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[G] Synystyr's Guide to Sky Terran in TvP - Page 6

Forum Index > StarCraft 2 Strategy
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IcemanA
Profile Joined September 2012
Canada10 Posts
September 26 2012 22:49 GMT
#101
On September 27 2012 06:26 A HvmpingD0gi wrote:
Show nested quote +
On September 27 2012 04:51 Blackknight232 wrote:
like i've been dieing to blink stalkers, 4 gate(yes i've been dieing to that even with shit tons of bunkers still can't hold it) 1 base collsi and no matter what opener i do: i've done from sige expand, 1 rax f.e, 2 rax expand, even went 3 rax one time and got c.s , stim, and neosteel frame just to hold any kind of play from the toss which i know delays my ports a lot but i feel like if i rush to ports he'll just a move and attack me and win.and i don't like 1/1/1 openers as i don't do any kind of harassment and i like to play defensive till i got a decent army and i'm able to move out and get map control due to toss being able to wrap any they please it makes it hard to move out. i vetoed all 2 player maps and kept all 4 player maps just to have some distance between me and my opp


Blackknight, you should not being losing to 1 base collosi. But being an experienced Sky Terran, I think I can speak for most that if your opponent does a 1 base blink stalker opening it's almost a build order win. UNLESS you have atleast 3 rax pumping marines to aid your banshees, sometimes it is even possible with 2 rax but that is just too hard. Of course you can use marauders, but me being stubborn I refuse to use anything but sky. Keep in mind protoss builds involving a rebotics bay in the early game(which is highly probable) means they will have an observer, with that being said why would you need cloak right? I only research cloak if I plan on sniping obs or if I see early HT(cloak and decloak to waste energy so HTs cannot feedback). Get cloak later if being defensive early game, so you can get banshees out quicker.

Remember it's not all about cloak, it's about the banshee's DPS.


Agreed. I only go 1-1-1, and you MUST, i repeat MUST kill probes with your first banshee. Cloak will be ready by the time you get there with this build order.

1 base colossi should be an easy win. Quick blink stalker, depending on how perfectly executed, can be 50/50...or just 0 if you dont have your first pdd ready.

I feel that obs sniping is a key part of this build.

If you are not willing to harass and prefer to turtle till you have a big army, this build is not for you. You must harass with banshee #1 and then hit when you have around 8 banshees 2 ravens 1-2 vikings. That said, this build (once you get a sky army that size) is very powerful defensively too. But its the early game you have trouble with, and just microing 1 banshee distracts and delays most protoss.

I'd also want to see a replay of having a tonne of bunkers and losing....that doesnt sound right.
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