• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:58
CEST 18:58
KST 01:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic Games #3: Rogue vs Serral at BlizzCon8[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway13
Community News
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues23LiuLi Cup - September 2025 Tournaments3Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris76
StarCraft 2
General
Classic Games #3: Rogue vs Serral at BlizzCon #1: Maru - Greatest Players of All Time Geoff 'iNcontroL' Robinson has passed away [G] How to watch Korean progamer Streams. Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues
Tourneys
RSL: Revival, a new crowdfunded tournament series LiuLi Cup - September 2025 Tournaments Maestros of The Game—$20k event w/ live finals in Paris WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ alas... i aint gon' lie to u bruh... BW General Discussion [ASL20] Ro16 Preview Pt1: Ascent The Korean Terminology Thread
Tourneys
Small VOD Thread 2.0 [ASL20] Ro16 Group A [ASL20] Ro16 Group B [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread The PlayStation 5 General RTS Discussion Thread Iron Harvest: 1920+ Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Laptop on Rent in Delhi – Smart Choice for Student
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1613 users

[PBOTW] Trap's 3-Oracle into Chargelot/Storm

Forum Index > StarCraft 2 Strategy
4 CommentsPost a Reply

[PBOTW] Trap's 3-Oracle into Chargelot/Storm

Text byTL Strategy
Graphics byshiroiusagi
March 22nd, 2018 06:57 GMT
An IntroductionZest's Sentry first expand into phoenixBuild ExplanationPhoenix vs PhoenixVODs

An Introduction


Hey guys, my name is Gemini and I'm a Grandmaster Protoss player who has been making guides since 2011 on various sites. The Build of the Week is my most popular series of build order guides that I've been making for about three years now on /r/allthingsprotoss. With the help of TeamLiquid.net and Spawning Tool I'm now bringing my guides over to TL as well!

Each write-up includes build order notes, an explanation/analysis of how the build works, and a VOD section so you can check out the source game and how it should go. I'll also include the Spawning Tool link so that you can practice it in game yourself and download the replay of me doing it. I hope you enjoy and be sure to read the whole write-up before asking any questions as I'm sure some of them will be answered in here!

How to use Spawning Tool
Link to the Spawning Tool Build
Link to /r/allthingsprotoss Guide.


[PvT]Trap's 3 Oracle into Chargelot/Storm


Some of you may know that next to (Wiki)HerO, another player stands quite high on my list of favorites. That player is (Wiki)Trap. Now that Jin Air isn't forcing him to play Overwatch as a potential sub anymore, he's been able to fully focus on StarCraft II again. He's already off to a great start this year with a RO16 finish in the GSL and RO12 finish at IEM.

Trap is someone who loves to take standard styles and put his own subtle tweaks on them that revolve around great multi-tasking and counter-harassment to gain edges that he snowballs to victory. This Oracle into Chargelot/Storm style is an excellent example of that. Blink openers dominated the meta after the 4.0 design patch, eventually forcing Terrans into opening with a strong ground force—namely with concussive shell openings. Stargate openers came back into fashion to abuse this shift. Trap executes his own version of the PvT Stargate opener it in a way where he gains lots of small advantages while building up a strong army composition back at home.

Build Notes

3 Oracle into chargelot/storm
14Pylon
16Gate [Chrono Nexus]
17Gas --> Rally probes in
20Nexus
20Cyber
212nd Gas
22Pylon
@100% Cyber --> Stalker [Chrono]
27Stargate + WG
292nd Stalker
36Shield Battery (If you scout early pressure)
@100% Stargate --> Oracle [Chrono]
@50 Gas --> 3rd Stalker
43Pylon
@100% Oracle --> 2nd Oracle [Chrono]
Greedier Version:
4:00 3rd Nexus + Pylon
52 2x Gate
Safe Version:
3:45 2x Gate
50 Pylon
4:20 3rd Nexus
Convergence point:
@100% 2nd Oracle --> 3rd Oracle
4:30 Natural Gasses
4:45 Forge + Twilight
@100% WG --> 1 Sentry
~5:30-6:00 5x Gate + Robo
~6:30-6:45 Templar Archives
@100% Charge --> Blink
If under pressure: Archons | If safe: Storm



Build Explanation



As I stated in the intro, Stargate openers regained popularity after a long period of dominance for Blink builds as Terran began opening with blind-counters. As with any meta-shift, it's inevitable that Terrans will catch on over time, but this build (and other Stargate builds) are still a very strong option to use in combination with Blink openers. I'll use Trap's game against ByuN from the GSL Code S RO32 to help demonstrate.



This build opens up with a normal 19 or 20 Nexus depending on your preference. I believe 20 Nexus is actually better in this build since doing so gives you slightly more gas income (you could just put a 2nd Probe in gas earlier while doing a 19 Nexus if you're more used to opening that way). Regardless, you need that little extra bit of gas to throw down a pretty quick Stargate after opening with a Stalker as your first Gateway unit instead of an Adept. Usually you go for Adepts with Stargate openers, but Trap goes for Stalkers to fake his tech choice while giving himself better overall space control. Stalkers are still more versatile at dealing with early pressure and dish out more damage than Adepts.

Against ByuN, Trap gets a Shield Battery at 36 supply because his original scouting Probe goes in for a second reconnaissance run and confirms a Concussive Shell Marauder opening. Going back in with your initial Probe at around 2:50 is a great thing to get into the habit of since that's right when Concussive Shells finishes. If they opened Reaper instead of Marine then you can go in a little earlier, around 2:15-2:20, to see if they went for a Factory follow up (Terran almost always go Marine-first when they're going for Concussive Shells, so you can use that information accordingly when deciding when to scout a second time with your Probe). You can blindly make this Shield Battery just to be safe if you want, or you can skip it if you're sure there's no early aggression.

After that, your Stargate should be finishing and you can Chrono out your first Oracle. You'll be making three in total with this build since that's how many it takes to one shot an SCV and marine now. They also give you a ton of map presence with Revelation, and provide safety at home with Stasis Traps (as shown by Trap in the example game vs ByuN). You should also get three Stalkers out of the initial Gateway since Warp Gate is delayed a little bit to get that earlier Stargate.

Once you have made your second Oracle, you have to make a decision in terms of how you're getting into the mid game. You can either take a 4:00 third Nexus with the two extra Gateways following shortly after, or you can delay the Nexus a bit and get extra Gateways slightly earlier. My recommendation (and what I provided in the example replay vs the A.I.) is to play safer. There isn't much reason, especially in lower leagues, to try and go for such a greedy third base off only one Gateway and some Oracles. Just get the earlier Gateways and accept that your Nexus will be 20 seconds late. Trap is playing at the pro-level against an opponent he's carefully researched—he's good enough and prepared enough to try and eke out this tiny advantage.

After the third Oracle, be sure to take your natural gasses and also a Forge and Twilight Council. At this point, some skirmishes may occur if Terran opened 3-Rax bio, with some sort of Hellion push, or with a Widow Mine drop. Depending on how well you defend (which should be quite well since you had the ability to scout everything with Oracles and prepare accordingly), there may be an impending push coming to your third. The game can get a little bit tricky at this stage as you should be transitioning to your next tech phase, and it's by no means a cut-and-dry transition.

Transitioning into Storm SAFELY



Once your third Nexus is up and running and you've started the transition into the midgame by getting +1 armor and Charge for your Zealots, you will most likely find yourself in one of two scenarios: (1)A relatively passive game or (2)A relatively aggressive game.

The passive game is quite straight-forward. With Revelation tagged on the enemy army, you should know if you're not being pressured and have plenty of room to breathe. From there, you can easily get to your big Gateway explosion of five Gateways around the 5:30-6:00 mark, along with a Robotics Facility for Immortals or a counter-attacking Warp Prism. A Templar Archives should follow that at around 6:30, and Psionic Storm right after.

However, a lot of Terran players are doing some strong two-base all ins or dedicated pressure builds, especially off of 3-Rax openers. These kinds of strategies hit long before you can have reasonable number of Storm-upgraded High Templar on the battlefield. What we see in Trap's game vs ByuN is some wonderfully patient play that gets Trap a large Chargelot count, with Archons supporting at the front. There's no reason to rush up to Storm if you know you won't be able to cast it enough times defend an attack at your third. Trap continuously goads ByuN's forces into moving forward, and then engages at just the right moment to get on-hit damage from Zealot Charge + a few shots from his Archons. He then pulls back once his shields are running low and ByuN has reflexively started to kite back. By doing this repeatedly, Trap buys himself time to build up an overwhelming force from his Gateway explosion that forces ByuN back entirely.

This is by no means an easy dance to perform, but if done patiently enough, you can find yourself in a great position. Your Robo should finish up during or right before the attack—Immortals provide an immediate boost to firepower, but you can almost instantly turn the tide of a game by sneaking a Warp Prism out just as the Terran offensive starts to lose steam. If Terran fails to break your third base after committing so many troops, then your Warp Prism has potential to do devastating damage with a counter-attack. This is where Trap's play really shines, and against ByuN, he provides an excellent example of how to play counter-harassing/attacking Protoss. If you can get a Chargelot warp in or two at the Terran's undefended third base, then they will be forced to pull back or have their economy crippled.

It's also important to note that you shouldn't be stingy about investing in Shield Batteries during times like these. If you feel threatened or see a dangerous push coming: MAKE A LOT OF SHIELD BATTERIES. Don't try to be cute and get by with only one or two. If they're pushing hard then get four or five of them. It gives you a lot of much needed sustainability in these kinds of drag-out fights.

Once you've weathered the storm, it's time pay the Terran back. With some room to breath, you can afford to finish Psionic Storm and get a few HT's banking energy. In turn, that gives you even more space to take a fourth base. From there you can continue on Storm tech for a while, or you can transition into Colossus tech to round out your composition. With both tech options available, you can initiate the more traditional back and forth late-game PvT that revolves around abusing Terran's lack of answers for either Colossi or Templar at any given time.

(Of course, if at any earlier point in the game, your Oracle harassment, Warp-Prism counter-attacks, or mid-game engagements have earned you a significant lead, feel free to just go f***ing kill him.)

This build is definitely a little trickier than others, and requires some finesse at certain points depending on how your opponent is playing. However, if you execute it well, then you can end up with some great advantages going into the mid game, as well as pretty fast Storm to punish the Terran trend of going for heavy bio play while delaying Liberator and Ghost tech.


Thank you all for reading and if you have any questions/comments please leave them below and I'll try to get to all of them!

Brought to you by the TL Strategy Team in collaboration with Overwolf and Spawning Tool.


Facebook Twitter Reddit
Mithriel
Profile Joined November 2010
Netherlands2969 Posts
March 22 2018 08:58 GMT
#2
These guides are so amazing, if only someone would make these for Terran

Whenever I play random and get protoss I always use one of your builds with decent succes!
There is no shame in defeat so long as the spirit is unconquered. | Cheering for Maru, Innovation and MMA!
leublix
Profile Joined May 2017
493 Posts
March 22 2018 09:38 GMT
#3
Nice build but I swear that was a botw already.
Gemini_19
Profile Joined June 2010
United States1242 Posts
March 22 2018 13:16 GMT
#4
On March 22 2018 18:38 leublix wrote:
Nice build but I swear that was a botw already.


Yes. The last few haven't been posted here yet which is why they now are.
@GGemini19 GM Protoss | http://www.twitch.tv/geminisc2 | I <333 HerO & Trap | Check out my Build of the Week series on /r/allthingsprotoss, TL, or Spawning Tool
getg00d
Profile Joined April 2017
United States120 Posts
March 24 2018 04:04 GMT
#5
great build.. ty great read
trap makes it look easy vs byun
https://www.twitch.tv/getg00d
Please log in or register to reply.
Live Events Refresh
Next event in 17h 2m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 451
RotterdaM 246
BRAT_OK 72
UpATreeSC 59
Codebar 22
MindelVK 20
ProTech11
StarCraft: Brood War
Calm 5008
Rain 1749
GuemChi 1596
Shuttle 1381
Bisu 1360
Mini 1086
EffOrt 762
Stork 485
BeSt 352
firebathero 298
[ Show more ]
sSak 228
Soulkey 181
hero 173
ggaemo 165
Dewaltoss 125
Sharp 79
Mong 77
TY 63
Yoon 45
Mind 39
Rush 36
Aegong 23
soO 19
Terrorterran 15
Dota 2
The International127396
Gorgc11204
Dendi473
PGG 29
League of Legends
Reynor60
Counter-Strike
fl0m0
Heroes of the Storm
XaKoH 53
Other Games
Grubby1251
Mlord499
B2W.Neo441
Beastyqt412
ceh9385
Lowko287
Hui .204
KnowMe152
ArmadaUGS138
QueenE55
SortOf36
Chillindude30
Organizations
Other Games
gamesdonequick1157
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix11
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1313
• Ler79
League of Legends
• TFBlade674
Other Games
• Shiphtur323
Upcoming Events
RSL Revival
17h 2m
Classic vs TriGGeR
ByuN vs Maru
Online Event
19h 2m
Kung Fu Cup
19h 2m
BSL Team Wars
1d 2h
RSL Revival
1d 17h
Maestros of the Game
1d 21h
ShoWTimE vs Classic
Clem vs herO
Serral vs Bunny
Reynor vs Zoun
Cosmonarchy
1d 23h
Bonyth vs Dewalt
[BSL 2025] Weekly
2 days
RSL Revival
2 days
Maestros of the Game
3 days
[ Show More ]
BSL Team Wars
3 days
Afreeca Starleague
3 days
Snow vs Sharp
Jaedong vs Mini
Wardi Open
3 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Light vs Speed
Larva vs Soma
LiuLi Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Copa Latinoamericana 4
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
BSL Season 21
BSL 21 Team A
EC S1
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.