• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:36
CEST 11:36
KST 18:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 297Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (July 6 - 12): Protoss strike back1BSL Season 22 Full Overview & Conclusion7BSL Season 22 Full Overview & Conclusion7Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon44
StarCraft 2
General
Weekly Cups (July 6 - 12): Protoss strike back Serral wins HomeStory Cup 29 Serral wins Maestros of the Game 2 Reynor: GSL Loss Wasn't About Preparation Format 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
GSL CK #5 Race War WardiTV Summer Cup 2026 RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) ASL 22 Proposed Map Pool ASL22 General Discussion BSL Season 22 Full Overview & Conclusion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Wildcard Qualifier IPSL Spring 2026 Top 4! [Megathread] Daily Proleagues CSLAN 4 is Coming!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Path of Exile Summer Games Done Quick 2026! Nintendo Switch Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3062 users

Idra vs. Cruncher Summary and Analysis (Spoilers) - Page 8

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 6 7 8 All
tdt
Profile Joined October 2010
United States3179 Posts
Last Edited: 2011-04-06 21:57:56
April 06 2011 21:50 GMT
#141
On April 01 2011 03:15 Rob28 wrote:
Forgive me if I'm wrong on this, but generally one race will be favoured over another in any matchup. I believe this was the case in BW, where terran was strong vs zerg, protoss good vs terran, and zerg was better against toss. Sort of a rock-paper-scissors thing. It created the balance I think everyone enjoyed.

I suspect that people think the same applies to SC2, yet are unaware that the roles seem to have reversed a bit (T>P>Z>T). Like I said, I could be wrong, but indicators show a lot of zergs QQing over Toss, and a lot of toss QQing over Terran. (Terran of course have nothing to complain about because IMO there's still a bit that needs to be fixed about the terran race, so they choose arbitrary things like forcefields to cry over). Anywhoo, that's a bit of generalization, but I hope you know where I'm coming from on this.

To me it just seems as though Protoss have a natural advantage over zerg styles of play. I'm not complaining, I play as toss. I just think it's an interesting thought...

Protoss just generates more QQ because they simply demolish 200 vs 200 usually, as they should since they cost like twice as much and twice as long to get to that point. So it looks imba when it's really not as evidenced by long aggregate of win/loss statistics, tournament wins, etc where other races are represented quite respectively. Game is pretty damn balanced looking at numbers. No obvious imba like, "this strat is impossible to defeat" such as early buffed VRs were. And yes Zerg is crazy to let Toss turtle when Zerg has macro advantage and 4000K resources in the bank and should lose every time like IdrA G1.
MC for president
Railgan
Profile Joined August 2010
Switzerland1509 Posts
April 06 2011 22:06 GMT
#142
On April 07 2011 06:50 tdt wrote:
Show nested quote +
On April 01 2011 03:15 Rob28 wrote:
Forgive me if I'm wrong on this, but generally one race will be favoured over another in any matchup. I believe this was the case in BW, where terran was strong vs zerg, protoss good vs terran, and zerg was better against toss. Sort of a rock-paper-scissors thing. It created the balance I think everyone enjoyed.

I suspect that people think the same applies to SC2, yet are unaware that the roles seem to have reversed a bit (T>P>Z>T). Like I said, I could be wrong, but indicators show a lot of zergs QQing over Toss, and a lot of toss QQing over Terran. (Terran of course have nothing to complain about because IMO there's still a bit that needs to be fixed about the terran race, so they choose arbitrary things like forcefields to cry over). Anywhoo, that's a bit of generalization, but I hope you know where I'm coming from on this.

To me it just seems as though Protoss have a natural advantage over zerg styles of play. I'm not complaining, I play as toss. I just think it's an interesting thought...

Protoss just generates more QQ because they simply demolish 200 vs 200 usually, as they should since they cost like twice as much and twice as long to get to that point. So it looks imba when it's really not as evidenced by long aggregate of win/loss statistics, tournament wins, etc where other races are represented quite respectively. Game is pretty damn balanced looking at numbers. No obvious imba like, "this strat is impossible to defeat" such as early buffed VRs were. And yes Zerg is crazy to let Toss turtle when Zerg has macro advantage and 4000K resources in the bank and should lose every time like IdrA G1.

Remember TSL 3 Ret vs Naniwa

Ret was 70 Supply ahead and dropped like crazy and still lost
well he didnt play perfectly but still
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
Jonas :)
Profile Blog Joined September 2010
United States511 Posts
April 06 2011 22:09 GMT
#143
On April 07 2011 07:06 Sclol wrote:
Show nested quote +
On April 07 2011 06:50 tdt wrote:
On April 01 2011 03:15 Rob28 wrote:
Forgive me if I'm wrong on this, but generally one race will be favoured over another in any matchup. I believe this was the case in BW, where terran was strong vs zerg, protoss good vs terran, and zerg was better against toss. Sort of a rock-paper-scissors thing. It created the balance I think everyone enjoyed.

I suspect that people think the same applies to SC2, yet are unaware that the roles seem to have reversed a bit (T>P>Z>T). Like I said, I could be wrong, but indicators show a lot of zergs QQing over Toss, and a lot of toss QQing over Terran. (Terran of course have nothing to complain about because IMO there's still a bit that needs to be fixed about the terran race, so they choose arbitrary things like forcefields to cry over). Anywhoo, that's a bit of generalization, but I hope you know where I'm coming from on this.

To me it just seems as though Protoss have a natural advantage over zerg styles of play. I'm not complaining, I play as toss. I just think it's an interesting thought...

Protoss just generates more QQ because they simply demolish 200 vs 200 usually, as they should since they cost like twice as much and twice as long to get to that point. So it looks imba when it's really not as evidenced by long aggregate of win/loss statistics, tournament wins, etc where other races are represented quite respectively. Game is pretty damn balanced looking at numbers. No obvious imba like, "this strat is impossible to defeat" such as early buffed VRs were. And yes Zerg is crazy to let Toss turtle when Zerg has macro advantage and 4000K resources in the bank and should lose every time like IdrA G1.

Remember TSL 3 Ret vs Naniwa

Ret was 70 Supply ahead and dropped like crazy and still lost
well he didnt play perfectly but still


ret also was 200/200 on roaches against blink stalker + immortal...pretty good
Disarm22
Profile Joined January 2011
United States151 Posts
April 06 2011 22:34 GMT
#144
top level PvZ has shown us time and again that in order to beat a protoss the zerg has to pull out every trick in the book while the toss can decide to 4 gate n FF ramp or sit back and macro to void colossus...doesnt seem right. Watching one of the most skilled zergs in the world lose to a player of much less caliber is very frustrating. I doubt cruncher would even qualify for code b in korea while Idra held code s. Every game against a protoss is an uphill battle even when they are a league below me. at this stage of the game protoss is ridiculously hard to beat and its taking the fun out of laddering and watching tournaments like MLG TSL and GSL. If only zerg could two base ultras or broods then take a third to become unstoppable...
Cliiiiiiide!
MeatlessTaco
Profile Blog Joined March 2011
United States302 Posts
April 06 2011 22:37 GMT
#145
On April 07 2011 07:34 Disarm22 wrote:
Protoss is ridiculously hard to beat and its taking the fun out of laddering and watching tournaments .


Balance whine is taking the fun out every forum and every chat channel.
aderum
Profile Blog Joined January 2011
Sweden1459 Posts
April 06 2011 22:40 GMT
#146
On April 07 2011 06:50 tdt wrote:
Show nested quote +
On April 01 2011 03:15 Rob28 wrote:
Forgive me if I'm wrong on this, but generally one race will be favoured over another in any matchup. I believe this was the case in BW, where terran was strong vs zerg, protoss good vs terran, and zerg was better against toss. Sort of a rock-paper-scissors thing. It created the balance I think everyone enjoyed.

I suspect that people think the same applies to SC2, yet are unaware that the roles seem to have reversed a bit (T>P>Z>T). Like I said, I could be wrong, but indicators show a lot of zergs QQing over Toss, and a lot of toss QQing over Terran. (Terran of course have nothing to complain about because IMO there's still a bit that needs to be fixed about the terran race, so they choose arbitrary things like forcefields to cry over). Anywhoo, that's a bit of generalization, but I hope you know where I'm coming from on this.

To me it just seems as though Protoss have a natural advantage over zerg styles of play. I'm not complaining, I play as toss. I just think it's an interesting thought...

Protoss just generates more QQ because they simply demolish 200 vs 200 usually, as they should since they cost like twice as much and twice as long to get to that point. So it looks imba when it's really not as evidenced by long aggregate of win/loss statistics, tournament wins, etc where other races are represented quite respectively. Game is pretty damn balanced looking at numbers. No obvious imba like, "this strat is impossible to defeat" such as early buffed VRs were. And yes Zerg is crazy to let Toss turtle when Zerg has macro advantage and 4000K resources in the bank and should lose every time like IdrA G1.



"Protoss just generates more QQ because they simply demolish 200 vs 200 usually, as they should since they cost like twice as much and twice as long to get to that point."

So by you standars whenever a zerg hits 200/200, the toss is at 100/200?
I highly doubt that.

The toss 200 dont take that much longer to get to, and all you have to do is turtle in your base until your there, and that is what pisses most people off i guess.



Crazy people dont sit around and wonder if they are insane
Prev 1 6 7 8 All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 24m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Bisu 1023
Hyuk 364
firebathero 349
Shuttle 309
BeSt 276
Larva 224
ToSsGirL 141
Free 97
Sexy 90
ggaemo 70
[ Show more ]
Light 64
PianO 43
sorry 42
EffOrt 33
Hm[arnc] 25
soO 23
Aegong 22
Bale 22
Rush 21
yabsab 20
Killer 20
ZergMaN 18
Noble 11
IntoTheRainbow 11
League of Legends
JimRising 519
Other Games
singsing939
ceh9735
crisheroes115
B2W.Neo94
Organizations
Other Games
gamesdonequick2345
BasetradeTV382
StarCraft: Brood War
lovetv 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH286
• Light_VIP 19
• LUISG 9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota263
League of Legends
• Stunt534
Upcoming Events
WardiTV Weekly
1h 24m
The PondCast
1d
Replay Cast
1d 23h
CrankTV Team League
2 days
Replay Cast
2 days
CrankTV Team League
3 days
Replay Cast
3 days
RSL Revival
3 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
4 days
IPSL
4 days
Dragon vs Hawk
[ Show More ]
RSL Revival
4 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
5 days
IPSL
5 days
Bonyth vs Ret
WardiTV Weekly
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

YSL S3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.