• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:38
CET 16:38
KST 00:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT28Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2
StarCraft 2
General
Terran AddOns placement How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker ByuL: The Forgotten Master of ZvT Oliveira Would Have Returned If EWC Continued
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament SEL Doubles (SC Evo Bimonthly) WardiTV Team League Season 10 RSL Season 4 announced for March-April
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
Mutation # 514 Ulnar New Year The PondCast: SC2 News & Results Mutation # 513 Attrition Warfare Mutation # 512 Overclocked
Brood War
General
Soma Explains: JD's Unrelenting Aggro vs FlaSh Recent recommended BW games TvZ is the most complete match up BGH Auto Balance -> http://bghmmr.eu/ ACS replaced by "ASL Season Open" - Starts 21/02
Tourneys
The Casual Games of the Week Thread [Megathread] Daily Proleagues [LIVE] [S:21] ASL Season Open Day 1 ASL Season 21 Qualifiers March 7-8
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Path of Exile Beyond All Reason New broswer game : STG-World
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread YouTube Thread Mexico's Drug War
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
YOUTUBE VIDEO
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2132 users

[L][D] Formation of sixty, eighty four.

Forum Index > Closed
Post a Reply
neomahakala108
Profile Joined July 2014
Poland13 Posts
August 04 2014 10:29 GMT
#1
it's abstract strategy part, but perhaps has use in SC2.

it's discussion about how to compose numbers of units.

Form & Formation of 6 is very important, it can be spread into 2 * 3 or 3 * 2. there's the difference between triad of units cooperating and pair cooperating. this forms basis for subtle differencies between cooperation of pair of triads or triad of pairs, for example in how they can be split to perform how many tasks at once and of what type. Formation of 6 can reform between 2 * 3 and 3 * 2 fluidly, if unit is prepared, i think.

---
i think it's another very important number when Forms & Formations are considered.

60 + 84 = 144 = 12 * 12 = 3 * 4 * 3 * 4 = 3 * 2 * 2 * 3 * 2 * 2 = 36 * 4 = 36 * (3 + 1) = 36 * 3 + 36 = 108 + 36 = 108 + 3 * 12 ...

these numbers can translate to forces that form a larger force, for example 108 + 3 * 12 can mean the Task Force of 108 units, with 3 reserve forces of 12 units (operational, all of them).

how to transform such numbers in this system?

in many ways, but i'd rely mostly on shortest, quickest, most secure of moves (Martial Arts Philosophy).

i'd spread these forces into 3's and 2's then use these groups to form larger numbers.

it's based around quality of 108 number that's composed of 3's and 2's (triads & pairs).

108 = 1^1 * 2^2 * 3^3.

also:

108 = 36 * 3 = 6 * 6 * 3. i'd call it FormTri108, a very important Form, and core of Formational Strategy.

and:

108 = 27 * 4 = 33 * 22. i'd call it FormQuad108, also the very important Form.

---

but still 108 is Most Beautiful.


108 + 108 + 84 = 300 = 144 + 144 + 12 ...

that's how these forces can be transformed from a Form to a Form.... 108 + 108 + 84 can be joined into 300, then spread into 144 + 144 + 12, for example.
Enlightenment is the Base, Way & Goal.
watchlulu
Profile Joined February 2013
Germany475 Posts
August 04 2014 10:41 GMT
#2
To much maths for me at TL in the past couple of days, i don't really understand what you want to say to me sorry.
Have a nice day!
vhapter
Profile Joined May 2010
Brazil677 Posts
August 04 2014 10:45 GMT
#3
This guy is the number-version of Deepak Chopra:
http://www.wisdomofchopra.com/
To live is to fight, to fight is to live!
neomahakala108
Profile Joined July 2014
Poland13 Posts
Last Edited: 2014-08-04 11:14:53
August 04 2014 10:46 GMT
#4
most important is:

number of 6 units is very important, it can be spread into 2 * 3 or 3 * 2. there's the difference between triad of units cooperating and pair cooperating. this forms basis for subtle differencies between cooperation of pair of triads or triad of pairs, for example in how they can be split to perform how many tasks at once and of what type.

12 units as well, as i can judge from my games.

this boils down to using pairs & triads, and investigating what can do combinations of these numbers of units, of varying type. for example - 2x2 units of zealot type can protect that ramp, perhaps.

many can assume that 6 number is superior because of that and it's true.

can it be countered easily with 7?

yes... but second wave of 2-3 can strenghten it... so we retreat to reinforcements and press on with attack.

in my opinion most effective unit numbers are: 2, 3 then also 4, 6, 8, 9, 10, 12 and so on...
Enlightenment is the Base, Way & Goal.
nojok
Profile Joined May 2011
France15845 Posts
August 04 2014 11:10 GMT
#5
You did not take into account that different units have different supply cost.
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
neomahakala108
Profile Joined July 2014
Poland13 Posts
August 04 2014 11:16 GMT
#6
@nojok: yes, it's only part of abstract strategy, not SC2 strategy in itself... and it's optimized for keybindings/macro keyboards etc.. not for producing amounts/timing.

just a beginning of thought process.
Enlightenment is the Base, Way & Goal.
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
August 04 2014 14:20 GMT
#7
On August 04 2014 19:29 neomahakala108 wrote:
60 + 84 = 144 = 12 * 12 = 3 * 4 * 3 * 4 = 3 * 2 * 2 * 3 * 2 * 2 = 36 * 4 = 36 * (3 + 1) = 36 * 3 + 36 = 108 + 36 = 108 + 3 * 12 ...


On August 04 2014 19:29 neomahakala108 wrote:
Martial Arts Philosophy



On August 04 2014 19:29 neomahakala108 wrote:

but still 108 is Most Beautiful.


Maybe
AdministratorBreak the chains
Please log in or register to reply.
Live Events Refresh
uThermal 2v2 Circuit
15:00
Monthly #3 - March
Serral1243
WardiTV444
uThermal330
IndyStarCraft 187
StrangeGG78
SteadfastSC41
MindelVK32
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Serral 1259
uThermal 317
IndyStarCraft 183
SteadfastSC 41
MindelVK 29
BRAT_OK 28
Liquid`TLO 14
StarCraft: Brood War
Sea 50201
Britney 35946
Rain 1896
Hyuk 799
Shuttle 619
Pusan 375
JYJ 126
Sea.KH 75
Backho 70
ToSsGirL 42
[ Show more ]
JulyZerg 31
Rock 24
NaDa 11
Dota 2
Gorgc5394
qojqva1638
Fuzer 161
Counter-Strike
fl0m3394
allub155
Heroes of the Storm
Khaldor448
Liquid`Hasu281
Other Games
Liquid`RaSZi1050
B2W.Neo1040
mouzStarbuck151
QueenE133
Hui .130
oskar96
Mew2King89
ArmadaUGS58
Beastyqt41
JuggernautJason8
Organizations
Counter-Strike
PGL171
Other Games
BasetradeTV91
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• HeavenSC 30
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1426
League of Legends
• Jankos3220
Upcoming Events
Replay Cast
17h 22m
Wardi Open
20h 22m
Monday Night Weeklies
1d 1h
Replay Cast
1d 8h
Replay Cast
2 days
Replay Cast
3 days
The PondCast
3 days
KCM Race Survival
3 days
Replay Cast
4 days
Replay Cast
5 days
[ Show More ]
CranKy Ducklings
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

[S:21] ASL SEASON OPEN 2nd Round
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025

Upcoming

ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
NationLESS Cup
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.