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Active: 14071 users

Is there any complete tech tree info anywhere?

Forum Index > StarCraft 2 Strategy
Post a Reply
Neutrino_
Profile Joined April 2015
27 Posts
April 08 2015 12:13 GMT
#1
I'm looking for a complete single page tech tree for each race listing all the structures, plus the units and upgrades they enable. Just the sort of thing that would be useful to a casual viewer and occasional player but I'm finding it surprisingly hard to find anything useful.

The tree tree on battle.net seems utterly useless. It shows no upgrades at all and doesn't even indicate which units require a tech addon.

starcraft.wikia.com doesn't appear to have any tech tree at all. Unit and building info is presented as a lists of links that you have to click through each one to get any info. The initial list doesn't even have any images so if you are watching a match and see something you don't recognise you have no way to find it besides clicking through every link.

sc2armory looks like it might have been good but that closed down.

I've Googled like crazy for anything like this but drawn a blank. Does anyone know anywhere something like this exists?
y0su
Profile Blog Joined September 2011
Finland7871 Posts
April 08 2015 12:26 GMT
#2
in game
menu
help
<race> tech tree
Gwavajuice
Profile Joined June 2014
France1810 Posts
Last Edited: 2015-04-08 12:31:33
April 08 2015 12:29 GMT
#3
Afaik Liquipedia uses just an image of the in game one, then you have to click and navigate : http://wiki.teamliquid.net/starcraft2/Units

but really the battle.net one is not that bad, is it this one you tried : http://eu.battle.net/sc2/en/game/race/protoss/techtree/hots?
Dear INno and all the former STX boys.
HaRuHi
Profile Blog Joined November 2010
1220 Posts
Last Edited: 2015-04-08 12:40:41
April 08 2015 12:32 GMT
#4
Sry, nvm...brb

edit:
One with upgrades does not seem to exist, except for the sc2 alpha xD.
WonnaPlay
Profile Joined September 2010
Netherlands912 Posts
April 08 2015 13:53 GMT
#5
Having hard time finding a decent one aswell.

@Gavajuice ; that tech tree is horrible..
THIS is a techtree
[image loading]
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
April 08 2015 13:55 GMT
#6
brood war had a lovely one in a book
University of Kentucky Basketball #1
Gwavajuice
Profile Joined June 2014
France1810 Posts
April 08 2015 14:12 GMT
#7
On April 08 2015 22:53 WonnaPlay wrote:
Having hard time finding a decent one aswell.

@Gavajuice ; that tech tree is horrible..
THIS is a techtree
[image loading]



yeah but this one is ultra basic. The difficulty to represent the sc2 one is, for example, you need a barack with a techlab + a ghost academy to make a ghost. putting this kind of stuff on a 2-dimension graph like this image of yours would be kinda messy.

I much prefer the way they did it : add the "unlock ghost" mention under the ghost academy + make the ghost portrait clickable to see detailed stats, upgrades and requirements...
Dear INno and all the former STX boys.
Neutrino_
Profile Joined April 2015
27 Posts
April 08 2015 14:40 GMT
#8
On April 08 2015 23:12 Gwavajuice wrote:The difficulty to represent the sc2 one is, for example, you need a barack with a techlab + a ghost academy to make a ghost. putting this kind of stuff on a 2-dimension graph like this image of yours would be kinda messy.


I don't think it would need to be messy. Tech trees commonly convey information through the use of connecting lines and colour coding. Structures in the tech tree that depend on the construction of other structures can display that dependency with a connecting line, and let units that require the presence of a tech lab have their icon drawn with a red border.

So the Ghost unit would be listed under the Barracks with a red border and would have a line to the Ghost Academy.

Simple
Gwavajuice
Profile Joined June 2014
France1810 Posts
April 08 2015 16:29 GMT
#9
On April 08 2015 23:40 Neutrino_ wrote:
Show nested quote +
On April 08 2015 23:12 Gwavajuice wrote:The difficulty to represent the sc2 one is, for example, you need a barack with a techlab + a ghost academy to make a ghost. putting this kind of stuff on a 2-dimension graph like this image of yours would be kinda messy.


I don't think it would need to be messy. Tech trees commonly convey information through the use of connecting lines and colour coding. Structures in the tech tree that depend on the construction of other structures can display that dependency with a connecting line, and let units that require the presence of a tech lab have their icon drawn with a red border.

So the Ghost unit would be listed under the Barracks with a red border and would have a line to the Ghost Academy.

Simple


Do it
Dear INno and all the former STX boys.
BronzeKnee
Profile Joined March 2011
United States5217 Posts
Last Edited: 2015-04-08 16:58:53
April 08 2015 16:57 GMT
#10
On April 08 2015 22:53 WonnaPlay wrote:
Having hard time finding a decent one aswell.

@Gavajuice ; that tech tree is horrible..
THIS is a techtree
[image loading]


In hindsight, I can't believe we actually played that.
TelecoM
Profile Blog Joined January 2010
United States10666 Posts
Last Edited: 2015-04-08 18:22:28
April 08 2015 18:21 GMT
#11
On April 08 2015 22:53 WonnaPlay wrote:
Having hard time finding a decent one aswell.

@Gavajuice ; that tech tree is horrible..
THIS is a techtree
[image loading]


This Tech Tree brings back a lot of fond memories...

EDIT : Missile silo's were boss.....and then I think you could do chemical missiles as well in Tiberian Sun but I think this is for Red Alert 2 right?
AKA: TelecoM[WHITE] Protoss fighting
Elentos
Profile Blog Joined February 2015
55459 Posts
April 08 2015 20:59 GMT
#12
On April 08 2015 22:53 WonnaPlay wrote:
Having hard time finding a decent one aswell.

@Gavajuice ; that tech tree is horrible..
THIS is a techtree
[image loading]

I call bullshit on this tech tree. This looks like a random mix between Soviet and Allied tech tree in RA1.
Every 60 seconds in Africa, a minute passes.
tokinho
Profile Blog Joined December 2010
United States785 Posts
April 09 2015 03:17 GMT
#13
http://us.battle.net/sc2/en/game/race/terran/techtree/hots

http://us.battle.net/sc2/en/game/race/protoss/techtree/hots

http://us.battle.net/sc2/en/game/race/zerg/techtree/hots

Nope impossible to google and find tech trees
Beyond One's Grasp
Neutrino_
Profile Joined April 2015
27 Posts
April 09 2015 08:30 GMT
#14
Reading's probably not your strong point but if you actually read the OP you'd notice that I'd already found the battle.net ones and said they were useless because the don't indicate what requires a tech lab and they don't show upgrades at all.
tokinho
Profile Blog Joined December 2010
United States785 Posts
April 09 2015 12:49 GMT
#15
nope, not useless. Very simple to know.
marauder, ghost-tech lab
thor siege tank-tech lab
raven banshee bc- tech lab
planetary fortress requires ebay.
level 2 upgrades require armory.

That's all that's not listed there.
Beyond One's Grasp
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