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[G] How to Improve Efficiently at SC2 1v1 - Page 14

Forum Index > StarCraft 2 Strategy
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Saiton
Profile Blog Joined February 2011
Sweden467 Posts
April 06 2011 08:03 GMT
#261
Terrific guide, helped me alot and will continue doing so as i read it once a day to relate to it even more.

Hats off to Cecil, one of the greatest contributors to TL.net
Top diamond terran streaming at http://www.twitch.tv/saitontv
Z3kk
Profile Blog Joined December 2009
4099 Posts
April 06 2011 08:06 GMT
#262
Oh my.... :OOO

Mod note was right on!! So good--thanks. This is basically the definitive source for improvement. Heck, you could sell this, the quality is so high! ;D
Failure is not falling down over and over again. Failure is refusing to get back up.
Tgee
Profile Joined November 2010
Denmark54 Posts
April 06 2011 08:20 GMT
#263
On April 06 2011 01:59 CecilSunkure wrote:
Show nested quote +
On April 05 2011 17:58 Tgee wrote:
This seems really archaic, you totally ignore the idle worker hotkey, the base cam hotkey, the event hotkey(spacebar) and the unit selection modifiers(ctrl, shift) that allow very efficient manipulation/making of a unit selection.

Thanks for borderline insulting me. Did it ever cross your mind that I just omit those things because they suck? Thanks for reminding me about shift and ctrl, however. I did forget to mention those ones.

On April 03 2011 13:13 CecilSunkure wrote:
    [6.04] Hotkeys and Control Groups

The rule of thumb is that if you can use a hotkey to do an action, and you use your mouse then you are being inneficient. With this in mind, every time you can use a hotkey instead of your mouse, use the hotkey! It's as simple as that!

Why you disregarding yourself bro
ChApFoU
Profile Blog Joined July 2004
France2983 Posts
April 06 2011 09:31 GMT
#264
Thank you so much for the mouse settings tip. To everyone : THIS IS ABSOLUTELY MANDATORY !!! I cannot believe how much I improved my mouse accuracy with that, and I play with a cheap ass 15$ 1000 dpi mouse.
"I honestly think that whoever invented toilet paper in a genius" Kang Min
Grape
Profile Joined April 2010
145 Posts
April 06 2011 10:45 GMT
#265
Brilliant, brilliant job. Thanks for the effort, helping out already.
Harmonious
Profile Joined December 2010
179 Posts
April 06 2011 12:23 GMT
#266
On April 03 2011 13:13 CecilSunkure wrote:

Keyboard positioning is most important for how you hit 1a2a3a; how you order attack commands to your army is highly dependent on how your keyboard is positioned. I personally have my keyboard perfectly perdendicular to my body, and I hit 1a2a3a with my front three fingers


Great post.

I have changed attack to be the f key. So for me it is 1f2f3f4f which is very easy to do. It did require some other keys to be changed, but that was not big deal. For protosses it affects force fields. I don't play that much, but I made the change after playing a couple of 100 games in SC2 and BW and I didn't find it very hard to change the habit.

Does anyone have thoughts around this?
B.I.G.
Profile Blog Joined August 2010
3251 Posts
April 06 2011 12:27 GMT
#267
might it be an idea for people to practice 2 builds, a very safe one and a macro oriented one?
Wodus
Profile Joined November 2010
Germany25 Posts
April 06 2011 12:59 GMT
#268
To begin with:

Great Post!

Reading through it and in particular the chapter 4 "How to choose a built" I was wondering though how to do this practically.

For instance, I myself, am a Gold League player, with about 50 games played in 1on1 mode. I enjoy the game for fun and play a lot with friends. So I played like 400 games 2on2, 3on3, 4on4, mostly random.
However I decided to improve my 1on1 play therefore I like to settle on a race (T or P, managed to cross Z off my list). I decided to start with T and would like to analyse MarineKingPrimes replays.

Now, how do I know in which replay he executed a certain built I am looking to mimick perfectly and with no shananigans?

You suggested Toss builts in your OP now I wonder are there any references for the other 2 races, that provide well documented builts, that are frequently used by progamers AND to which are replays available that include a neat execution of those builts?


P.S.: I do not intend to dump the work on other people just to make it easy. I rather look for people, who might have done this previously and are willing to share their results. Especially the common builts, that are frequently used by progamers should be of interest by more then a few who want to improve.

Cheers, Wodus
Harrad
Profile Blog Joined October 2010
1003 Posts
April 06 2011 14:16 GMT
#269
Thanks a lot for this, amazing piece of work. Has motivated me to start laddering again.
wacksteven
Profile Blog Joined May 2007
United States139 Posts
April 06 2011 14:20 GMT
#270
This is a really great guide. Thank you so much for all the effort and advice! I have assigned this guide as the new bathroom reading. :D
Former War3/BW/ET/UT2k4 Shoutcaster and now: an all-around, super-huggable old guy. Co-King of Tin with @djWHEAT, available on twitter @wacksteven @KingsOfTin
B.I.G.
Profile Blog Joined August 2010
3251 Posts
April 06 2011 14:53 GMT
#271
On April 05 2011 06:10 Nemara wrote:
This thread makes me sad. If you wanna get good at sc2, dont read this wot. Thinking about all the stuff in the op will make the game like work and not fun. For example, if you're going to be thinking "I suck" all the time, you're not going to enjoy yourself at all.

There's a general attitude coming from the TL community that you need to do alot more than just play a shitload of games to get good. That's incorrect, unless you're trying to get high masters (everyone below that, including me, sucks). Otherwise, just have fun with the game, play as games as you have time to / can be arsed to, and you'll improve.

User was warned for this post


team liquid is a community of players that have an exceptional love and interest for this game, and therefore most of us are motivated to become better at it. this guide helps with just that. the "you suck" part of this thead isnt meant to demotivate you, but to make you realize and accept that there is so much more to learn. if you cant understand that this thread isnt the place for you or your posts.

on topic: im interested to learn more about navigating using hotkeys because i find it hard without scrolling too much
lurked
Profile Blog Joined March 2010
Canada918 Posts
April 06 2011 14:55 GMT
#272
That was an awesome read, thanks a lot for writing it.

I'm Diamond league, trying to break into the Masters league, and I think this guide will be a huge help. I noted a lot of different points that I'll start working on tonight.

Thanks again for such a high quality post!
Magic is "just" magic until I get my hands on the source code.
Beyonder
Profile Blog Joined September 2002
Netherlands15103 Posts
April 06 2011 15:05 GMT
#273
This is truly an awesome guide, that even taught me to look different on how to effectively learn SC2, even though Ive played 'this game' for 13 years.
Moderator
slmw
Profile Blog Joined October 2010
Finland233 Posts
April 06 2011 15:31 GMT
#274
On April 03 2011 13:13 CecilSunkure wrote:

Here are some additional links for mouse accuracy practice games!

http://aim400kg.ru/en/
http://www.bigfatarcade.com/full.php?id=5593
http://dagobah.net/flash/Cursor_Invisible.swf



I tried all of those games, but not one of them had the feeling of really practicing quick mouse accuracy. DiscDash would be ok if it wasn't so buggy.

I combined the idea of invisble cursor and DiscDash, and came up with a prototype of a mouse accuracy practicing game: http://zen.zc.fi/~yuizy/acc/test.swf There is no scoring, but at the end of the game you get to see the average miss in pixels and time in hundredth of a second in each movement. [ Format: pixels (time) ]

By practicing different kind of movements with an invisible cursor, and then focusing on the ones that are most inaccurate, one could systematically develop a better mouse accuracy. I don't know if this actually works, as my own results are getting slightly better but they do vary a lot and I don't know if it's the general mouse accuracy that's improving or just specific to the flash game.
Please test it and give feedback if you think this kind of game would actually be good for systematical training.

Rossweazel
Profile Joined August 2010
United Kingdom135 Posts
April 06 2011 16:09 GMT
#275
This is superb.

Thank you for your efforts.
Spiffeh
Profile Joined May 2010
United States830 Posts
Last Edited: 2011-04-06 17:11:43
April 06 2011 17:10 GMT
#276
This guide is beyond words. Just remember, if you plan of getting really good, to balance out reading/watching and playing. Use streams and guides like these to supplement your play. Like the guide says, you want to learn things on your own after you know you are on the right track (which comes from watching streams or reading threads like this). You want at the very least a 1:1 ratio "supplemental review" time to actual playtime.
synapse
Profile Blog Joined January 2009
China13814 Posts
April 06 2011 17:50 GMT
#277
I haven't read through the entire thing (yet), but I have to say this guide is fantastic. All the things you learn the hard way in BW that aren't so obvious in SCII (especially the "you suck" thing)... wonderful.
:)
ProfessorCold
Profile Blog Joined January 2011
United States41 Posts
April 06 2011 18:10 GMT
#278
Looks pretty awesome!
Proud follower of Jesus Christ; favorite players include Jaedong and Destiny
julianto
Profile Joined December 2010
2292 Posts
Last Edited: 2011-04-06 18:26:29
April 06 2011 18:17 GMT
#279
Hi. I'm currently a platinum zerg and I've decided to switch to random. My goal is to be a diamond/master random player.
What are your starting BO recommendations for all the other match-ups?
TvT:
TvP:
TvZ:

PvT:
PvP:
PvZ:

ZvX too if you want.
Thanks!
¯\_(ツ)_/¯
Chaosvuistje
Profile Joined April 2010
Netherlands2581 Posts
April 06 2011 18:23 GMT
#280
This excellence was spawned on the strategy forum?

My brain.... is exploding! HELP!
I'm so going to read through all of this great write up.
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