[G]TLAF-Liquid`Tyler's Double Forge PvT - Page 7
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entaro1688
Malaysia9 Posts
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Herculix
United States946 Posts
On September 30 2011 09:00 entaro1688 wrote: anyone has the BO 4 creator's double forge play in the GSTL where he 3-0 T? it's very similar to Trusty's post, just watch the VODs if you paid for them. i wasn't really paying attention to his robo timing and i didn't pay for VODs so i'm not entirely sure how he played against + Show Spoiler + the 1-1-1 feint in the last game i find it amusing that FabledIntegral says it's not relevent when actually validating its use against common terran builds is honestly the only relevent thing you can post in this thread at this point. to not be able to explain why a varation of this works against a build that owns most protoss builds means this build is useless, but as CreatorPrime showed, there is some merit to Tyler's build with good reactions via scouting. | ||
bertu
Brazil871 Posts
+ Show Spoiler + On September 30 2011 11:37 Herculix wrote: it's very similar to Trusty's post, just watch the VODs if you paid for them. i wasn't really paying attention to his robo timing and i didn't pay for VODs so i'm not entirely sure how he played against + Show Spoiler + the 1-1-1 feint in the last game Against Clide (Taldarim) and Heart (Belsir), Creator went 1-gate expand with 1 gas, getting zealot + 3 stalkers (chronoed) from the gateway, with a 30 nexus, than building two more gates and assimilator. The robo was thrown when the nexus was about to complete, along with another gate, than two more assimilators. Against Alive (Crossfire), he got a second gas after Core and trained two sentries from the gateway. Also 30 nexus, followed by robo before extra gates. When he scouted the ghosts, he immediately placed a cannon in front of the natural. He would always poke with zealot, stalker and probe and build 2-3 obsevers (after that, the robo would pump almost constant imortals, when opp had bio play). In all games, the double forge started at around 8 min (+-30s, based on scouting), after he had taken all 4 gas and had 4 sentries. Constant chrono until 2-2, than 3-3 when he was safe. Blink before Charge, probably to help against drops as he would have less untis than usual with that style. He started teching to Colossus before attempting a third, if I remember right. His third was later than you usually see, but that might be game dependant. Another cool thing was that later on he would get Archives, but not bother to research storm. It seems that good scouting is very important to figure the exact time to double forge and get extra gases. The scary ghost timing push, that usually crushes this kind of build, was nullified by good army spread and good scouting that led to an immediate cannon. Buying GSTL ticket is totally worth it, all matches have being amazing and there is a lot to learn. | ||
entaro1688
Malaysia9 Posts
On September 30 2011 12:27 DontGiveUp wrote: GSTL semis spoiler. + Show Spoiler + On September 30 2011 11:37 Herculix wrote: it's very similar to Trusty's post, just watch the VODs if you paid for them. i wasn't really paying attention to his robo timing and i didn't pay for VODs so i'm not entirely sure how he played against + Show Spoiler + the 1-1-1 feint in the last game Against Clide (Taldarim) and Heart (Belsir), Creator went 1-gate expand with 1 gas, getting zealot + 3 stalkers (chronoed) from the gateway, with a 30 nexus, than building two more gates and assimilator. The robo was thrown when the nexus was about to complete, along with another gate, than two more assimilators. Against Alive (Crossfire), he got a second gas after Core and trained two sentries from the gateway. Also 30 nexus, followed by robo before extra gates. When he scouted the ghosts, he immediately placed a cannon in front of the natural. He would always poke with zealot, stalker and probe and build 2-3 obsevers (after that, the robo would pump almost constant imortals, when opp had bio play). In all games, the double forge started at around 8 min (+-30s, based on scouting), after he had taken all 4 gas and had 4 sentries. Constant chrono until 2-2, than 3-3 when he was safe. Blink before Charge, probably to help against drops as he would have less untis than usual with that style. He started teching to Colossus before attempting a third, if I remember right. His third was later than you usually see, but that might be game dependant. Another cool thing was that later on he would get Archives, but not bother to research storm. It seems that good scouting is very important to figure the exact time to double forge and get extra gases. The scary ghost timing push, that usually crushes this kind of build, was nullified by good army spread and good scouting that led to an immediate cannon. Buying GSTL ticket is totally worth it, all matches have being amazing and there is a lot to learn. Thanks dontgive up, appreciate it, very detail. | ||
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