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[EG MCSL] Season VI - Finals Weekend - Page 12

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 10 11 12 13 14 89 Next
FinnGamer
Profile Blog Joined December 2010
Germany2426 Posts
October 29 2011 20:44 GMT
#221
That was a beautiful fight by PuMa, btw seeing as this is casted from replays, are the finals gonna be live?
"hopefully swing the favor in your advantage." - Day[9]
amazingoopah
Profile Joined January 2010
United States1925 Posts
October 29 2011 20:44 GMT
#222
whoops, spoiler? someone gave tod a game before going to intermission.
asharpton
Profile Joined May 2011
United States22 Posts
October 29 2011 20:44 GMT
#223
That was so anti-climatic. 20 minutes building to max, a couple of emp's later - GG.
No honestly I am dumb. Most of the time, I'm playing smart.
jamesr12
Profile Blog Joined April 2010
United States1549 Posts
October 29 2011 20:45 GMT
#224
that was sad.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=306479
PhyreHazard
Profile Joined September 2010
Canada298 Posts
October 29 2011 20:45 GMT
#225
Well this confirms the fact that you can never fight a terran ball heads on. Some flanking is necessary, and warp prism to transport HTs...
¯\_(ツ)_/¯
itsmeOrchiD
Profile Joined September 2010
Sweden50 Posts
October 29 2011 20:45 GMT
#226
Pretty sloppy by ToD, still.. EMP is a pretty neat spell.
Proko
Profile Joined February 2011
United States1022 Posts
October 29 2011 20:45 GMT
#227
On October 30 2011 05:44 najreteip wrote:
Show nested quote +
On October 30 2011 05:43 MrCon wrote:
Yeah, terrible engagement. Waiting all game and then not being ready against EMP is so anticlimatic ><

How exactly was he supposed to prepare against that? :p



using his vision to spread his units out and make sure emp ghosts.
Caster duos should compliment each others' strengths. "You look very handsome today, Tasteless."
Dental Floss
Profile Joined September 2009
United States1015 Posts
October 29 2011 20:45 GMT
#228
Hm... that might have been the most boring game of SCII I have ever seen. 20 minutes with no units killed into a single mistake into GG.
Kim Tae Gyun.... never forget Perfectman RIP
nvs.
Profile Blog Joined May 2010
Canada3609 Posts
October 29 2011 20:45 GMT
#229
On October 30 2011 05:44 asharpton wrote:
That was so anti-climatic. 20 minutes building to max, a couple of emp's later - GG.


one of the reasons i RARELY watch TvP anymore.
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
October 29 2011 20:45 GMT
#230
On October 30 2011 05:43 Lukeeze[zR] wrote:
that was retarded


Yeah, kinda lame after waiting for them balls to max and clash. :/
Mark Munoz looks like Gretorp
SolidZeal
Profile Joined October 2010
United States393 Posts
October 29 2011 20:45 GMT
#231
I remember a time when terran hypothetically was weaker than protoss late game, lol. how silly we were.
In the clearing stands a boxer and a figher by his trade
KvltMan
Profile Blog Joined October 2010
Sweden1609 Posts
October 29 2011 20:45 GMT
#232
I've got to ask, since everyone currently hates the EMP. How exactly was the EMP in BW? I know that the science vessel was pretty fast/mobile, but was it ever as "imbalanced" as it is in SC2?
Get crunk
PredY
Profile Joined September 2009
Czech Republic1731 Posts
October 29 2011 20:45 GMT
#233
On October 30 2011 05:45 PhyreHazard wrote:
Well this confirms the fact that you can never fight a terran ball heads on. Some flanking is necessary, and warp prism to transport HTs...

or just do something before the 15 minute mark
http://www.twitch.tv/czelpredy
JohnMatrix
Profile Joined April 2011
France1358 Posts
October 29 2011 20:45 GMT
#234
was a wack game really...
ChuCky.Ca
Profile Joined July 2011
Canada2497 Posts
October 29 2011 20:46 GMT
#235
On October 30 2011 05:45 Proko wrote:
Show nested quote +
On October 30 2011 05:44 najreteip wrote:
On October 30 2011 05:43 MrCon wrote:
Yeah, terrible engagement. Waiting all game and then not being ready against EMP is so anticlimatic ><

How exactly was he supposed to prepare against that? :p



using his vision to spread his units out and make sure emp ghosts.

ghosts out range Temp in every way and Puma had scan on top of em kinda hard..
Most Skilled Current esport Games Scbw>Sc2>Cs1.6>Dota2>Hon>Loopin Louie The Drinking Game>LoL
PhyreHazard
Profile Joined September 2010
Canada298 Posts
October 29 2011 20:47 GMT
#236
Maybe emps should travels slower like in bw...
¯\_(ツ)_/¯
Newbistic
Profile Blog Joined August 2006
China2912 Posts
October 29 2011 20:47 GMT
#237
LET'S ALL WHINE ABOUT BALANCE

and totally ignore that despite having full vision ToD decided to go in with 0 spreading and just did a-move into loss.
Logic is Overrated
nvs.
Profile Blog Joined May 2010
Canada3609 Posts
October 29 2011 20:47 GMT
#238
On October 30 2011 05:45 KvltMan wrote:
I've got to ask, since everyone currently hates the EMP. How exactly was the EMP in BW? I know that the science vessel was pretty fast/mobile, but was it ever as "imbalanced" as it is in SC2?


Well spells had a totally different casting system outside of the spells themselves.

If you selected a group of Sci-Ves and EMPed something, they would all cast EMP (like Storms etc.) so it was actually so much more difficult to pull off this blanket EMP shenanigans.
najreteip
Profile Joined December 2010
Belgium4158 Posts
October 29 2011 20:47 GMT
#239
On October 30 2011 05:45 Proko wrote:
Show nested quote +
On October 30 2011 05:44 najreteip wrote:
On October 30 2011 05:43 MrCon wrote:
Yeah, terrible engagement. Waiting all game and then not being ready against EMP is so anticlimatic ><

How exactly was he supposed to prepare against that? :p



using his vision to spread his units out and make sure emp ghosts.

His templar were actually split pretty well, he even held a small amount behind his army to come in later for storms, but they just got emp'ed anyway
I have no quote!
ChuCky.Ca
Profile Joined July 2011
Canada2497 Posts
Last Edited: 2011-10-29 20:49:11
October 29 2011 20:49 GMT
#240
Most Skilled Current esport Games Scbw>Sc2>Cs1.6>Dota2>Hon>Loopin Louie The Drinking Game>LoL
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