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[GSL] July Code S ro32 Day 4 - Page 159

Forum Index > StarCraft 2 Tournaments
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shikheh
Profile Joined May 2010
136 Posts
July 06 2011 11:51 GMT
#3161
Holy crap. Tasteless and Artosis do some research on the map. This is just unexcusable.
Dommk
Profile Joined May 2010
Australia4865 Posts
July 06 2011 11:51 GMT
#3162
On July 06 2011 20:49 Eufouria wrote:
Show nested quote +
On July 06 2011 20:47 Dommk wrote:
On July 06 2011 20:45 Eufouria wrote:
On July 06 2011 20:41 Dommk wrote:
On July 06 2011 20:38 WArped wrote:
On July 06 2011 20:36 Dommk wrote:
On July 06 2011 20:34 EmilA wrote:
I think the two sentries killed by the banshee made the difference there

doubt it, maybe if MC had control of the other watch other he could have forced an engagement further up to buy him some time, but still, that all-in is stupidly hard to stop


His immortals were focusing marines pretty much the entire time, I think it could have looked differently with improved micro, but it's very hard to stop its true.

How could he get it to the tank without it being sniped by the marines? The unit is so slow, it has such a long way to walk. Immortal attacking marines was better than not attacking at all.

The marines can hit the immortal anyway. This all-in is obviously very difficult to hold if you don't prepare for it early, but I've never seen someone lose to it and not seen problems in how they've controlled the battle.

Zealots could have got in another round of hits if they weren't behind the stalkers and the immortals could have killed the tanks earlier. His observer was also all the way in Bombers base so he couldn't kill the banshees. He almost held it, so I think with perfect handling he could have definitely held it.

Zealots were behind the Stalkers in the sense that Stalkers are faster units, he just had them further up and kited backwards, they had a clear b-line to the marines. They weren't being blocked. The Immortal could have been positioned better, but if it isn't already in position then trying to reposition it is going to cost you more than letting it attack the marines.

Pretty unforgiving build for Protoss

Yeah I don't think they were blocked much, but its was enough that I'd say it cost him a round of Zealot attacks.

You are mistaken, they weren't blocked at all. If you watched the fight MC stutter stepped his Stakers sidewards before a zealot even touched a Stalker
Rarak
Profile Joined May 2010
Australia631 Posts
July 06 2011 11:51 GMT
#3163
lol 'so tough for zerg' 100% zerg winratemapthx
Eufouria
Profile Blog Joined March 2011
United Kingdom4425 Posts
July 06 2011 11:51 GMT
#3164
On July 06 2011 20:49 ckast wrote:
they both look sad...i'm sad too..

I feel bad for him when I see him sad, but then I remember that he cheesed Nada, played the most boring GSL final ever and his a really annoying smile, so I didn't feel bad anymore. Imagine he had actually knocked out MC, it would have cost us some probably very good games.
Tosho
Profile Joined August 2010
Australia498 Posts
July 06 2011 11:51 GMT
#3165
Wow looking at Kyrix and Bomber in their booths is like night and day. Kyrix is shitting bricks and Bomber is laughing.
blooblooblahblah
Profile Joined February 2011
Australia4163 Posts
July 06 2011 11:51 GMT
#3166
Cmon, give us a Huk vs MC rematch
Ganzi beat me without stim. Ostojiy beat me with a nydus. Siphonn beat me with probes. Revival beat my sentry-immortal all-in.
Mercury-
Profile Joined December 2010
Great Britain804 Posts
July 06 2011 11:51 GMT
#3167
Kyrix has a chance imo, Bomber lost to third rate Zergs like Moon not too long ago and CFire favors Zerg in this matchup.
TheSilverfox
Profile Joined December 2010
Sweden1928 Posts
July 06 2011 11:51 GMT
#3168
I think we will see an upset here - I believe that Kyrix will win this. Zenex has really great zergs - they are on a roll!
Also known as Joinsimon on Twitter/Reddit
{ToT}ColmA
Profile Joined November 2007
Japan3260 Posts
July 06 2011 11:51 GMT
#3169
tastosis living the myth..."crossfire is tough for zerg" lol =)
The only virgins in kpop left are the fans
RykuX
Profile Joined March 2011
1200 Posts
July 06 2011 11:51 GMT
#3170
On July 06 2011 20:49 Maenander wrote:
Show nested quote +
On July 06 2011 20:48 Shellshock1122 wrote:
I was hoping for a better game from the PvP Gods

It was a pretty good game, so many mind games. PvP is about the finer details.


Not to mention they are teammates must know so much about each other so many things we will never notice they can predict about each other.
Moonwrath
Profile Blog Joined October 2010
United States9568 Posts
July 06 2011 11:51 GMT
#3171
On July 06 2011 20:50 MechKing wrote:
They STILL say it's a tough map for zergs lmao.

I'm starting to think that they just say it because it's something to say and they don't really think about it.
화이탱!! @moonsoshi9
TanGeng
Profile Blog Joined January 2009
Sanya12364 Posts
July 06 2011 11:51 GMT
#3172
Who plays whom in the round of 16? Do G&H play each other?
Moderator我们是个踏实的赞助商模式俱乐部
zul
Profile Blog Joined February 2010
Germany5427 Posts
July 06 2011 11:51 GMT
#3173
Kyrix fighting!!!!!
keep it deep! @zulison
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
July 06 2011 11:51 GMT
#3174
On July 06 2011 20:51 {ToT}ColmA wrote:
tastosis living the myth..."crossfire is tough for zerg" lol =)

They have inside info from idra
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
VirgilSC2
Profile Blog Joined June 2011
United States6151 Posts
July 06 2011 11:51 GMT
#3175
On July 06 2011 20:49 Shellshock1122 wrote:
Show nested quote +
On July 06 2011 20:48 Executor1 wrote:
Bye bye inca, your going to drop down to code a if you draw anything but a protoss wich is quite likely

especially since its a group of 5. How many protosses are in the up and downs? Banbans, Puzzle, Tassadar.... Inca?

Tassadar and Puzzle are much better Code S material than InCa
Clarity Gaming #1 Fan | Avid MTG Grinder | @VirgilSC2
Tantaburs
Profile Joined August 2010
Canada1825 Posts
July 06 2011 11:51 GMT
#3176
On July 06 2011 20:50 Pwnographics wrote:
Show nested quote +
On July 06 2011 20:50 Monocle wrote:
Come on Bomber, beat Kyrix so can MC can also beat Kyrix and advance!


If MC advances that means he plays HuK in Ro16...


HuK beat MC at Homestory and made it look easy
"One cannot play StarCraft with clenched fish.." ~Nick "Confucius" Plott
Maenander
Profile Joined November 2002
Germany4927 Posts
July 06 2011 11:51 GMT
#3177
On July 06 2011 20:49 FinnGamer wrote:
I don't know if InCa really deserves Code S anyway, with much better players in Code A/B

He is the favourite against every CodeA/B protoss and can cheese any terran ^_^
clusen
Profile Joined May 2010
Germany8702 Posts
July 06 2011 11:52 GMT
#3178
On July 06 2011 20:51 {ToT}ColmA wrote:
tastosis living the myth..."crossfire is tough for zerg" lol =)

It is ZvP :p
Sc2Null
Profile Joined April 2011
United States3754 Posts
July 06 2011 11:52 GMT
#3179
If it goes with the trend, kyrix should win and if not he only has himself to blame for not eliminating this map lol
The great Spaghetti vs Screwdriver debacle of June '12" - Porcelina
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
July 06 2011 11:52 GMT
#3180
Crossfire >_>

Hrm, well hopefully it will spark Bomber to be more continuously aggressive since his TvZ falls down around his desire to be passive in the late game imo.
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