EDIT; 1 VR goes down, still another 4.
[GSL] Ro8 Day 1 - Page 131
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The KY
United Kingdom6252 Posts
EDIT; 1 VR goes down, still another 4. | ||
oZii
United States1198 Posts
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HollowLord
United States3862 Posts
On November 01 2010 21:57 Kraznaya wrote: noob rays Did I hit my head or are Void rays not one of the most micro intensive units in the game? | ||
eggs
1011 Posts
On November 01 2010 21:59 CubEdIn wrote: I don't think he's calling Nex a noob, but if you are to play 3v3/4v4/FFA you'll see that 90% of protoss go for void rays first (most of which are noobs). So yeah, noob rays. 3v3/4v4/FFA isn't relevant to this GSL discussion | ||
SKtheAnathema
United States885 Posts
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Kraznaya
United States3711 Posts
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Geneq
Poland165 Posts
On November 01 2010 22:00 HollowLord wrote: Did I hit my head or are Void rays not one of the most micro intensive units in the game? Just ignore him, he's a troll | ||
Gondlem
Australia642 Posts
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iggyfisk
Sweden212 Posts
On November 01 2010 22:00 HollowLord wrote: Did I hit my head or are Void rays not one of the most micro intensive units in the game? They can be, also purely coincidentally one of the most used units among total noobscroobs. | ||
Treadmill
Canada2833 Posts
Every single player in the round of 64 is amazingly better then anyone who posts in this thread. Some have made poor decisions. Some are slightly less skilled than a Flash or someone. But they are universally really, really good. Especially now that we're in the round of 8. | ||
The KY
United Kingdom6252 Posts
On November 01 2010 22:00 eggs wrote: 3v3/4v4/FFA isn't relevant to this GSL discussion Would it be too harsh to say 3v3/4v4/FFA isn't relevant to anything, ever? | ||
CubEdIn
Romania5359 Posts
On November 01 2010 22:00 Kraznaya wrote: It's the Starcraft 2 carrier in terms of easily massable behind cannon tech unit don't worry, I call banshees bancheese sometimes too Actually, the Starcraft 2 carrier is the carrier in terms of best air unit you could get. But yeah, most people go for voids because of faster build time/lower cost. | ||
BeMannerDuPenner
Germany5638 Posts
On November 01 2010 21:57 JinDesu wrote: His observer was out around the same time as the thor. He would NOT be able to scout the thor in time with the obs. you sure? think it was out quite abit before. and even then how could he not see scvs incoming? it looked like he was TOTALLY unprepared when ITR hit his ramp. i mean nexus still building, still collosus teching, pretty much no warpgate unitsand almost only sentries... | ||
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vyyye
Sweden3917 Posts
On November 01 2010 22:01 The KY wrote: Would it be too harsh to say 3v3/4v4/FFA isn't relevant to anything, ever? Yeah, it's relevant when patching the game after all. ... ![]() | ||
konaman
Australia283 Posts
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killerkoala
518 Posts
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Logros
Netherlands9913 Posts
On November 01 2010 22:01 The KY wrote: Would it be too harsh to say 3v3/4v4/FFA isn't relevant to anything, ever? No it wouldn't, and you can add 2v2 to that also. | ||
HollowLord
United States3862 Posts
On November 01 2010 22:01 Treadmill wrote: Every single player in the round of 64 is amazingly better then anyone who posts in this thread Except for Junkka. Junkka pwns everyone. | ||
oZii
United States1198 Posts
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BurningSera
Ireland19621 Posts
make the AI smarter(switch to 2nd priority target when unable to reach the 1st)or just take away the AI so i can micro my unit like War3=.= | ||
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