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[GSL March] Code S Ro8 Day 2 - Page 21

Forum Index > StarCraft 2 Tournaments
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Any single balance remark or non game related argument after page 77 gets an insta 2 week ban. It's mindboggling that I still have to state the obvious.
jdreamer
Profile Joined August 2010
Australia296 Posts
Last Edited: 2011-03-10 09:48:40
March 10 2011 09:48 GMT
#401
sC just went mass mauraders and if San or Protoss didn't have amulet, then what else should we do to that? Just asking.
My life for Aiur!
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
March 10 2011 09:48 GMT
#402
On March 10 2011 18:46 MrCon wrote:
This game showing exactly why amulet is removed ^^


This game showed that even when protoss massively out macros terran he still needs amulet to barely hold on and win
papaz
Profile Joined December 2009
Sweden4149 Posts
March 10 2011 09:48 GMT
#403
god damn what a slugfest.

BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51709 Posts
March 10 2011 09:48 GMT
#404
On March 10 2011 18:47 SecretA5DC wrote:
Show nested quote +
On March 10 2011 18:46 MrCon wrote:
This game showing exactly why amulet is removed ^^



qfe


quote for nonsense?

never go pure bio against P.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
KonohaFlash
Profile Joined July 2010
Canada1590 Posts
March 10 2011 09:48 GMT
#405
On March 10 2011 18:45 Wnatz wrote:
Show nested quote +
On March 10 2011 18:41 Pajegetc wrote:
anyone know what upgrades they have


sCfOu 1 - 1
San 3- 1

at 40min


Yea, Sc played weak. 30 scv's the entire game and only has 1-1 upgrades. Had he dropped into San's Main sooner he would have had destroyed San's tech much sooner.
HQuality
Profile Joined October 2009
2682 Posts
March 10 2011 09:48 GMT
#406
On March 10 2011 18:46 MrCon wrote:
This game showing exactly why amulet is removed ^^


What? sC do MMM with 1-1 all game long, almost don't microing, do 3rd expand at ~19 minute and still almost win this :/ yeah, it's VERY balanced :/
No carpal tunnel no skill
bearhug
Profile Joined September 2010
United States999 Posts
March 10 2011 09:48 GMT
#407
On March 10 2011 18:47 _DarkArchon_ wrote:
Two words.... Sloopy yet Epic


yeah. They need to warm up. It's a bo5!
We are dusts in the vast cosmic arena. Need to make the most out of life when we still have it.
ChaseR
Profile Blog Joined July 2009
Norway1004 Posts
March 10 2011 09:48 GMT
#408
Game 1 was pretty awesome
Life is not Fucking Fair and Society is not Fucking Logical - "Frankly, my dear, I don't give a damn"
Deathmanbob
Profile Joined December 2010
United States2356 Posts
March 10 2011 09:48 GMT
#409
On March 10 2011 18:46 SecretA5DC wrote:
Yeah warp in storm is really balanced... So glad patch 1.3 is coming out.


god forbid you have make something OTHER then bio vs T3 toss
No Artosis, you are robin
Umbrella
Profile Blog Joined September 2007
Taiwan936 Posts
March 10 2011 09:48 GMT
#410
As a Terran player, I kinda wish amulet will stay in so these Terran players will stop going bio. Buff mech if need be but don't buff bio. =/
coZen
Profile Joined August 2010
United States192 Posts
March 10 2011 09:48 GMT
#411
gimme some of those painkillers artosis is on
bennyaus
Profile Blog Joined October 2010
Australia1833 Posts
March 10 2011 09:48 GMT
#412
On March 10 2011 18:48 jdreamer wrote:
sC just went mass mauraders and if San or Protoss didn't have amulet, then what else should we do to that? Just asking.


Void Rays? Lol stop qqing, Protoss is fine.
I play Random - HuK, DRG + Liquid fan
dragonsuper
Profile Joined October 2010
Liechtenstein222 Posts
Last Edited: 2011-03-10 09:49:49
March 10 2011 09:49 GMT
#413
On March 10 2011 18:46 Dommk wrote:
Even with amulet he still stays on Bio, I can't believe they are removing it, from this game alone it feels like Protoss needs it to live


yes, without amulet templars are useless agains marauder balls they simply don't die unless
u hit them with hundred of storms or the terran is a noob and is not microing them.
lol
KonohaFlash
Profile Joined July 2010
Canada1590 Posts
March 10 2011 09:49 GMT
#414
On March 10 2011 18:48 jdreamer wrote:
sC just went mass mauraders and if San or Protoss didn't have amulet, then what else should we do to that? Just asking.


There's this unit called a colossus.
BuzZoo
Profile Joined October 2010
Australia1468 Posts
March 10 2011 09:49 GMT
#415
I think this game 2 will be an absolute classic. I just feel it.
Talack
Profile Joined September 2010
Canada2742 Posts
March 10 2011 09:49 GMT
#416
On March 10 2011 18:47 silentsaint wrote:
Show nested quote +
On March 10 2011 18:46 SecretA5DC wrote:
Yeah warp in storm is really balanced... So glad patch 1.3 is coming out.


they should do it like its for ghosts ^^
storm should be baseline like emp and templers should have researchable cloak


As OP as that is I would LOVE to see cloaked templars wrecking havoc with storms while cloaked.
Kantutan
Profile Blog Joined February 2010
Canada1319 Posts
March 10 2011 09:49 GMT
#417
On March 10 2011 18:48 jdreamer wrote:
sC just went mass mauraders and if San or Protoss didn't have amulet, then what else should we do to that? Just asking.


Immortals.
Elwar
Profile Joined August 2010
953 Posts
March 10 2011 09:49 GMT
#418
Fun game to watch, but damned if they both didn't make mistakes start to finish.

Hilarious that San basically made it a cross-spawns game though.
Irave
Profile Joined October 2010
United States9965 Posts
March 10 2011 09:49 GMT
#419
Really was thinking sC was going to take that game with his amazing map awareness at the start. San kept expanding and was never really punished for it until it snowballed. Great emp's but even better storms by San.
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
March 10 2011 09:49 GMT
#420
On March 10 2011 18:46 frucisky wrote:
Show nested quote +
On March 10 2011 18:44 ffadicted wrote:
if you started watching now, you'd think nthis was cross map spawn positions


Huh its not??? Explain pls. Just came in :S


It was close pos, San tried to use map control from his DT's to get an expansion in the cross pos main and ended up having to commit so much to defence over there when he took the natural that SC was able to bully into Sans main and destroy it.

At that point SC was just about on 2 base while San was on 3-4 so San was able to remake loads of infrastructure in the cross pos location ^^

That was one of those games that are made really exciting in part by the mistakes hehe, very fun to watch though =)
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