• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:48
CEST 09:48
KST 16:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!33Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week Daily SC2 Player Grid - feedback wanted Balance hotfix patch 5.0.16b (July 16)
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
[Personal Project Share] Terran Defense v0.60 BGH Auto Balance -> http://bghmmr.eu/ ASL22 General Discussion New 3v3 BGH Ladder (and more) on ShieldBattery! Pros React To: Calm's Big Brain Play Vs Mini
Tourneys
[Megathread] Daily Proleagues [ASL22] Ro24 Group F BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread The Letting Off Steam Thread Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6714 users

The HotS Terran Help Me Thread - Page 59

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 57 58 59 60 61 368 Next
Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions.
stoppersur
Profile Joined April 2013
29 Posts
April 22 2013 02:27 GMT
#1161
For TvP, when should I pull my scv and go for an all in?

How should it be executed? SCV go in first for Bio go in first?

Should I a-move the scvs or move and then a-move when they are in attack range?
Bulugulu
Profile Joined March 2011
Israel250 Posts
April 22 2013 03:38 GMT
#1162
On April 22 2013 11:27 stoppersur wrote:
For TvP, when should I pull my scv and go for an all in?

How should it be executed? SCV go in first for Bio go in first?

Should I a-move the scvs or move and then a-move when they are in attack range?


The all-in you're referring to is a timing meant to hit the protoss at specific points in the game before the lategame.
The specific timing depends on the game, but generally you want to hit him before he has storm or when he still has very few high templars.
In WOL many terrans simply went for 5 rax off 2 base, and then allined once they hit a certain number of vikings pulling all their scvs.

Generally speaking if you have an attack that you think might kill the protoss, you may want to just pull all your scvs to increase the chances of this attack working further. Ideally it should also co-align with your upgrades/or hit before his upgrades finish.

As to the micro - the scvs are meant to absorb zealot and colossus hits, so they should be in-front basically sacrificing themselves while you kill the colossus and zealots. After this you should remain with enough bio to finish him.
As for a-moving them, Usually that's how it's done though it can perhaps be good to hold position them so the zealots don't attack them at all but it makes little difference because their damage is low and they're basically just a meat shield that dies very quickly.

“Before enlightenment; chop wood, carry water. After enlightenment; chop wood, carry water.”
THEPPLsELBOW
Profile Joined November 2010
United States190 Posts
April 22 2013 04:12 GMT
#1163
Here's a tip. Set hotkey 0 for 'W', and always have W set to ghosts. This way, you can easily control your ghosts, and the 'E' for emp is a key away. Doing this 1 trick has improved my engagements to be 25% more effective since I changed it last month
Whatson
Profile Blog Joined January 2012
United States5357 Posts
April 22 2013 04:40 GMT
#1164
On April 22 2013 13:12 THEPPLsELBOW wrote:
Here's a tip. Set hotkey 0 for 'W', and always have W set to ghosts. This way, you can easily control your ghosts, and the 'E' for emp is a key away. Doing this 1 trick has improved my engagements to be 25% more effective since I changed it last month

Q also works, I do W for all CCs because I find muling + building SCVs faster that way
¯\_(シ)_/¯
enigmaticcam
Profile Blog Joined October 2010
United States280 Posts
April 22 2013 05:24 GMT
#1165
Is bio-mech still good in TvT these days? If so, what's the standard ratio of tanks to mines? Should mines be used in frontal assault, or should they stay at home for defense purposes the whole game?
BigBossX
Profile Joined September 2008
United Kingdom357 Posts
April 22 2013 05:30 GMT
#1166
On April 22 2013 14:24 enigmaticcam wrote:
Is bio-mech still good in TvT these days? If so, what's the standard ratio of tanks to mines? Should mines be used in frontal assault, or should they stay at home for defense purposes the whole game?

You don't use mines in a bio mech composition past very early game which you might want 2 for defensive purposes. Bio mech should be marine tank vs marine tank or marine marauder tank vs mech. Bio mech hasn't changed much in this regard.
padfoota
Profile Blog Joined February 2011
Taiwan1571 Posts
Last Edited: 2013-04-22 17:51:05
April 22 2013 17:50 GMT
#1167
On April 22 2013 14:24 enigmaticcam wrote:
Is bio-mech still good in TvT these days? If so, what's the standard ratio of tanks to mines? Should mines be used in frontal assault, or should they stay at home for defense purposes the whole game?


Other than mass ghosts, tell me whats NOT viable in TvT lol
Watch the recent Demuslims vods from his stream vs ByuN..they basically do every build possible and some more
Stop procrastinating
Infinite976
Profile Joined October 2010
United States92 Posts
Last Edited: 2013-04-24 11:23:07
April 22 2013 19:15 GMT
#1168
TheDwf: Are there any viable (one or two base) All-Ins for each matchup?

I enjoy doing 8-8-8 in TvT, but am curious if there are any other HoTS flavored all-ins worth mentioning that you may know of? Thanks in advance!
zhurai
Profile Blog Joined September 2010
United States5660 Posts
Last Edited: 2013-04-23 00:12:45
April 22 2013 23:34 GMT
#1169
Edit: I'm stupid I guess.
Twitter: @zhurai | Site: http://zhurai.com
Whatson
Profile Blog Joined January 2012
United States5357 Posts
April 22 2013 23:38 GMT
#1170
Hasn't the 8-8-8 already been mostly figured out in TvT?
There was a long-winded discussion thread on it a few weeks ago
¯\_(シ)_/¯
TheDwf
Profile Joined November 2011
France19747 Posts
April 22 2013 23:41 GMT
#1171
On April 23 2013 08:34 zhurai wrote:
Show nested quote +
On April 23 2013 04:15 Infinite976 wrote:
TheDwf: Are there any viable (one or two base) All-Ins for each matchup?

I enjoy doing 8-8-8 in TvT, but am curious if there are any other HoTS flavored all-ins worth mentioning that you may know of? Thanks in advance!

read the op first?

Err... There is precisely nothing in the OP about all-ins, hence why he asks. I'm afraid whoever reported this poor guy got him unfairly warned.

I'll answer the posts tomorrow.
padfoota
Profile Blog Joined February 2011
Taiwan1571 Posts
Last Edited: 2013-04-22 23:47:30
April 22 2013 23:44 GMT
#1172
On April 23 2013 08:38 Whatson wrote:
Hasn't the 8-8-8 already been mostly figured out in TvT?
There was a long-winded discussion thread on it a few weeks ago


http://www.teamliquid.net/forum/viewmessage.php?topic_id=399441&currentpage=5#86

Yeah but seriously if you dont lose your first marine and marine count builds up its all easy from there, so while its all figured out, it still requires good reaction speed.
Stop procrastinating
zhurai
Profile Blog Joined September 2010
United States5660 Posts
Last Edited: 2013-04-23 00:16:53
April 23 2013 00:16 GMT
#1173
On April 23 2013 08:41 TheDwf wrote:
Err... There is precisely nothing in the OP about all-ins, hence why he asks. I

sorry, I guess...was recalling the WoL one, and thought that got transferred over (or rather when I looked before I thought there was a small section oO)

guess I'm retarded. ;


========

@Hellbat vs mine discussion

so from demuslim's pov on stream I think the main reason he said he favors hellbats over mines in TvZ is because of the splash , and hellbats are guaranteed to hurt your opponent's units than your own. (as for which to use is better? I'm too low leveled to state anything much about it)
Twitter: @zhurai | Site: http://zhurai.com
Jazzman88
Profile Joined January 2012
Canada2228 Posts
April 23 2013 00:33 GMT
#1174
@TheDwf:

Is there a 'magic number' in TvP of units like Stalker/Templar/Zealot that you can boost over with speed Medivacs in groups of 2 or more where you know you're guaranteed to do damage?

Put another way, when playing TvP, is it ever a good idea to see a prepared defense for drops and just go for it depending on how much is waiting for you?
stoppersur
Profile Joined April 2013
29 Posts
April 23 2013 01:23 GMT
#1175
In TvZ,

Is it possible to skip hellion when going reaper expend? Assuming i am going MMMM.

I am right now getting widow mine and skipping hellions, the reason behind my choice is that I often fail to micro my hellion and macro at the same time. Is it something I have to overcome eventually?
Pursuit_
Profile Blog Joined June 2012
United States1330 Posts
Last Edited: 2013-04-23 01:33:07
April 23 2013 01:31 GMT
#1176
On April 23 2013 10:23 stoppersur wrote:
In TvZ,

Is it possible to skip hellion when going reaper expend? Assuming i am going MMMM.

I am right now getting widow mine and skipping hellions, the reason behind my choice is that I often fail to micro my hellion and macro at the same time. Is it something I have to overcome eventually?


Not getting hellions means you're giving up map control. You're going to find it much harder to tell if your opponent is taking a third or tech'ing on two base and you're not going to be able to deny creep spread. If they go for some kind of ling supported all-in or timing attack (roach ling, ling bling or pure ling) widow mines are horrible against it because he can sacrifice 1-2 lings to disable each widow mine then kill the rest of your army. I personally find it pretty much impossible to play from these disadvantages against a good zerg. Really the multitasking required to macro behind 4-8 hellions and 1-3 reapers isn't that hard, it requires minimap awareness more than anything, so I would highly recommend working on controlling hellions and macro'ing at the same time. Location hotkeys can also help a ton for building buildings / ect while controlling the hellions / reapers.
In Somnis Veritas
TritaN
Profile Joined December 2010
United States406 Posts
April 23 2013 01:34 GMT
#1177
On April 23 2013 10:23 stoppersur wrote:
In TvZ,

Is it possible to skip hellion when going reaper expend? Assuming i am going MMMM.

I am right now getting widow mine and skipping hellions, the reason behind my choice is that I often fail to micro my hellion and macro at the same time. Is it something I have to overcome eventually?


No. You need those hellions for map control.

Just attack with your 6 hellions at 8:00, and after you're done BBQing drones/checking his 3rd, throw down your 6 barracks and resume macroing. Eventually you will be able to do both at the same time.
padfoota
Profile Blog Joined February 2011
Taiwan1571 Posts
Last Edited: 2013-04-23 03:04:05
April 23 2013 03:01 GMT
#1178
Is byun's TvP playstyle just completely inaccessible and ridiculous for us average mortals to attempt >_>?
Its amazing for sure....its also ridiculous.


His play style is basically go standard and transition into Black Ops mode - mass scans, mass mules, mass ghosts and mass vikings with a small marine marauder medevac support force....Its almost funny how the protoss is forced to only use gateway units because that amount of consecutive EMP is actually hard countering every high tech unit

I wonder if he ever accidentally EMP'd his ghost ball
Stop procrastinating
rice_devOurer
Profile Joined July 2012
United States773 Posts
April 23 2013 03:08 GMT
#1179
On April 23 2013 12:01 padfoota wrote:
Is byun's TvP playstyle just completely inaccessible and ridiculous for us average mortals to attempt >_>?
Its amazing for sure....its also ridiculous.


His play style is basically go standard and transition into Black Ops mode - mass scans, mass mules, mass ghosts and mass vikings with a small marine marauder medevac support force....Its almost funny how the protoss is forced to only use gateway units because that amount of consecutive EMP is actually hard countering every high tech unit

I wonder if he ever accidentally EMP'd his ghost ball

actually, someone in the EU qualifiers won against a KR player with that. Was it Bunny...?
IN SOVIET RUSSIA ノ┬─┬ノ ︵ ( \o°o)\ Table Flips you
padfoota
Profile Blog Joined February 2011
Taiwan1571 Posts
Last Edited: 2013-04-23 03:10:22
April 23 2013 03:09 GMT
#1180
On April 23 2013 12:08 rice_devOurer wrote:
Show nested quote +
On April 23 2013 12:01 padfoota wrote:
Is byun's TvP playstyle just completely inaccessible and ridiculous for us average mortals to attempt >_>?
Its amazing for sure....its also ridiculous.


His play style is basically go standard and transition into Black Ops mode - mass scans, mass mules, mass ghosts and mass vikings with a small marine marauder medevac support force....Its almost funny how the protoss is forced to only use gateway units because that amount of consecutive EMP is actually hard countering every high tech unit

I wonder if he ever accidentally EMP'd his ghost ball

actually, someone in the EU qualifiers won against a KR player with that. Was it Bunny...?


Its a really...interesting style to go for that no doubt requires high precision decision making....
Its definetely a great fallback plan when your all in doesnt work I guess
Stop procrastinating
Prev 1 57 58 59 60 61 368 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h 13m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
summit1g4548
WinterStarcraft591
StarCraft: Brood War
Shuttle 4292
Killer 543
actioN 303
Pusan 137
Larva 124
Leta 115
HiyA 45
Mind 44
910 36
ZergMaN 26
[ Show more ]
Bale 21
SilentControl 9
Dota 2
NeuroSwarm186
Fuzer 151
League of Legends
JimRising 640
Super Smash Bros
hungrybox513
Other Games
Coldzera 1077
XaKoH 262
KnowMe240
Organizations
Other Games
gamesdonequick266
[ Show 11 non-featured ]
StarCraft 2
• Berry_CruncH352
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2259
League of Legends
• Jankos126
Upcoming Events
WardiTV Weekly
3h 13m
Sparkling Tuna Cup
1d 2h
Afreeca Starleague
1d 2h
Monday Night Weeklies
1d 8h
GSL
2 days
PiGosaur Cup
2 days
Replay Cast
3 days
The PondCast
4 days
IntoTheTV X SOOP
5 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2026-08-27
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
BSL 2026 LAN: Kraków
RSL Revival: Season 6
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL 2026 AUTUMN (S22)
Escore Tournament S3: King of Kings
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.