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Any single balance remark or non game related argument after page 77 gets an insta 2 week ban. It's mindboggling that I still have to state the obvious. |
On March 10 2011 18:51 bennyaus wrote:Show nested quote +On March 10 2011 18:51 sqrt wrote:On March 10 2011 18:48 bennyaus wrote:On March 10 2011 18:48 jdreamer wrote: sC just went mass mauraders and if San or Protoss didn't have amulet, then what else should we do to that? Just asking. Void Rays? Lol stop qqing, Protoss is fine. Vikings counter Colossi + Stargate... Immortals. God. you can do this for every race. Stop complaining and just enjoy the show
I am , cheer for another awesome game
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On March 10 2011 18:51 Logros wrote:Show nested quote +On March 10 2011 18:49 SecretA5DC wrote:On March 10 2011 18:48 Deathmanbob wrote:On March 10 2011 18:46 SecretA5DC wrote: Yeah warp in storm is really balanced... So glad patch 1.3 is coming out. god forbid you have make something OTHER then bio vs T3 toss And wait 20+ minutes to rebuild a Mech or Air army vs a Race that just warps in units? Yeah gl with that. Yes because warping in units has 0 cooldown, you can just warp in 200 food in a few seconds O.o jeez. Lol. I'm staying out of this but... I can't believe a human being typed that. Have you been sharing Artossis's drugs?
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On March 10 2011 18:50 Caelixx wrote:Show nested quote +On March 10 2011 18:48 Mastermind wrote:On March 10 2011 18:46 MrCon wrote: This game showing exactly why amulet is removed ^^
This game showed that even when protoss massively out macros terran he still needs amulet to barely hold on and win Oh shut up. He didn't make one colossi or try to deathball, was just high templars the entire game when SC didn't make one viking the entire game. People make me sick. Why should protoss be forced to play colossus deathballs? They shouldn't. Especially when colossus is the most boring unit in the game after the marauder.
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On March 10 2011 18:52 baoluvboa wrote: Stop talking about KA just because it is now in the patch. Chances are blizzard won't even remove it (Just like the infestor air nerf) so no point in crying about it just because blizzard is testing. Before this patch note on one even mentions KA as being imba; it was considered a necessity late game versus terran.
Focus on the game instead of jumping on the PTR bandwagon
let's hope they don't remove it because it would be a great error, templar tech tree would be destroyed
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33 scvs vs 99 probes and twice the upgrades, and terran almost won.
And terrans are bitching about amulet?
Yikes.
ps: lol at "immortals" as a solution to mass stimmed marauders.
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Factory in the back of the base building hellions? Bunker going up at his natural? Neither scouted?
I feel bad for San. After breaking out of the 8 minute curse, he may once again fall into jobber status in this game.
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On March 10 2011 18:52 dragonsuper wrote:Show nested quote +On March 10 2011 18:50 sickle wrote: San didnt build a single immortal that game Immortals are shit agains a huge bioball like that they are destroyed in seconds, protoss needs HT to survive
I agree. Immortals are great against small amounts of marauders but if a Terran is going mass marauder, the immortals just melt, especially with ghosts. It's almost always better to Colossi than Immortals in tht situation becuz of the splash.
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On March 10 2011 18:50 iversonjack wrote: wat keyboard is the one artosis/mkp/san uses?
Qsenn DT-35. Mix and match with white and black keys.
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Wow what happened there. san held it pretty well
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On March 10 2011 18:51 papaz wrote:Show nested quote +On March 10 2011 18:49 Kantutan wrote:On March 10 2011 18:48 jdreamer wrote: sC just went mass mauraders and if San or Protoss didn't have amulet, then what else should we do to that? Just asking. Immortals. was about to say that but saw someone else already pointed out the obvious hard counter to mauraders. immortals! people need to stop the balance discussion based on a slugfest where either player played strategically/tactically well. This was a slugfest where nobody wanted to give in and it was fun to watch. just leave it there.
Cause Terran has no counter to immortals.
Oh wait, ghosts can remove their shields so that everything else can kill them in 1 volley.
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On March 10 2011 18:53 HankScorpio wrote: 33 scvs vs 99 probes and twice the upgrades, and terran almost won.
And terrans are bitching about amulet?
Yikes.
ps: lol at "immortals" as a solution to mass stimmed marauders.
I hope all terrans read this. Collusus every matchup also sounds so fun /sarcasm
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wow! baller move from san! He should not be behind after that!
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Man i need to stop reading / posting about dumb things on this thread im missing insane pressure in the game 2!
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How did he get so good. I must know his secret. gogo San
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Artosis is so, so high right now.
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On March 10 2011 18:53 vrok wrote:Show nested quote +On March 10 2011 18:50 Caelixx wrote:On March 10 2011 18:48 Mastermind wrote:On March 10 2011 18:46 MrCon wrote: This game showing exactly why amulet is removed ^^
This game showed that even when protoss massively out macros terran he still needs amulet to barely hold on and win Oh shut up. He didn't make one colossi or try to deathball, was just high templars the entire game when SC didn't make one viking the entire game. People make me sick. Why should protoss be forced to play colossus deathballs? They shouldn't. Especially when colossus is the most boring unit in the game after the marauder.
Boring? How is that even any kind of defense? I really doubt these guys care about what's boring opposed to what's going to make them win in the Ro8 of Code S. I've never seen anyone say "I'm not going to win because that's just boring...
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