• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:36
CET 17:36
KST 01:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
[BSL21] Non-Korean Championship - Starts Jan 102SC2 All-Star Invitational: Jan 17-1821Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach ComeBackTV's documentary on Byun's Career !
Tourneys
uThermal 2v2 Circuit OSC Season 13 World Championship WardiTV Mondays $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Data analysis on 70 million replays I would like to say something about StarCraft Empty tournaments section on Liquipedia A cwal.gg Extension - Easily keep track of anyone
Tourneys
[Megathread] Daily Proleagues [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2 [BSL21] Grand Finals - Sunday 21:00 CET
Strategy
Game Theory for Starcraft Current Meta Simple Questions, Simple Answers [G] How to get started on ladder as a new Z player
Other Games
General Games
General RTS Discussion Thread Beyond All Reason Elden Ring Thread Nintendo Switch Thread Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
Psychological Factors That D…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1240 users

[L][D] Formation of sixty, eighty four.

Forum Index > Closed
Post a Reply
neomahakala108
Profile Joined July 2014
Poland13 Posts
August 04 2014 10:29 GMT
#1
it's abstract strategy part, but perhaps has use in SC2.

it's discussion about how to compose numbers of units.

Form & Formation of 6 is very important, it can be spread into 2 * 3 or 3 * 2. there's the difference between triad of units cooperating and pair cooperating. this forms basis for subtle differencies between cooperation of pair of triads or triad of pairs, for example in how they can be split to perform how many tasks at once and of what type. Formation of 6 can reform between 2 * 3 and 3 * 2 fluidly, if unit is prepared, i think.

---
i think it's another very important number when Forms & Formations are considered.

60 + 84 = 144 = 12 * 12 = 3 * 4 * 3 * 4 = 3 * 2 * 2 * 3 * 2 * 2 = 36 * 4 = 36 * (3 + 1) = 36 * 3 + 36 = 108 + 36 = 108 + 3 * 12 ...

these numbers can translate to forces that form a larger force, for example 108 + 3 * 12 can mean the Task Force of 108 units, with 3 reserve forces of 12 units (operational, all of them).

how to transform such numbers in this system?

in many ways, but i'd rely mostly on shortest, quickest, most secure of moves (Martial Arts Philosophy).

i'd spread these forces into 3's and 2's then use these groups to form larger numbers.

it's based around quality of 108 number that's composed of 3's and 2's (triads & pairs).

108 = 1^1 * 2^2 * 3^3.

also:

108 = 36 * 3 = 6 * 6 * 3. i'd call it FormTri108, a very important Form, and core of Formational Strategy.

and:

108 = 27 * 4 = 33 * 22. i'd call it FormQuad108, also the very important Form.

---

but still 108 is Most Beautiful.


108 + 108 + 84 = 300 = 144 + 144 + 12 ...

that's how these forces can be transformed from a Form to a Form.... 108 + 108 + 84 can be joined into 300, then spread into 144 + 144 + 12, for example.
Enlightenment is the Base, Way & Goal.
watchlulu
Profile Joined February 2013
Germany475 Posts
August 04 2014 10:41 GMT
#2
To much maths for me at TL in the past couple of days, i don't really understand what you want to say to me sorry.
Have a nice day!
vhapter
Profile Joined May 2010
Brazil677 Posts
August 04 2014 10:45 GMT
#3
This guy is the number-version of Deepak Chopra:
http://www.wisdomofchopra.com/
To live is to fight, to fight is to live!
neomahakala108
Profile Joined July 2014
Poland13 Posts
Last Edited: 2014-08-04 11:14:53
August 04 2014 10:46 GMT
#4
most important is:

number of 6 units is very important, it can be spread into 2 * 3 or 3 * 2. there's the difference between triad of units cooperating and pair cooperating. this forms basis for subtle differencies between cooperation of pair of triads or triad of pairs, for example in how they can be split to perform how many tasks at once and of what type.

12 units as well, as i can judge from my games.

this boils down to using pairs & triads, and investigating what can do combinations of these numbers of units, of varying type. for example - 2x2 units of zealot type can protect that ramp, perhaps.

many can assume that 6 number is superior because of that and it's true.

can it be countered easily with 7?

yes... but second wave of 2-3 can strenghten it... so we retreat to reinforcements and press on with attack.

in my opinion most effective unit numbers are: 2, 3 then also 4, 6, 8, 9, 10, 12 and so on...
Enlightenment is the Base, Way & Goal.
nojok
Profile Joined May 2011
France15845 Posts
August 04 2014 11:10 GMT
#5
You did not take into account that different units have different supply cost.
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
neomahakala108
Profile Joined July 2014
Poland13 Posts
August 04 2014 11:16 GMT
#6
@nojok: yes, it's only part of abstract strategy, not SC2 strategy in itself... and it's optimized for keybindings/macro keyboards etc.. not for producing amounts/timing.

just a beginning of thought process.
Enlightenment is the Base, Way & Goal.
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
August 04 2014 14:20 GMT
#7
On August 04 2014 19:29 neomahakala108 wrote:
60 + 84 = 144 = 12 * 12 = 3 * 4 * 3 * 4 = 3 * 2 * 2 * 3 * 2 * 2 = 36 * 4 = 36 * (3 + 1) = 36 * 3 + 36 = 108 + 36 = 108 + 3 * 12 ...


On August 04 2014 19:29 neomahakala108 wrote:
Martial Arts Philosophy



On August 04 2014 19:29 neomahakala108 wrote:

but still 108 is Most Beautiful.


Maybe
AdministratorBreak the chains
Please log in or register to reply.
Live Events Refresh
uThermal 2v2 Circuit
14:00
2026 January
WardiTV785
uThermal382
SteadfastSC290
IndyStarCraft 240
Liquipedia
Platinum Heroes Events
12:00
PSC2L Finals - Playoffs
Gerald vs CreatorLIVE!
RotterdaM1061
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1061
uThermal 382
SteadfastSC 290
IndyStarCraft 240
StarCraft: Brood War
Britney 28105
Soma 1074
EffOrt 973
Stork 773
Horang2 730
Mini 674
ZerO 560
Light 421
Shuttle 411
BeSt 382
[ Show more ]
hero 205
Rush 185
firebathero 155
Last 136
Barracks 114
LaStScan 81
yabsab 26
Terrorterran 23
soO 21
Shine 18
HiyA 16
Sexy 14
Sacsri 8
Dota 2
qojqva3277
XcaliburYe209
LuMiX1
League of Legends
JimRising 535
Heroes of the Storm
Khaldor195
Other Games
Grubby3895
Gorgc3046
Liquid`RaSZi2594
singsing2021
B2W.Neo754
Hui .246
FrodaN204
ArmadaUGS141
KnowMe62
ZerO(Twitch)21
Railgan2
Organizations
Other Games
gamesdonequick16218
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• poizon28 21
• HeavenSC 20
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
BSL 21
3h 25m
Dewalt vs Cross
Replay Cast
16h 25m
Wardi Open
19h 25m
RotterdaM Event
1d
Patches Events
1d 3h
PiGosaur Cup
1d 8h
OSC
1d 19h
SOOP
2 days
OSC
2 days
OSC
3 days
[ Show More ]
SOOP
5 days
The PondCast
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Slon Tour Season 2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W3
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.