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[GSL] 2012 Jan Code S RO32 D7 - Page 38

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 36 37 38 39 40 84 Next
BrassMonkey27
Profile Joined May 2011
Canada616 Posts
January 18 2012 10:27 GMT
#741
21 minute stim upgrade... how very unlike MKP.
HoneyBadger.784 Diamond KR "A great deal of intelligence can be invested in ignorance when the need for illusion is deep."
Logros
Profile Joined September 2010
Netherlands9913 Posts
January 18 2012 10:27 GMT
#742
These guys just keep giving away their advantage
Fionn
Profile Blog Joined October 2009
United States23455 Posts
January 18 2012 10:27 GMT
#743
MKP is too impatient in marine-tank.
Writerhttps://twitter.com/FionnOnFire
rfoster
Profile Joined December 2010
United States1005 Posts
January 18 2012 10:27 GMT
#744
Finally noticing he doesnt have stim. If only he had it he wouldve won by now.
dani`
Profile Joined January 2011
Netherlands2402 Posts
January 18 2012 10:27 GMT
#745
On January 18 2012 19:25 Drazerk wrote:
Show nested quote +
On January 18 2012 19:25 dani` wrote:
On January 18 2012 19:22 Drazerk wrote:
On January 18 2012 19:20 Zeroxk wrote:
On January 18 2012 19:19 Maitolasi wrote:
Why would you kill the techlab?
It would've been free 50/25


I don't think many people barring TLO knows you can steal addons


It forces you to do it in the campaign 0.0

Really o_O? Which mission? I must have missed that, I don't think it's forced.


The one before the one with the battle cruisers

You can more or less decide the order in which you play through the missions so this doesn't help too much Oh well no big deal nvm =)
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37057 Posts
January 18 2012 10:27 GMT
#746
wtf.... why such late stim MKP >:[
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
.Riot
Profile Joined March 2011
Philippines242 Posts
Last Edited: 2012-01-18 10:27:51
January 18 2012 10:27 GMT
#747
MarineKing - still alive without stim by 21:00 mark!
parazice
Profile Joined March 2011
Thailand5517 Posts
January 18 2012 10:27 GMT
#748
On January 18 2012 19:27 Seeker wrote:
wtf.... why such late stim MKP >:[


Happy snipe his tech
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
January 18 2012 10:27 GMT
#749
On January 18 2012 19:27 dani` wrote:
Show nested quote +
On January 18 2012 19:25 Drazerk wrote:
On January 18 2012 19:25 dani` wrote:
On January 18 2012 19:22 Drazerk wrote:
On January 18 2012 19:20 Zeroxk wrote:
On January 18 2012 19:19 Maitolasi wrote:
Why would you kill the techlab?
It would've been free 50/25


I don't think many people barring TLO knows you can steal addons


It forces you to do it in the campaign 0.0

Really o_O? Which mission? I must have missed that, I don't think it's forced.


The one before the one with the battle cruisers

You can more or less decide the order in which you play through the missions so this doesn't help too much Oh well no big deal nvm =)


I was just informed it was the BW campaign not the Sc2 campaign >.>
weiliem
Profile Joined January 2008
2071 Posts
January 18 2012 10:28 GMT
#750
Did MKP kill his own tank?
Oppa feeding style
Amui
Profile Blog Joined August 2010
Canada10567 Posts
January 18 2012 10:28 GMT
#751
stim FINALLY finishes for mkp....23 minutes into the game.
Porouscloud - NA LoL
Bagi
Profile Joined August 2010
Germany6799 Posts
January 18 2012 10:28 GMT
#752
The more I watch MKP play, the more I think he's just plain overrated.
S2Lunar
Profile Joined June 2011
1051 Posts
January 18 2012 10:28 GMT
#753
How are the casters not mentioning that MKP didn;t have stim for 20 minutes because he didn't restart it after his tech lab was killed..
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
Last Edited: 2012-01-18 10:29:17
January 18 2012 10:28 GMT
#754
On January 18 2012 19:13 Drazerk wrote:
Show nested quote +
On January 18 2012 19:13 Drazerk wrote:
Game One on antiga shipyard

In the bottom left is Happy

While in the top right is MKP

2:10


Gas and a proxy rax for happy

one rax for mkp

4:00


MKP goes two gas and an expansion after scouting happy's orbital with no barracks around

5:00


Reaper and factory for Happy

Factory for MKP

Rush is held off

7:00

Happys attacks have all been held off

Both players now taking their expansions

9:00


Siege tech for happy getting more barracks

MKP takes the watch tower

10:00


MKP kills the tech lab in his base because he can't think to steal it with his own production buildings >.<

MKP also attacked happy killing units / scvs


11:00


MKP loses a tank drop

MKP getting more barracks

13:30


factories and +1 bio for both players

15:00


Happy takes the middle after a drop in MKP's main

16:00


MKP loses stim tech lab


18:00


Happy loses his army

2/2 for both players with +1 mech


20:10


Happy kills MKP's army

Stim finally restarting


23:00


Multi drops from happy

Armies engaging in the middle of the map
Jimmeh
Profile Blog Joined January 2010
United Kingdom908 Posts
January 18 2012 10:28 GMT
#755
This is the worst play I've ever seen from MKP. What's going on? So many major mistakes constantly.
dani`
Profile Joined January 2011
Netherlands2402 Posts
January 18 2012 10:28 GMT
#756
On January 18 2012 19:27 Drazerk wrote:
Show nested quote +
On January 18 2012 19:27 dani` wrote:
On January 18 2012 19:25 Drazerk wrote:
On January 18 2012 19:25 dani` wrote:
On January 18 2012 19:22 Drazerk wrote:
On January 18 2012 19:20 Zeroxk wrote:
On January 18 2012 19:19 Maitolasi wrote:
Why would you kill the techlab?
It would've been free 50/25


I don't think many people barring TLO knows you can steal addons


It forces you to do it in the campaign 0.0

Really o_O? Which mission? I must have missed that, I don't think it's forced.


The one before the one with the battle cruisers

You can more or less decide the order in which you play through the missions so this doesn't help too much Oh well no big deal nvm =)


I was just informed it was the BW campaign not the Sc2 campaign >.>

Haha alright. Yeah I didn't play that one
ftd.rain
Profile Joined December 2010
United Kingdom539 Posts
January 18 2012 10:29 GMT
#757
10 min without stim pass by without tastosis ever noticing it.
andaylin
Profile Joined August 2010
United States10830 Posts
January 18 2012 10:29 GMT
#758
MARINE KINGGGGGGGGGGG
"Hard work beats talent when talent fails to work hard." - Kevin Durant
Logros
Profile Joined September 2010
Netherlands9913 Posts
January 18 2012 10:29 GMT
#759
This game is so wierd.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
January 18 2012 10:29 GMT
#760
On January 18 2012 19:13 Drazerk wrote:
Show nested quote +
On January 18 2012 19:13 Drazerk wrote:
Game One on antiga shipyard

In the bottom left is Happy

While in the top right is MKP

2:10


Gas and a proxy rax for happy

one rax for mkp

4:00


MKP goes two gas and an expansion after scouting happy's orbital with no barracks around

5:00


Reaper and factory for Happy

Factory for MKP

Rush is held off

7:00

Happys attacks have all been held off

Both players now taking their expansions

9:00


Siege tech for happy getting more barracks

MKP takes the watch tower

10:00


MKP kills the tech lab in his base because he can't think to steal it with his own production buildings >.<

MKP also attacked happy killing units / scvs


11:00


MKP loses a tank drop

MKP getting more barracks

13:30


factories and +1 bio for both players

15:00


Happy takes the middle after a drop in MKP's main

16:00


MKP loses stim tech lab


18:00


Happy loses his army

2/2 for both players with +1 mech


20:10


Happy kills MKP's army

Stim finally restarting


23:00


Multi drops from happy

Armies engaging in the middle of the map


25:00


MKP coming ahead and takes the high ground
Prev 1 36 37 38 39 40 84 Next
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