[GSL March] Code S Ro32 Day 4 - Page 61
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monkeyfetus
United States350 Posts
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Fa1nT
United States3423 Posts
On March 01 2011 20:01 Irrelevant wrote: Yes cause walking to infestors, collosi side first into a toss deathball with ZERO support is always such a great play Protoss do it all the fucking time with high templar, bro. | ||
Buff345
United States323 Posts
On March 01 2011 20:01 Xolo wrote: Wow CC first. Isn't Barracks first more economical just because you get orbitals faster? Thats what I thought.. I'll have to try this out sometime. On another note, duckload wins vs morrow | ||
Umbrella
Taiwan936 Posts
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Amestir
Netherlands2126 Posts
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Slaytilost
Netherlands968 Posts
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onmach
United States1241 Posts
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BeMannerDuPenner
Germany5638 Posts
On March 01 2011 19:59 Mythito wrote: how is that not a valid way to judge a matchup? he's saying there isn't any variety.. no variety makes something boring because gameplay wise there is WAY more variety? 95% of the zvps look exactly the same. zvt this is not the case,is a way more interesting battle of skills and that one midgame combination is dominant only makes sense in a more and more refined game. you '10 registered guys need to watch some broodwar and see how EXCTIING 30 minutes of tank/vulture/turret can be vs zeal/goon/shuttle | ||
Ribbon
United States5278 Posts
What the HELL, Kyrix. | ||
Ezekyle
Australia607 Posts
User was temp banned for this post. | ||
iEchoic
United States1776 Posts
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Unterweltler
Germany12 Posts
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Kamais_Ookin
Canada4218 Posts
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BuzZoo
Australia1468 Posts
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Daralii
United States16991 Posts
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CEPEHDREI
Germany1521 Posts
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Ribbon
United States5278 Posts
On March 01 2011 19:59 RPR_Tempest wrote: I'm pretty sure it's just an e-peen meter. Blizzard Cup seeding in December. Also, Power Levels are inherently cool | ||
BuzZoo
Australia1468 Posts
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EmilA
Denmark4618 Posts
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Zeon0
Austria2995 Posts
On March 01 2011 20:04 CEPEHDREI wrote: MKPs control/micro is just <3 qft | ||
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