[KSL] IM vs NSHoSeo: Sunday, December 4th - Page 17
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Lysanias
Netherlands8351 Posts
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PresenceSc2
Australia4032 Posts
On December 05 2011 00:34 AxionSteel wrote: Yeah...Code S Semi finalist vs Career Code B Zerg, better player lost the game. It was that close when he was behind for alot of the game. Was very well played. DAT mule drop LOL | ||
s4life
Peru1519 Posts
On December 05 2011 00:37 Toppp wrote: Pretty much this, i've liked Khaldor's casting but it's very very unprofessional to show such race bias / balance whine in a game like that, especially after IMHappy outplayed his opponent.. Yeah, Khaldor was bad but the co-commentator was atrocious in this respect. | ||
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Seeker
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Where dat snitch at?37015 Posts
MVP/Jjakji or Nestea/Jjakji SO BADLY!!! | ||
forsooth
United States3648 Posts
On December 05 2011 00:40 Lysanias wrote: What is it with terrans and never getting that Raven pfff nearly took happy the game, yet only at the very very last he made one while floating on 4.5k gas. I honestly wish I knew. Having a couple of ravens out by the time you hit the midgame is incredibly useful in every single matchup. I've made a concerted effort to incorporate it into most of my builds. It can be a bit awkward to work it in because of the high cost and the fact that you don't often go tech lab starport if you're not going for banshees early, but it's still worth the effort. | ||
AxionSteel
United States7754 Posts
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Woizit
801 Posts
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DiMano
Korea (South)2066 Posts
It updates after each game | ||
Drazerk
United Kingdom31255 Posts
On December 05 2011 00:41 Seeker wrote: I want to see MVP/Jjakji or Nestea/Jjakji SO BADLY!!! So basically you want to see Jjakji? ![]() | ||
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Shellshock
United States97276 Posts
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Seeker
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Where dat snitch at?37015 Posts
I want to see the best of the best 8) | ||
deathzz
669 Posts
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farnham
1378 Posts
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VirgilSC2
United States6151 Posts
On December 05 2011 00:40 razy wrote: San, please PLEASE go for fast third play T_T i beg u so much srsly... 3rd base going up for San @ ~9 minutes | ||
AxionSteel
United States7754 Posts
On December 05 2011 00:42 forsooth wrote: I honestly wish I knew. Having a couple of ravens out by the time you hit the midgame is incredibly useful in every single matchup. I've made a concerted effort to incorporate it into most of my builds. It can be a bit awkward to work it in because of the high cost and the fact that you don't often go tech lab starport if you're not going for banshees early, but it's still worth the effort. The most common reason I hear is that they're so flimsy and get picked off really easily, and they're really slow. (Jinro and a couple of others said this). It's also annoying to work them into your builds when you want to get out those medivacs two at a time, but still I'd like to see it tried. | ||
Asha
United Kingdom38199 Posts
On December 05 2011 00:45 deathzz wrote: Didnt mvp face jjakji in the ro16 n won quite convincingly even though its just 1 game Yup, pretty much a b/o win though. --- omg, forward turret at San's third from Happy is genius. San a little behind on supply but if he can hold out a little longer his third will kick in and he'll be in a nice position. | ||
MrCon
France29748 Posts
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VirgilSC2
United States6151 Posts
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Tommie
China658 Posts
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Seeker
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Where dat snitch at?37015 Posts
On December 05 2011 00:47 AxionSteel wrote: The most common reason I hear is that they're so flimsy and get picked off really easily, and they're really slow. (Jinro and a couple of others said this). It's also annoying to work them into your builds when you want to get out those medivacs two at a time, but still I'd like to see it tried. We need our starports to produce medivacs/vikings...... and we're so busy managing our marine/tank/thor composition, that throwing a raven in there is a lot of work for us. We would probably have to build a separate starport JUST for a raven, and even then Ravens, while effective for detection and harasses, are slow, and hard to keep track of | ||
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