• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:54
CEST 06:54
KST 13:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy0GSL CK: More events planned pending crowdfunding0Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage3Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy What mix of new & old maps do you want in the next ladder pool? (SC2)
Tourneys
$5,000 WardiTV TLMC tournament - Presented by Monster Energy GSL CK: More events planned pending crowdfunding Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
Who is Ny[kS]? Pros React To: JaeDong vs Queen ASL21 General Discussion [BSL22] RO32 Group Stage so ive been playing broodwar for a week straight.
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group F Escore Tournament StarCraft Season 2 [ASL21] Ro24 Group E
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2124 users

Idra vs. Cruncher Summary and Analysis (Spoilers) - Page 8

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 6 7 8 All
tdt
Profile Joined October 2010
United States3179 Posts
Last Edited: 2011-04-06 21:57:56
April 06 2011 21:50 GMT
#141
On April 01 2011 03:15 Rob28 wrote:
Forgive me if I'm wrong on this, but generally one race will be favoured over another in any matchup. I believe this was the case in BW, where terran was strong vs zerg, protoss good vs terran, and zerg was better against toss. Sort of a rock-paper-scissors thing. It created the balance I think everyone enjoyed.

I suspect that people think the same applies to SC2, yet are unaware that the roles seem to have reversed a bit (T>P>Z>T). Like I said, I could be wrong, but indicators show a lot of zergs QQing over Toss, and a lot of toss QQing over Terran. (Terran of course have nothing to complain about because IMO there's still a bit that needs to be fixed about the terran race, so they choose arbitrary things like forcefields to cry over). Anywhoo, that's a bit of generalization, but I hope you know where I'm coming from on this.

To me it just seems as though Protoss have a natural advantage over zerg styles of play. I'm not complaining, I play as toss. I just think it's an interesting thought...

Protoss just generates more QQ because they simply demolish 200 vs 200 usually, as they should since they cost like twice as much and twice as long to get to that point. So it looks imba when it's really not as evidenced by long aggregate of win/loss statistics, tournament wins, etc where other races are represented quite respectively. Game is pretty damn balanced looking at numbers. No obvious imba like, "this strat is impossible to defeat" such as early buffed VRs were. And yes Zerg is crazy to let Toss turtle when Zerg has macro advantage and 4000K resources in the bank and should lose every time like IdrA G1.
MC for president
Railgan
Profile Joined August 2010
Switzerland1507 Posts
April 06 2011 22:06 GMT
#142
On April 07 2011 06:50 tdt wrote:
Show nested quote +
On April 01 2011 03:15 Rob28 wrote:
Forgive me if I'm wrong on this, but generally one race will be favoured over another in any matchup. I believe this was the case in BW, where terran was strong vs zerg, protoss good vs terran, and zerg was better against toss. Sort of a rock-paper-scissors thing. It created the balance I think everyone enjoyed.

I suspect that people think the same applies to SC2, yet are unaware that the roles seem to have reversed a bit (T>P>Z>T). Like I said, I could be wrong, but indicators show a lot of zergs QQing over Toss, and a lot of toss QQing over Terran. (Terran of course have nothing to complain about because IMO there's still a bit that needs to be fixed about the terran race, so they choose arbitrary things like forcefields to cry over). Anywhoo, that's a bit of generalization, but I hope you know where I'm coming from on this.

To me it just seems as though Protoss have a natural advantage over zerg styles of play. I'm not complaining, I play as toss. I just think it's an interesting thought...

Protoss just generates more QQ because they simply demolish 200 vs 200 usually, as they should since they cost like twice as much and twice as long to get to that point. So it looks imba when it's really not as evidenced by long aggregate of win/loss statistics, tournament wins, etc where other races are represented quite respectively. Game is pretty damn balanced looking at numbers. No obvious imba like, "this strat is impossible to defeat" such as early buffed VRs were. And yes Zerg is crazy to let Toss turtle when Zerg has macro advantage and 4000K resources in the bank and should lose every time like IdrA G1.

Remember TSL 3 Ret vs Naniwa

Ret was 70 Supply ahead and dropped like crazy and still lost
well he didnt play perfectly but still
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
Jonas :)
Profile Blog Joined September 2010
United States511 Posts
April 06 2011 22:09 GMT
#143
On April 07 2011 07:06 Sclol wrote:
Show nested quote +
On April 07 2011 06:50 tdt wrote:
On April 01 2011 03:15 Rob28 wrote:
Forgive me if I'm wrong on this, but generally one race will be favoured over another in any matchup. I believe this was the case in BW, where terran was strong vs zerg, protoss good vs terran, and zerg was better against toss. Sort of a rock-paper-scissors thing. It created the balance I think everyone enjoyed.

I suspect that people think the same applies to SC2, yet are unaware that the roles seem to have reversed a bit (T>P>Z>T). Like I said, I could be wrong, but indicators show a lot of zergs QQing over Toss, and a lot of toss QQing over Terran. (Terran of course have nothing to complain about because IMO there's still a bit that needs to be fixed about the terran race, so they choose arbitrary things like forcefields to cry over). Anywhoo, that's a bit of generalization, but I hope you know where I'm coming from on this.

To me it just seems as though Protoss have a natural advantage over zerg styles of play. I'm not complaining, I play as toss. I just think it's an interesting thought...

Protoss just generates more QQ because they simply demolish 200 vs 200 usually, as they should since they cost like twice as much and twice as long to get to that point. So it looks imba when it's really not as evidenced by long aggregate of win/loss statistics, tournament wins, etc where other races are represented quite respectively. Game is pretty damn balanced looking at numbers. No obvious imba like, "this strat is impossible to defeat" such as early buffed VRs were. And yes Zerg is crazy to let Toss turtle when Zerg has macro advantage and 4000K resources in the bank and should lose every time like IdrA G1.

Remember TSL 3 Ret vs Naniwa

Ret was 70 Supply ahead and dropped like crazy and still lost
well he didnt play perfectly but still


ret also was 200/200 on roaches against blink stalker + immortal...pretty good
Disarm22
Profile Joined January 2011
United States151 Posts
April 06 2011 22:34 GMT
#144
top level PvZ has shown us time and again that in order to beat a protoss the zerg has to pull out every trick in the book while the toss can decide to 4 gate n FF ramp or sit back and macro to void colossus...doesnt seem right. Watching one of the most skilled zergs in the world lose to a player of much less caliber is very frustrating. I doubt cruncher would even qualify for code b in korea while Idra held code s. Every game against a protoss is an uphill battle even when they are a league below me. at this stage of the game protoss is ridiculously hard to beat and its taking the fun out of laddering and watching tournaments like MLG TSL and GSL. If only zerg could two base ultras or broods then take a third to become unstoppable...
Cliiiiiiide!
MeatlessTaco
Profile Blog Joined March 2011
United States302 Posts
April 06 2011 22:37 GMT
#145
On April 07 2011 07:34 Disarm22 wrote:
Protoss is ridiculously hard to beat and its taking the fun out of laddering and watching tournaments .


Balance whine is taking the fun out every forum and every chat channel.
aderum
Profile Blog Joined January 2011
Sweden1459 Posts
April 06 2011 22:40 GMT
#146
On April 07 2011 06:50 tdt wrote:
Show nested quote +
On April 01 2011 03:15 Rob28 wrote:
Forgive me if I'm wrong on this, but generally one race will be favoured over another in any matchup. I believe this was the case in BW, where terran was strong vs zerg, protoss good vs terran, and zerg was better against toss. Sort of a rock-paper-scissors thing. It created the balance I think everyone enjoyed.

I suspect that people think the same applies to SC2, yet are unaware that the roles seem to have reversed a bit (T>P>Z>T). Like I said, I could be wrong, but indicators show a lot of zergs QQing over Toss, and a lot of toss QQing over Terran. (Terran of course have nothing to complain about because IMO there's still a bit that needs to be fixed about the terran race, so they choose arbitrary things like forcefields to cry over). Anywhoo, that's a bit of generalization, but I hope you know where I'm coming from on this.

To me it just seems as though Protoss have a natural advantage over zerg styles of play. I'm not complaining, I play as toss. I just think it's an interesting thought...

Protoss just generates more QQ because they simply demolish 200 vs 200 usually, as they should since they cost like twice as much and twice as long to get to that point. So it looks imba when it's really not as evidenced by long aggregate of win/loss statistics, tournament wins, etc where other races are represented quite respectively. Game is pretty damn balanced looking at numbers. No obvious imba like, "this strat is impossible to defeat" such as early buffed VRs were. And yes Zerg is crazy to let Toss turtle when Zerg has macro advantage and 4000K resources in the bank and should lose every time like IdrA G1.



"Protoss just generates more QQ because they simply demolish 200 vs 200 usually, as they should since they cost like twice as much and twice as long to get to that point."

So by you standars whenever a zerg hits 200/200, the toss is at 100/200?
I highly doubt that.

The toss 200 dont take that much longer to get to, and all you have to do is turtle in your base until your there, and that is what pisses most people off i guess.



Crazy people dont sit around and wonder if they are insane
Prev 1 6 7 8 All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft478
WinterStarcraft474
StarCraft: Brood War
GuemChi 4923
Shuttle 203
ggaemo 35
Noble 28
NaDa 21
Icarus 8
ajuk12(nOOB) 4
Counter-Strike
Stewie2K754
taco 359
Super Smash Bros
hungrybox2022
C9.Mang0583
AZ_Axe295
Other Games
summit1g11282
RuFF_SC2111
Maynarde106
m0e_tv92
ViBE79
Nina28
Organizations
Other Games
gamesdonequick979
BasetradeTV190
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• practicex 30
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV728
League of Legends
• Lourlo1364
Upcoming Events
Replay Cast
4h 6m
Kung Fu Cup
6h 6m
Replay Cast
19h 6m
The PondCast
1d 5h
CranKy Ducklings
1d 19h
WardiTV Team League
2 days
Replay Cast
2 days
CranKy Ducklings
3 days
WardiTV Team League
3 days
uThermal 2v2 Circuit
3 days
[ Show More ]
BSL
3 days
Sparkling Tuna Cup
4 days
WardiTV Team League
4 days
BSL
4 days
Replay Cast
4 days
Replay Cast
5 days
Wardi Open
5 days
GSL
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.