News!
You can view the bracket here. Great games so far!
Due to lack of player response, the format has changed. We will be running an open first round, and matches will be assigned on a first-come, first-serve basis. After the first round, we will return to bracket formation. I apologize for the inconvenience.
Alright guys, the final pool for MotM January is set. Thanks to everyone for participating!
Judging these maps was much harder than we anticipated. There was a lot of debate back and forth about which maps to cut. But we're all agreed on the final pool.
The finalist maps are: *drumroll*
- (2) Pawn - monitor
- (2) Glacial Spike - Barrin
- (2) The Crucible - dezi
- (4) Decline - Samro255am
- (4) Mirage - Grebliv
Click on the names to see the winning maps!
These finalists will be the map pool for the MotM Player's Tourney, and after that, you the public will vote for your favorite! Search for MotM on BNet to play. Don't forget to submit your replays to submit.motm@gmail.com with the subject "REPLAY - (map name)" for a chance to have your replay cast!
With the New Year comes the inaugural Map of the Month competition! MotM is all about promoting the user-made map scene. In the past few weeks, criticism of Blizzard's map pool has really amped up. But no tournament wants to use untested maps, and getting a map played is often more difficult than making one. MotM was created with this in mind - we will be bringing new maps to the players! (My apologies for the upcoming wall of text; its a completely unique hybrid tournament - I've got to explain it properly)
How this Works
For the Players
In some ways, MotM is just like any other tournament. You register (see registration section), play through the bracket of 32 players, and win money! $40 for first, $15 for second!
However, the map pool will be very, very different. Gone will be Steppes, Meta, DQ, and all the rest of the Blizzard Ladder Maps. Instead, the map making community will supply their 5 best maps for you to play on. These will be released in advance, so you have some time to practice on them. But we've got to pick them first - and thats where the other half of this tournament comes in!
For the Mappers
Most of you already know about this, roughly. But for those who don't, simply create a melee map in Galaxy editor that follows the basic guidelines outlined in the map submission section below. A panel of judges will select the top 5 maps, and then those maps will be voted on after the tournament. The winner of the vote will receive also receive a $25 prize!
For the Community!
You are all cordially invited to tune in on the various streams of all the different games, and watch the VODs of top players going toe to toe on brand new battlefields.. BUT WAIT, THERE'S MORE! In addition, every finalist map will be uploaded with the MotM tag on BNet, so they can be found easily for games with your friends. Just hit "Create Custom Game" and search for MotM
![](/mirror/smilies/smile.gif)
On top of this, you, the TL community, will decide which map is the best and deserves the prize. By the end of the month, there will be plenty of resources to call on when you decide to vote: playtime (all maps will be uploaded to NA/EU and tagged with MotM), the tournament stream and VODs, and the judges scores of the finalists. The winning map will be determined by a vote.
When?
Map Submission closes Saturday, Jan 08 4:59am GMT (GMT+00:00). Finalists will be chosen by January 10th.
Player Registration closes January 18th.
Ro32 & Ro16 (Bo3) - January 18
Ro8 (Bo5) Ro4 (Bo5), Finals time permitting - January 19
Finals (Bo5) - January 20
Games will be cast January 20th-22nd
Voting closes January 30, winner announced the 31st
Rounds subject to change, but these dates will be used
Prizes
The following is a list of prizes and awards.
- Winning Mapper - $25, Map added to MotM map pool.
- Placing in the Player's Tournament: $40 (1st), $15 (2nd)
- Most Attractive Map
- Most Original Map
- Judge's Choice (highest score)
- Player's Choice (vote by tournament players)
Map Pool:
The map pool in this tournament will be released by January 11th. All maps will be available on NA and EU.
Registration
MotM is invite only, but applying for an invite is simple - just post in this thread with your bnet id, #, league, and points. This is mostly just so that keeping track of everyone is possible for me while I work on building a website :D
Map Submission
January will focus on 1v1 maps. You may submit any map, with any number of spawns, but it will only be judged by its 1v1 play (so Maps like XN, Meta, and LT are allowed, and so are maps like Megaton - Megaton just won't score very well). Submit your best maps from now until Saturday, Jan 08 4:59am GMT (GMT+00:00). Submit by posting in this thread with the following format: Map name in bold, an overview image, author(s), and short (2-4 sentences) description. You may also link to your Map thread. Please also email the map files to submit.motm@gmail.com, with the subject "MAP - (Name)". You can include a longer (up to 10 sentences) description in the email if you like. You may submit up to 1 map per competition.
MotM Staff
I'd like to personally thank dimfish, BoomStevo, FlopTurnReaver, and prodiG for really helping me put this all together. Each of these TLers is a respected name in the SC2 map community, and without them this wouldn't be possible.
January Judges Panel: iGrok, dimfish, BoomStevo, FlopTurnReaver, prodiG
This panel will rotate monthly - some of us want to compete as well
![](/mirror/smilies/smile.gif)
If you would like to help out, email iGrok.motm@gmail.com
Rules & Regulations
- All games must have an MotM admin as referee in-game. Admins are responsible for reporting scores. If there is a dispute, you will be asked to provide the replay as evidence.
- Observers are not allowed in any match, other than MotM admins.
- If a player is more than 15 minutes late for their assigned game, their opponent will advance.
Streaming:
MotM #1 will be cast by ThunderToss & Ascend, MrBitter, and prodiG, and will be streamed on their respective streams. A full schedule will be released once registration closes.
Sponsorship
MotM’s main prizes are sponsored by myself and dimfish. We have no corporate sponsors, but we have big plans for the future. Anyone who wishes to donate to or sponsor MotM will only help us to grow. In the future we plan bigger prizes, more side awards, and more. For information, contact iGrok.motm@gmail.com.
Sponsors:
iGrok
dimfish
pyrestrike
Shoutouts
I'd like to give a big shout out to the EU Custom Map Cup. We're both after the same thing, and they've got some great games lined up!
FAQ
- Q: How do you determine the top maps?
A: Judges score all maps on a 40 point score card. 10/10/10/10 for Balance (is the map fair to all races?), Fun (How fun is it to play or spectate on the map?), Originality (We don't want 30 LT clones ^^), and Aesthetics (Eye candy! Let us bask in the artistic beauty!). The top 7 maps score-wise will be debated, and the judges will choose 5 finalists. They will each will be published with the MotM tag for 3 weeks so players and voters can try them out. - Q: Who are these 'judges'?
A: The judges are : BoomStevo, dimfish, FlopTurnReaver, prodiG, and myself. In addition, each month's winner will have the option of being a guest judge for the next month. - Q: Can I find out my score?
A: After the map pool is announced, all mappers will recieve their scores. - Q: I won! ...what now?
A: Congratulations! You just won $25! You may be a guest judge for the next month's MotM, and your map will be added to the MotM All-time map pool. Long-term, it will hopefully be part of a major tournament - perhaps even the GSL one day. - Q: I'm from a different map organization or team... can I still submit a map?
A: ANY mapper may submit a map to MotM, and have an equal chance to win. - Q: Why must I give you my map file? Are you trying to steal it?
A: The reason we ask for the map file is twofold. First, it is helpful for the judges so they can see the map, not just images, and play the map, regardless of region. Second, the top maps will be published using the MotM tag. That way it will be easier for people to search "MotM" on Battle.net to locate the maps, and it guarantees the maps will be published in the correct region(s) for tournaments. When the maps are published the authors will be credited. We're not trying to steal anyone's work, just trying to give these maps the exposure they deserve.
Contact Info
With any questions, send me a pm or email iGrok.motm@gmail.com