MLG DC Day 1 - Page 231
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Sylvr
United States524 Posts
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Zarahtra
Iceland4053 Posts
On October 16 2010 12:04 Darpa wrote: Man, warpgates are so strong, you can just produce units so much faster >< good game tho, i feel like gretorp waited to long, , once he gets a 3+ colossi its pretty impossible to engage it and come out ahead. Well that's only really the case in 200/200, since obviously as soon as both hit 200/200, the toss is one production cycle ahead. Was a very interesting game though, I'm a bit surprised at the lack of drops though, since normally TvP is a drop fest... Wondering if the new patch made gretorp a bit "afraid"(for lack of better word) to use it... | ||
Accer
Korea (South)319 Posts
![]() ^^ The True spirit of e-sports <3 | ||
KillerPenguin
United States516 Posts
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Goggalor
United States310 Posts
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Mato
Australia412 Posts
On October 16 2010 12:09 proxY_ wrote: All their ad segments are lasting 5+ minutes, really ridiculous but I guess if they want to have the series uninterrupted they have to fit all their sold ads in these segments. Lol 5 - Im pretty much afk 15-20 minutes at the end of each series, the breaks are really long ![]() | ||
Risen
United States7927 Posts
On October 16 2010 12:09 eikoon wrote: possible matches for tomorrow -> HuK/Drewbie, TT1/SeleCT, idra/qxc, Kawaii/Kiwi-Ra... I LLLLLIIIIIIIIIIKEEEEEEEE IT! :D If this means Tyler lost I'll be so sad :/ | ||
PartyBiscuit
Canada4525 Posts
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proxY_
United States1561 Posts
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Funkatron
United States725 Posts
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starcraft2leverage
United States207 Posts
On October 16 2010 12:08 Goibon wrote: rofl @ talking bear There's a lack of talking animals in commercials in my country. You Americans have it good. It definitely felt like Gretorp focused too heavily on countering the colossi and sacrifced his bio welfare in the process. Yeah he overcompensated a bit, an earlier 4th gas and cutting out like 4-6 vikings for medivacs would have been good I think. At the same time though it was more miss micro/insane micro by huk than the unit mix that lost gretorp the game. Very close game. Good to see a macro game like that. | ||
0neder
United States3733 Posts
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Kiarip
United States1835 Posts
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blizzind
United States642 Posts
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-_-
United States7081 Posts
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Helluva
United States651 Posts
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Goggalor
United States310 Posts
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Fa1nT
United States3423 Posts
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DoA
Korea (South)599 Posts
On October 16 2010 12:10 Accer wrote: ![]() ^^ The True spirit of e-sports <3 Isn't that Lastshadow on the right there? Looks like he wants a hug too.. | ||
Dr.Dragoon
United States1241 Posts
On October 16 2010 12:10 Sylvr wrote: Gretorp does things in his builds for very specific reasons. I would guess that he makes the ghosts for a specific timing push and that he doesn't value them as highly in the long-run. it's basically because ghosts are incredibly expensive, and colossus somewhat negate the effectiveness of ghosts, making them much less efficient. if he can control the colossus count freely, or the opponent simply doesn't get them, then he'll get a more ghosts. | ||
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