[GSL] July Code S ro16 Day 1 - Page 41
Forum Index > StarCraft 2 Tournaments |
Pajegetc
United States3158 Posts
| ||
Alric
Australia517 Posts
On July 12 2011 19:21 BuzZoo wrote: Everyone else just crash? I did, but back now. | ||
L3g3nd_
New Zealand10461 Posts
On July 12 2011 19:21 Moonwrath wrote: Game 3 on Crossfire, Genius in north, CoCa in south 3? | ||
iamthedave
England2814 Posts
On July 12 2011 19:20 tdt wrote: Between yesterday and today GSL has embarrassing play compared to NASL...I think we got spoiled this weekend. Not really. NASL had excellent finals and semis, but the Friday games were one-sided roflstomps barring Darkforce's match, which had many examples of poor play on both sides. And the July/Sen match somehow got overrated despite the fact everyone who's ever watched a GSL knows July's z v z is terrible and so should have predicted the outcome from a mile off. | ||
BrettWalking
United States18 Posts
On July 12 2011 19:22 Fionn wrote: They're called thunderstix. Hahah. You beat me to it ^^ | ||
Rayansaki
Portugal1266 Posts
On July 12 2011 19:22 Pajegetc wrote: Can they stop with the myth that Crossfire is bad for Zerg. It's possibly the best Zerg map in the pool. -.-' Dual sight trolololo | ||
ComusLoM
Norway3547 Posts
On July 12 2011 19:22 Fionn wrote: They're called thunderstix. We had some for the Super Tournament finals LAN in Newcastle. Ended up just using them at the DRG game and then everyone left before or during the actual GSL finals. | ||
L3g3nd_
New Zealand10461 Posts
On July 12 2011 19:22 Pajegetc wrote: Can they stop with the myth that Crossfire is bad for Zerg. It's possibly the best Zerg map in the pool. -.-' taking a 3rd against zerg on this map is nearly impossible | ||
Alric
Australia517 Posts
| ||
Serpico
4285 Posts
On July 12 2011 19:22 Pajegetc wrote: Can they stop with the myth that Crossfire is bad for Zerg. It's possibly the best Zerg map in the pool. -.-' No, it's not the best at all in any way shape or form and no statistic can override the actual terrain of the map. | ||
MrCon
France29748 Posts
On July 12 2011 19:21 Goibon wrote: Why so Genuis? Indeed. Excellent. | ||
Moonwrath
United States9568 Posts
Woops, typo =P I fixed it | ||
Oboeman
Canada3980 Posts
I thought toss stopped walling with pylon because of baneling threat. | ||
L3g3nd_
New Zealand10461 Posts
On July 12 2011 19:24 Oboeman wrote: No one baneling busts that pylon? I thought toss stopped walling with pylon because of baneling threat. nah baneling bust against 1 base toss is really really bad. sentries completely shut it down, no zerg is gonna bane bust against that wall off, or any wall off if there are sentries | ||
Pajegetc
United States3158 Posts
On July 12 2011 19:23 L3g3nd_ wrote: taking a 3rd against zerg on this map is nearly impossible Yeah. Plus so many attack paths makes ling or muta counterattacking so effective and deadly. | ||
Lorizean
Germany1330 Posts
On July 12 2011 19:24 Oboeman wrote: No one baneling busts that pylon? I thought toss stopped walling with pylon because of baneling threat. I think by the time there are banes, there'll be sentries too. | ||
Moonwrath
United States9568 Posts
| ||
Rammstorm
Germany1434 Posts
On July 12 2011 19:21 pdd wrote: The point of a color/analytical commentator is to point out the reasonings behind what happened and what could have been done (if required). While I agree that analysis is good, such criticism suits better for an "POST-PLAY" review but not for live casting imo. Judging players while "in game" isn't the best option overall in any sport imo. Also there is a very low chance the truly know what's going on in a game or the "true" reason for such happenings. Back to game! | ||
Shield
Bulgaria4824 Posts
On July 12 2011 19:24 Oboeman wrote: No one baneling busts that pylon? I thought toss stopped walling with pylon because of baneling threat. Sentry? | ||
MrCon
France29748 Posts
| ||
| ||