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[GSL March] Code S Ro8 Day 2 - Page 23

Forum Index > StarCraft 2 Tournaments
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Any single balance remark or non game related argument after page 77 gets an insta 2 week ban. It's mindboggling that I still have to state the obvious.
Moonwrath
Profile Blog Joined October 2010
United States9568 Posts
March 10 2011 09:50 GMT
#441
Hahahahahaha, Tastosis is on FIRE tonight.
화이탱!! @moonsoshi9
KiNGxXx
Profile Blog Joined August 2010
7928 Posts
March 10 2011 09:50 GMT
#442
Hahahaha! Artosis, you're the best!
MKP|Maru|TaeJa|Mvp|Polt|INnoVation|GuMiho|Bomber|GoOdy|TeamTerran
sqrt
Profile Blog Joined August 2010
1210 Posts
March 10 2011 09:51 GMT
#443
On March 10 2011 18:48 bennyaus wrote:
Show nested quote +
On March 10 2011 18:48 jdreamer wrote:
sC just went mass mauraders and if San or Protoss didn't have amulet, then what else should we do to that? Just asking.


Void Rays? Lol stop qqing, Protoss is fine.


Vikings counter Colossi + Stargate...
@
theherder2
Profile Joined September 2010
United States538 Posts
March 10 2011 09:51 GMT
#444
day9 and artosis shared emmy award!!!
Gao Xi
Profile Blog Joined June 2009
Hong Kong5178 Posts
March 10 2011 09:51 GMT
#445
If he dodged storms we could still be in game 1 right now
龔智禮 _________________________________________________________________________________________________ CJ NATION
SetStndbySmn
Profile Joined August 2010
United States657 Posts
Last Edited: 2011-03-10 09:51:32
March 10 2011 09:51 GMT
#446
On March 10 2011 18:48 frucisky wrote:
I'm sorry what exactly is T sposed to build against P anyway? Marauders are the only units that kill colossus and can tank storms to some extent. THrowing a few tanks in? maybe! But that's a stylistic choice. Cuz Mech units just can't be reinforced quick enough and against warp-ins, you'll just lose the mobility.

Conversely, colossus are slower to reinforce than templar. Idk mech gives me more trouble in pvt; without some slick multipronged drop harass bio doesn't phase me as much.
"He doesn't operate under some divine shroud that lets him determine what is or is not valid culture. He cannot rob you, retroactively, of wholly valid experiences; he cannot transform them into worthless things." - Tycho
raidmaster
Profile Joined July 2010
474 Posts
Last Edited: 2011-03-10 09:51:36
March 10 2011 09:51 GMT
#447
I heard balance qqing in LR threads is ban-worthy. If so, then mods have to send half of this topic to holidays.
-Strider-
Profile Blog Joined October 2010
Mexico1605 Posts
March 10 2011 09:51 GMT
#448
Sloppy play by both but hey most of gg's comes out because a mistake
What is up? IM NESTEAAAA!
drewstylz
Profile Joined November 2010
United States85 Posts
March 10 2011 09:51 GMT
#449
Artosis with a bit too much medicine lol
seupac
Profile Joined January 2011
Canada148 Posts
March 10 2011 09:51 GMT
#450
god damn this man is on a roll
Mahavishnu
Profile Joined August 2010
Canada396 Posts
March 10 2011 09:51 GMT
#451
LMAO. That indie/emmy/kanye shit was fucking funny.
everything is gravity
Islandsnake
Profile Joined April 2009
United States679 Posts
Last Edited: 2011-03-10 09:51:51
March 10 2011 09:51 GMT
#452
God these guys are doing great tonight!
Bang!
jdreamer
Profile Joined August 2010
Australia296 Posts
March 10 2011 09:51 GMT
#453
Wow, I find it amusing when I ask a simple question and people start attacking me just like that.

Do you guys have to take everything that serious? Can't be nicer to someone new? Geez.
My life for Aiur!
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
March 10 2011 09:51 GMT
#454
On March 10 2011 18:46 emc wrote:
Show nested quote +
On March 10 2011 18:44 dragonsuper wrote:
marine/marauders all game... what a boring tactic


zealots/stalkers/ht all game long, how boring

neither player is deviating from their unit comps when they easily could.

Keep in mind that San built a Robo Support Bay in his main and double Robos at his other base in preparation for Colossi, but the Support Bay got sniped before any Colossi could be built.

Also, Templar are quite gas heavy, so San was quite short on the gas needed to tech switch. Considering that sC was applying constant marauder pressure, San had no safe timing window to do a tech switch.
ㅇㅅㅌㅅ
noBode
Profile Joined November 2010
Thailand439 Posts
March 10 2011 09:51 GMT
#455
Apparantly, if you don't like close position meta, you just move your main base into cross position.
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
March 10 2011 09:51 GMT
#456
On March 10 2011 18:50 Moonwrath wrote:
Hahahahahaha, Tastosis is on FIRE tonight.

My thoughts exactly.
Getting better and better.
Don't hate the player - Hate the game
papaz
Profile Joined December 2009
Sweden4149 Posts
March 10 2011 09:51 GMT
#457
On March 10 2011 18:49 Kantutan wrote:
Show nested quote +
On March 10 2011 18:48 jdreamer wrote:
sC just went mass mauraders and if San or Protoss didn't have amulet, then what else should we do to that? Just asking.


Immortals.


was about to say that but saw someone else already pointed out the obvious hard counter to mauraders.

immortals!

people need to stop the balance discussion based on a slugfest where either player played strategically/tactically well.

This was a slugfest where nobody wanted to give in and it was fun to watch. just leave it there.
Logros
Profile Joined September 2010
Netherlands9913 Posts
March 10 2011 09:51 GMT
#458
On March 10 2011 18:49 SecretA5DC wrote:
Show nested quote +
On March 10 2011 18:48 Deathmanbob wrote:
On March 10 2011 18:46 SecretA5DC wrote:
Yeah warp in storm is really balanced... So glad patch 1.3 is coming out.


god forbid you have make something OTHER then bio vs T3 toss


And wait 20+ minutes to rebuild a Mech or Air army vs a Race that just warps in units? Yeah gl with that.

Yes because warping in units has 0 cooldown, you can just warp in 200 food in a few seconds O.o jeez.
Dommk
Profile Joined May 2010
Australia4865 Posts
Last Edited: 2011-03-10 09:52:21
March 10 2011 09:51 GMT
#459
On March 10 2011 18:50 Serthius wrote:
Show nested quote +
On March 10 2011 18:46 Dommk wrote:
Even with amulet he still stays on Bio, I can't believe they are removing it, from this game alone it feels like Protoss needs it to live


I'm kind of thinking the zealot charge change will make up for a some of it. Notice how much SC kited San in that game?

Zealots doing a single swing probably isn't going to change the fact that San would have had to wait 45seconds to use each of those storms. Imagine that game without Amulet, it would have been a steam roll even though San had a billion and on 3-3 vs sC's 1-1 and 2 base (after his main ran out, no mining on his forth), he had to sac so many Templars to Ghosts too..
Aus.Force
Profile Joined October 2010
Australia1278 Posts
March 10 2011 09:51 GMT
#460
oh man, can't stop laughing at these two tonight
"no need for cinema, just watch special taktiks" - white-ra
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