[GSL] 2012 Season 1 Code A Ro48 D1 - Page 107
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Skytalker
Sweden671 Posts
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Kommander
Philippines4950 Posts
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Fjodorov
5007 Posts
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BrassMonkey27
Canada616 Posts
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Megabuster123
Canada1837 Posts
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Tarotis
Germany1931 Posts
On January 31 2012 20:49 dani` wrote: Why do you think he has not been practicing? He stated it on twitter. He was playing 4on4 in the ogs house with Jinro etc but no training for the last 6 weeks. And you see it | ||
Nibbler89
884 Posts
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Jehct
New Zealand9115 Posts
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Kashll
United States1117 Posts
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BrassMonkey27
Canada616 Posts
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Demonaz
United Kingdom1219 Posts
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Teoita
Italy12246 Posts
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illumn
New Zealand437 Posts
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Teoita
Italy12246 Posts
On January 31 2012 20:50 Asha` wrote: naw, I wasn't LR or anything Teo, just commenting on how stupid cOre is playing =p That said I tabbed over to the Huk game...maybe it's just Protoss =p Oh ok. So on to me: Banshees kill infinity probes; with scv pull 111 timing for ForGG. 60 to 40 army supply, looks terrible for Core. | ||
drooL
United Kingdom2108 Posts
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00Visor
4337 Posts
On January 31 2012 20:46 Megabuster123 wrote: That's not the DRG build..>_> Zergs have been going 2 base spire for over a year... Idra's late game ZvT is fine. Stephano's late game ZvT is overrated because he usually goes into the late game with a lead, his injects fall off hard. Nerchio's is really good though, he played well against Jiakji the other day, really showed off some solid late game. Idra's games vs Taeja were just stupid. Taeja was playing greedier than Kas and Idra was ragequitting with supply and tech leads. In the late game Stephano usually has like an insane amount of hatcheries. I've never seen him losing because of missing larvae. His injects in the early/mid game are on point. Its true he sometimes falls off because he tries to be too aggresive staying on (roach)/ling. | ||
hysterial
United States2044 Posts
On January 31 2012 20:50 hrvoje07 wrote: lol shows 10 zealots 1 stalkers and he thinks zerg wont make overseer... I know right? WTF IS WRONG WITH EG TODAY. | ||
BrassMonkey27
Canada616 Posts
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ZenithM
France15952 Posts
Edit: I agree heavily with Wolf on that matter. | ||
Fishgle
United States2174 Posts
On January 31 2012 20:49 Fishgle wrote: 3rd Hatch gets cancelled due to zealot pressure 10 mutas on the way O_O the 10 mutas slowly killing all the zealots as they run all they cross map DTs try to enter Bumblebees base but spines and overseers already up Huk denies ninja base, but Bumblebee gets 3rd up anyway Blink stalkers and cannons defending base from mutas pretty well 3rd Nexus is down, large amount of stalkers positioned to defend it... Huk isnt actually too far behind. | ||
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