• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:45
CEST 11:45
KST 18:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Preview: Daunting Task7[ASL19] Ro4 Recap : The Peak14DreamHack Dallas 2025 - Info & Preview19herO wins GSL Code S Season 1 (2025)17Code S RO4 & Finals Preview: herO, GuMiho, Classic, Cure6
Community News
[BSL20] RO20 Group Stage0EWC 2025 Regional Qualifiers (May 28-June 1)8Weekly Cups (May 12-18): Clem sweeps WardiTV May3Code S Season 2 (2025) - Qualifier Results212025 GSL Season 2 (Qualifiers)14
StarCraft 2
General
Interview with oPZesty on Cheeseadelphia/Coaching herO wins GSL Code S Season 1 (2025) DreamHack Dallas 2025 - Info & Preview Power Rank: October 2018 Code S Season 2 (2025) - Qualifier Results
Tourneys
DreamHack Dallas 2025 EWC 2025 Regional Qualifiers (May 28-June 1) Last Chance Qualifiers for OlimoLeague 2024 Winter $5,100+ SEL Season 2 Championship (SC: Evo) StarCraft Evolution League (SC Evo Biweekly)
Strategy
Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 474 Futile Resistance Mutation # 473 Cold is the Void Mutation # 472 Dead Heat Mutation # 471 Delivery Guaranteed
Brood War
General
[ASL19] Finals Preview: Daunting Task [ASL19] Ro4 Recap : The Peak ASL 19 Tickets for foreigners BW General Discussion Cwal.gg not working
Tourneys
[ASL19] Semifinal B [Megathread] Daily Proleagues [BSL20] RO20 Group C - Saturday 20:00 CET [BSL20] RO20 Group Stage
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Nintendo Switch Thread Beyond All Reason What do you want from future RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread TL Mafia Plays: Diplomacy TL Mafia: Generative Agents Showdown Survivor II: The Amazon
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List TL.net Ten Commandments
Blogs
Yes Sir! How Commanding Impr…
TrAiDoS
Poker
Nebuchad
Info SLEgma_12
SLEgma_12
SECOND COMMING
XenOsky
WombaT’s Old BW Terran Theme …
WombaT
Heero Yuy & the Tax…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11651 users

[Q] Which expo for Zerg on Delta Quadrant?

Forum Index > StarCraft 2 Strategy
Post a Reply
telfire
Profile Joined May 2010
United States415 Posts
February 11 2011 19:06 GMT
#1
Hey guys,
Having trouble deciding what to do for a game plan on Delta Quadrant against Terran and Protoss. I don't feel I can ever safely take the natural unless I'm extremely lucky and get cross spawns. Otherwise it's just absurdly close to the enemy and I'm never able to hold it.

The backdoor sucks very badly against Terran, but it is a little better than the natural.. still, I can't use this as my fast expand because of the rocks.

I like the placement of the gold, nice and tucked back at least it's a further distance. Unfortunately, again with the rocks.

Do I just need to get a few speedlings and wait for them to take down some rocks before I can expand on this map? Should I take another main and just rely on speedlings (and pray they don't go blueflame ><)? I'm at a bit of a loss.

Any advice on playing this map as Zerg would be appreciated, and pro replays of amazing ZvX if you have them would be great as well.

Thanks TL!
1Lamb1Rice
Profile Joined August 2010
United States435 Posts
February 11 2011 19:10 GMT
#2
Taking the back expansion takes too long. You should take the front natural and worry about defending it. On this map you need to commit a bit more to defending because of its architecture. Make sure you spawn a tumor with your second energy to connect your bases, this is critical. Blue helions are oftentimes troublesome on this map, but if you drop a spine at your nat, that plus a queen can hold off 3-4 with proper control. Leave a pack of 12ish lings on top of your ramp in case they try to run in. This should stop most blue flame helions. Now drops in the main are a different story, but they will be one basing at this point so it will be easier to predict coming.
twitch.tv/lambnrice @LambNRice
Mr. Enchilada
Profile Joined November 2010
United States274 Posts
February 11 2011 19:11 GMT
#3
I wonder that myself actually :/
My wife for Aiur.
telfire
Profile Joined May 2010
United States415 Posts
February 11 2011 19:16 GMT
#4
I really don't think it's possible to defend the front natural man... I mean if you've got examples of pros defending it against actual aggression, I'd love to see. But it's like, closer than steppes man. It's RIDICULOUSLY close.
Wellow
Profile Joined April 2010
United States7 Posts
February 11 2011 19:16 GMT
#5
Delta Quadrent is Zerg's worst map for this reason (in my opinion). I feel that 15 hatch builds are not viable on this map since the natural is so open and close to all opponents. When I (Mid Diamond Zerg-only) play on Delta, I go for a 1 base roach/ling build against T and P. After about 35-55 food (Game dependent) is when I take my second, in the back. Roaches are very effective at rock killing.

Creep spread is super vital as all expansions from here on out move toward the opponent, when zerg always wants to expand away from the opponent. I make the natural my third, when it is already creep spread. Perhaps a spine half way between the natural's hatch and ramp.
`Zapdos
Profile Blog Joined November 2010
United States935 Posts
February 11 2011 19:17 GMT
#6
Don't take the back as z, it's just deadweight against a good player. You have to take the natural. Most zergs tend to cheese opening like, 7rr or some sort of baneling bust to screw over the opponents economy while they expo there. After that go for a gold, all you can do, but good luck that maps terrible for zergs.
www.twitch.tv/thezapdos come watch me :]
darkscream
Profile Blog Joined December 2010
Canada2310 Posts
February 11 2011 19:18 GMT
#7
Yeah, I've basically had no success taking the front natural except against real baddies. It's just too open and exposed, if you are in close positions and try this you are toast, the walking distance is too short.

I usually do some sort of lame one base move (7rr anyone?) to cover the expand, or I just throw it down "sneaky expo" style at one of the other mains.
telfire
Profile Joined May 2010
United States415 Posts
Last Edited: 2011-02-11 19:24:36
February 11 2011 19:21 GMT
#8
I don't even 15 hatch anymore anyways, too many auto-deaths. I like to have at least a couple lings so I can at least poke and know right away if something's coming, before I take my expo. But on this map, at no point do I ever feel safe taking any expo

Is this perhaps the place to put La Wzpnha 3 roach > speedling all-in to use? lol.

Honestly I really like the looks of that gold, I so wish it didn't have fucking rocks. Why does there always have to be a fucking rock in every expo. I think that's just stupid -_- I like the rocks to block certain paths, and I really like the GSL map that has one to widen your choke (I think that's brilliant actually) but WHY must they put them in expos :'( such a slap to Zergs, they are the only one it will even remotely matter to.. anyway sorry not tryin to QQ, just so frustrated
Bitters
Profile Blog Joined August 2010
Canada303 Posts
February 11 2011 19:31 GMT
#9
On delta I usually go speedling expand for an opener, since spine placement at the natural isn't reliable versus early aggression

with the speedlings, you gain early map control, and safely expand to your natural

for my third, i typically opt for the gold expansion further away from my opponent (doesn't mattet if cross positions), since i figure if i am going to break down rocks anway, might as well be ones that give a gold
blackbrrd
Profile Joined September 2010
Norway477 Posts
February 11 2011 19:34 GMT
#10
In GSL january 2011, Lennock did a nice expand to the front-base and teched as fast as he could to infestors to slow down any advance of marine/tank. It didn't work out in the end, but it looked like a way to make the rush distance "longer".
1Lamb1Rice
Profile Joined August 2010
United States435 Posts
February 11 2011 19:46 GMT
#11
On February 12 2011 04:34 blackbrrd wrote:
In GSL january 2011, Lennock did a nice expand to the front-base and teched as fast as he could to infestors to slow down any advance of marine/tank. It didn't work out in the end, but it looked like a way to make the rush distance "longer".


Im pretty sure he one base infestor into double expand here.
twitch.tv/lambnrice @LambNRice
1Lamb1Rice
Profile Joined August 2010
United States435 Posts
February 11 2011 19:50 GMT
#12
But anyway, it IS possible to defend your natural. You just have to judge how much larva/resources you are willing to commit in order to do so. Just like any other map, it's just this map has slightly lower margin for error. So you must scout well.
twitch.tv/lambnrice @LambNRice
P0ckets
Profile Joined January 2011
United States430 Posts
February 11 2011 20:14 GMT
#13
I always take the forward base because on any other map you would take that base. Also there are rocks and zerg can’t do enough dmg to take down rocks b4 you need to put down expansion, and you opponent will probably no be as aggressive since he/she will want to take that inbase.
telfire
Profile Joined May 2010
United States415 Posts
February 11 2011 20:25 GMT
#14
On February 12 2011 05:14 P0ckets wrote:
I always take the forward base because on any other map you would take that base. Also there are rocks and zerg can’t do enough dmg to take down rocks b4 you need to put down expansion, and you opponent will probably no be as aggressive since he/she will want to take that inbase.


Not sure what game you're playing buddy. They WILL attack that expo.
tehemperorer
Profile Blog Joined June 2010
United States2183 Posts
February 11 2011 20:33 GMT
#15
On February 12 2011 05:25 telfire wrote:
Show nested quote +
On February 12 2011 05:14 P0ckets wrote:
I always take the forward base because on any other map you would take that base. Also there are rocks and zerg can’t do enough dmg to take down rocks b4 you need to put down expansion, and you opponent will probably no be as aggressive since he/she will want to take that inbase.


Not sure what game you're playing buddy. They WILL attack that expo.

I go into my PvZs on DQ hoping they fast expand...
Knowing is half the battle... the other half is lasers.
Elean
Profile Joined October 2010
689 Posts
Last Edited: 2011-02-11 20:59:48
February 11 2011 20:53 GMT
#16
In DQ there is 3 scenario:
1) Your opponent is cross position. In this scenario you can take you nat rather naturally.
2) Your opponent is counter clockwise. In this scenario you can take your nat but have to be very carefull. For ZvT, you can see day9 daily 226 to see how Dimaga do it.
3) Your opponent is counter clockwise. This scenario is the worst. You can't really take your nat, because it's not really YOUR nat. Your opponent is almost closer to it than you are... See the image below:

[image loading]
On the image the red path is longer than the blue path, and where the 2 paths meet a stalker is in range of the hatch. This is just ridiculous.
The protoss can proxy gateway just by building at the bottom of his ramp...

In this scenario, I prefer to expend counter clockwise, take the gold, or a base even further. Even your back-door base isn't safe, it's too vulterable to air, drop, or cliff harass...
Still in Day9 daily 226 you have an exemple of Dimaga taking his nat in this scenario in ZvT. You can copy the strategy even if it didn't turned very well for Dimaga...



The best advice I can give you honestly, is to thumb down this map... From far the worst for zerg. Even Catz who does a lot of 1 base play has it thumbed down...


P0ckets
Profile Joined January 2011
United States430 Posts
February 11 2011 21:50 GMT
#17
On February 12 2011 05:25 telfire wrote:
Show nested quote +
On February 12 2011 05:14 P0ckets wrote:
I always take the forward base because on any other map you would take that base. Also there are rocks and zerg can’t do enough dmg to take down rocks b4 you need to put down expansion, and you opponent will probably no be as aggressive since he/she will want to take that inbase.


Not sure what game you're playing buddy. They WILL attack that expo.


Yes they will attacking, but after the first or second push they might focus a bit more on expanding to their inbase. I find that when playing a terran they will typically try 1-2 direct pushes and if you hold it off they then attempt to take their second and try some drop ship/tank creeping to get you. I meant it kind of like they are less likely to constantly be on top of you since the inbase at least for terran is very easy and tempting.
Arantir
Profile Joined December 2010
United States53 Posts
February 12 2011 03:59 GMT
#18
Expand to a base on the side of the map, preferably the one cross positions to your opponent. If you take the watch tower, you can see any push coming and easily flank them with lings. If they push out you also have an opportunity to smash their natural with lings if they don't have statis defence.
Please log in or register to reply.
Live Events Refresh
Next event in 15m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
EnDerr 26
StarCraft: Brood War
Britney 19791
Pusan 1112
EffOrt 831
ggaemo 171
TY 145
Shuttle 59
sSak 56
Bisu 45
HiyA 41
hero 34
[ Show more ]
Movie 24
Sacsri 18
NaDa 17
Backho 17
Noble 15
ivOry 2
Dota 2
Dendi1953
XcaliburYe689
ODPixel660
League of Legends
JimRising 389
Super Smash Bros
Mew2King135
Heroes of the Storm
Khaldor221
Other Games
B2W.Neo1267
mouzStarbuck437
Fuzer 361
SortOf168
Organizations
Other Games
gamesdonequick692
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH261
• Dystopia_ 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota265
League of Legends
• Stunt632
Upcoming Events
Replay Cast
15m
AllThingsProtoss
1h 15m
SC Evo League
2h 15m
Road to EWC
5h 15m
BSL Season 20
8h 15m
Dewalt vs TT1
UltrA vs HBO
WolFix vs TBD
Afreeca Starleague
19h 15m
BeSt vs Soulkey
AllThingsProtoss
1d 1h
Road to EWC
1d 4h
Wardi Open
2 days
SOOP
2 days
NightMare vs Wayne
[ Show More ]
Replay Cast
3 days
Replay Cast
3 days
GSL Code S
3 days
Cure vs Zoun
Solar vs Creator
The PondCast
4 days
Online Event
4 days
Clem vs ShoWTimE
herO vs MaxPax
GSL Code S
4 days
GuMiho vs Bunny
ByuN vs SHIN
Online Event
5 days
Replay Cast
5 days
Liquipedia Results

Completed

Proleague 2025-05-16
2025 GSL S1
Calamity Stars S2

Ongoing

JPL Season 2
ASL Season 19
YSL S1
BSL 2v2 Season 3
BSL Season 20
China & Korea Top Challenge
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
DreamHack Dallas 2025
Heroes 10 EU
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025
ESL Pro League S21

Upcoming

Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLAN 2025
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Bellum Gens Elite Stara Zagora 2025
2025 GSL S2
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.