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[GSL] July Code S ro32 Day 4 - Page 157

Forum Index > StarCraft 2 Tournaments
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BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51550 Posts
July 06 2011 11:48 GMT
#3121
inca ggs,now mc stays in code s.

:/
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Azzur
Profile Blog Joined July 2010
Australia6267 Posts
Last Edited: 2011-07-06 11:48:54
July 06 2011 11:48 GMT
#3122
Silly Inca - I don't know why he stayed so long below MC's ramp - it was ridiculously risky since MC could easily get blink.
Pyre
Profile Joined July 2010
United States1940 Posts
July 06 2011 11:48 GMT
#3123
Sooooo good!
hmc
Profile Joined July 2011
495 Posts
July 06 2011 11:48 GMT
#3124
Beautiful play by MC!~
zul
Profile Blog Joined February 2010
Germany5427 Posts
July 06 2011 11:48 GMT
#3125
nice build by MC. never thought you be safe in early game with this.
keep it deep! @zulison
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
July 06 2011 11:48 GMT
#3126
Now, Kyrix will beat bomber, just to screw with everyones LB
KCCO!
Fyzar
Profile Joined January 2011
Netherlands8010 Posts
July 06 2011 11:48 GMT
#3127
On July 06 2011 20:48 Shellshock1122 wrote:
I was hoping for a better game from the PvP Gods

It was quite interesting tbh, I liked it.
It appears I have been chosen.
FarbrorAbavna
Profile Joined July 2009
Sweden4856 Posts
Last Edited: 2011-07-06 11:49:21
July 06 2011 11:48 GMT
#3128
On July 06 2011 20:48 MechKing wrote:
I'm getting worried about artosis to be honest, getting that many nerd chills can't be healthy.

maybe nerdchills are like laughter and extend your life
Do you really want chat rooms?
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
July 06 2011 11:49 GMT
#3129
Please MC take out Bomber now!_!
Flying, sOs, free, Light, Soulkey & ZerO
nufcrulz
Profile Joined February 2010
Singapore934 Posts
July 06 2011 11:49 GMT
#3130
HuK vs MC rematch?? could be hehe
nOondn
Profile Joined March 2011
564 Posts
July 06 2011 11:49 GMT
#3131
Yeah Mc so good

Now Inca go to up and down , then CODE A ,Then CODE B plz :D
Mid Master Terran @ kr server fighting !!!
MattBarry
Profile Joined March 2011
United States4006 Posts
July 06 2011 11:49 GMT
#3132
Lol. Any other Protoss is just a scrub compared to the godly MinChul
Platinum Support GOD
Sc2Null
Profile Joined April 2011
United States3754 Posts
July 06 2011 11:49 GMT
#3133
On July 06 2011 20:48 Executor1 wrote:
Bye bye inca, your going to drop down to code a if you draw anything but a protoss wich is quite likely


probably a terran lol
The great Spaghetti vs Screwdriver debacle of June '12" - Porcelina
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
July 06 2011 11:49 GMT
#3134
On July 06 2011 20:48 Executor1 wrote:
Bye bye inca, your going to drop down to code a if you draw anything but a protoss wich is quite likely

especially since its a group of 5. How many protosses are in the up and downs? Banbans, Puzzle, Tassadar.... Inca?
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
cYaN
Profile Joined May 2004
Norway3322 Posts
July 06 2011 11:49 GMT
#3135
I so want an ogs shirt. tlnet hook it up^^
Animostas
Profile Blog Joined August 2009
United States568 Posts
July 06 2011 11:49 GMT
#3136
What the hell were those builds o.o
Kommander
Profile Joined March 2011
Philippines4950 Posts
July 06 2011 11:49 GMT
#3137
Wow, that's like the first time I've seen Inca lose a PvP (and like the millionth time I've seen MC win a PvP lol)
mantower
Profile Joined April 2011
Sweden131 Posts
July 06 2011 11:49 GMT
#3138
MC in my <3 that was beautiful
Train by day, Joe Rogan Podcast by night, all day!
Eufouria
Profile Blog Joined March 2011
United Kingdom4425 Posts
July 06 2011 11:49 GMT
#3139
On July 06 2011 20:47 Dommk wrote:
Show nested quote +
On July 06 2011 20:45 Eufouria wrote:
On July 06 2011 20:41 Dommk wrote:
On July 06 2011 20:38 WArped wrote:
On July 06 2011 20:36 Dommk wrote:
On July 06 2011 20:34 EmilA wrote:
I think the two sentries killed by the banshee made the difference there

doubt it, maybe if MC had control of the other watch other he could have forced an engagement further up to buy him some time, but still, that all-in is stupidly hard to stop


His immortals were focusing marines pretty much the entire time, I think it could have looked differently with improved micro, but it's very hard to stop its true.

How could he get it to the tank without it being sniped by the marines? The unit is so slow, it has such a long way to walk. Immortal attacking marines was better than not attacking at all.

The marines can hit the immortal anyway. This all-in is obviously very difficult to hold if you don't prepare for it early, but I've never seen someone lose to it and not seen problems in how they've controlled the battle.

Zealots could have got in another round of hits if they weren't behind the stalkers and the immortals could have killed the tanks earlier. His observer was also all the way in Bombers base so he couldn't kill the banshees. He almost held it, so I think with perfect handling he could have definitely held it.

Zealots were behind the Stalkers in the sense that Stalkers are faster units, he just had them further up and kited backwards, they had a clear b-line to the marines. They weren't being blocked. The Immortal could have been positioned better, but if it isn't already in position then trying to reposition it is going to cost you more than letting it attack the marines.

Pretty unforgiving build for Protoss

Yeah I don't think they were blocked much, but its was enough that I'd say it cost him a round of Zealot attacks.
ckast
Profile Joined September 2010
175 Posts
July 06 2011 11:49 GMT
#3140
they both look sad...i'm sad too..
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