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[G] PvP- 4G, why you should never lose to it...... - Page 3

Forum Index > StarCraft 2 Strategy
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Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
December 28 2011 02:32 GMT
#41
this replay addresses delayed 4gate

http://www.gamereplays.org/starcraft2/replays.php?game=33&show=download&&id=247730

i should have warped in a 2nd sentry sooner, obviously. some how i thought i had another ff coming up.

as you can see, you don't have to worry about denying lowground proxy pylons. in fact, if i had tried to deny that pylon, it would have put me further from my ramp and i might have lost a unit in the process and not been able to get up the ramp in time. just hold the big ramp, then once your sentry is out hold the little one :D
get rich or die mining
TL+ Member
JOJOsc2news
Profile Blog Joined March 2011
3000 Posts
December 28 2011 02:46 GMT
#42
seen this done! done it myself! very good write up!
✉ Tweets @sc2channel ⌦ Blog: http://www.teamliquid.net/blog/JOJO ⌫ "Arbiterssss... build more arbiterssss." Click 'Profile' for awesome shiro art!
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
January 02 2012 09:07 GMT
#43
this should be educational for vs 4g
http://drop.sc/82666
if you read early core, be more aggressive fending off that first probe, as it's likely he will not ever bring a 2nd stalker on the first poke
http://drop.sc/82667
get rich or die mining
TL+ Member
Jaeger
Profile Joined December 2009
United States1150 Posts
January 02 2012 10:04 GMT
#44
Ya but how does it do against the adelscott build???

For serious though have you ran across a well executed Oz 3gate with this opening yet?

(Timings from a random recent replay)
I'll be walking up your natural ramp on shakuras with zealot stalker probe at 4:52 which is just before your 2nd stalker spawns on that last replay (only watched the one).

I'm skeptical that this can hold that. (not saying the build is bad by any means)
https://www.dotabuff.com/players/8137911
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
January 02 2012 21:20 GMT
#45
On January 02 2012 19:04 Jaeger wrote:
Ya but how does it do against the adelscott build???

For serious though have you ran across a well executed Oz 3gate with this opening yet?

(Timings from a random recent replay)
I'll be walking up your natural ramp on shakuras with zealot stalker probe at 4:52 which is just before your 2nd stalker spawns on that last replay (only watched the one).

I'm skeptical that this can hold that. (not saying the build is bad by any means)


as long as i can deny the above-ground pylon, i feel 100% safe. after his probe goes down and he might get off a pylon on the low ground, i feel confident i'll be able to outmicro him as my 2nd stalker comes down and gets in the fight. he really has to fight to even get his first warp-in, and it will invariably be on the low ground. by the time he goes for his second warp-in, i have my sentry out on top. it will come down to whether or not he gets 2 low ground pylons down with his probe. sometimes this can happen and it comes down to micro. i have been doing this build a lot, so it's bound to happen eventually. i'll let you know
get rich or die mining
TL+ Member
AmericanUmlaut
Profile Blog Joined November 2010
Germany2595 Posts
January 02 2012 21:41 GMT
#46
Thank you so much for this guide. I just played and won the first PvP I've had in more than a month where I didn't feel just completely lost.
The frumious Bandersnatch
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
January 02 2012 23:41 GMT
#47
On January 03 2012 06:41 AmericanUmlaut wrote:
Thank you so much for this guide. I just played and won the first PvP I've had in more than a month where I didn't feel just completely lost.

no problem! this build is so safe it's silly sometimes. if you go robo, you are pretty safe vs everything but wp rush. you should always check for it when it should come. i miss it this game but still win somehow O_O

do what i did but check for wp a bit sooner so you can cancel your robo if need be
alejP v clashmercyP
get rich or die mining
TL+ Member
QTIP.
Profile Blog Joined January 2011
United States2113 Posts
January 04 2012 23:13 GMT
#48
Sweet guide - Ty.
"Trash Micro but Win. Its Marin." - Min Chul
UnCrissDeQc
Profile Joined June 2011
4 Posts
January 05 2012 21:58 GMT
#49
I Know DeaDox =D!!!!
Btw great build, I used it abit on ladder, just got to master with it! (used my own version of it thought)
Nuclease
Profile Joined August 2011
United States1049 Posts
January 05 2012 23:31 GMT
#50
Nice! Yeah I've started REALLY liking the secondary ramp maps because I try to always play macro games. Very friendly to defense. Thanks Alej, good guide!
Zealots, not zee-lots. | Never forget, KTViolet, Go)Space. | You will never be as good as By.Flash, and your drops will never be as sick as MMA.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
Last Edited: 2012-01-05 23:34:34
January 05 2012 23:34 GMT
#51
thanks for your kind words :D

lately I've been doing this with a small variant.
instead of going
twilight
gate
gate
pylon

i've been doing

twilight
gate
pylon
gate

as i don't really see a need for the fastest possible 3rd gate and you can resume probe/unit production more quickly. you can also start blink before starting the 3rd gate relatively safely
get rich or die mining
TL+ Member
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
Last Edited: 2012-01-10 09:54:44
January 10 2012 09:24 GMT
#52
coming soon.. new 1g tech build that will hold 4gate 100% if executed correctly, and a 2g build that will hold all 4g even if you're a bit sloppy.

4g is officially obsolete on maps with a ramp. start working on other builds, 4gaters :p

looking for more 4gaters.. inquire within if you can get 2pylons, 6 stalkers and a zealot to my ramp by 5:40
get rich or die mining
TL+ Member
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