On April 03 2011 05:40 Pebbz wrote:
Yep, Colossus with double forge is so much better.
Yep, Colossus with double forge is so much better.
i think he chose HTs cuz he scouted reactor starport
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Klaent
Sweden374 Posts
April 02 2011 20:43 GMT
#4041
On April 03 2011 05:40 Pebbz wrote: Show nested quote + On April 03 2011 05:40 lettle wrote: I guess that's why you get colossus over HTs.... Yep, Colossus with double forge is so much better. i think he chose HTs cuz he scouted reactor starport | ||
KotaOnCue
United States180 Posts
April 02 2011 20:43 GMT
#4042
Well played by both but Grubby needs to let go of the Templar and realize that colossus is the only way now haha. | ||
blooblooblahblah
Australia4163 Posts
April 02 2011 20:43 GMT
#4043
On April 03 2011 05:42 gnutz wrote: Show nested quote + On April 03 2011 05:40 blooblooblahblah wrote: On April 03 2011 05:39 Risen wrote: On April 03 2011 05:38 Funkatron wrote: should have gone for colossi, not templar This. 2base templar is very weak. Don't go HT until your third is already established and running on full 2base templar is just not playable without the amulet. Before, u could defend with warp-in storms but now it's impossible to defend without Colossi or a shit ton of units. It actually wasn't really playable with amulett either. lol lol it was playable but kinda risky. Opening colossi has always been safer. | ||
Darneck
Sweden1394 Posts
April 02 2011 20:43 GMT
#4044
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nodule
Canada931 Posts
April 02 2011 20:43 GMT
#4045
Add DT and HT tech to that, off two base??? | ||
jmbthirteen
United States10734 Posts
April 02 2011 20:43 GMT
#4046
On April 03 2011 05:42 Vaeila wrote: Show nested quote + On April 03 2011 05:41 MasterKush wrote: DDE's macro is pretty terrible but otherwise he seem pretty good. obvious troll is obvious? his macro is what won him the game. The game was more Grubby's loss than DDE's win, Grubby's bad unit comp lost him the game Give me a break, DDE had better production and had his third before Grubby and kept it up, while killing Grubby's off. DDE played great | ||
mprs
Canada2933 Posts
April 02 2011 20:43 GMT
#4047
On April 03 2011 05:42 starcraft2leverage wrote: Two base high templar is pretty inneffectve if the terran makes zero vikings. Unfortunate read for Grubby. Only way 2 base high templar works is if the terran blind pumps out 10-20 vikings. He was on 3 base when he went templar. Somehow, his late game plan didn't include him losing his 3rd! | ||
NoXious90
United Kingdom160 Posts
April 02 2011 20:43 GMT
#4048
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zyglrox
United States1168 Posts
April 02 2011 20:43 GMT
#4049
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Risen
United States7927 Posts
April 02 2011 20:44 GMT
#4050
On April 03 2011 05:42 DonaldLee wrote: Show nested quote + On April 03 2011 05:39 Crying wrote: Another example game that u die in the long run without colosi. Templars are so bad. Yeah, it's so weird that even with all the great storms Grubby had on that army, I found myself thinking, "Man, Templars are so useless now." They feel like DTs, now. If the first wave doesn't get you ahead, you lose. wtf? Templars are useless if you don't have a ground army supporting them. Hey guess what 2base templar leaves you with (especially going for double upgrades)? No ground force to clean up those marauders which have more hp than storm does damage. Two base templar has never been viable, and will never be viable. | ||
chonkyfire
United States451 Posts
April 02 2011 20:44 GMT
#4051
3-4, 3/3 immortals or 2 collossi would of wiped dde's army | ||
Vimsey
United Kingdom2235 Posts
April 02 2011 20:44 GMT
#4052
On April 03 2011 05:40 Corvi wrote: Show nested quote + On April 03 2011 05:38 Baby_Seal wrote: I'm shocked that DDE was able to win that despite his massive upgrade disadvantage. well those upgrades came at the cost of having a way smaller army and no 3rd. Losing 3 warpgates also contributed to having a smaller army he was already pretty dead by that point thats why dde backed off and waited till he could go effing kill him. | ||
petro[void]
United States43 Posts
April 02 2011 20:44 GMT
#4053
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Baum
Germany1010 Posts
April 02 2011 20:44 GMT
#4054
On April 03 2011 05:39 Logros wrote: I think DDE got his 3rd a lot faster but I'm not sure. Well, Protoss can't outexpand Terran. You have to take your expansions after Terran or you are very vulnerable. Grubby teched a bit fast though, he should have taken it a bit slower and get more Zealots and Stalkers out before getting both templer techs going off 3 full mining bases. | ||
provrorsbarn
Sweden766 Posts
April 02 2011 20:44 GMT
#4055
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JediGamer
United States656 Posts
April 02 2011 20:44 GMT
#4056
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Hatorade
299 Posts
April 02 2011 20:44 GMT
#4057
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sixfour
England11061 Posts
April 02 2011 20:44 GMT
#4058
grubby 12 metal | ||
Risen
United States7927 Posts
April 02 2011 20:44 GMT
#4059
On April 03 2011 05:43 KotaOnCue wrote: Now we know, don't get HTs anymore because they are awful now haha. Not worth the investment because you can't even kill anything but marines with it. So sad to see the once powerful HT reduced to a LOLTemplar while the Terran just stims past the threat and melts with his marauders. Well played by both but Grubby needs to let go of the Templar and realize that colossus is the only way now haha. Hahahahahaha templar r bad hahahahaha I don't know what I'm talking about hahahahaha. Grubby needs to get better. Blame the player, not the game. User was temp banned for this post. | ||
Soleron
United Kingdom1324 Posts
April 02 2011 20:44 GMT
#4060
On April 03 2011 05:43 KotaOnCue wrote: Now we know, don't get HTs anymore because they are awful now haha. Not worth the investment because you can't even kill anything but marines with it. You're meant to have at least a few chargelots left to kill the 1HP mauraders left. Grubby had nothing; HTs aren't weak. | ||
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