queen started before Metabolic Boost for Zenio.

The Factory switches with a Barracks for the Reactor. Tech lab added on to the Barracks, Starport placed down.
Spine Crawler placed down for Zenio. Banshee cloak started for aLive.

10.00
Hellions don't manage to do much damage. Command Center started for aLive.
Zenio taking two more Extractors, placing down an Evolution Chamber.

Another two Barracks down for aLive. Banshee goes into the main of Zenio, taking out a couple of Drones and a single Queen. Viking production started.
Lair started for Zenio, Baneling Nest and another Evolution Chamber on the way.

Expansion for aLive is finished. Siege tech halfway done, a single viking out.
Banshee of aLive almost is down, but gets away.

Viking picks off an Overlord at the btotom of the map. Combat Shields started.
Spire placed down for Zenio as 1/1 starts. macro Hatchery placed down as well.

15.00
aLive is moving out as Siege tech and Combat Shields finish.
Zenio is taking a third.

Engineering Bay placed down for aLive.
aLive sieges up outside of Zenio's natural.
Zenio tries to charge in but is easily cleaned up.

STim and +1 attack started for aLive.

Baneling speed almost done for Zenio, but aLive pulls back before it finishes.
Mutalisk production started, 2/2 on the way and +1 air attack for Zenio.

aLive tries to drop the third of Zenio, but mutas and zerglings pick off everything.

Another Engineering Bay and CC placed down for aLive, Armory and more Barracks started. Concussive Shells on the way.
+1 Armor started as +1 attack finishes.

Mutas try to harass, but are not able to do any damage.
Infestation Pit started for Zenio, +2 flyer attack started.

20.00
Mutalisks fly into the third of aLive, but marines are ready.
+2 attack started for aLive.

Pathogen Glands started for Zenio as he tries to take two more bases.
Turrets going down for aLive.

Zerglings and banelings push into the third of aLive, but little damage is done.

Overlord Speed started as Hive tech starts. aLive drops the fourth of Zenio, not mutas are around to stop it, base goes down.
Burrow and Infestor Production started, Zenio re-takes his fourth.

Thor production has started as +1 mech and +2 infantry attack is started for aLive.
aLive pushing out with a lot of marines, almost gets caught out of position, but manages to pull back.

3/3 started for Zenio.
Another drop from aLive on the fourth of Zenio is thwarted, but aLive moves in with a bunch of Marines.

In the meantime a large chunk of marines in the middle of the map is caught by a huge fungal and a bunch of zerglings and banelings, but they are stopped.
aLive is unable to take out the fourth of Zenio.

25.00
Fifth of Zenio finaly goes down to a small drop. 3/3 started for infantry.
Greater Spire started by Zenio, Corruptor production started.

No Vikings in production for aLive, Marauder production ramping up instead.
Zenio trying to take back his fifth. Drop from aLive going to the main of Zenio.

aLive once again going into the middle of the map to clean up creep.
4 Broodlords are morphing in, drop from aLive is stopped but all units make it out alive.

+2 mech attack started for aLive, another CC has been started.
Viking production finally started for aLive, another drop attempt is stopped by Zenio.

The brood lords from Zenio attack into the siege tanks from aLive in the middle of the maps, all the ground army is going down, but aLive is eventually killed off.

30.00
A huge drop in the main of Zenio takes out Infestation Pit, Spawning Pool and the Hive, but is eventually stopped.
aLive's fourth is finally up.
A huge transfer of SCV's from aLive is taken out.

Fourth of aLive being made into a Planetary.
Broodlords from Zenio moving towards the fourth of aLive.

aLive not making vikings, but rather trying to drop with medivacs.
Broodlords lay siege on the fourth of aLive, the drop from aLive is not able to do any substantial damage, spores, spines as well as lings/blings are prepared for it. Drop moves to the fourth of Zenio and are able to take out a lot of drones.

aLive tries to flank the Brood lords of Zenio, but some nice fungalsas well as the friendly fire of siege tanks take out the marines.

GG is called!

Zenio wins, taking the lead 1-0!
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Prev 1 75 76 77 78 79 106 Next
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