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[GSL] Open S1 - Ro64 Day 5 - Page 16

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 14 15 16 17 18 87 Next
amorpheus
Profile Joined May 2007
Bulgaria2144 Posts
September 09 2010 09:36 GMT
#301
It was more the terran failing than tester being impressive with his play.
Cerion
Profile Joined May 2010
213 Posts
September 09 2010 09:36 GMT
#302
So painful watching players just concede air control without a fight on a map like scrapstation and give their opponent free drop opportunities
Aylear
Profile Blog Joined May 2009
Norway3988 Posts
September 09 2010 09:36 GMT
#303
On September 09 2010 18:35 Ascorius wrote:
Too bad for that JSL guy that he has to play Tester in the first round. Because it seems JSL is actually very good... Tester is just better.


I was thinking this when I saw the lineup, lol. Imagine getting into the GSL and your first round is vs TesteR.
TL+ Member
papaz
Profile Joined December 2009
Sweden4149 Posts
September 09 2010 09:36 GMT
#304
shit.. JSL had that =(
Sadistx
Profile Blog Joined February 2009
Zimbabwe5568 Posts
September 09 2010 09:36 GMT
#305
On September 09 2010 18:34 Fa1nT wrote:
Why the HELL didn't the terran base trade? He had a crap ton of marauders, he would of probably won...


Warp in + massive bank for P. He would have feedbacked the medivacs and worn the rest of the units down.
shrinkmaster
Profile Joined May 2010
Germany947 Posts
September 09 2010 09:36 GMT
#306
On September 09 2010 18:34 godzillathrilla wrote:
Tasteless' camera control was agonizing and almost ruined that amazing game. I also think it's distracting him from his casting. He doesn't have the same energy or focus he used to.


As a viewer i had the feeling that his scrolling speed was just not high enough, maybe he should crank it up in the settings .
Voltaire: The true triumph of reason is that it enables us to get along with those who do not possess it.
ondik
Profile Blog Joined November 2008
Czech Republic2908 Posts
September 09 2010 09:36 GMT
#307
On September 09 2010 18:33 unindel wrote:
just goes to show that a good player won't be crippled by those kinds of drop tactics


i think he was crippled quite lot. terran made so many mistakes and even with tester's incredible play it was it was still 50/50. Any better terran would've just walked over him.
Bisu. The one and only. // Save the cheerreaver, save the world (of SC2)
Highways
Profile Joined July 2005
Australia6124 Posts
September 09 2010 09:37 GMT
#308
JSL should've been massing tanks while marauder dropping.
#1 Terran hater
dizzy101
Profile Joined August 2010
Netherlands2066 Posts
September 09 2010 09:37 GMT
#309
Very odd first game.

The Terran had forces in Protoss' base like 4 or 5 times, and as soon as the Protoss walks into the Terran base, the Terran gg's.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51702 Posts
September 09 2010 09:37 GMT
#310
On September 09 2010 18:36 amorpheus wrote:
It was more the terran failing than tester being impressive with his play.


The Terran didn't fail.He was clearly outplayed.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
proxY_
Profile Joined July 2010
United States1561 Posts
September 09 2010 09:37 GMT
#311
Tester was never that far behind, he was ahead on supply most of the game. He lost a lot of buildings and some econ but the brunt of his army never died besides the colossus. Meanwhile those storms killed a ton of the terran army. He could replenish it pretty fast but still it caught up with him at the end with the army being split up and his main being not enough to defend. Great game.
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
Last Edited: 2010-09-09 09:38:16
September 09 2010 09:37 GMT
#312
JSL going for 1 rax reactor expand. Mining excessive gas though.
Yeah, well, you know, that's just like, your opinion man
Cranberries
Profile Joined July 2010
Wales567 Posts
September 09 2010 09:37 GMT
#313
I don't think people should be surprised that Tester won... He was ahead all game and he nearly lost, doesn't that tell you something? The Terran made so many mistakes and Tester made 1 or 2 very slight mistakes. It's a joke to be honest.
Sadistx
Profile Blog Joined February 2009
Zimbabwe5568 Posts
September 09 2010 09:38 GMT
#314
On September 09 2010 18:37 BLinD-RawR wrote:
Show nested quote +
On September 09 2010 18:36 amorpheus wrote:
It was more the terran failing than tester being impressive with his play.


The Terran didn't fail.He was clearly outplayed.


He lost more in dropships and units in dropships than he ever killed with them. So yes, he did fail.
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
September 09 2010 09:38 GMT
#315
Nice control by Tester.
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
Last Edited: 2010-09-09 09:39:46
September 09 2010 09:38 GMT
#316
Tester going up to 3 gates before any high tech. Taking his expansion too.

3 rax for JSL stim and combat shield going.
Yeah, well, you know, that's just like, your opinion man
Loooui
Profile Blog Joined March 2010
Sweden348 Posts
September 09 2010 09:39 GMT
#317
On September 09 2010 18:36 Punkstar wrote:
Im no terran player but why tankz are almost non existant in TvP, could help him a lot with turtling with that drop strategy...


Tanks are to immobile, and if you want to have enought tanks to be able to defend then it's a huge investment which would come to the cost of his marauder/drop army. The biomix is simply much more mobile and is able to put more pressure on the opponent.
Maynarde
Profile Joined September 2010
Australia1286 Posts
Last Edited: 2010-09-09 09:40:22
September 09 2010 09:39 GMT
#318
Yeah hq stream is very laggy, oh well. Yes to terran being outplayed, he was concentrating too much on drops and not on macro.
CommentatorAustralian SC2 Caster | Twitter: @MaynardeSC2 | Twitch: twitch.tv/maynarde
dcemuser
Profile Joined August 2010
United States3248 Posts
September 09 2010 09:39 GMT
#319
Both players are expanding despite the close position spawns. Kind of sloppy macro by JSL, too much gas.
Dionyseus
Profile Blog Joined December 2004
United States2068 Posts
September 09 2010 09:40 GMT
#320
On September 09 2010 18:37 dizzy101 wrote:
Very odd first game.

The Terran had forces in Protoss' base like 4 or 5 times, and as soon as the Protoss walks into the Terran base, the Terran gg's.


Because JSL was about to lose all his production buildings.
9/5/10 P acct: NA D 10,683 651pts 69w56L http://sc2ranks.com/char/us/290365/LetoAtreides T acct: NA D 16,137 553pts 70w67L http://sc2ranks.com/char/us/1560008/Khrone Z: NA G 16,058 465pts 28w26L http://www.sc2ranks.com/us/1997354/Omnius
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