[GSL] August Code A RO32 Day 1 - Page 126
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Warrior Madness
Canada3791 Posts
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itsjuspeter
United States668 Posts
On August 08 2011 19:15 Ocedic wrote: What's with so much whining from Protoss in this thread? If the strategy was uncounterable then it would be used every game of every match at the highest levels. It is....? | ||
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MrCon
France29748 Posts
On August 08 2011 19:12 Beyonder wrote: I still think that youre wrong T_T. Actually, I know it :D But, fast colossi is one of the ways that CAN work, be it one base or two base. Still if they do it right you die. I know everyone is saying that colossi aren't the answer (but I have to note that no answer seems to work as we can witness in GSL), but last year the thing that "solved" this build was a fast 2 colossi build without (then with) range. Dunno what changed for this to not work anymore (and it's perfect vs scv pulls where stalkers are awfuls) | ||
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Hikari
1914 Posts
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Severian
Australia2052 Posts
Tails then engages Taeja's army and loses most of his units, with only the very recent warp-in saving him. That was actually extremely well-timed by Tails. | ||
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fant0m
964 Posts
Yes VR loses to cloak, but we haven't seen any T even flirt with the idea of cloak tonight. It's not that hard to look at a tech lab on a starport. If it's green... get detection. That being said, this 1/1/1 build is really absurd. | ||
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zeru
8156 Posts
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Caesarion
Australia8332 Posts
On August 08 2011 19:16 Chezus wrote: I expect a discussion thread on the protoss counter to the 1-1-1 all-in today. We need to theorycraft. And quick before this build starts to get too popular on ladder. Actually.. http://www.teamliquid.net/forum/viewmessage.php?topic_id=250379¤tpage=All | ||
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Drazerk
United Kingdom31255 Posts
On August 08 2011 19:16 Drazerk wrote: 7:30 Nexus on 130 hp... Stim and an expansion for taeja 9:10 Twilight council and forge for tails Taeja is getting a starpot | ||
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Beyonder
Netherlands15103 Posts
On August 08 2011 19:15 Midgetman101 wrote: Maybe you think about this too negatively. Eventually it will be figured out. Hasnt been figured out for over 6 months. I think that I have a good understanding of SC2. The only thing I can see work is mass stalker with sentries from a fast expand, similar to what naniwa did, and stall them crazy long (which is insane to do, as the banshees are just LOL IM IN YOUR BASE). | ||
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Supamang
United States2298 Posts
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Ocedic
United States1808 Posts
On August 08 2011 19:15 dani` wrote: Are you saying it is not? In every bo3 TvP it's used at least once by the Terran and it's a win :D Did you read what I said? Remember back when 5 rax reaper was viable (pre reaper nerf)? It was used virtually EVERY game. If the strategy WAS uncounterable it would be used EVERY game. It's not, so you're wrong. Stop whining and get better. | ||
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Dommk
Australia4865 Posts
On August 08 2011 19:15 Ocedic wrote: What's with so much whining from Protoss in this thread? If the strategy was uncounterable then it would be used every game of every match at the highest levels. What rock have you been living under lately? MKP did it to virtually every Protoss in a recent Tournament, infact he did it to Sase TWICE in the finals. It is currently like 21 wins 3 Losses in the GSL. | ||
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JKira
Canada1002 Posts
On August 08 2011 19:15 Scribble wrote: It's much easier to 6 pool than to hold a 6 pool. Nerf 6-pool? Remember a few months ago when the Zerg tears were flowing about how impossible ZvP felt, and what the response was? "Figure it out." And that is always the correct response. Figure it out. Don't hope for balance changes, look for solutions. It's way too early to call this imba. Well this build has been around since beta. You're right. It's not necessarily imba because you can stop it with good micro and positioning. But there doesn't seem to be a completely reliable way to stop it yet. If it's stoppable but only with 1-2 builds would you still argue it's balanced? | ||
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HolyArrow
United States7116 Posts
On August 08 2011 19:16 Asha` wrote: I'm just worried that when this build either finally gets nerfed or gets figured out (one way or another it'll be sorted eventually) that Terrans will find themselves struggling again vs Toss in mid and late game scenarios because of how easy leaning on this build can make your prep ![]() I want more ideas for playing vs Toss in lategame so i don't die to a blaze of aoe =p Winrate statistics would have me believe that, since September of last year, Korean Terrans have never, ever "struggled" against Protoss save for the one time in February when KA on large maps was considered OP. | ||
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Sabu113
United States11087 Posts
On August 08 2011 19:15 Scribble wrote: It's much easier to 6 pool than to hold a 6 pool. Nerf 6-pool? Remember a few months ago when the Zerg tears were flowing about how impossible ZvP felt, and what the response was? "Figure it out." And that is always the correct response. Figure it out. Don't hope for balance changes, look for solutions. It's way too early to call this imba. The other end of the story is that zerg got massive balance changes. Infestor change was dramatic. Zergs started to micro. Also if you look at the race winrate stats... ZvP had Idra. That's it. | ||
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The KY
United Kingdom6252 Posts
PROTIP: If you have just used guardian shield, and there is a small bioball shooting your nexus, don't wait for the shield to disappear and the nexus to get to like 100 health before doing anything about it. | ||
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Hierarch
United States2197 Posts
On August 08 2011 19:16 Asha` wrote: I'm just worried that when this build either finally gets nerfed or gets figured out (one way or another it'll be sorted eventually) that Terrans will find themselves struggling again vs Toss in mid and late game scenarios because of how easy leaning on this build can make your prep ![]() I want more ideas for playing vs Toss in lategame so i don't die to a blaze of aoe =p --- I really don't want Taeja to win, he's one of my least favourite Terrans >< I feel like adding BFH to terran bio will be the next evolution of mid/late game, they roast zealots so fast and since toss is so zealot heavy it will do a ton of damage, and stalkers do less damage to them. Oh ya, and "Line em up!" | ||
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Nastiness
Sweden275 Posts
On August 08 2011 19:16 Warrior Madness wrote: I'm so happy that I'm catching the tail end of this series almost straight into DRG's games. Though I gotta say DRG's zvp doesn't look that strong. His management especially in the late game seems to be pretty non existent, at least from the zvp games I've seen of his. Here's hoping that he brings something solid past the mid game. Yeah his gamesense is abit lacking in ZvP lategame, but his micro/macro/mechanics is top notch and i think it will hold through code A | ||
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Drazerk
United Kingdom31255 Posts
On August 08 2011 19:17 Drazerk wrote: 9:10 Twilight council and forge for tails Taeja is getting a starpot 10:30 Charge on the way for tails | ||
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before this build starts to get too popular on ladder.
Taeja
Tails 