[GSL March] Code S Ro8 Day 2 - Page 21
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Any single balance remark or non game related argument after page 77 gets an insta 2 week ban. It's mindboggling that I still have to state the obvious. | ||
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jdreamer
Australia296 Posts
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Mastermind
Canada7096 Posts
On March 10 2011 18:46 MrCon wrote: This game showing exactly why amulet is removed ^^ This game showed that even when protoss massively out macros terran he still needs amulet to barely hold on and win | ||
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papaz
Sweden4149 Posts
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BLinD-RawR
ALLEYCAT BLUES51709 Posts
quote for nonsense? never go pure bio against P. | ||
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KonohaFlash
Canada1590 Posts
Yea, Sc played weak. 30 scv's the entire game and only has 1-1 upgrades. Had he dropped into San's Main sooner he would have had destroyed San's tech much sooner. | ||
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HQuality
2682 Posts
On March 10 2011 18:46 MrCon wrote: This game showing exactly why amulet is removed ^^ What? sC do MMM with 1-1 all game long, almost don't microing, do 3rd expand at ~19 minute and still almost win this :/ yeah, it's VERY balanced :/ | ||
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bearhug
United States999 Posts
On March 10 2011 18:47 _DarkArchon_ wrote: Two words.... Sloopy yet Epic yeah. They need to warm up. It's a bo5! | ||
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ChaseR
Norway1004 Posts
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Deathmanbob
United States2356 Posts
On March 10 2011 18:46 SecretA5DC wrote: Yeah warp in storm is really balanced... So glad patch 1.3 is coming out. god forbid you have make something OTHER then bio vs T3 toss | ||
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Umbrella
Taiwan936 Posts
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coZen
United States192 Posts
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bennyaus
Australia1833 Posts
On March 10 2011 18:48 jdreamer wrote: sC just went mass mauraders and if San or Protoss didn't have amulet, then what else should we do to that? Just asking. Void Rays? Lol stop qqing, Protoss is fine. | ||
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dragonsuper
Liechtenstein222 Posts
On March 10 2011 18:46 Dommk wrote: Even with amulet he still stays on Bio, I can't believe they are removing it, from this game alone it feels like Protoss needs it to live yes, without amulet templars are useless agains marauder balls they simply don't die unless u hit them with hundred of storms or the terran is a noob and is not microing them. | ||
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KonohaFlash
Canada1590 Posts
On March 10 2011 18:48 jdreamer wrote: sC just went mass mauraders and if San or Protoss didn't have amulet, then what else should we do to that? Just asking. There's this unit called a colossus. | ||
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BuzZoo
Australia1468 Posts
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Talack
Canada2742 Posts
On March 10 2011 18:47 silentsaint wrote: they should do it like its for ghosts ^^ storm should be baseline like emp and templers should have researchable cloak ![]() As OP as that is I would LOVE to see cloaked templars wrecking havoc with storms while cloaked. | ||
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Kantutan
Canada1319 Posts
On March 10 2011 18:48 jdreamer wrote: sC just went mass mauraders and if San or Protoss didn't have amulet, then what else should we do to that? Just asking. Immortals. | ||
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Elwar
953 Posts
Hilarious that San basically made it a cross-spawns game though. | ||
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Irave
United States9965 Posts
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Asha
United Kingdom38257 Posts
On March 10 2011 18:46 frucisky wrote: Huh its not??? Explain pls. Just came in :S It was close pos, San tried to use map control from his DT's to get an expansion in the cross pos main and ended up having to commit so much to defence over there when he took the natural that SC was able to bully into Sans main and destroy it. At that point SC was just about on 2 base while San was on 3-4 so San was able to remake loads of infrastructure in the cross pos location ^^ That was one of those games that are made really exciting in part by the mistakes hehe, very fun to watch though =) | ||
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